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30b2b7ce44
For simple rules like function spacing, we can auto-fix these across the code base so they are followed in a consistent way. To generate this patch, I ran: ./mach eslint devtools --no-ignore --fix After this, I reverted any changes to third party files that we really do want to ignore. MozReview-Commit-ID: 6Q8BApkAW20
44 lines
1.0 KiB
JavaScript
44 lines
1.0 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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/**
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* Verify that we get a frame actor along with a debugger statement.
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*/
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var gDebuggee;
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var gClient;
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var gThreadClient;
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function run_test()
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{
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initTestDebuggerServer();
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gDebuggee = addTestGlobal("test-stack");
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gClient = new DebuggerClient(DebuggerServer.connectPipe());
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gClient.connect().then(function () {
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attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
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gThreadClient = aThreadClient;
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test_pause_frame();
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});
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});
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do_test_pending();
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}
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function test_pause_frame()
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{
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gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
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do_check_true(!!aPacket.frame);
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do_check_true(!!aPacket.frame.actor);
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do_check_eq(aPacket.frame.callee.name, "stopMe");
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gThreadClient.resume(function () {
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finishClient(gClient);
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});
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});
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gDebuggee.eval("(" + function () {
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function stopMe() {
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debugger;
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}
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stopMe();
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} + ")()");
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}
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