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7f4b636f4f
This patch adds the number of dropped frames for each step of the process (read/sink/compositor) and gives us more insight about where frames are dropped, as opposed to the getVideoPlaybackQuality() API which gives the grand total. Differential Revision: https://phabricator.services.mozilla.com/D27488 --HG-- extra : moz-landing-system : lando
175 lines
6.0 KiB
C++
175 lines
6.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef FrameStatistics_h_
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#define FrameStatistics_h_
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#include "mozilla/ReentrantMonitor.h"
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namespace mozilla {
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struct FrameStatisticsData {
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// Number of frames parsed and demuxed from media.
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// Access protected by mReentrantMonitor.
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uint64_t mParsedFrames = 0;
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// Number of parsed frames which were actually decoded.
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// Access protected by mReentrantMonitor.
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uint64_t mDecodedFrames = 0;
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// Number of parsed frames which were dropped in the decoder.
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// Access protected by mReentrantMonitor.
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uint64_t mDroppedDecodedFrames = 0;
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// Number of decoded frames which were dropped in the sink
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// Access protected by mReentrantMonitor.
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uint64_t mDroppedSinkFrames = 0;
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// Number of sinked frames which were dropped in the compositor
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// Access protected by mReentrantMonitor.
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uint64_t mDroppedCompositorFrames = 0;
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// Number of decoded frames which were actually sent down the rendering
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// pipeline to be painted ("presented"). Access protected by
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// mReentrantMonitor.
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uint64_t mPresentedFrames = 0;
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// Sum of all inter-keyframe segment durations, in microseconds.
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// Dividing by count will give the average inter-keyframe time.
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uint64_t mInterKeyframeSum_us = 0;
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// Number of inter-keyframe segments summed so far.
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size_t mInterKeyframeCount = 0;
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// Maximum inter-keyframe segment duration, in microseconds.
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uint64_t mInterKeyFrameMax_us = 0;
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FrameStatisticsData() = default;
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FrameStatisticsData(uint64_t aParsed, uint64_t aDecoded, uint64_t aPresented,
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uint64_t aDroppedDecodedFrames,
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uint64_t aDroppedSinkFrames,
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uint64_t aDroppedCompositorFrames)
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: mParsedFrames(aParsed),
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mDecodedFrames(aDecoded),
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mDroppedDecodedFrames(aDroppedDecodedFrames),
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mDroppedSinkFrames(aDroppedSinkFrames),
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mDroppedCompositorFrames(aDroppedCompositorFrames),
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mPresentedFrames(aPresented) {}
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void Accumulate(const FrameStatisticsData& aStats) {
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mParsedFrames += aStats.mParsedFrames;
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mDecodedFrames += aStats.mDecodedFrames;
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mPresentedFrames += aStats.mPresentedFrames;
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mDroppedDecodedFrames += aStats.mDroppedDecodedFrames;
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mDroppedSinkFrames += aStats.mDroppedSinkFrames;
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mDroppedCompositorFrames += aStats.mDroppedCompositorFrames;
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mInterKeyframeSum_us += aStats.mInterKeyframeSum_us;
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mInterKeyframeCount += aStats.mInterKeyframeCount;
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// It doesn't make sense to add max numbers, instead keep the bigger one.
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if (mInterKeyFrameMax_us < aStats.mInterKeyFrameMax_us) {
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mInterKeyFrameMax_us = aStats.mInterKeyFrameMax_us;
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}
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}
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};
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// Frame decoding/painting related performance counters.
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// Threadsafe.
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class FrameStatistics {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(FrameStatistics);
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FrameStatistics() : mReentrantMonitor("FrameStats") {}
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// Returns a copy of all frame statistics data.
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// Can be called on any thread.
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FrameStatisticsData GetFrameStatisticsData() const {
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ReentrantMonitorAutoEnter mon(mReentrantMonitor);
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return mFrameStatisticsData;
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}
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// Returns number of frames which have been parsed from the media.
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// Can be called on any thread.
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uint64_t GetParsedFrames() const {
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ReentrantMonitorAutoEnter mon(mReentrantMonitor);
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return mFrameStatisticsData.mParsedFrames;
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}
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// Returns the number of parsed frames which have been decoded.
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// Can be called on any thread.
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uint64_t GetDecodedFrames() const {
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ReentrantMonitorAutoEnter mon(mReentrantMonitor);
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return mFrameStatisticsData.mDecodedFrames;
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}
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// Returns the number of decoded frames which have been sent to the rendering
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// pipeline for painting ("presented").
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// Can be called on any thread.
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uint64_t GetPresentedFrames() const {
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ReentrantMonitorAutoEnter mon(mReentrantMonitor);
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return mFrameStatisticsData.mPresentedFrames;
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}
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// Returns the number of presented and dropped frames
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// Can be called on any thread.
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uint64_t GetTotalFrames() const {
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ReentrantMonitorAutoEnter mon(mReentrantMonitor);
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return mFrameStatisticsData.mPresentedFrames + GetDroppedFrames();
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}
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// Returns the number of frames that have been skipped because they have
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// missed their composition deadline.
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uint64_t GetDroppedFrames() const {
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ReentrantMonitorAutoEnter mon(mReentrantMonitor);
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return mFrameStatisticsData.mDroppedDecodedFrames +
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mFrameStatisticsData.mDroppedSinkFrames +
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mFrameStatisticsData.mDroppedCompositorFrames;
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}
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// Increments the parsed and decoded frame counters by the passed in counts.
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// Can be called on any thread.
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void Accumulate(const FrameStatisticsData& aStats) {
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ReentrantMonitorAutoEnter mon(mReentrantMonitor);
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mFrameStatisticsData.Accumulate(aStats);
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}
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// Increments the presented frame counters.
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// Can be called on any thread.
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void NotifyPresentedFrame() {
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ReentrantMonitorAutoEnter mon(mReentrantMonitor);
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++mFrameStatisticsData.mPresentedFrames;
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}
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// Stack based class to assist in notifying the frame statistics of
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// parsed and decoded frames. Use inside video demux & decode functions
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// to ensure all parsed and decoded frames are reported on all return paths.
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class AutoNotifyDecoded {
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public:
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explicit AutoNotifyDecoded(FrameStatistics* aFrameStats)
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: mFrameStats(aFrameStats) {}
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~AutoNotifyDecoded() {
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if (mFrameStats) {
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mFrameStats->Accumulate(mStats);
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}
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}
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FrameStatisticsData mStats;
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private:
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FrameStatistics* mFrameStats;
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};
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private:
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~FrameStatistics() {}
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// ReentrantMonitor to protect access of playback statistics.
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mutable ReentrantMonitor mReentrantMonitor;
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FrameStatisticsData mFrameStatisticsData;
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};
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} // namespace mozilla
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#endif // FrameStatistics_h_
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