gecko-dev/layout/base/tests/test_bug629838.html
Brian Grinstead ede8c44ef2 Bug 1544322 - Part 2.1 - Remove the [type] attribute for one-liner <script> tags loading files in /tests/SimpleTest/ in everything except for dom/ r=bzbarsky
This excludes dom/, otherwise the file size is too large for phabricator to handle.

This is an autogenerated commit to handle scripts loading mochitest harness files, in
the simple case where the script src is on the same line as the tag.

This was generated with https://bug1544322.bmoattachments.org/attachment.cgi?id=9058170
using the `--part 2` argument.

Differential Revision: https://phabricator.services.mozilla.com/D27456

--HG--
extra : moz-landing-system : lando
2019-04-16 03:50:44 +00:00

98 lines
2.9 KiB
HTML

<!DOCTYPE HTML>
<html>
<head>
<title>Tests for MozAfterPaint</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="application/javascript" src="plugin-utils.js"></script>
<script type="application/javascript">
setTestPluginEnabledState(SpecialPowers.Ci.nsIPluginTag.STATE_ENABLED);
</script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<p id="display">
<embed type="application/x-test" width="100" height="100" id="p"
drawmode="solid" color="FF00FF00"></embed>
</p>
<div id="content" style="display: none">
</div>
<pre id="test">
<script class="testbody" type="text/javascript">
SimpleTest.waitForExplicitFinish();
SimpleTest.requestFlakyTimeout("untriaged");
var initialPaintCount, afterPaintCount;
var color = 0;
function onAfterPaint () {
afterPaintCount += 1;
}
function startTest() {
setTimeout(function () {
afterPaintCount = 0;
initialPaintCount = window.mozPaintCount;
window.addEventListener("MozAfterPaint", onAfterPaint, true);
doBackgroundFlicker();
}, 500);
}
document.addEventListener("DOMContentLoaded", startTest, true);
// Unfortunately we cannot reliably assert that mozPaintCount and afterPaintCount increment perfectly
// in sync, because they can diverge in the presence of OS-triggered paints or system load.
// Instead, wait for a minimum number of afterPaint events to at least ensure that they are being fired.
const minimumAfterPaintsToPass = 10;
function doPluginFlicker() {
ok(true, "Plugin color iteration " + color +
", afterpaint count: " + afterPaintCount +
", mozpaint count: " + window.mozPaintCount);
if (afterPaintCount >= minimumAfterPaintsToPass) {
ok(true, "afterPaintCount incremented enough from plugin color changes.");
SimpleTest.finish();
return;
}
color = (color + 1) % 256;
var str = color.toString(16);
if (str.length < 2) {
str = "0" + str;
}
str = "FF" + str + str + str;
document.getElementById("p").setColor(str);
setTimeout(doPluginFlicker, 0);
}
function doBackgroundFlicker() {
ok(true, "Background color iteration " + color +
", afterpaint count: " + afterPaintCount +
", mozpaint count: " + window.mozPaintCount);
if (afterPaintCount >= minimumAfterPaintsToPass) {
ok(true, "afterPaintCount incremented enough from background color changes.");
afterPaintCount = 0;
initialPaintCount = window.mozPaintCount;
doPluginFlicker();
return;
}
color = (color + 1) % 256;
document.body.style.backgroundColor = "rgb(" + color + "," + color + "," + color + ")";
setTimeout(doBackgroundFlicker, 0);
}
</script>
</pre>
<div style="height:4000px"></div>
<a id="first" href="http://www.mozilla.org/">first<br>link</a>
<a id="second" href="http://www.mozilla.org/">second link</a>
<a id="third" href="http://www.mozilla.org/">third<br>link</a>
<div style="height:4000px"></div>
</body>
</html>