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241 lines
7.2 KiB
C++
241 lines
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:expandtab:shiftwidth=2:tabstop=2:
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Gijs Kruitbosch <gijskruitbosch@gmail.com>.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Gijs Kruitbosch <gijskruitbosch@gmail.com>
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* Mike Kristoffersen <mozstuff@mikek.dk>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsIdleService_h__
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#define nsIdleService_h__
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#include "nsIIdleService.h"
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#include "nsCOMPtr.h"
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#include "nsITimer.h"
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#include "nsTArray.h"
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#include "nsIObserver.h"
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#include "nsIIdleService.h"
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#include "nsCategoryCache.h"
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/**
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* Class we can use to store an observer with its associated idle time
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* requirement and whether or not the observer thinks it's "idle".
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*/
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class IdleListener {
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public:
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nsCOMPtr<nsIObserver> observer;
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PRUint32 reqIdleTime;
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bool isIdle;
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IdleListener(nsIObserver* obs, PRUint32 reqIT, bool aIsIdle = false) :
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observer(obs), reqIdleTime(reqIT), isIdle(aIsIdle) {}
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~IdleListener() {}
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};
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// This one will be declared later.
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class nsIdleService;
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/**
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* Class to handle the daily idle timer.
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*/
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class nsIdleServiceDaily : public nsIObserver
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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nsIdleServiceDaily(nsIIdleService* aIdleService);
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/**
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* Initializes the daily idle observer.
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* Keep this separated from the constructor, since it could cause pointer
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* corruption due to AddRef/Release of "this".
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*/
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void Init();
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virtual ~nsIdleServiceDaily();
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private:
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/**
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* @note This is a normal pointer, part to avoid creating a cycle with the
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* idle service, part to avoid potential pointer corruption due to this class
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* being instantiated in the constructor of the service itself.
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*/
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nsIIdleService* mIdleService;
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/**
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* Set to true when the instantiated object has a idle observer.
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*/
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bool mObservesIdle;
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/**
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* Place to hold the timer used by this class to determine when a day has
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* passed, after that it will wait for idle time to be detected.
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*/
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nsCOMPtr<nsITimer> mTimer;
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/**
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* Function that is called back once a day.
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*/
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static void DailyCallback(nsITimer* aTimer, void* aClosure);
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/**
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* Cache of observers for the "idle-daily" category.
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*/
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nsCategoryCache<nsIObserver> mCategoryObservers;
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};
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class nsIdleService : public nsIIdleService
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{
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public:
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nsIdleService();
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// Implement nsIIdleService methods.
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NS_IMETHOD AddIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTime);
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NS_IMETHOD RemoveIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTime);
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NS_IMETHOD GetIdleTime(PRUint32* idleTime);
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/**
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* Function that resets the idle time in the service, in other words it
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* sets the time for the last user interaction to now, or now-idleDelta
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*
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* @param idleDelta the time (in milliseconds) since the last user inter
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* action
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**/
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void ResetIdleTimeOut(PRUint32 idleDeltaInMS = 0);
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protected:
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virtual ~nsIdleService();
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/**
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* If there is a platform specific function to poll the system idel time
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* then that must be returned in this function, and the function MUST return
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* true, otherwise then the function should be left unimplemented or made
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* to return false (this can also be used for systems where it depends on
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* the configuration of the system if the idle time can be determined)
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*
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* @param aIdleTime
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* The idle time in ms.
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*
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* @return true if the idle time could be polled, false otherwise.
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*
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* @note The time returned by this function can be different than the one
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* returned by GetIdleTime, as that is corrected by any calls to
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* ResetIdleTimeOut(), unless you overwrite that function too...
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*/
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virtual bool PollIdleTime(PRUint32* aIdleTime);
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/**
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* Function that determines if we are in poll mode or not.
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*
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* @return true if polling is supported, false otherwise.
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*/
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virtual bool UsePollMode();
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private:
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/**
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* Ensure that the timer is expiring at least at the given time
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*
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* The function might not restart the timer if there is one running currently
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*
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* @param aNextTimeoutInPR
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* The last absolute time the timer should expire
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*/
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void SetTimerExpiryIfBefore(PRTime aNextTimeoutInPR);
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/**
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* Stores the next timeout time, 0 means timer not running
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*/
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PRTime mCurrentlySetToTimeoutAtInPR;
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/**
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* mTimer holds the internal timer used by this class to detect when to poll
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* for idle time, when to check if idle timers should expire etc.
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*/
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nsCOMPtr<nsITimer> mTimer;
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/**
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* Array of listeners that wants to be notified about idle time.
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*/
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nsTArray<IdleListener> mArrayListeners;
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/**
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* Object keeping track of the daily idle thingy.
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*/
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nsRefPtr<nsIdleServiceDaily> mDailyIdle;
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/**
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* Boolean indicating if any observers are in idle mode
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*/
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bool mAnyObserverIdle;
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/**
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* Delta time from last non idle time to when the next observer should switch
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* to idle mode
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*
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* Time in seconds
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*
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* If this value is 0 it means there are no active observers
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*/
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PRUint32 mDeltaToNextIdleSwitchInS;
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/**
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* Absolute value for when the last user interaction took place.
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*/
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PRTime mLastUserInteractionInPR;
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/**
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* Function that ensures the timer is running with at least the minimum time
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* needed. It will kill the timer if there are no active observers.
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*/
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void ReconfigureTimer(void);
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/**
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* Callback function that is called when the internal timer expires.
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*
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* This in turn calls the IdleTimerCallback that does the real processing
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*/
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static void StaticIdleTimerCallback(nsITimer* aTimer, void* aClosure);
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/**
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* Function that handles when a timer has expired
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*/
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void IdleTimerCallback(void);
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};
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#endif // nsIdleService_h__
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