gecko-dev/gfx/wr
Glenn Watson d6bac95db7 Bug 1578641 - Improve how tile clipping works in WR picture caching. r=kvark
Previously, picture caching code would use the viewport of the
scroll root to find a clipping rect for picture cache tiles. This
viewport rect was also used to eliminate fixed position clip rects
on primitives that would otherwise cause unwanted invalidations
due to them moving relative to the scroll root when scrolls occur.

Now, the picture caching code uses a similar technique to Gecko
to find shared clips on primitives in a picture cache. These clips
are filtered out from being applied on a per-primitive basis, and
instead applied once during compositing the tiles into the parent
picture.

This is a potential performance improvement, since less per-item
work is required when building clip chains. More importantly, it
means the picture caching code correctly handles cases where the
scroll root contains fixed position elements (or other scroll
roots). This is a requirement before we can enable picture caching
on multiple slices.

Differential Revision: https://phabricator.services.mozilla.com/D44618

--HG--
extra : moz-landing-system : lando
2019-09-04 20:30:12 +00:00
..
ci-scripts Bug 1523321 - Followup to fix typo. r=me 2019-07-18 11:28:01 -04:00
debugger Bug 1542826 - Rebuild the debugger front-end. r=gw 2019-04-25 19:31:09 +00:00
direct-composition Bug 1576034 - Fix bare-trait-objects warnings in direct-composition. r=jrmuizel 2019-08-26 12:00:56 +00:00
examples Bug 1543359 - P6. Add backend for color range information. r=mattwoodrow. 2019-07-26 08:45:31 +00:00
peek-poke Bug 1568395 - Add more useful error messages to webrender_api. r=kamidphish 2019-07-24 22:55:51 +00:00
webrender Bug 1578641 - Improve how tile clipping works in WR picture caching. r=kvark 2019-09-04 20:30:12 +00:00
webrender_api Bug 1576361 - Update ipc-channel to 0.12 in webrender. r=emilio 2019-08-24 12:22:26 +00:00
webrender_build Bug 1525402 - Mark all gfx/wr crates as Rust 2018. r=kvark 2019-05-07 01:39:22 +00:00
wr_malloc_size_of Bug 1567241 - Update to euclid 0.20. r=kvark, emilio. 2019-07-18 22:54:16 +02:00
wrench Bug 1575119. In brush_blend.glsl shader don't unpremultiply the alpha, only the colors. r=gw 2019-08-23 00:09:30 +00:00
.gitignore
.taskcluster.yml
appveyor.yml Bug 1565569 - Remove the old pathfinder integration. r=jrmuizel 2019-07-18 15:07:31 +02:00
Cargo.lock Bug 1576361 - Update ipc-channel to 0.12 in webrender. r=emilio 2019-08-24 12:22:26 +00:00
Cargo.toml Bug 1550640 - P4: Remove bincode. r=Gankro 2019-07-12 06:12:33 +00:00
LICENSE
README.md Bug 1566481 - Added version widget r=nical 2019-07-17 14:08:51 +00:00
rustfmt.toml
servo-tidy.toml Bug 1576361 - Update ipc-channel to 0.12 in webrender. r=emilio 2019-08-24 12:22:26 +00:00

WebRender

Version

GPU renderer for the Web content, used by Servo.

Note that the canonical home for this code is in gfx/wr folder of the mozilla-central repository at https://hg.mozilla.org/mozilla-central. The Github repository at https://github.com/servo/webrender should be considered a downstream mirror, although it contains additional metadata (such as Github wiki pages) that do not exist in mozilla-central. Pull requests against the Github repository are still being accepted, although once reviewed, they will be landed on mozilla-central first and then mirrored back. If you are familiar with the mozilla-central contribution workflow, filing bugs in Bugzilla and submitting patches there would be preferred.

Update as a Dependency

After updating shaders in WebRender, go to servo and:

  • Go to the servo directory and do ./mach update-cargo -p webrender
  • Create a pull request to servo

Use WebRender with Servo

To use a local copy of WebRender with servo, go to your servo build directory and:

  • Edit Cargo.toml
  • Add at the end of the file:
[patch."https://github.com/servo/webrender"]
"webrender" = { path = "<path>/webrender" }
"webrender_api" = { path = "<path>/webrender_api" }

where <path> is the path to your local copy of WebRender.

  • Build as normal

Documentation

The Wiki has a few pages describing the internals and conventions of WebRender.

Testing

Tests run using OSMesa to get consistent rendering across platforms.

Still there may be differences depending on font libraries on your system, for example.

See this gist for how to make the text tests useful in Fedora, for example.