gecko-dev/gfx/layers/LayerTreeInvalidation.cpp

476 lines
15 KiB
C++

/*-*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "LayerTreeInvalidation.h"
#include <stdint.h> // for uint32_t
#include "ImageContainer.h" // for ImageContainer
#include "ImageLayers.h" // for ImageLayer, etc
#include "Layers.h" // for Layer, ContainerLayer, etc
#include "gfx3DMatrix.h" // for gfx3DMatrix
#include "gfxColor.h" // for gfxRGBA
#include "GraphicsFilter.h" // for GraphicsFilter
#include "gfxPoint3D.h" // for gfxPoint3D
#include "gfxRect.h" // for gfxRect
#include "gfxUtils.h" // for gfxUtils
#include "mozilla/gfx/BaseSize.h" // for BaseSize
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/mozalloc.h" // for operator new, etc
#include "nsAutoPtr.h" // for nsRefPtr, nsAutoPtr, etc
#include "nsDataHashtable.h" // for nsDataHashtable
#include "nsDebug.h" // for NS_ASSERTION
#include "nsHashKeys.h" // for nsPtrHashKey
#include "nsISupportsImpl.h" // for Layer::AddRef, etc
#include "nsPoint.h" // for nsIntPoint
#include "nsRect.h" // for nsIntRect
#include "nsTArray.h" // for nsAutoTArray, nsTArray_Impl
namespace mozilla {
namespace layers {
struct LayerPropertiesBase;
LayerPropertiesBase* CloneLayerTreePropertiesInternal(Layer* aRoot);
static nsIntRect
TransformRect(const nsIntRect& aRect, const gfx3DMatrix& aTransform)
{
if (aRect.IsEmpty()) {
return nsIntRect();
}
gfxRect rect(aRect.x, aRect.y, aRect.width, aRect.height);
rect = aTransform.TransformBounds(rect);
rect.RoundOut();
nsIntRect intRect;
if (!gfxUtils::GfxRectToIntRect(rect, &intRect)) {
return nsIntRect();
}
return intRect;
}
static void
AddTransformedRegion(nsIntRegion& aDest, const nsIntRegion& aSource, const gfx3DMatrix& aTransform)
{
nsIntRegionRectIterator iter(aSource);
const nsIntRect *r;
while ((r = iter.Next())) {
aDest.Or(aDest, TransformRect(*r, aTransform));
}
aDest.SimplifyOutward(20);
}
static void
AddRegion(nsIntRegion& aDest, const nsIntRegion& aSource)
{
aDest.Or(aDest, aSource);
aDest.SimplifyOutward(20);
}
/**
* Walks over this layer, and all descendant layers.
* If any of these are a ContainerLayer that reports invalidations to a PresShell,
* then report that the entire bounds have changed.
*/
static void
NotifySubdocumentInvalidationRecursive(Layer* aLayer, NotifySubDocInvalidationFunc aCallback)
{
aLayer->ClearInvalidRect();
ContainerLayer* container = aLayer->AsContainerLayer();
if (aLayer->GetMaskLayer()) {
NotifySubdocumentInvalidationRecursive(aLayer->GetMaskLayer(), aCallback);
}
if (!container) {
return;
}
for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) {
NotifySubdocumentInvalidationRecursive(child, aCallback);
}
aCallback(container, container->GetVisibleRegion());
}
struct LayerPropertiesBase : public LayerProperties
{
LayerPropertiesBase(Layer* aLayer)
: mLayer(aLayer)
, mMaskLayer(nullptr)
, mVisibleRegion(aLayer->GetVisibleRegion())
, mInvalidRegion(aLayer->GetInvalidRegion())
, mPostXScale(aLayer->GetPostXScale())
, mPostYScale(aLayer->GetPostYScale())
, mOpacity(aLayer->GetLocalOpacity())
, mUseClipRect(!!aLayer->GetClipRect())
{
MOZ_COUNT_CTOR(LayerPropertiesBase);
if (aLayer->GetMaskLayer()) {
mMaskLayer = CloneLayerTreePropertiesInternal(aLayer->GetMaskLayer());
}
if (mUseClipRect) {
mClipRect = *aLayer->GetClipRect();
}
gfx::To3DMatrix(aLayer->GetTransform(), mTransform);
}
LayerPropertiesBase()
: mLayer(nullptr)
, mMaskLayer(nullptr)
{
MOZ_COUNT_CTOR(LayerPropertiesBase);
}
~LayerPropertiesBase()
{
MOZ_COUNT_DTOR(LayerPropertiesBase);
}
virtual nsIntRegion ComputeDifferences(Layer* aRoot,
NotifySubDocInvalidationFunc aCallback,
bool* aGeometryChanged);
virtual void MoveBy(const nsIntPoint& aOffset);
nsIntRegion ComputeChange(NotifySubDocInvalidationFunc aCallback,
bool& aGeometryChanged)
{
gfx3DMatrix transform;
gfx::To3DMatrix(mLayer->GetTransform(), transform);
bool transformChanged = !mTransform.FuzzyEqual(transform) ||
mLayer->GetPostXScale() != mPostXScale ||
mLayer->GetPostYScale() != mPostYScale;
Layer* otherMask = mLayer->GetMaskLayer();
const nsIntRect* otherClip = mLayer->GetClipRect();
nsIntRegion result;
if ((mMaskLayer ? mMaskLayer->mLayer : nullptr) != otherMask ||
(mUseClipRect != !!otherClip) ||
mLayer->GetLocalOpacity() != mOpacity ||
transformChanged)
{
aGeometryChanged = true;
result = OldTransformedBounds();
AddRegion(result, NewTransformedBounds());
// If we don't have to generate invalidations separately for child
// layers then we can just stop here since we've already invalidated the entire
// old and new bounds.
if (!aCallback) {
ClearInvalidations(mLayer);
return result;
}
}
AddRegion(result, ComputeChangeInternal(aCallback, aGeometryChanged));
AddTransformedRegion(result, mLayer->GetInvalidRegion(), mTransform);
if (mMaskLayer && otherMask) {
AddTransformedRegion(result, mMaskLayer->ComputeChange(aCallback, aGeometryChanged),
mTransform);
}
if (mUseClipRect && otherClip) {
if (!mClipRect.IsEqualInterior(*otherClip)) {
aGeometryChanged = true;
nsIntRegion tmp;
tmp.Xor(mClipRect, *otherClip);
AddRegion(result, tmp);
}
}
mLayer->ClearInvalidRect();
return result;
}
nsIntRect NewTransformedBounds()
{
gfx3DMatrix transform;
gfx::To3DMatrix(mLayer->GetTransform(), transform);
return TransformRect(mLayer->GetVisibleRegion().GetBounds(), transform);
}
nsIntRect OldTransformedBounds()
{
return TransformRect(mVisibleRegion.GetBounds(), mTransform);
}
virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback,
bool& aGeometryChanged)
{
return nsIntRect();
}
nsRefPtr<Layer> mLayer;
nsAutoPtr<LayerPropertiesBase> mMaskLayer;
nsIntRegion mVisibleRegion;
nsIntRegion mInvalidRegion;
gfx3DMatrix mTransform;
float mPostXScale;
float mPostYScale;
float mOpacity;
nsIntRect mClipRect;
bool mUseClipRect;
};
struct ContainerLayerProperties : public LayerPropertiesBase
{
ContainerLayerProperties(ContainerLayer* aLayer)
: LayerPropertiesBase(aLayer)
, mPreXScale(aLayer->GetPreXScale())
, mPreYScale(aLayer->GetPreYScale())
{
for (Layer* child = aLayer->GetFirstChild(); child; child = child->GetNextSibling()) {
mChildren.AppendElement(CloneLayerTreePropertiesInternal(child));
}
}
virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback,
bool& aGeometryChanged)
{
ContainerLayer* container = mLayer->AsContainerLayer();
nsIntRegion result;
if (mPreXScale != container->GetPreXScale() ||
mPreYScale != container->GetPreYScale()) {
aGeometryChanged = true;
result = OldTransformedBounds();
AddRegion(result, NewTransformedBounds());
// If we don't have to generate invalidations separately for child
// layers then we can just stop here since we've already invalidated the entire
// old and new bounds.
if (!aCallback) {
ClearInvalidations(mLayer);
return result;
}
}
// A low frame rate is especially visible to users when scrolling, so we
// particularly want to avoid unnecessary invalidation at that time. For us
// here, that means avoiding unnecessary invalidation of child items when
// other children are added to or removed from our container layer, since
// that may be caused by children being scrolled in or out of view. We are
// less concerned with children changing order.
// TODO: Consider how we could avoid unnecessary invalidation when children
// change order, and whether the overhead would be worth it.
nsDataHashtable<nsPtrHashKey<Layer>, uint32_t> oldIndexMap(mChildren.Length());
for (uint32_t i = 0; i < mChildren.Length(); ++i) {
oldIndexMap.Put(mChildren[i]->mLayer, i);
}
uint32_t i = 0; // cursor into the old child list mChildren
for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) {
bool invalidateChildsCurrentArea = false;
if (i < mChildren.Length()) {
uint32_t childsOldIndex;
if (oldIndexMap.Get(child, &childsOldIndex)) {
if (childsOldIndex >= i) {
// Invalidate the old areas of layers that used to be between the
// current |child| and the previous |child| that was also in the
// old list mChildren (if any of those children have been reordered
// rather than removed, we will invalidate their new area when we
// encounter them in the new list):
for (uint32_t j = i; j < childsOldIndex; ++j) {
AddRegion(result, mChildren[j]->OldTransformedBounds());
}
// Invalidate any regions of the child that have changed:
AddRegion(result, mChildren[childsOldIndex]->ComputeChange(aCallback, aGeometryChanged));
i = childsOldIndex + 1;
} else {
// We've already seen this child in mChildren (which means it must
// have been reordered) and invalidated its old area. We need to
// invalidate its new area too:
invalidateChildsCurrentArea = true;
}
} else {
// |child| is new
invalidateChildsCurrentArea = true;
}
} else {
// |child| is new, or was reordered to a higher index
invalidateChildsCurrentArea = true;
}
if (invalidateChildsCurrentArea) {
aGeometryChanged = true;
gfx3DMatrix transform;
gfx::To3DMatrix(child->GetTransform(), transform);
AddTransformedRegion(result, child->GetVisibleRegion(), transform);
if (aCallback) {
NotifySubdocumentInvalidationRecursive(child, aCallback);
} else {
ClearInvalidations(child);
}
}
}
// Process remaining removed children.
while (i < mChildren.Length()) {
AddRegion(result, mChildren[i]->OldTransformedBounds());
i++;
}
if (aCallback) {
aCallback(container, result);
}
gfx3DMatrix transform;
gfx::To3DMatrix(mLayer->GetTransform(), transform);
result.Transform(transform);
return result;
}
// The old list of children:
nsAutoTArray<nsAutoPtr<LayerPropertiesBase>,1> mChildren;
float mPreXScale;
float mPreYScale;
};
struct ColorLayerProperties : public LayerPropertiesBase
{
ColorLayerProperties(ColorLayer *aLayer)
: LayerPropertiesBase(aLayer)
, mColor(aLayer->GetColor())
{ }
virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback,
bool& aGeometryChanged)
{
ColorLayer* color = static_cast<ColorLayer*>(mLayer.get());
if (mColor != color->GetColor()) {
aGeometryChanged = true;
return NewTransformedBounds();
}
return nsIntRegion();
}
gfxRGBA mColor;
};
struct ImageLayerProperties : public LayerPropertiesBase
{
ImageLayerProperties(ImageLayer* aImage)
: LayerPropertiesBase(aImage)
, mContainer(aImage->GetContainer())
, mFilter(aImage->GetFilter())
, mScaleToSize(aImage->GetScaleToSize())
, mScaleMode(aImage->GetScaleMode())
{
}
virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback,
bool& aGeometryChanged)
{
ImageLayer* imageLayer = static_cast<ImageLayer*>(mLayer.get());
if (!imageLayer->GetVisibleRegion().IsEqual(mVisibleRegion)) {
aGeometryChanged = true;
nsIntRect result = NewTransformedBounds();
result = result.Union(OldTransformedBounds());
return result;
}
if (mContainer != imageLayer->GetContainer() ||
mFilter != imageLayer->GetFilter() ||
mScaleToSize != imageLayer->GetScaleToSize() ||
mScaleMode != imageLayer->GetScaleMode()) {
aGeometryChanged = true;
return NewTransformedBounds();
}
return nsIntRect();
}
nsRefPtr<ImageContainer> mContainer;
GraphicsFilter mFilter;
gfx::IntSize mScaleToSize;
ScaleMode mScaleMode;
};
LayerPropertiesBase*
CloneLayerTreePropertiesInternal(Layer* aRoot)
{
if (!aRoot) {
return new LayerPropertiesBase();
}
switch (aRoot->GetType()) {
case Layer::TYPE_CONTAINER:
case Layer::TYPE_REF:
return new ContainerLayerProperties(aRoot->AsContainerLayer());
case Layer::TYPE_COLOR:
return new ColorLayerProperties(static_cast<ColorLayer*>(aRoot));
case Layer::TYPE_IMAGE:
return new ImageLayerProperties(static_cast<ImageLayer*>(aRoot));
default:
return new LayerPropertiesBase(aRoot);
}
return nullptr;
}
/* static */ LayerProperties*
LayerProperties::CloneFrom(Layer* aRoot)
{
return CloneLayerTreePropertiesInternal(aRoot);
}
/* static */ void
LayerProperties::ClearInvalidations(Layer *aLayer)
{
aLayer->ClearInvalidRect();
if (aLayer->GetMaskLayer()) {
ClearInvalidations(aLayer->GetMaskLayer());
}
ContainerLayer* container = aLayer->AsContainerLayer();
if (!container) {
return;
}
for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) {
ClearInvalidations(child);
}
}
nsIntRegion
LayerPropertiesBase::ComputeDifferences(Layer* aRoot, NotifySubDocInvalidationFunc aCallback,
bool* aGeometryChanged = nullptr)
{
NS_ASSERTION(aRoot, "Must have a layer tree to compare against!");
if (mLayer != aRoot) {
if (aCallback) {
NotifySubdocumentInvalidationRecursive(aRoot, aCallback);
} else {
ClearInvalidations(aRoot);
}
gfx3DMatrix transform;
gfx::To3DMatrix(aRoot->GetTransform(), transform);
nsIntRect result = TransformRect(aRoot->GetVisibleRegion().GetBounds(), transform);
result = result.Union(OldTransformedBounds());
if (aGeometryChanged != nullptr) {
*aGeometryChanged = true;
}
return result;
} else {
bool geometryChanged = (aGeometryChanged != nullptr) ? *aGeometryChanged : false;
nsIntRegion invalid = ComputeChange(aCallback, geometryChanged);
if (aGeometryChanged != nullptr) {
*aGeometryChanged = geometryChanged;
}
return invalid;
}
}
void
LayerPropertiesBase::MoveBy(const nsIntPoint& aOffset)
{
mTransform.TranslatePost(gfxPoint3D(aOffset.x, aOffset.y, 0));
}
} // namespace layers
} // namespace mozilla