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447 lines
13 KiB
C++
447 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "MPL"); you may not use this file except in
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* compliance with the MPL. You may obtain a copy of the MPL at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the MPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the MPL
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* for the specific language governing rights and limitations under the
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* MPL.
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*
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* The Initial Developer of this code under the MPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1999 Netscape Communications Corporation. All Rights
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* Reserved.
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*
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* Original Author:
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* Chris Waterson <waterson@netscape.com>
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*/
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#ifndef nsVoidBTree_h__
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#define nsVoidBTree_h__
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#include "nscore.h"
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#include "nsDebug.h"
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#include "nsError.h"
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class nsISizeOfHandler;
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/**
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* An nsVoidArray-compatible class that is implemented as a B-tree
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* rather than an array.
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*/
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class NS_COM nsVoidBTree
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{
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public:
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nsVoidBTree() : mRoot(0) {}
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virtual ~nsVoidBTree() { Clear(); }
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nsVoidBTree(const nsVoidBTree& aOther);
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nsVoidBTree& operator=(const nsVoidBTree& aOther);
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PRInt32 Count() const;
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void* ElementAt(PRInt32 aIndex) const;
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void* operator[](PRInt32 aIndex) const {
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return ElementAt(aIndex); }
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PRInt32 IndexOf(void* aPossibleElement) const;
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PRBool InsertElementAt(void* aElement, PRInt32 aIndex);
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PRBool ReplaceElementAt(void* aElement, PRInt32 aIndex);
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PRBool AppendElement(void* aElement) {
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return InsertElementAt(aElement, Count()); }
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PRBool RemoveElement(void* aElement);
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PRBool RemoveElementAt(PRInt32 aIndex);
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void Clear();
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void Compact();
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/**
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* Enumerator callback function. Return PR_FALSE to stop
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*/
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typedef PRBool (*PR_CALLBACK EnumFunc)(void* aElement, void *aData);
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PRBool EnumerateForwards(EnumFunc aFunc, void* aData) const;
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PRBool EnumerateBackwards(EnumFunc aFunc, void* aData) const;
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void SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const;
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protected:
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// This is as deep as a tree can ever grow, mostly because we use an
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// automatic variable to keep track of the path we take through the
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// tree while inserting and removing stuff.
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enum { kMaxDepth = 8 };
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//----------------------------------------
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/**
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* A node in the b-tree, either data or index
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*/
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class Node {
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public:
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enum Type { eType_Data = 0, eType_Index = 1 };
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enum {
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kTypeBit = 0x80000000,
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kCountShift = 24,
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kCountMask = 0x7f000000,
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kMaxCapacity = kCountMask,
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kSubTreeSizeMask = 0x00ffffff,
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kMaxSubTreeSize = kSubTreeSizeMask
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};
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protected:
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/**
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* High bit is the type (data or index), next 7 bits are the
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* number of elements in the node, low 24 bits is the subtree
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* size.
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*/
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PRUint32 mBits;
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/**
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* This node's data; when a Node allocated, this is actually
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* filled in to contain kDataCapacity or kIndexCapacity slots.
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*/
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void* mData[1];
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public:
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static nsresult Create(Type aType, PRInt32 aCapacity, Node** aResult);
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static nsresult Destroy(Node* aNode);
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Type GetType() const {
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return (mBits & kTypeBit) ? eType_Index : eType_Data; }
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void SetType(Type aType) {
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if (aType == eType_Data)
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mBits &= ~kTypeBit;
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else
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mBits |= kTypeBit;
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}
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PRInt32 GetSubTreeSize() const {
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return PRInt32(mBits & kSubTreeSizeMask); }
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void SetSubTreeSize(PRInt32 aSubTreeSize) {
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mBits &= ~kSubTreeSizeMask;
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mBits |= PRUint32(aSubTreeSize) & kSubTreeSizeMask; }
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PRInt32 GetCount() const { return PRInt32((mBits & kCountMask) >> kCountShift); }
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void SetCount(PRInt32 aCount) {
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NS_PRECONDITION(aCount < PRInt32(kMaxCapacity), "overflow");
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mBits &= ~kCountMask;
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mBits |= (PRUint32(aCount) << kCountShift) & kCountMask; }
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void* GetElementAt(PRInt32 aIndex) const {
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NS_PRECONDITION(aIndex >= 0 && aIndex < GetCount(), "bad index");
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return mData[aIndex]; }
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void*& GetElementAt(PRInt32 aIndex) {
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NS_PRECONDITION(aIndex >= 0 && aIndex < GetCount(), "bad index");
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return mData[aIndex]; }
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void SetElementAt(void* aElement, PRInt32 aIndex) {
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NS_PRECONDITION(aIndex >= 0 && aIndex < GetCount(), "bad index");
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mData[aIndex] = aElement; }
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void InsertElementAt(void* aElement, PRInt32 aIndex);
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void RemoveElementAt(PRInt32 aIndex);
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protected:
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// XXX Not to be implemented
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Node();
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~Node();
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};
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//----------------------------------------
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class Path;
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friend class Path;
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struct Link;
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friend struct Link;
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// XXXwaterson Kinda gross this is all public, but I couldn't
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// figure out a better way to detect termination in
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// ConstIterator::Next(). It's a s3kret class anyway. This isn't
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// contained inside nsVoidBTree::Path because doing so breaks some
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// compilers.
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struct Link {
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Node* mNode;
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PRInt32 mIndex;
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Link&
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operator=(const Link& aOther) {
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mNode = aOther.mNode;
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mIndex = aOther.mIndex;
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return *this; }
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PRBool operator==(const Link& aOther) const {
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return mNode == aOther.mNode && mIndex == aOther.mIndex; }
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PRBool operator!=(const Link& aOther) const {
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return !aOther.operator==(*this); }
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};
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/**
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* A path through the b-tree, used to avoid recursion and
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* maintain state in iterators.
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*/
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class NS_COM Path {
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public:
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Link mLink[kMaxDepth];
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PRInt32 mTop;
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Path() : mTop(0) {}
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Path(const Path& aOther);
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Path& operator=(const Path& aOther);
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PRBool operator==(const Path& aOther) const {
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if (mTop != aOther.mTop)
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return PR_FALSE;
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PRInt32 last = mTop - 1;
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if (last >= 0 && mLink[last] != aOther.mLink[last])
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return PR_FALSE;
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return PR_TRUE; }
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PRBool operator!=(const Path& aOther) const {
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return !aOther.operator==(*this); }
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inline nsresult Push(Node* aNode, PRInt32 aIndex);
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inline void Pop(Node** aNode, PRInt32* aIndex);
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PRInt32 Length() const { return mTop; }
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Node* TopNode() const { return mLink[mTop - 1].mNode; }
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PRInt32 TopIndex() const { return mLink[mTop - 1].mIndex; }
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};
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/**
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* A tagged pointer: if it's null, the b-tree is empty. If it's
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* non-null, and the low-bit is clear, it points to a single
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* element. If it's non-null, and the low-bit is set, it points to
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* a Node object.
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*/
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PRWord mRoot;
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enum {
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kRoot_TypeBit = 1,
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kRoot_SingleElement = 0,
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kRoot_Node = 1,
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kRoot_PointerMask = ~kRoot_TypeBit
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};
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// Bit twiddlies
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PRBool IsEmpty() const { return mRoot == 0; }
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PRBool IsSingleElement() const {
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return (mRoot & kRoot_TypeBit) == kRoot_SingleElement; }
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void SetRoot(Node* aNode) {
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mRoot = PRWord(aNode) | kRoot_Node; }
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enum {
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// This is tuned based on distribution data from nsVoidArray
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// that indicated that, during a "normal run" of mozilla, we'd
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// be able to fit about 90% of the nsVoidArray's contents into
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// an eight element array.
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//
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// If you decide to change these values, update kMaxDepth
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// appropriately so that we can fit kMaxSubTreeSize elements
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// in here.
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kDataCapacity = 8,
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kIndexCapacity = 8
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};
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nsresult Split(Path& path, Node* aOldNode, void* aElementToInsert, PRInt32 aSplitIndex);
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PRInt32 Verify(Node* aNode);
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void DestroySubtree(Node* aNode);
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#ifdef DEBUG
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void Dump(Node* aNode, PRInt32 aIndent);
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#endif
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public:
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class ConstIterator;
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friend class ConstIterator;
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class Iterator;
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friend class Iterator;
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/**
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* A "const" bidirectional iterator over the nsVoidBTree. Supports
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* the usual iteration interface.
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*/
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class NS_COM ConstIterator {
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protected:
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friend class Iterator; // XXXwaterson broken
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PRPackedBool mIsSingleton;
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PRPackedBool mIsExhausted;
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PRWord mElement;
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Path mPath;
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void Next();
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void Prev();
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public:
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ConstIterator() : mIsSingleton(PR_TRUE), mElement(nsnull) {}
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ConstIterator(const ConstIterator& aOther) : mIsSingleton(aOther.mIsSingleton) {
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if (mIsSingleton) {
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mElement = aOther.mElement;
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mIsExhausted = aOther.mIsExhausted;
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}
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else {
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mPath = aOther.mPath; } }
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ConstIterator&
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operator=(const ConstIterator& aOther) {
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mIsSingleton = aOther.mIsSingleton;
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if (mIsSingleton) {
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mElement = aOther.mElement;
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mIsExhausted = aOther.mIsExhausted;
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}
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else {
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mPath = aOther.mPath;
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}
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return *this; }
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void* operator*() const {
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return mIsSingleton
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? NS_REINTERPRET_CAST(void*, !mIsExhausted ? mElement : 0)
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: mPath.TopNode()->GetElementAt(mPath.TopIndex()); }
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ConstIterator& operator++() {
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Next();
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return *this; }
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ConstIterator operator++(int) {
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ConstIterator temp(*this);
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Next();
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return temp; }
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ConstIterator& operator--() {
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Prev();
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return *this; }
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ConstIterator operator--(int) {
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ConstIterator temp(*this);
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Prev();
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return temp; }
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PRBool operator==(const ConstIterator& aOther) const {
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return mIsSingleton
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? (mElement == aOther.mElement && mIsExhausted == aOther.mIsExhausted)
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: mPath == aOther.mPath; }
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PRBool operator!=(const ConstIterator& aOther) const {
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return !aOther.operator==(*this); }
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protected:
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friend class nsVoidBTree;
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ConstIterator(PRWord aElement, PRBool aIsExhausted)
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: mIsSingleton(PR_TRUE), mIsExhausted(aElement ? aIsExhausted : PR_TRUE), mElement(aElement) {}
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ConstIterator(const Path& aPath)
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: mIsSingleton(PR_FALSE), mPath(aPath) {}
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};
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/**
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* The first element in the nsVoidBTree
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*/
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ConstIterator First() const {
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return IsSingleElement() ? ConstIterator(mRoot, PR_FALSE) : ConstIterator(LeftMostPath()); }
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/**
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* "One past" the last element in the nsVoidBTree
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*/
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ConstIterator Last() const {
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return IsSingleElement() ? ConstIterator(mRoot, PR_TRUE) : ConstIterator(RightMostPath()); }
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class Iterator : public ConstIterator {
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protected:
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void** mElementRef;
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public:
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Iterator() {}
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Iterator(const Iterator& aOther)
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: ConstIterator(aOther),
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mElementRef(aOther.mElementRef) {}
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Iterator&
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operator=(const Iterator& aOther) {
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ConstIterator::operator=(aOther);
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mElementRef = aOther.mElementRef;
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return *this; }
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Iterator& operator++() {
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Next();
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return *this; }
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Iterator operator++(int) {
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Iterator temp(*this);
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Next();
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return temp; }
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Iterator& operator--() {
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Prev();
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return *this; }
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Iterator operator--(int) {
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Iterator temp(*this);
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Prev();
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return temp; }
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void*& operator*() const {
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return mIsSingleton
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? (!mIsExhausted ? *mElementRef : kDummyLast)
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: mPath.TopNode()->GetElementAt(mPath.TopIndex()); }
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PRBool operator==(const Iterator& aOther) const {
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return mIsSingleton
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? (mElement == aOther.mElement && mIsExhausted == aOther.mIsExhausted)
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: mPath == aOther.mPath; }
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PRBool operator!=(const Iterator& aOther) const {
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return !aOther.operator==(*this); }
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protected:
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Iterator(const Path& aPath)
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: ConstIterator(aPath) {}
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Iterator(PRWord* aElementRef, PRBool aIsExhausted)
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: ConstIterator(*aElementRef, aIsExhausted),
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mElementRef(NS_REINTERPRET_CAST(void**, aElementRef)) {}
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friend class nsVoidBTree;
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};
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Iterator First() {
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return IsSingleElement() ? Iterator(&mRoot, PR_FALSE) : Iterator(LeftMostPath()); }
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Iterator Last() {
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return IsSingleElement() ? Iterator(&mRoot, PR_TRUE) : Iterator(RightMostPath()); }
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protected:
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const Path LeftMostPath() const;
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const Path RightMostPath() const;
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static void* kDummyLast;
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};
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#endif // nsVoidBTree_h__
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