gecko-dev/dom/media/gtest/TestMediaEventSource.cpp
Sebastian Hengst 7d2dad58e7 Backed out changesets d0eee19c83cd, 0c54ee53678f, 5b202008a431, 81291b4e6dc3, acbc0d7e21cd, a7ceb6162a63 (bug 1194112) for Linux x64 Hazard failure. r=backout
Backed out changeset d0eee19c83cd (bug 1194112)
Backed out changeset 0c54ee53678f (bug 1194112)
Backed out changeset 5b202008a431 (bug 1194112)
Backed out changeset 81291b4e6dc3 (bug 1194112)
Backed out changeset acbc0d7e21cd (bug 1194112)
Backed out changeset a7ceb6162a63 (bug 1194112)
2015-08-18 11:11:38 +02:00

297 lines
7.6 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gtest/gtest.h"
#include "mozilla/TaskQueue.h"
#include "MediaEventSource.h"
#include "VideoUtils.h"
using namespace mozilla;
/*
* Test if listeners receive the event data correctly.
*/
TEST(MediaEventSource, SingleListener)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<int> source;
int i = 0;
auto func = [&] (int j) { i += j; };
MediaEventListener listener = source.Connect(queue, func);
// Call Notify 3 times. The listener should be also called 3 times.
source.Notify(3);
source.Notify(5);
source.Notify(7);
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
// Verify the event data is passed correctly to the listener.
EXPECT_EQ(i, 15); // 3 + 5 + 7
listener.Disconnect();
}
TEST(MediaEventSource, MultiListener)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<int> source;
int i = 0;
int j = 0;
auto func1 = [&] (int k) { i = k * 2; };
auto func2 = [&] (int k) { j = k * 3; };
MediaEventListener listener1 = source.Connect(queue, func1);
MediaEventListener listener2 = source.Connect(queue, func2);
// Both listeners should receive the event.
source.Notify(11);
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
// Verify the event data is passed correctly to the listener.
EXPECT_EQ(i, 22); // 11 * 2
EXPECT_EQ(j, 33); // 11 * 3
listener1.Disconnect();
listener2.Disconnect();
}
/*
* Test if disconnecting a listener prevents events from coming.
*/
TEST(MediaEventSource, DisconnectAfterNotification)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<int> source;
int i = 0;
MediaEventListener listener;
auto func = [&] (int j) { i += j; listener.Disconnect(); };
listener = source.Connect(queue, func);
// Call Notify() twice. Since we disconnect the listener when receiving
// the 1st event, the 2nd event should not reach the listener.
source.Notify(11);
source.Notify(11);
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
// Check only the 1st event is received.
EXPECT_EQ(i, 11);
}
TEST(MediaEventSource, DisconnectBeforeNotification)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<int> source;
int i = 0;
int j = 0;
auto func1 = [&] (int k) { i = k * 2; };
auto func2 = [&] (int k) { j = k * 3; };
MediaEventListener listener1 = source.Connect(queue, func1);
MediaEventListener listener2 = source.Connect(queue, func2);
// Disconnect listener2 before notification. Only listener1 should receive
// the event.
listener2.Disconnect();
source.Notify(11);
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
EXPECT_EQ(i, 22); // 11 * 2
EXPECT_EQ(j, 0); // event not received
listener1.Disconnect();
}
/*
* Test void event type.
*/
TEST(MediaEventSource, VoidEventType)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<void> source;
int i = 0;
// Test function object.
auto func = [&] () { ++i; };
MediaEventListener listener1 = source.Connect(queue, func);
// Test member function.
struct Foo {
Foo() : j(1) {}
void OnNotify() {
j *= 2;
}
int j;
} foo;
MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify);
// Call Notify 2 times. The listener should be also called 2 times.
source.Notify();
source.Notify();
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
// Verify the event data is passed correctly to the listener.
EXPECT_EQ(i, 2); // ++i called twice
EXPECT_EQ(foo.j, 4); // |j *= 2| called twice
listener1.Disconnect();
listener2.Disconnect();
}
/*
* Test listeners can take various event types (T, T&&, const T& and void).
*/
TEST(MediaEventSource, ListenerType1)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<int> source;
int i = 0;
// Test various argument types.
auto func1 = [&] (int&& j) { i += j; };
auto func2 = [&] (const int& j) { i += j; };
auto func3 = [&] () { i += 1; };
MediaEventListener listener1 = source.Connect(queue, func1);
MediaEventListener listener2 = source.Connect(queue, func2);
MediaEventListener listener3 = source.Connect(queue, func3);
source.Notify(1);
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
EXPECT_EQ(i, 3);
listener1.Disconnect();
listener2.Disconnect();
listener3.Disconnect();
}
TEST(MediaEventSource, ListenerType2)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<int> source;
struct Foo {
Foo() : mInt(0) {}
void OnNotify1(int&& i) { mInt += i; }
void OnNotify2(const int& i) { mInt += i; }
void OnNotify3() { mInt += 1; }
void OnNotify4(int i) const { mInt += i; }
void OnNotify5(int i) volatile { mInt += i; }
mutable int mInt;
} foo;
// Test member functions which might be CV qualified.
MediaEventListener listener1 = source.Connect(queue, &foo, &Foo::OnNotify1);
MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify2);
MediaEventListener listener3 = source.Connect(queue, &foo, &Foo::OnNotify3);
MediaEventListener listener4 = source.Connect(queue, &foo, &Foo::OnNotify4);
MediaEventListener listener5 = source.Connect(queue, &foo, &Foo::OnNotify5);
source.Notify(1);
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
EXPECT_EQ(foo.mInt, 5);
listener1.Disconnect();
listener2.Disconnect();
listener3.Disconnect();
listener4.Disconnect();
listener5.Disconnect();
}
struct SomeEvent {
explicit SomeEvent(int& aCount) : mCount(aCount) {}
// Increment mCount when copy constructor is called to know how many times
// the event data is copied.
SomeEvent(const SomeEvent& aOther) : mCount(aOther.mCount) {
++mCount;
}
int& mCount;
};
/*
* Test we don't have unnecessary copies of the event data.
*/
TEST(MediaEventSource, CopyEvent1)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<SomeEvent> source;
int i = 0;
auto func = [] (SomeEvent&& aEvent) {};
struct Foo {
void OnNotify(SomeEvent&& aEvent) {}
} foo;
MediaEventListener listener1 = source.Connect(queue, func);
MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify);
// We expect i to be 2 since SomeEvent should be copied only once when
// passing to each listener.
source.Notify(SomeEvent(i));
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
EXPECT_EQ(i, 2);
listener1.Disconnect();
listener2.Disconnect();
}
TEST(MediaEventSource, CopyEvent2)
{
nsRefPtr<TaskQueue> queue = new TaskQueue(
GetMediaThreadPool(MediaThreadType::PLAYBACK));
MediaEventProducer<SomeEvent> source;
int i = 0;
auto func = [] () {};
struct Foo {
void OnNotify() {}
} foo;
MediaEventListener listener1 = source.Connect(queue, func);
MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify);
// SomeEvent won't be copied at all since the listeners take no arguments.
source.Notify(SomeEvent(i));
queue->BeginShutdown();
queue->AwaitShutdownAndIdle();
EXPECT_EQ(i, 0);
listener1.Disconnect();
listener2.Disconnect();
}