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89 lines
3.4 KiB
C
89 lines
3.4 KiB
C
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef NSSIZE_H
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#define NSSIZE_H
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#include "nsCoord.h"
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// Maximum allowable size
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#define NS_MAXSIZE nscoord_MAX
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struct nsSize {
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nscoord width, height;
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// Constructors
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nsSize() {}
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nsSize(const nsSize& aSize) {width = aSize.width; height = aSize.height;}
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nsSize(nscoord aWidth, nscoord aHeight) {width = aWidth; height = aHeight;}
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void SizeTo(nscoord aWidth, nscoord aHeight) {width = aWidth; height = aHeight;}
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void SizeBy(nscoord aDeltaWidth, nscoord aDeltaHeight) {width += aDeltaWidth;
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height += aDeltaHeight;}
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// Overloaded operators. Note that '=' isn't defined so we'll get the
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// compiler generated default assignment operator
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PRBool operator==(const nsSize& aSize) const {
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return (PRBool) ((width == aSize.width) && (height == aSize.height));
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}
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PRBool operator!=(const nsSize& aSize) const {
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return (PRBool) ((width != aSize.width) || (height != aSize.height));
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}
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nsSize operator+(const nsSize& aSize) const {
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return nsSize(width + aSize.width, height + aSize.height);
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}
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nsSize& operator+=(const nsSize& aSize) {width += aSize.width;
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height += aSize.height;
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return *this;}
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};
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#ifdef NS_COORD_IS_FLOAT
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struct nsIntSize {
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PRInt32 width, height;
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nsIntSize() {}
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nsIntSize(const nsIntSize& aSize) {width = aSize.width; height = aSize.height;}
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nsIntSize(PRInt32 aWidth, PRInt32 aHeight) {width = aWidth; height = aHeight;}
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void SizeTo(PRInt32 aWidth, PRInt32 aHeight) {width = aWidth; height = aHeight;}
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};
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#else
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typedef nsSize nsIntSize;
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#endif
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#endif /* NSSIZE_H */
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