gecko-dev/gc/boehm/macbuild/MacOS_config.h
1999-09-30 05:15:53 +00:00

91 lines
4.1 KiB
C

/*
MacOS_config.h
Configuration flags for Macintosh development systems.
<Revision History>
11/16/95 pcb Updated compilation flags to reflect latest 4.6 Makefile.
by Patrick C. Beard.
*/
/* Boehm, November 17, 1995 12:10 pm PST */
#ifdef __MWERKS__
// for CodeWarrior Pro with Metrowerks Standard Library (MSL).
// #define MSL_USE_PRECOMPILED_HEADERS 0
#include <ansi_prefix.mac.h>
#ifndef __STDC__
#define __STDC__ 0
#endif
#endif /* __MWERKS__ */
// these are defined again in gc_priv.h.
#undef TRUE
#undef FALSE
#define ALL_INTERIOR_POINTERS // follows interior pointers.
#define SILENT // no collection messages.
//#define DONT_ADD_BYTE_AT_END // no padding.
//#define SMALL_CONFIG // whether to use a smaller heap.
#define NO_SIGNALS // signals aren't real on the Macintosh.
#define USE_TEMPORARY_MEMORY // use Macintosh temporary memory.
#define FIND_LEAK // use as a leak detector.
#define LARGE_CONFIG // try a big heap, for fun.
// CFLAGS= -O -DNO_SIGNALS -DSILENT -DALL_INTERIOR_POINTERS
//
//LIBGC_CFLAGS= -O -DNO_SIGNALS -DSILENT \
// -DREDIRECT_MALLOC=GC_malloc_uncollectable \
// -DDONT_ADD_BYTE_AT_END -DALL_INTERIOR_POINTERS
// Flags for building libgc.a -- the last two are required.
//
// Setjmp_test may yield overly optimistic results when compiled
// without optimization.
// -DSILENT disables statistics printing, and improves performance.
// -DCHECKSUMS reports on erroneously clear dirty bits, and unexpectedly
// altered stubborn objects, at substantial performance cost.
// Use only for incremental collector debugging.
// -DFIND_LEAK causes the collector to assume that all inaccessible
// objects should have been explicitly deallocated, and reports exceptions.
// Finalization and the test program are not usable in this mode.
// -DSOLARIS_THREADS enables support for Solaris (thr_) threads.
// (Clients should also define SOLARIS_THREADS and then include
// gc.h before performing thr_ or GC_ operations.)
// This is broken on nonSPARC machines.
// -DALL_INTERIOR_POINTERS allows all pointers to the interior
// of objects to be recognized. (See gc_priv.h for consequences.)
// -DSMALL_CONFIG tries to tune the collector for small heap sizes,
// usually causing it to use less space in such situations.
// Incremental collection no longer works in this case.
// -DLARGE_CONFIG tunes the collector for unusually large heaps.
// Necessary for heaps larger than about 500 MB on most machines.
// Recommended for heaps larger than about 64 MB.
// -DDONT_ADD_BYTE_AT_END is meaningful only with
// -DALL_INTERIOR_POINTERS. Normally -DALL_INTERIOR_POINTERS
// causes all objects to be padded so that pointers just past the end of
// an object can be recognized. This can be expensive. (The padding
// is normally more than one byte due to alignment constraints.)
// -DDONT_ADD_BYTE_AT_END disables the padding.
// -DNO_SIGNALS does not disable signals during critical parts of
// the GC process. This is no less correct than many malloc
// implementations, and it sometimes has a significant performance
// impact. However, it is dangerous for many not-quite-ANSI C
// programs that call things like printf in asynchronous signal handlers.
// -DOPERATOR_NEW_ARRAY declares that the C++ compiler supports the
// new syntax "operator new[]" for allocating and deleting arrays.
// See gc_cpp.h for details. No effect on the C part of the collector.
// This is defined implicitly in a few environments.
// -DREDIRECT_MALLOC=X causes malloc, realloc, and free to be defined
// as aliases for X, GC_realloc, and GC_free, respectively.
// Calloc is redefined in terms of the new malloc. X should
// be either GC_malloc or GC_malloc_uncollectable.
// The former is occasionally useful for working around leaks in code
// you don't want to (or can't) look at. It may not work for
// existing code, but it often does. Neither works on all platforms,
// since some ports use malloc or calloc to obtain system memory.
// (Probably works for UNIX, and win32.)
// -DNO_DEBUG removes GC_dump and the debugging routines it calls.
// Reduces code size slightly at the expense of debuggability.