gecko-dev/gfx/layers/composite
Kartikaya Gupta 3cae68fdd3 Merge m-c to graphics
MozReview-Commit-ID: EVRgJB0urSI
2016-12-27 09:33:52 -05:00
..
AsyncCompositionManager.cpp Bug 1311620 - Part 2: Don't call StyleAnimationValue::GetUnit() against uninitialized values, use IsNull() instead. r=birtles 2016-12-24 17:26:50 +09:00
AsyncCompositionManager.h Bug 1317843 - Split LayerManagerComposite into two classes. r=jrmuizel 2016-11-24 18:11:27 +13:00
CanvasLayerComposite.cpp Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
CanvasLayerComposite.h Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
ColorLayerComposite.cpp Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
ColorLayerComposite.h Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
CompositableHost.cpp Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
CompositableHost.h Revert tree back to commit 8a362f5c65fb. r=fix-messy-tree 2016-12-22 10:38:58 -05:00
ContainerLayerComposite.cpp Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
ContainerLayerComposite.h Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
ContentHost.cpp Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
ContentHost.h Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
FontData.h
FPSCounter.cpp Bug 1294121 - Backed out changeset 635d266614ad for windows build failures. r=me. CLOSED TREE 2016-08-16 09:17:25 -07:00
FPSCounter.h
FrameUniformityData.cpp
FrameUniformityData.h Bug 1262671 - void** -> PickleIterator (r=froydnj) 2016-05-27 09:57:38 -07:00
GPUVideoTextureHost.cpp Bug 1314187 - Implement GetYUVColorSpace for GPUVideoTextureHost. r=sotaro 2016-11-03 09:55:07 +13:00
GPUVideoTextureHost.h Bug 1314187 - Implement GetYUVColorSpace for GPUVideoTextureHost. r=sotaro 2016-11-03 09:55:07 +13:00
ImageHost.cpp Revert tree back to commit 8a362f5c65fb. r=fix-messy-tree 2016-12-22 10:38:58 -05:00
ImageHost.h Revert tree back to commit 8a362f5c65fb. r=fix-messy-tree 2016-12-22 10:38:58 -05:00
ImageLayerComposite.cpp Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
ImageLayerComposite.h Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
LayerManagerComposite.cpp Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
LayerManagerComposite.h Merge m-c to graphics 2016-12-15 10:15:36 -05:00
PaintCounter.cpp Bug 1299435 - part 2 - fix Moz2d for Skia m55 update. r=mchang 2016-10-24 22:40:59 -04:00
PaintCounter.h Bug 1299435 - part 2 - fix Moz2d for Skia m55 update. r=mchang 2016-10-24 22:40:59 -04:00
PaintedLayerComposite.cpp Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
PaintedLayerComposite.h Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
qrcode_table.h
TextRenderer.cpp Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
TextRenderer.h
TextureHost.cpp Bug 1321183 - Deliver TextureFactoryIdentifier r=nical 2016-12-01 12:02:37 +09:00
TextureHost.h Revert tree back to commit 8a362f5c65fb. r=fix-messy-tree 2016-12-22 10:38:58 -05:00
TiledContentHost.cpp Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
TiledContentHost.h Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 3: Use BSPTree for layer sorting r=jrmuizel,mattwoodrow 2016-12-06 13:39:01 -10:00
X11TextureHost.cpp Bug 1258768 - Remove the remaining unsafe compositor casts. r=dvander 2016-04-14 12:38:42 +02:00
X11TextureHost.h Bug 1272600 - Part 3 - Move the ReadUnlock logic from compositable to texture. r=sotaro 2016-06-02 11:00:21 +02:00