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fccd6eb9ba
* At this point our DLL blocking infra is complicated enough that I decided to bite the bullet and move all of this code out of `mozglue/build` and into its own subdirectory, `mozglue/dllservices`. * We delete the original `UntrustedDllsHandler` code which is now obsolete. * We implement mozglue's `LoaderObserver`: ** When this observer registers itself with the launcher process API, it receives a vector containing all saved records of loaded DLLs that happened until that moment. ** This code handles profiler labels and stackwalking suppression. ** Once a load has completed, we either pass the load on to XUL for further processing, or save it for later if XUL is not initialized yet. * mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist. * `DllServicesBase` is updated to support the new interfaces. * We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and any other non-`firefox` processes that do not have a launcher process providing a loader API. * We add some wide to UTF8 conversion functions. Depends on D43157 Differential Revision: https://phabricator.services.mozilla.com/D43158 --HG-- rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h rename : browser/app/winlauncher/freestanding/LoaderAPIInterfaces.h => mozglue/dllservices/LoaderAPIInterfaces.h rename : browser/app/winlauncher/freestanding/ModuleLoadInfo.h => mozglue/dllservices/ModuleLoadInfo.h rename : browser/app/winlauncher/NtLoaderAPI.h => mozglue/dllservices/NtLoaderAPI.h rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py rename : mozglue/build/moz.build => mozglue/dllservices/moz.build rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h extra : moz-landing-system : lando
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_windowsdllblocklist_h
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#define mozilla_windowsdllblocklist_h
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#if (defined(_MSC_VER) || defined(__MINGW32__)) && \
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(defined(_M_IX86) || defined(_M_X64) || defined(_M_ARM64))
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# include <windows.h>
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# include "mozilla/Attributes.h"
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# include "mozilla/Types.h"
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# define HAS_DLL_BLOCKLIST
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enum DllBlocklistInitFlags {
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eDllBlocklistInitFlagDefault = 0,
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eDllBlocklistInitFlagIsChildProcess = 1,
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eDllBlocklistInitFlagWasBootstrapped = 2
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};
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MFBT_API void DllBlocklist_Initialize(
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uint32_t aInitFlags = eDllBlocklistInitFlagDefault);
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MFBT_API void DllBlocklist_WriteNotes(HANDLE file);
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MFBT_API bool DllBlocklist_CheckStatus();
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// This export intends to clean up after DllBlocklist_Initialize().
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// It's disabled in release builds for performance and to limit callers' ability
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// to interfere with dll blocking.
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# ifdef DEBUG
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MFBT_API void DllBlocklist_Shutdown();
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# endif // DEBUG
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// Forward declaration
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namespace mozilla {
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namespace glue {
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namespace detail {
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class DllServicesBase;
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} // namespace detail
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} // namespace glue
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} // namespace mozilla
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MFBT_API void DllBlocklist_SetFullDllServices(
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mozilla::glue::detail::DllServicesBase* aSvc);
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MFBT_API void DllBlocklist_SetBasicDllServices(
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mozilla::glue::detail::DllServicesBase* aSvc);
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#endif // defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
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#endif // mozilla_windowsdllblocklist_h
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