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09266efcbc
Rather than change every use of IntSize/Rect/Point in image/, this patch attempts to draw the line at the relevant parts of the decoding pipeline to prevent confusion about which size and orientation we are working with. Differential Revision: https://phabricator.services.mozilla.com/D126381
167 lines
5.9 KiB
C++
167 lines
5.9 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_image_decoders_nsGIFDecoder2_h
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#define mozilla_image_decoders_nsGIFDecoder2_h
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#include "Decoder.h"
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#include "GIF2.h"
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#include "StreamingLexer.h"
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#include "SurfacePipe.h"
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#include "mozilla/gfx/Swizzle.h"
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namespace mozilla {
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namespace image {
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class RasterImage;
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//////////////////////////////////////////////////////////////////////
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// nsGIFDecoder2 Definition
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class nsGIFDecoder2 : public Decoder {
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public:
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~nsGIFDecoder2();
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DecoderType GetType() const override { return DecoderType::GIF; }
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protected:
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LexerResult DoDecode(SourceBufferIterator& aIterator,
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IResumable* aOnResume) override;
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nsresult FinishInternal() override;
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Maybe<Telemetry::HistogramID> SpeedHistogram() const override;
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private:
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friend class DecoderFactory;
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// Decoders should only be instantiated via DecoderFactory.
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explicit nsGIFDecoder2(RasterImage* aImage);
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/// Called when we begin decoding the image.
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void BeginGIF();
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/**
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* Called when we begin decoding a frame.
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*
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* @param aFrameRect The region of the image that contains data. The region
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* outside this rect is transparent.
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* @param aDepth The palette depth of this frame.
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* @param aIsInterlaced If true, this frame is an interlaced frame.
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*/
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nsresult BeginImageFrame(const OrientedIntRect& aFrameRect, uint16_t aDepth,
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bool aIsInterlaced);
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/// Called when we finish decoding a frame.
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void EndImageFrame();
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/// Called when we finish decoding the entire image.
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void FlushImageData();
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/// Convert color map to BGRA, applying any necessary CMS transforms.
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void ConvertColormap(uint32_t* aColormap, uint32_t aColors);
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/// Transforms a palette index into a pixel.
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template <typename PixelSize>
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PixelSize ColormapIndexToPixel(uint8_t aIndex);
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/// A generator function that performs LZW decompression and yields pixels.
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template <typename PixelSize>
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Tuple<int32_t, Maybe<WriteState>> YieldPixels(const uint8_t* aData,
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size_t aLength,
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size_t* aBytesReadOut,
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PixelSize* aPixelBlock,
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int32_t aBlockSize);
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/// Checks if we have transparency, either because the header indicates that
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/// there's alpha, or because the frame rect doesn't cover the entire image.
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bool CheckForTransparency(const OrientedIntRect& aFrameRect);
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// @return the clear code used for LZW decompression.
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int ClearCode() const {
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MOZ_ASSERT(mGIFStruct.datasize <= MAX_LZW_BITS);
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return 1 << mGIFStruct.datasize;
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}
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enum class State {
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FAILURE,
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SUCCESS,
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GIF_HEADER,
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SCREEN_DESCRIPTOR,
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GLOBAL_COLOR_TABLE,
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FINISHED_GLOBAL_COLOR_TABLE,
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BLOCK_HEADER,
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EXTENSION_HEADER,
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GRAPHIC_CONTROL_EXTENSION,
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APPLICATION_IDENTIFIER,
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NETSCAPE_EXTENSION_SUB_BLOCK,
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NETSCAPE_EXTENSION_DATA,
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IMAGE_DESCRIPTOR,
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FINISH_IMAGE_DESCRIPTOR,
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LOCAL_COLOR_TABLE,
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FINISHED_LOCAL_COLOR_TABLE,
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IMAGE_DATA_BLOCK,
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IMAGE_DATA_SUB_BLOCK,
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LZW_DATA,
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SKIP_LZW_DATA,
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FINISHED_LZW_DATA,
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SKIP_SUB_BLOCKS,
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SKIP_DATA_THEN_SKIP_SUB_BLOCKS,
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FINISHED_SKIPPING_DATA
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};
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LexerTransition<State> ReadGIFHeader(const char* aData);
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LexerTransition<State> ReadScreenDescriptor(const char* aData);
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LexerTransition<State> ReadGlobalColorTable(const char* aData,
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size_t aLength);
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LexerTransition<State> FinishedGlobalColorTable();
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LexerTransition<State> ReadBlockHeader(const char* aData);
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LexerTransition<State> ReadExtensionHeader(const char* aData);
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LexerTransition<State> ReadGraphicControlExtension(const char* aData);
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LexerTransition<State> ReadApplicationIdentifier(const char* aData);
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LexerTransition<State> ReadNetscapeExtensionSubBlock(const char* aData);
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LexerTransition<State> ReadNetscapeExtensionData(const char* aData);
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LexerTransition<State> ReadImageDescriptor(const char* aData);
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LexerTransition<State> FinishImageDescriptor(const char* aData);
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LexerTransition<State> ReadLocalColorTable(const char* aData, size_t aLength);
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LexerTransition<State> FinishedLocalColorTable();
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LexerTransition<State> ReadImageDataBlock(const char* aData);
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LexerTransition<State> ReadImageDataSubBlock(const char* aData);
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LexerTransition<State> ReadLZWData(const char* aData, size_t aLength);
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LexerTransition<State> SkipSubBlocks(const char* aData);
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// The StreamingLexer used to manage input. The initial size of the buffer is
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// chosen as a little larger than the maximum size of any fixed-length data we
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// have to read for a state. We read variable-length data in unbuffered mode
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// so the buffer shouldn't have to be resized during decoding.
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StreamingLexer<State, 16> mLexer;
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uint32_t mOldColor; // The old value of the transparent pixel
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// The frame number of the currently-decoding frame when we're in the middle
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// of decoding it, and -1 otherwise.
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int32_t mCurrentFrameIndex;
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// When we're reading in the global or local color table, this records our
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// current position - i.e., the offset into which the next byte should be
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// written.
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size_t mColorTablePos;
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uint32_t* mColormap; // Current colormap to be used in Cairo format
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uint32_t mColormapSize;
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uint8_t mColorMask; // Apply this to the pixel to keep within colormap
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bool mGIFOpen;
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bool mSawTransparency;
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gif_struct mGIFStruct;
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gfx::SwizzleRowFn mSwizzleFn; /// Method to unpack color tables from RGB.
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SurfacePipe mPipe; /// The SurfacePipe used to write to the output surface.
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};
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} // namespace image
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} // namespace mozilla
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#endif // mozilla_image_decoders_nsGIFDecoder2_h
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