mirror of
https://github.com/mozilla/gecko-dev.git
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1138 lines
33 KiB
C++
1138 lines
33 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "xpcom-private.h"
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//-----------------------------------------------------------------------------
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// XP_MACOSX or ANDROID
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//-----------------------------------------------------------------------------
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#if defined(XP_MACOSX) || defined(ANDROID)
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#include "nsAString.h"
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#include "nsReadableUtils.h"
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#include "nsString.h"
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nsresult
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NS_CopyNativeToUnicode(const nsACString &input, nsAString &output)
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{
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CopyUTF8toUTF16(input, output);
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return NS_OK;
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}
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nsresult
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NS_CopyUnicodeToNative(const nsAString &input, nsACString &output)
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{
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CopyUTF16toUTF8(input, output);
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return NS_OK;
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}
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void
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NS_StartupNativeCharsetUtils()
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{
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}
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void
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NS_ShutdownNativeCharsetUtils()
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{
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}
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//-----------------------------------------------------------------------------
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// XP_UNIX
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//-----------------------------------------------------------------------------
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#elif defined(XP_UNIX)
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#include <stdlib.h> // mbtowc, wctomb
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#include <locale.h> // setlocale
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#include "mozilla/Mutex.h"
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#include "nscore.h"
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#include "nsAString.h"
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#include "nsReadableUtils.h"
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using namespace mozilla;
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//
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// choose a conversion library. we used to use mbrtowc/wcrtomb under Linux,
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// but that doesn't work for non-BMP characters whether we use '-fshort-wchar'
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// or not (see bug 206811 and
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// news://news.mozilla.org:119/bajml3$fvr1@ripley.netscape.com). we now use
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// iconv for all platforms where nltypes.h and nllanginfo.h are present
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// along with iconv.
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//
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#if defined(HAVE_ICONV) && defined(HAVE_NL_TYPES_H) && defined(HAVE_LANGINFO_CODESET)
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#define USE_ICONV 1
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#else
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#define USE_STDCONV 1
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#endif
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static void
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isolatin1_to_utf16(const char **input, uint32_t *inputLeft, PRUnichar **output, uint32_t *outputLeft)
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{
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while (*inputLeft && *outputLeft) {
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**output = (unsigned char) **input;
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(*input)++;
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(*inputLeft)--;
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(*output)++;
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(*outputLeft)--;
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}
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}
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static void
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utf16_to_isolatin1(const PRUnichar **input, uint32_t *inputLeft, char **output, uint32_t *outputLeft)
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{
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while (*inputLeft && *outputLeft) {
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**output = (unsigned char) **input;
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(*input)++;
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(*inputLeft)--;
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(*output)++;
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(*outputLeft)--;
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}
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}
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//-----------------------------------------------------------------------------
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// conversion using iconv
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//-----------------------------------------------------------------------------
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#if defined(USE_ICONV)
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#include <nl_types.h> // CODESET
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#include <langinfo.h> // nl_langinfo
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#include <iconv.h> // iconv_open, iconv, iconv_close
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#include <errno.h>
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#include "plstr.h"
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#if defined(HAVE_ICONV_WITH_CONST_INPUT)
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#define ICONV_INPUT(x) (x)
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#else
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#define ICONV_INPUT(x) ((char **)x)
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#endif
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// solaris definitely needs this, but we'll enable it by default
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// just in case... but we know for sure that iconv(3) in glibc
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// doesn't need this.
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#if !defined(__GLIBC__)
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#define ENABLE_UTF8_FALLBACK_SUPPORT
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#endif
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#define INVALID_ICONV_T ((iconv_t) -1)
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static inline size_t
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xp_iconv(iconv_t converter,
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const char **input,
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size_t *inputLeft,
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char **output,
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size_t *outputLeft)
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{
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size_t res, outputAvail = outputLeft ? *outputLeft : 0;
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res = iconv(converter, ICONV_INPUT(input), inputLeft, output, outputLeft);
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if (res == (size_t) -1) {
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// on some platforms (e.g., linux) iconv will fail with
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// E2BIG if it cannot convert _all_ of its input. it'll
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// still adjust all of the in/out params correctly, so we
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// can ignore this error. the assumption is that we will
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// be called again to complete the conversion.
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if ((errno == E2BIG) && (*outputLeft < outputAvail))
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res = 0;
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}
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return res;
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}
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static inline void
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xp_iconv_reset(iconv_t converter)
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{
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// NOTE: the man pages on Solaris claim that you can pass nullptr
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// for all parameter to reset the converter, but beware the
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// evil Solaris crash if you go down this route >:-)
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const char *zero_char_in_ptr = nullptr;
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char *zero_char_out_ptr = nullptr;
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size_t zero_size_in = 0,
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zero_size_out = 0;
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xp_iconv(converter, &zero_char_in_ptr,
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&zero_size_in,
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&zero_char_out_ptr,
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&zero_size_out);
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}
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static inline iconv_t
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xp_iconv_open(const char **to_list, const char **from_list)
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{
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iconv_t res;
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const char **from_name;
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const char **to_name;
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// try all possible combinations to locate a converter.
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to_name = to_list;
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while (*to_name) {
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if (**to_name) {
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from_name = from_list;
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while (*from_name) {
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if (**from_name) {
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res = iconv_open(*to_name, *from_name);
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if (res != INVALID_ICONV_T)
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return res;
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}
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from_name++;
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}
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}
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to_name++;
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}
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return INVALID_ICONV_T;
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}
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/*
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* PRUnichar[] is NOT a UCS-2 array BUT a UTF-16 string. Therefore, we
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* have to use UTF-16 with iconv(3) on platforms where it's supported.
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* However, the way UTF-16 and UCS-2 are interpreted varies across platforms
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* and implementations of iconv(3). On Tru64, it also depends on the environment
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* variable. To avoid the trouble arising from byte-swapping
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* (bug 208809), we have to try UTF-16LE/BE and UCS-2LE/BE before falling
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* back to UTF-16 and UCS-2 and variants. We assume that UTF-16 and UCS-2
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* on systems without UTF-16LE/BE and UCS-2LE/BE have the native endianness,
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* which isn't the case of glibc 2.1.x, for which we use 'UNICODELITTLE'
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* and 'UNICODEBIG'. It's also not true of Tru64 V4 when the environment
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* variable ICONV_BYTEORDER is set to 'big-endian', about which not much
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* can be done other than adding a note in the release notes. (bug 206811)
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*/
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static const char *UTF_16_NAMES[] = {
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#if defined(IS_LITTLE_ENDIAN)
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"UTF-16LE",
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#if defined(__GLIBC__)
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"UNICODELITTLE",
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#endif
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"UCS-2LE",
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#else
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"UTF-16BE",
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#if defined(__GLIBC__)
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"UNICODEBIG",
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#endif
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"UCS-2BE",
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#endif
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"UTF-16",
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"UCS-2",
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"UCS2",
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"UCS_2",
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"ucs-2",
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"ucs2",
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"ucs_2",
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nullptr
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};
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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static const char *UTF_8_NAMES[] = {
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"UTF-8",
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"UTF8",
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"UTF_8",
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"utf-8",
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"utf8",
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"utf_8",
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nullptr
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};
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#endif
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static const char *ISO_8859_1_NAMES[] = {
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"ISO-8859-1",
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#if !defined(__GLIBC__)
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"ISO8859-1",
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"ISO88591",
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"ISO_8859_1",
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"ISO8859_1",
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"iso-8859-1",
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"iso8859-1",
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"iso88591",
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"iso_8859_1",
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"iso8859_1",
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#endif
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nullptr
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};
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class nsNativeCharsetConverter
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{
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public:
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nsNativeCharsetConverter();
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~nsNativeCharsetConverter();
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nsresult NativeToUnicode(const char **input , uint32_t *inputLeft,
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PRUnichar **output, uint32_t *outputLeft);
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nsresult UnicodeToNative(const PRUnichar **input , uint32_t *inputLeft,
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char **output, uint32_t *outputLeft);
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static void GlobalInit();
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static void GlobalShutdown();
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static bool IsNativeUTF8();
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private:
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static iconv_t gNativeToUnicode;
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static iconv_t gUnicodeToNative;
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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static iconv_t gNativeToUTF8;
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static iconv_t gUTF8ToNative;
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static iconv_t gUnicodeToUTF8;
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static iconv_t gUTF8ToUnicode;
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#endif
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static Mutex *gLock;
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static bool gInitialized;
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static bool gIsNativeUTF8;
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static void LazyInit();
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static void Lock() { if (gLock) gLock->Lock(); }
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static void Unlock() { if (gLock) gLock->Unlock(); }
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};
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iconv_t nsNativeCharsetConverter::gNativeToUnicode = INVALID_ICONV_T;
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iconv_t nsNativeCharsetConverter::gUnicodeToNative = INVALID_ICONV_T;
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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iconv_t nsNativeCharsetConverter::gNativeToUTF8 = INVALID_ICONV_T;
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iconv_t nsNativeCharsetConverter::gUTF8ToNative = INVALID_ICONV_T;
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iconv_t nsNativeCharsetConverter::gUnicodeToUTF8 = INVALID_ICONV_T;
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iconv_t nsNativeCharsetConverter::gUTF8ToUnicode = INVALID_ICONV_T;
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#endif
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Mutex *nsNativeCharsetConverter::gLock = nullptr;
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bool nsNativeCharsetConverter::gInitialized = false;
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bool nsNativeCharsetConverter::gIsNativeUTF8 = false;
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void
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nsNativeCharsetConverter::LazyInit()
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{
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// LazyInit may be called before NS_StartupNativeCharsetUtils, but
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// the setlocale it does has to be called before nl_langinfo. Like in
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// NS_StartupNativeCharsetUtils, assume we are called early enough that
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// we are the first to care about the locale's charset.
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if (!gLock)
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setlocale(LC_CTYPE, "");
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const char *blank_list[] = { "", nullptr };
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const char **native_charset_list = blank_list;
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const char *native_charset = nl_langinfo(CODESET);
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if (native_charset == nullptr) {
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NS_ERROR("native charset is unknown");
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// fallback to ISO-8859-1
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native_charset_list = ISO_8859_1_NAMES;
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}
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else
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native_charset_list[0] = native_charset;
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// Most, if not all, Unixen supporting UTF-8 and nl_langinfo(CODESET)
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// return 'UTF-8' (or 'utf-8')
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if (!PL_strcasecmp(native_charset, "UTF-8"))
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gIsNativeUTF8 = true;
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gNativeToUnicode = xp_iconv_open(UTF_16_NAMES, native_charset_list);
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gUnicodeToNative = xp_iconv_open(native_charset_list, UTF_16_NAMES);
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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if (gNativeToUnicode == INVALID_ICONV_T) {
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gNativeToUTF8 = xp_iconv_open(UTF_8_NAMES, native_charset_list);
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gUTF8ToUnicode = xp_iconv_open(UTF_16_NAMES, UTF_8_NAMES);
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NS_ASSERTION(gNativeToUTF8 != INVALID_ICONV_T, "no native to utf-8 converter");
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NS_ASSERTION(gUTF8ToUnicode != INVALID_ICONV_T, "no utf-8 to utf-16 converter");
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}
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if (gUnicodeToNative == INVALID_ICONV_T) {
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gUnicodeToUTF8 = xp_iconv_open(UTF_8_NAMES, UTF_16_NAMES);
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gUTF8ToNative = xp_iconv_open(native_charset_list, UTF_8_NAMES);
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NS_ASSERTION(gUnicodeToUTF8 != INVALID_ICONV_T, "no utf-16 to utf-8 converter");
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NS_ASSERTION(gUTF8ToNative != INVALID_ICONV_T, "no utf-8 to native converter");
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}
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#else
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NS_ASSERTION(gNativeToUnicode != INVALID_ICONV_T, "no native to utf-16 converter");
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NS_ASSERTION(gUnicodeToNative != INVALID_ICONV_T, "no utf-16 to native converter");
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#endif
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/*
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* On Solaris 8 (and newer?), the iconv modules converting to UCS-2
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* prepend a byte order mark unicode character (BOM, u+FEFF) during
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* the first use of the iconv converter. The same is the case of
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* glibc 2.2.9x and Tru64 V5 (see bug 208809) when 'UTF-16' is used.
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* However, we use 'UTF-16LE/BE' in both cases, instead so that we
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* should be safe. But just in case...
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*
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* This dummy conversion gets rid of the BOMs and fixes bug 153562.
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*/
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char dummy_input[1] = { ' ' };
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char dummy_output[4];
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if (gNativeToUnicode != INVALID_ICONV_T) {
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const char *input = dummy_input;
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size_t input_left = sizeof(dummy_input);
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char *output = dummy_output;
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size_t output_left = sizeof(dummy_output);
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xp_iconv(gNativeToUnicode, &input, &input_left, &output, &output_left);
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}
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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if (gUTF8ToUnicode != INVALID_ICONV_T) {
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const char *input = dummy_input;
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size_t input_left = sizeof(dummy_input);
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char *output = dummy_output;
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size_t output_left = sizeof(dummy_output);
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xp_iconv(gUTF8ToUnicode, &input, &input_left, &output, &output_left);
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}
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#endif
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gInitialized = true;
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}
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void
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nsNativeCharsetConverter::GlobalInit()
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{
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gLock = new Mutex("nsNativeCharsetConverter.gLock");
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}
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void
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nsNativeCharsetConverter::GlobalShutdown()
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{
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if (gLock) {
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delete gLock;
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gLock = nullptr;
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}
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if (gNativeToUnicode != INVALID_ICONV_T) {
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iconv_close(gNativeToUnicode);
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gNativeToUnicode = INVALID_ICONV_T;
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}
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if (gUnicodeToNative != INVALID_ICONV_T) {
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iconv_close(gUnicodeToNative);
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gUnicodeToNative = INVALID_ICONV_T;
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}
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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if (gNativeToUTF8 != INVALID_ICONV_T) {
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iconv_close(gNativeToUTF8);
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gNativeToUTF8 = INVALID_ICONV_T;
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}
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if (gUTF8ToNative != INVALID_ICONV_T) {
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iconv_close(gUTF8ToNative);
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gUTF8ToNative = INVALID_ICONV_T;
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}
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if (gUnicodeToUTF8 != INVALID_ICONV_T) {
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iconv_close(gUnicodeToUTF8);
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gUnicodeToUTF8 = INVALID_ICONV_T;
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}
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if (gUTF8ToUnicode != INVALID_ICONV_T) {
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iconv_close(gUTF8ToUnicode);
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gUTF8ToUnicode = INVALID_ICONV_T;
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}
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#endif
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gInitialized = false;
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}
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nsNativeCharsetConverter::nsNativeCharsetConverter()
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{
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Lock();
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if (!gInitialized)
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LazyInit();
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}
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nsNativeCharsetConverter::~nsNativeCharsetConverter()
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{
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// reset converters for next time
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if (gNativeToUnicode != INVALID_ICONV_T)
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xp_iconv_reset(gNativeToUnicode);
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if (gUnicodeToNative != INVALID_ICONV_T)
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xp_iconv_reset(gUnicodeToNative);
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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if (gNativeToUTF8 != INVALID_ICONV_T)
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xp_iconv_reset(gNativeToUTF8);
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if (gUTF8ToNative != INVALID_ICONV_T)
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xp_iconv_reset(gUTF8ToNative);
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if (gUnicodeToUTF8 != INVALID_ICONV_T)
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xp_iconv_reset(gUnicodeToUTF8);
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if (gUTF8ToUnicode != INVALID_ICONV_T)
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xp_iconv_reset(gUTF8ToUnicode);
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#endif
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Unlock();
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}
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nsresult
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nsNativeCharsetConverter::NativeToUnicode(const char **input,
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uint32_t *inputLeft,
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PRUnichar **output,
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uint32_t *outputLeft)
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{
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size_t res = 0;
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size_t inLeft = (size_t) *inputLeft;
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size_t outLeft = (size_t) *outputLeft * 2;
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if (gNativeToUnicode != INVALID_ICONV_T) {
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res = xp_iconv(gNativeToUnicode, input, &inLeft, (char **) output, &outLeft);
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*inputLeft = inLeft;
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*outputLeft = outLeft / 2;
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if (res != (size_t) -1)
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return NS_OK;
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NS_WARNING("conversion from native to utf-16 failed");
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// reset converter
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xp_iconv_reset(gNativeToUnicode);
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}
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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else if ((gNativeToUTF8 != INVALID_ICONV_T) &&
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(gUTF8ToUnicode != INVALID_ICONV_T)) {
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// convert first to UTF8, then from UTF8 to UCS2
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const char *in = *input;
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char ubuf[1024];
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// we assume we're always called with enough space in |output|,
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// so convert many chars at a time...
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while (inLeft) {
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char *p = ubuf;
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size_t n = sizeof(ubuf);
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res = xp_iconv(gNativeToUTF8, &in, &inLeft, &p, &n);
|
|
if (res == (size_t) -1) {
|
|
NS_ERROR("conversion from native to utf-8 failed");
|
|
break;
|
|
}
|
|
NS_ASSERTION(outLeft > 0, "bad assumption");
|
|
p = ubuf;
|
|
n = sizeof(ubuf) - n;
|
|
res = xp_iconv(gUTF8ToUnicode, (const char **) &p, &n, (char **) output, &outLeft);
|
|
if (res == (size_t) -1) {
|
|
NS_ERROR("conversion from utf-8 to utf-16 failed");
|
|
break;
|
|
}
|
|
}
|
|
|
|
(*input) += (*inputLeft - inLeft);
|
|
*inputLeft = inLeft;
|
|
*outputLeft = outLeft / 2;
|
|
|
|
if (res != (size_t) -1)
|
|
return NS_OK;
|
|
|
|
// reset converters
|
|
xp_iconv_reset(gNativeToUTF8);
|
|
xp_iconv_reset(gUTF8ToUnicode);
|
|
}
|
|
#endif
|
|
|
|
// fallback: zero-pad and hope for the best
|
|
// XXX This is lame and we have to do better.
|
|
isolatin1_to_utf16(input, inputLeft, output, outputLeft);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsNativeCharsetConverter::UnicodeToNative(const PRUnichar **input,
|
|
uint32_t *inputLeft,
|
|
char **output,
|
|
uint32_t *outputLeft)
|
|
{
|
|
size_t res = 0;
|
|
size_t inLeft = (size_t) *inputLeft * 2;
|
|
size_t outLeft = (size_t) *outputLeft;
|
|
|
|
if (gUnicodeToNative != INVALID_ICONV_T) {
|
|
res = xp_iconv(gUnicodeToNative, (const char **) input, &inLeft, output, &outLeft);
|
|
|
|
*inputLeft = inLeft / 2;
|
|
*outputLeft = outLeft;
|
|
if (res != (size_t) -1) {
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_ERROR("iconv failed");
|
|
|
|
// reset converter
|
|
xp_iconv_reset(gUnicodeToNative);
|
|
}
|
|
#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
|
|
else if ((gUnicodeToUTF8 != INVALID_ICONV_T) &&
|
|
(gUTF8ToNative != INVALID_ICONV_T)) {
|
|
const char *in = (const char *) *input;
|
|
|
|
char ubuf[6]; // max utf-8 char length (really only needs to be 4 bytes)
|
|
|
|
// convert one uchar at a time...
|
|
while (inLeft && outLeft) {
|
|
char *p = ubuf;
|
|
size_t n = sizeof(ubuf), one_uchar = sizeof(PRUnichar);
|
|
res = xp_iconv(gUnicodeToUTF8, &in, &one_uchar, &p, &n);
|
|
if (res == (size_t) -1) {
|
|
NS_ERROR("conversion from utf-16 to utf-8 failed");
|
|
break;
|
|
}
|
|
p = ubuf;
|
|
n = sizeof(ubuf) - n;
|
|
res = xp_iconv(gUTF8ToNative, (const char **) &p, &n, output, &outLeft);
|
|
if (res == (size_t) -1) {
|
|
if (errno == E2BIG) {
|
|
// not enough room for last uchar... back up and return.
|
|
in -= sizeof(PRUnichar);
|
|
res = 0;
|
|
}
|
|
else
|
|
NS_ERROR("conversion from utf-8 to native failed");
|
|
break;
|
|
}
|
|
inLeft -= sizeof(PRUnichar);
|
|
}
|
|
|
|
(*input) += (*inputLeft - inLeft / 2);
|
|
*inputLeft = inLeft / 2;
|
|
*outputLeft = outLeft;
|
|
if (res != (size_t) -1) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// reset converters
|
|
xp_iconv_reset(gUnicodeToUTF8);
|
|
xp_iconv_reset(gUTF8ToNative);
|
|
}
|
|
#endif
|
|
|
|
// fallback: truncate and hope for the best
|
|
// XXX This is lame and we have to do better.
|
|
utf16_to_isolatin1(input, inputLeft, output, outputLeft);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
bool
|
|
nsNativeCharsetConverter::IsNativeUTF8()
|
|
{
|
|
if (!gInitialized) {
|
|
Lock();
|
|
if (!gInitialized)
|
|
LazyInit();
|
|
Unlock();
|
|
}
|
|
return gIsNativeUTF8;
|
|
}
|
|
|
|
#endif // USE_ICONV
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// conversion using mb[r]towc/wc[r]tomb
|
|
//-----------------------------------------------------------------------------
|
|
#if defined(USE_STDCONV)
|
|
#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
|
|
#include <wchar.h> // mbrtowc, wcrtomb
|
|
#endif
|
|
|
|
class nsNativeCharsetConverter
|
|
{
|
|
public:
|
|
nsNativeCharsetConverter();
|
|
|
|
nsresult NativeToUnicode(const char **input , uint32_t *inputLeft,
|
|
PRUnichar **output, uint32_t *outputLeft);
|
|
nsresult UnicodeToNative(const PRUnichar **input , uint32_t *inputLeft,
|
|
char **output, uint32_t *outputLeft);
|
|
|
|
static void GlobalInit();
|
|
static void GlobalShutdown() { }
|
|
static bool IsNativeUTF8();
|
|
|
|
private:
|
|
static bool gWCharIsUnicode;
|
|
|
|
#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
|
|
mbstate_t ps;
|
|
#endif
|
|
};
|
|
|
|
bool nsNativeCharsetConverter::gWCharIsUnicode = false;
|
|
|
|
nsNativeCharsetConverter::nsNativeCharsetConverter()
|
|
{
|
|
#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
|
|
memset(&ps, 0, sizeof(ps));
|
|
#endif
|
|
}
|
|
|
|
void
|
|
nsNativeCharsetConverter::GlobalInit()
|
|
{
|
|
// verify that wchar_t for the current locale is actually unicode.
|
|
// if it is not, then we should avoid calling mbtowc/wctomb and
|
|
// just fallback on zero-pad/truncation conversion.
|
|
//
|
|
// this test cannot be done at build time because the encoding of
|
|
// wchar_t may depend on the runtime locale. sad, but true!!
|
|
//
|
|
// so, if wchar_t is unicode then converting an ASCII character
|
|
// to wchar_t should not change its numeric value. we'll just
|
|
// check what happens with the ASCII 'a' character.
|
|
//
|
|
// this test is not perfect... obviously, it could yield false
|
|
// positives, but then at least ASCII text would be converted
|
|
// properly (or maybe just the 'a' character) -- oh well :(
|
|
|
|
char a = 'a';
|
|
unsigned int w = 0;
|
|
|
|
int res = mbtowc((wchar_t *) &w, &a, 1);
|
|
|
|
gWCharIsUnicode = (res != -1 && w == 'a');
|
|
|
|
#ifdef DEBUG
|
|
if (!gWCharIsUnicode)
|
|
NS_WARNING("wchar_t is not unicode (unicode conversion will be lossy)");
|
|
#endif
|
|
}
|
|
|
|
nsresult
|
|
nsNativeCharsetConverter::NativeToUnicode(const char **input,
|
|
uint32_t *inputLeft,
|
|
PRUnichar **output,
|
|
uint32_t *outputLeft)
|
|
{
|
|
if (gWCharIsUnicode) {
|
|
int incr;
|
|
|
|
// cannot use wchar_t here since it may have been redefined (e.g.,
|
|
// via -fshort-wchar). hopefully, sizeof(tmp) is sufficient XP.
|
|
unsigned int tmp = 0;
|
|
while (*inputLeft && *outputLeft) {
|
|
#ifdef HAVE_MBRTOWC
|
|
incr = (int) mbrtowc((wchar_t *) &tmp, *input, *inputLeft, &ps);
|
|
#else
|
|
// XXX is this thread-safe?
|
|
incr = (int) mbtowc((wchar_t *) &tmp, *input, *inputLeft);
|
|
#endif
|
|
if (incr < 0) {
|
|
NS_WARNING("mbtowc failed: possible charset mismatch");
|
|
// zero-pad and hope for the best
|
|
tmp = (unsigned char) **input;
|
|
incr = 1;
|
|
}
|
|
**output = (PRUnichar) tmp;
|
|
(*input) += incr;
|
|
(*inputLeft) -= incr;
|
|
(*output)++;
|
|
(*outputLeft)--;
|
|
}
|
|
}
|
|
else {
|
|
// wchar_t isn't unicode, so the best we can do is treat the
|
|
// input as if it is isolatin1 :(
|
|
isolatin1_to_utf16(input, inputLeft, output, outputLeft);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsNativeCharsetConverter::UnicodeToNative(const PRUnichar **input,
|
|
uint32_t *inputLeft,
|
|
char **output,
|
|
uint32_t *outputLeft)
|
|
{
|
|
if (gWCharIsUnicode) {
|
|
int incr;
|
|
|
|
while (*inputLeft && *outputLeft >= MB_CUR_MAX) {
|
|
#ifdef HAVE_WCRTOMB
|
|
incr = (int) wcrtomb(*output, (wchar_t) **input, &ps);
|
|
#else
|
|
// XXX is this thread-safe?
|
|
incr = (int) wctomb(*output, (wchar_t) **input);
|
|
#endif
|
|
if (incr < 0) {
|
|
NS_WARNING("mbtowc failed: possible charset mismatch");
|
|
**output = (unsigned char) **input; // truncate
|
|
incr = 1;
|
|
}
|
|
// most likely we're dead anyways if this assertion should fire
|
|
NS_ASSERTION(uint32_t(incr) <= *outputLeft, "wrote beyond end of string");
|
|
(*output) += incr;
|
|
(*outputLeft) -= incr;
|
|
(*input)++;
|
|
(*inputLeft)--;
|
|
}
|
|
}
|
|
else {
|
|
// wchar_t isn't unicode, so the best we can do is treat the
|
|
// input as if it is isolatin1 :(
|
|
utf16_to_isolatin1(input, inputLeft, output, outputLeft);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// XXX : for now, return false
|
|
bool
|
|
nsNativeCharsetConverter::IsNativeUTF8()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
#endif // USE_STDCONV
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// API implementation
|
|
//-----------------------------------------------------------------------------
|
|
|
|
nsresult
|
|
NS_CopyNativeToUnicode(const nsACString &input, nsAString &output)
|
|
{
|
|
output.Truncate();
|
|
|
|
uint32_t inputLen = input.Length();
|
|
|
|
nsACString::const_iterator iter;
|
|
input.BeginReading(iter);
|
|
|
|
//
|
|
// OPTIMIZATION: preallocate space for largest possible result; convert
|
|
// directly into the result buffer to avoid intermediate buffer copy.
|
|
//
|
|
// this will generally result in a larger allocation, but that seems
|
|
// better than an extra buffer copy.
|
|
//
|
|
if (!output.SetLength(inputLen, fallible_t()))
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
nsAString::iterator out_iter;
|
|
output.BeginWriting(out_iter);
|
|
|
|
PRUnichar *result = out_iter.get();
|
|
uint32_t resultLeft = inputLen;
|
|
|
|
const char *buf = iter.get();
|
|
uint32_t bufLeft = inputLen;
|
|
|
|
nsNativeCharsetConverter conv;
|
|
nsresult rv = conv.NativeToUnicode(&buf, &bufLeft, &result, &resultLeft);
|
|
if (NS_SUCCEEDED(rv)) {
|
|
NS_ASSERTION(bufLeft == 0, "did not consume entire input buffer");
|
|
output.SetLength(inputLen - resultLeft);
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
nsresult
|
|
NS_CopyUnicodeToNative(const nsAString &input, nsACString &output)
|
|
{
|
|
output.Truncate();
|
|
|
|
nsAString::const_iterator iter, end;
|
|
input.BeginReading(iter);
|
|
input.EndReading(end);
|
|
|
|
// cannot easily avoid intermediate buffer copy.
|
|
char temp[4096];
|
|
|
|
nsNativeCharsetConverter conv;
|
|
|
|
const PRUnichar *buf = iter.get();
|
|
uint32_t bufLeft = Distance(iter, end);
|
|
while (bufLeft) {
|
|
char *p = temp;
|
|
uint32_t tempLeft = sizeof(temp);
|
|
|
|
nsresult rv = conv.UnicodeToNative(&buf, &bufLeft, &p, &tempLeft);
|
|
if (NS_FAILED(rv)) return rv;
|
|
|
|
if (tempLeft < sizeof(temp))
|
|
output.Append(temp, sizeof(temp) - tempLeft);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
bool
|
|
NS_IsNativeUTF8()
|
|
{
|
|
return nsNativeCharsetConverter::IsNativeUTF8();
|
|
}
|
|
|
|
void
|
|
NS_StartupNativeCharsetUtils()
|
|
{
|
|
//
|
|
// need to initialize the locale or else charset conversion will fail.
|
|
// better not delay this in case some other component alters the locale
|
|
// settings.
|
|
//
|
|
// XXX we assume that we are called early enough that we should
|
|
// always be the first to care about the locale's charset.
|
|
//
|
|
setlocale(LC_CTYPE, "");
|
|
|
|
nsNativeCharsetConverter::GlobalInit();
|
|
}
|
|
|
|
void
|
|
NS_ShutdownNativeCharsetUtils()
|
|
{
|
|
nsNativeCharsetConverter::GlobalShutdown();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// XP_WIN
|
|
//-----------------------------------------------------------------------------
|
|
#elif defined(XP_WIN)
|
|
|
|
#include <windows.h>
|
|
#include "nsAString.h"
|
|
#include "nsReadableUtils.h"
|
|
|
|
using namespace mozilla;
|
|
|
|
nsresult
|
|
NS_CopyNativeToUnicode(const nsACString &input, nsAString &output)
|
|
{
|
|
uint32_t inputLen = input.Length();
|
|
|
|
nsACString::const_iterator iter;
|
|
input.BeginReading(iter);
|
|
|
|
const char *buf = iter.get();
|
|
|
|
// determine length of result
|
|
uint32_t resultLen = 0;
|
|
int n = ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, nullptr, 0);
|
|
if (n > 0)
|
|
resultLen += n;
|
|
|
|
// allocate sufficient space
|
|
if (!output.SetLength(resultLen, fallible_t()))
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
if (resultLen > 0) {
|
|
nsAString::iterator out_iter;
|
|
output.BeginWriting(out_iter);
|
|
|
|
PRUnichar *result = out_iter.get();
|
|
|
|
::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, result, resultLen);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
NS_CopyUnicodeToNative(const nsAString &input, nsACString &output)
|
|
{
|
|
uint32_t inputLen = input.Length();
|
|
|
|
nsAString::const_iterator iter;
|
|
input.BeginReading(iter);
|
|
|
|
const PRUnichar *buf = iter.get();
|
|
|
|
// determine length of result
|
|
uint32_t resultLen = 0;
|
|
|
|
int n = ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, nullptr, 0,
|
|
nullptr, nullptr);
|
|
if (n > 0)
|
|
resultLen += n;
|
|
|
|
// allocate sufficient space
|
|
if (!output.SetLength(resultLen, fallible_t()))
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
if (resultLen > 0) {
|
|
nsACString::iterator out_iter;
|
|
output.BeginWriting(out_iter);
|
|
|
|
// default "defaultChar" is '?', which is an illegal character on windows
|
|
// file system. That will cause file uncreatable. Change it to '_'
|
|
const char defaultChar = '_';
|
|
|
|
char *result = out_iter.get();
|
|
|
|
::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, result, resultLen,
|
|
&defaultChar, nullptr);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
// moved from widget/windows/nsToolkit.cpp
|
|
int32_t
|
|
NS_ConvertAtoW(const char *aStrInA, int aBufferSize, PRUnichar *aStrOutW)
|
|
{
|
|
return MultiByteToWideChar(CP_ACP, 0, aStrInA, -1, aStrOutW, aBufferSize);
|
|
}
|
|
|
|
int32_t
|
|
NS_ConvertWtoA(const PRUnichar *aStrInW, int aBufferSizeOut,
|
|
char *aStrOutA, const char *aDefault)
|
|
{
|
|
if ((!aStrInW) || (!aStrOutA) || (aBufferSizeOut <= 0))
|
|
return 0;
|
|
|
|
int numCharsConverted = WideCharToMultiByte(CP_ACP, 0, aStrInW, -1,
|
|
aStrOutA, aBufferSizeOut,
|
|
aDefault, nullptr);
|
|
|
|
if (!numCharsConverted) {
|
|
if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) {
|
|
// Overflow, add missing null termination but return 0
|
|
aStrOutA[aBufferSizeOut-1] = '\0';
|
|
}
|
|
else {
|
|
// Other error, clear string and return 0
|
|
aStrOutA[0] = '\0';
|
|
}
|
|
}
|
|
else if (numCharsConverted < aBufferSizeOut) {
|
|
// Add 2nd null (really necessary?)
|
|
aStrOutA[numCharsConverted] = '\0';
|
|
}
|
|
|
|
return numCharsConverted;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// XP_OS2
|
|
//-----------------------------------------------------------------------------
|
|
#elif defined(XP_OS2)
|
|
|
|
#define INCL_DOS
|
|
#include <os2.h>
|
|
#include <uconv.h>
|
|
#include "nsAString.h"
|
|
#include "nsReadableUtils.h"
|
|
#include <ulserrno.h>
|
|
#include "nsNativeCharsetUtils.h"
|
|
|
|
using namespace mozilla;
|
|
|
|
static UconvObject UnicodeConverter = nullptr;
|
|
|
|
nsresult
|
|
NS_CopyNativeToUnicode(const nsACString &input, nsAString &output)
|
|
{
|
|
uint32_t inputLen = input.Length();
|
|
|
|
nsACString::const_iterator iter;
|
|
input.BeginReading(iter);
|
|
const char *inputStr = iter.get();
|
|
|
|
// determine length of result
|
|
uint32_t resultLen = inputLen;
|
|
if (!output.SetLength(resultLen, fallible_t()))
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
nsAString::iterator out_iter;
|
|
output.BeginWriting(out_iter);
|
|
UniChar *result = (UniChar*)out_iter.get();
|
|
|
|
size_t cSubs = 0;
|
|
size_t resultLeft = resultLen;
|
|
|
|
if (!UnicodeConverter)
|
|
NS_StartupNativeCharsetUtils();
|
|
|
|
int unirc = ::UniUconvToUcs(UnicodeConverter, (void**)&inputStr, &inputLen,
|
|
&result, &resultLeft, &cSubs);
|
|
|
|
NS_ASSERTION(unirc != UCONV_E2BIG, "Path too big");
|
|
|
|
if (unirc != ULS_SUCCESS) {
|
|
output.Truncate();
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Need to update string length to reflect how many bytes were actually
|
|
// written.
|
|
output.Truncate(resultLen - resultLeft);
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
NS_CopyUnicodeToNative(const nsAString &input, nsACString &output)
|
|
{
|
|
size_t inputLen = input.Length();
|
|
|
|
nsAString::const_iterator iter;
|
|
input.BeginReading(iter);
|
|
UniChar* inputStr = (UniChar*) const_cast<PRUnichar*>(iter.get());
|
|
|
|
// maximum length of unicode string of length x converted to native
|
|
// codepage is x*2
|
|
size_t resultLen = inputLen * 2;
|
|
if (!output.SetLength(resultLen, fallible_t()))
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
nsACString::iterator out_iter;
|
|
output.BeginWriting(out_iter);
|
|
char *result = out_iter.get();
|
|
|
|
size_t cSubs = 0;
|
|
size_t resultLeft = resultLen;
|
|
|
|
if (!UnicodeConverter)
|
|
NS_StartupNativeCharsetUtils();
|
|
|
|
int unirc = ::UniUconvFromUcs(UnicodeConverter, &inputStr, &inputLen,
|
|
(void**)&result, &resultLeft, &cSubs);
|
|
|
|
NS_ASSERTION(unirc != UCONV_E2BIG, "Path too big");
|
|
|
|
if (unirc != ULS_SUCCESS) {
|
|
output.Truncate();
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Need to update string length to reflect how many bytes were actually
|
|
// written.
|
|
output.Truncate(resultLen - resultLeft);
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
NS_StartupNativeCharsetUtils()
|
|
{
|
|
ULONG ulLength;
|
|
ULONG ulCodePage;
|
|
DosQueryCp(sizeof(ULONG), &ulCodePage, &ulLength);
|
|
|
|
UniChar codepage[20];
|
|
int unirc = ::UniMapCpToUcsCp(ulCodePage, codepage, 20);
|
|
if (unirc == ULS_SUCCESS) {
|
|
unirc = ::UniCreateUconvObject(codepage, &UnicodeConverter);
|
|
if (unirc == ULS_SUCCESS) {
|
|
uconv_attribute_t attr;
|
|
::UniQueryUconvObject(UnicodeConverter, &attr, sizeof(uconv_attribute_t),
|
|
nullptr, nullptr, nullptr);
|
|
attr.options = UCONV_OPTION_SUBSTITUTE_BOTH;
|
|
attr.subchar_len=1;
|
|
attr.subchar[0]='_';
|
|
::UniSetUconvObject(UnicodeConverter, &attr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
NS_ShutdownNativeCharsetUtils()
|
|
{
|
|
::UniFreeUconvObject(UnicodeConverter);
|
|
}
|
|
|
|
#else
|
|
|
|
#include "nsReadableUtils.h"
|
|
|
|
nsresult
|
|
NS_CopyNativeToUnicode(const nsACString &input, nsAString &output)
|
|
{
|
|
CopyASCIItoUTF16(input, output);
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
NS_CopyUnicodeToNative(const nsAString &input, nsACString &output)
|
|
{
|
|
LossyCopyUTF16toASCII(input, output);
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
NS_StartupNativeCharsetUtils()
|
|
{
|
|
}
|
|
|
|
void
|
|
NS_ShutdownNativeCharsetUtils()
|
|
{
|
|
}
|
|
|
|
#endif
|