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There are several behaviors that we only need to apply to popups which are known to contain remote content. And since those behaviors can cause issues elsewhere, we need to be able to identify popups which should contain remote content, and treat them specially, where appropriate. MozReview-Commit-ID: EMFrSP8lZiD --HG-- extra : rebase_source : 5ee9da422081098d8099a048c7704008a06a7241
139 lines
5.4 KiB
C
139 lines
5.4 KiB
C
/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsWidgetInitData_h__
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#define nsWidgetInitData_h__
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/**
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* Window types
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*
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* Don't alter previously encoded enum values - 3rd party apps may look at
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* these.
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*/
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enum nsWindowType {
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eWindowType_toplevel, // default top level window
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eWindowType_dialog, // top level window but usually handled differently
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// by the OS
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eWindowType_popup, // used for combo boxes, etc
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eWindowType_child, // child windows (contained inside a window on the
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// desktop (has no border))
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eWindowType_invisible, // windows that are invisible or offscreen
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eWindowType_plugin, // plugin window
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eWindowType_plugin_ipc_chrome, // chrome side native widget for plugins (e10s)
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eWindowType_plugin_ipc_content, // content side puppet widget for plugins (e10s)
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eWindowType_sheet, // MacOSX sheet (special dialog class)
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};
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/**
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* Popup types
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*
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* For eWindowType_popup
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*/
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enum nsPopupType {
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ePopupTypePanel,
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ePopupTypeMenu,
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ePopupTypeTooltip,
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ePopupTypeAny = 0xF000 // used only to pass to
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// nsXULPopupManager::GetTopPopup
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};
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/**
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* Popup levels specify the window ordering behaviour.
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*/
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enum nsPopupLevel {
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// the popup appears just above its parent and maintains its position
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// relative to the parent
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ePopupLevelParent,
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// the popup is a floating popup used for tool palettes. A parent window
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// must be specified, but a platform implementation need not use this.
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// On Windows, floating is generally equivalent to parent. On Mac, floating
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// puts the popup at toplevel, but it will hide when the application is deactivated
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ePopupLevelFloating,
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// the popup appears on top of other windows, including those of other applications
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ePopupLevelTop
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};
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/**
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* Border styles
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*/
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enum nsBorderStyle {
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eBorderStyle_none = 0, // no border, titlebar, etc.. opposite of
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// all
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eBorderStyle_all = 1 << 0, // all window decorations
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eBorderStyle_border = 1 << 1, // enables the border on the window. these
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// are only for decoration and are not
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// resize handles
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eBorderStyle_resizeh = 1 << 2, // enables the resize handles for the
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// window. if this is set, border is
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// implied to also be set
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eBorderStyle_title = 1 << 3, // enables the titlebar for the window
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eBorderStyle_menu = 1 << 4, // enables the window menu button on the
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// title bar. this being on should force
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// the title bar to display
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eBorderStyle_minimize = 1 << 5, // enables the minimize button so the user
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// can minimize the window. turned off for
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// tranient windows since they can not be
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// minimized separate from their parent
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eBorderStyle_maximize = 1 << 6, // enables the maxmize button so the user
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// can maximize the window
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eBorderStyle_close = 1 << 7, // show the close button
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eBorderStyle_default = -1 // whatever the OS wants... i.e. don't do
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// anything
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};
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/**
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* Basic struct for widget initialization data.
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* @see Create member function of nsIWidget
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*/
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struct nsWidgetInitData {
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nsWidgetInitData() :
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mWindowType(eWindowType_child),
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mBorderStyle(eBorderStyle_default),
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mPopupHint(ePopupTypePanel),
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mPopupLevel(ePopupLevelTop),
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mScreenId(0),
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clipChildren(false),
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clipSiblings(false),
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mDropShadow(false),
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mListenForResizes(false),
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mUnicode(true),
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mRTL(false),
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mNoAutoHide(false),
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mIsDragPopup(false),
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mIsAnimationSuppressed(false),
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mSupportTranslucency(false),
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mMouseTransparent(false),
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mHasRemoteContent(false)
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{
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}
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nsWindowType mWindowType;
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nsBorderStyle mBorderStyle;
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nsPopupType mPopupHint;
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nsPopupLevel mPopupLevel;
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// B2G multi-screen support. Screen ID is for differentiating screens of
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// windows, and due to the hardware limitation, it is platform-specific for
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// now, which align with the value of display type defined in HWC.
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uint32_t mScreenId;
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// when painting exclude area occupied by child windows and sibling windows
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bool clipChildren, clipSiblings, mDropShadow;
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bool mListenForResizes;
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bool mUnicode;
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bool mRTL;
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bool mNoAutoHide; // true for noautohide panels
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bool mIsDragPopup; // true for drag feedback panels
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// true if window creation animation is suppressed, e.g. for session restore
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bool mIsAnimationSuppressed;
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// true if the window should support an alpha channel, if available.
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bool mSupportTranslucency;
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// true if the window should be transparent to mouse events. Currently this is
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// only valid for eWindowType_popup widgets
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bool mMouseTransparent;
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bool mHasRemoteContent;
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};
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#endif // nsWidgetInitData_h__
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