mirror of
https://github.com/mozilla/gecko-dev.git
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574 lines
14 KiB
C++
574 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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// Copyright (c) 2006, 2010, 2012, 2013 Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Original author: Jim Blandy <jimb@mozilla.com> <jimb@red-bean.com>
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// module.h: Define google_breakpad::Module. A Module holds debugging
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// information, and can write that information out as a Breakpad
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// symbol file.
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// (C) Copyright Greg Colvin and Beman Dawes 1998, 1999.
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// Copyright (c) 2001, 2002 Peter Dimov
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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// See http://www.boost.org/libs/smart_ptr/scoped_ptr.htm for documentation.
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//
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// This file is derived from the following files in
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// toolkit/crashreporter/google-breakpad:
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// src/common/unique_string.h
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// src/common/scoped_ptr.h
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// src/common/module.h
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// External interface for the "Common" component of LUL.
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#ifndef LulCommonExt_h
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#define LulCommonExt_h
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <string>
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#include <map>
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#include <vector>
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#include <cstddef> // for std::ptrdiff_t
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#include "mozilla/Assertions.h"
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#include "mozilla/NullPtr.h"
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namespace lul {
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////////////////////////////////////////////////////////////////
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// UniqueString
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//
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// Abstract type
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class UniqueString;
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// Unique-ify a string. |ToUniqueString| can never return nullptr.
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const UniqueString* ToUniqueString(std::string);
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// Get the contained C string (debugging only)
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const char* const FromUniqueString(const UniqueString*);
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// Some handy pre-uniqified strings. Z is an escape character:
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// ZS '$'
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// ZD '.'
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// Zeq '='
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// Zplus '+'
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// Zstar '*'
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// Zslash '/'
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// Zpercent '%'
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// Zat '@'
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// Zcaret '^'
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// Note that ustr__empty and (UniqueString*)nullptr are considered
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// to be different.
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//
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// Unfortunately these have to be written as functions so as to
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// make them safe to use in static initialisers.
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// ""
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inline static const UniqueString* ustr__empty() {
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static const UniqueString* us = nullptr;
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if (!us) us = ToUniqueString("");
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return us;
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}
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// ".cfa"
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inline static const UniqueString* ustr__ZDcfa() {
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static const UniqueString* us = nullptr;
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if (!us) us = ToUniqueString(".cfa");
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return us;
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}
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// ".ra"
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inline static const UniqueString* ustr__ZDra() {
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static const UniqueString* us = nullptr;
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if (!us) us = ToUniqueString(".ra");
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return us;
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}
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////////////////////////////////////////////////////////////////
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// GUID
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//
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typedef struct {
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uint32_t data1;
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uint16_t data2;
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uint16_t data3;
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uint8_t data4[8];
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} MDGUID; // GUID
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typedef MDGUID GUID;
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////////////////////////////////////////////////////////////////
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// scoped_ptr
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//
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// scoped_ptr mimics a built-in pointer except that it guarantees deletion
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// of the object pointed to, either on destruction of the scoped_ptr or via
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// an explicit reset(). scoped_ptr is a simple solution for simple needs;
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// use shared_ptr or std::auto_ptr if your needs are more complex.
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// *** NOTE ***
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// If your scoped_ptr is a class member of class FOO pointing to a
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// forward declared type BAR (as shown below), then you MUST use a non-inlined
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// version of the destructor. The destructor of a scoped_ptr (called from
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// FOO's destructor) must have a complete definition of BAR in order to
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// destroy it. Example:
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//
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// -- foo.h --
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// class BAR;
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//
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// class FOO {
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// public:
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// FOO();
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// ~FOO(); // Required for sources that instantiate class FOO to compile!
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//
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// private:
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// scoped_ptr<BAR> bar_;
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// };
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//
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// -- foo.cc --
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// #include "foo.h"
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// FOO::~FOO() {} // Empty, but must be non-inlined to FOO's class definition.
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// scoped_ptr_malloc added by Google
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// When one of these goes out of scope, instead of doing a delete or
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// delete[], it calls free(). scoped_ptr_malloc<char> is likely to see
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// much more use than any other specializations.
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// release() added by Google
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// Use this to conditionally transfer ownership of a heap-allocated object
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// to the caller, usually on method success.
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template <typename T>
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class scoped_ptr {
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private:
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T* ptr;
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scoped_ptr(scoped_ptr const &);
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scoped_ptr & operator=(scoped_ptr const &);
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public:
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typedef T element_type;
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explicit scoped_ptr(T* p = 0): ptr(p) {}
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~scoped_ptr() {
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delete ptr;
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}
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void reset(T* p = 0) {
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if (ptr != p) {
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delete ptr;
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ptr = p;
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}
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}
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T& operator*() const {
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MOZ_ASSERT(ptr != 0);
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return *ptr;
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}
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T* operator->() const {
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MOZ_ASSERT(ptr != 0);
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return ptr;
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}
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bool operator==(T* p) const {
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return ptr == p;
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}
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bool operator!=(T* p) const {
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return ptr != p;
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}
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T* get() const {
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return ptr;
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}
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void swap(scoped_ptr & b) {
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T* tmp = b.ptr;
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b.ptr = ptr;
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ptr = tmp;
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}
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T* release() {
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T* tmp = ptr;
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ptr = 0;
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return tmp;
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}
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private:
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// no reason to use these: each scoped_ptr should have its own object
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template <typename U> bool operator==(scoped_ptr<U> const& p) const;
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template <typename U> bool operator!=(scoped_ptr<U> const& p) const;
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};
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template<typename T> inline
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void swap(scoped_ptr<T>& a, scoped_ptr<T>& b) {
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a.swap(b);
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}
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template<typename T> inline
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bool operator==(T* p, const scoped_ptr<T>& b) {
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return p == b.get();
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}
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template<typename T> inline
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bool operator!=(T* p, const scoped_ptr<T>& b) {
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return p != b.get();
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}
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// scoped_array extends scoped_ptr to arrays. Deletion of the array pointed to
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// is guaranteed, either on destruction of the scoped_array or via an explicit
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// reset(). Use shared_array or std::vector if your needs are more complex.
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template<typename T>
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class scoped_array {
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private:
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T* ptr;
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scoped_array(scoped_array const &);
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scoped_array & operator=(scoped_array const &);
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public:
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typedef T element_type;
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explicit scoped_array(T* p = 0) : ptr(p) {}
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~scoped_array() {
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delete[] ptr;
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}
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void reset(T* p = 0) {
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if (ptr != p) {
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delete [] ptr;
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ptr = p;
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}
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}
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T& operator[](std::ptrdiff_t i) const {
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MOZ_ASSERT(ptr != 0);
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MOZ_ASSERT(i >= 0);
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return ptr[i];
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}
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bool operator==(T* p) const {
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return ptr == p;
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}
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bool operator!=(T* p) const {
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return ptr != p;
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}
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T* get() const {
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return ptr;
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}
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void swap(scoped_array & b) {
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T* tmp = b.ptr;
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b.ptr = ptr;
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ptr = tmp;
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}
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T* release() {
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T* tmp = ptr;
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ptr = 0;
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return tmp;
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}
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private:
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// no reason to use these: each scoped_array should have its own object
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template <typename U> bool operator==(scoped_array<U> const& p) const;
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template <typename U> bool operator!=(scoped_array<U> const& p) const;
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};
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template<class T> inline
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void swap(scoped_array<T>& a, scoped_array<T>& b) {
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a.swap(b);
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}
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template<typename T> inline
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bool operator==(T* p, const scoped_array<T>& b) {
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return p == b.get();
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}
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template<typename T> inline
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bool operator!=(T* p, const scoped_array<T>& b) {
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return p != b.get();
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}
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// This class wraps the c library function free() in a class that can be
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// passed as a template argument to scoped_ptr_malloc below.
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class ScopedPtrMallocFree {
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public:
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inline void operator()(void* x) const {
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free(x);
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}
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};
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// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a
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// second template argument, the functor used to free the object.
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template<typename T, typename FreeProc = ScopedPtrMallocFree>
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class scoped_ptr_malloc {
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private:
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T* ptr;
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scoped_ptr_malloc(scoped_ptr_malloc const &);
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scoped_ptr_malloc & operator=(scoped_ptr_malloc const &);
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public:
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typedef T element_type;
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explicit scoped_ptr_malloc(T* p = 0): ptr(p) {}
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~scoped_ptr_malloc() {
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free_((void*) ptr);
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}
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void reset(T* p = 0) {
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if (ptr != p) {
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free_((void*) ptr);
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ptr = p;
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}
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}
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T& operator*() const {
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MOZ_ASSERT(ptr != 0);
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return *ptr;
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}
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T* operator->() const {
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MOZ_ASSERT(ptr != 0);
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return ptr;
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}
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bool operator==(T* p) const {
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return ptr == p;
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}
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bool operator!=(T* p) const {
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return ptr != p;
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}
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T* get() const {
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return ptr;
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}
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void swap(scoped_ptr_malloc & b) {
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T* tmp = b.ptr;
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b.ptr = ptr;
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ptr = tmp;
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}
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T* release() {
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T* tmp = ptr;
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ptr = 0;
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return tmp;
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}
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private:
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// no reason to use these: each scoped_ptr_malloc should have its own object
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template <typename U, typename GP>
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bool operator==(scoped_ptr_malloc<U, GP> const& p) const;
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template <typename U, typename GP>
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bool operator!=(scoped_ptr_malloc<U, GP> const& p) const;
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static FreeProc const free_;
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};
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template<typename T, typename FP>
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FP const scoped_ptr_malloc<T,FP>::free_ = FP();
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template<typename T, typename FP> inline
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void swap(scoped_ptr_malloc<T,FP>& a, scoped_ptr_malloc<T,FP>& b) {
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a.swap(b);
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}
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template<typename T, typename FP> inline
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bool operator==(T* p, const scoped_ptr_malloc<T,FP>& b) {
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return p == b.get();
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}
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template<typename T, typename FP> inline
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bool operator!=(T* p, const scoped_ptr_malloc<T,FP>& b) {
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return p != b.get();
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}
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////////////////////////////////////////////////////////////////
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// Module
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//
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// A Module represents the contents of a module, and supports methods
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// for adding information produced by parsing STABS or DWARF data
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// --- possibly both from the same file --- and then writing out the
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// unified contents as a Breakpad-format symbol file.
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class Module {
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public:
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// The type of addresses and sizes in a symbol table.
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typedef uint64_t Address;
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// Representation of an expression. This can either be a postfix
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// expression, in which case it is stored as a string, or a simple
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// expression of the form (identifier + imm) or *(identifier + imm).
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// It can also be invalid (denoting "no value").
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enum ExprHow {
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kExprInvalid = 1,
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kExprPostfix,
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kExprSimple,
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kExprSimpleMem
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};
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struct Expr {
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// Construct a simple-form expression
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Expr(const UniqueString* ident, long offset, bool deref) {
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if (ident == ustr__empty()) {
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Expr();
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} else {
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postfix_ = "";
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ident_ = ident;
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offset_ = offset;
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how_ = deref ? kExprSimpleMem : kExprSimple;
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}
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}
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// Construct an invalid expression
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Expr() {
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postfix_ = "";
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ident_ = nullptr;
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offset_ = 0;
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how_ = kExprInvalid;
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}
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// Return the postfix expression string, either directly,
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// if this is a postfix expression, or by synthesising it
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// for a simple expression.
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std::string getExprPostfix() const {
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switch (how_) {
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case kExprPostfix:
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return postfix_;
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case kExprSimple:
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case kExprSimpleMem: {
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char buf[40];
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sprintf(buf, " %ld %c%s", labs(offset_), offset_ < 0 ? '-' : '+',
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how_ == kExprSimple ? "" : " ^");
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return std::string(FromUniqueString(ident_)) + std::string(buf);
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}
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case kExprInvalid:
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default:
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MOZ_ASSERT(0 && "getExprPostfix: invalid Module::Expr type");
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return "Expr::genExprPostfix: kExprInvalid";
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}
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}
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// The identifier that gives the starting value for simple expressions.
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const UniqueString* ident_;
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// The offset to add for simple expressions.
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long offset_;
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// The Postfix expression string to evaluate for non-simple expressions.
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std::string postfix_;
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// The operation expressed by this expression.
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ExprHow how_;
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};
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// A map from register names to expressions that recover
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// their values. This can represent a complete set of rules to
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// follow at some address, or a set of changes to be applied to an
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// extant set of rules.
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// NOTE! there are two completely different types called RuleMap. This
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// is one of them.
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typedef std::map<const UniqueString*, Expr> RuleMap;
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// A map from addresses to RuleMaps, representing changes that take
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// effect at given addresses.
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typedef std::map<Address, RuleMap> RuleChangeMap;
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// A range of 'STACK CFI' stack walking information. An instance of
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// this structure corresponds to a 'STACK CFI INIT' record and the
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// subsequent 'STACK CFI' records that fall within its range.
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struct StackFrameEntry {
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// The starting address and number of bytes of machine code this
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// entry covers.
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Address address, size;
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// The initial register recovery rules, in force at the starting
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// address.
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RuleMap initial_rules;
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// A map from addresses to rule changes. To find the rules in
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// force at a given address, start with initial_rules, and then
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// apply the changes given in this map for all addresses up to and
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// including the address you're interested in.
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RuleChangeMap rule_changes;
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};
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// Create a new module with the given name, operating system,
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// architecture, and ID string.
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Module(const std::string &name, const std::string &os,
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const std::string &architecture, const std::string &id);
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~Module();
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private:
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// Module header entries.
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std::string name_, os_, architecture_, id_;
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};
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} // namespace lul
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#endif // LulCommonExt_h
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