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95de3783f6
--HG-- rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
346 lines
10 KiB
C++
346 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Jonathan Kew <jfkthame@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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*
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* This file is based on usc_impl.c from ICU 4.2.0.1, slightly adapted
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* for use within Mozilla Gecko, separate from a standard ICU build.
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*
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* The original ICU license of the code follows:
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*
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* ICU License - ICU 1.8.1 and later
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*
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* COPYRIGHT AND PERMISSION NOTICE
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*
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* Copyright (c) 1995-2009 International Business Machines Corporation and
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* others
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*
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, provided that the above copyright notice(s) and this
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* permission notice appear in all copies of the Software and that both the
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* above copyright notice(s) and this permission notice appear in supporting
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* documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS NOTICE
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* BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL DAMAGES,
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* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of a copyright holder shall
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* not be used in advertising or otherwise to promote the sale, use or other
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* dealings in this Software without prior written authorization of the
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* copyright holder.
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*
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* All trademarks and registered trademarks mentioned herein are the property
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* of their respective owners.
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*/
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#include "gfxScriptItemizer.h"
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#include "gfxUnicodeProperties.h"
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#include "gfxFontUtils.h" // for the FindHighestBit function
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#include "harfbuzz/hb.h"
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#include "nsCharTraits.h"
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#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
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#define MOD(sp) ((sp) % PAREN_STACK_DEPTH)
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#define LIMIT_INC(sp) (((sp) < PAREN_STACK_DEPTH)? (sp) + 1 : PAREN_STACK_DEPTH)
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#define INC(sp,count) (MOD((sp) + (count)))
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#define INC1(sp) (INC(sp, 1))
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#define DEC(sp,count) (MOD((sp) + PAREN_STACK_DEPTH - (count)))
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#define DEC1(sp) (DEC(sp, 1))
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#define STACK_IS_EMPTY() (pushCount <= 0)
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#define STACK_IS_NOT_EMPTY() (! STACK_IS_EMPTY())
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#define TOP() (parenStack[parenSP])
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#define SYNC_FIXUP() (fixupCount = 0)
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static const PRUint16 pairedChars[] = {
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0x0028, 0x0029, /* ascii paired punctuation */
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0x003c, 0x003e,
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0x005b, 0x005d,
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0x007b, 0x007d,
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0x00ab, 0x00bb, /* guillemets */
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0x2018, 0x2019, /* general punctuation */
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0x201c, 0x201d,
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0x2039, 0x203a,
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0x207d, 0x207e, /* superscripts and subscripts */
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0x208d, 0x208e,
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0x275b, 0x275c, /* dingbat quotes and brackets */
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0x275d, 0x275e,
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0x2768, 0x2769,
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0x276a, 0x276b,
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0x276c, 0x276d,
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0x276e, 0x276f,
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0x2770, 0x2771,
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0x2772, 0x2773,
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0x2774, 0x2775,
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/* omitted: lots of potentially-paired math symbols */
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0x2e22, 0x2e23, /* supplemental punctuation */
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0x2e24, 0x2e25,
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0x2e26, 0x2e27,
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0x2e28, 0x2e29,
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0x3008, 0x3009, /* chinese paired punctuation */
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0x300a, 0x300b,
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0x300c, 0x300d,
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0x300e, 0x300f,
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0x3010, 0x3011,
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0x3014, 0x3015,
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0x3016, 0x3017,
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0x3018, 0x3019,
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0x301a, 0x301b,
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0xfe59, 0xfe5a, /* small form variants */
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0xfe5b, 0xfe5c,
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0xfe5d, 0xfe5e,
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0xfe64, 0xfe65,
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0xff08, 0xff09, /* half-width and full-width forms */
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0xff1c, 0xff1e,
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0xff3b, 0xff3d,
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0xff5b, 0xff5d,
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0xff5f, 0xff60,
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0xff62, 0xff63
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};
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void
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gfxScriptItemizer::push(PRInt32 pairIndex, PRInt32 scriptCode)
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{
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pushCount = LIMIT_INC(pushCount);
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fixupCount = LIMIT_INC(fixupCount);
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parenSP = INC1(parenSP);
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parenStack[parenSP].pairIndex = pairIndex;
|
|
parenStack[parenSP].scriptCode = scriptCode;
|
|
}
|
|
|
|
void
|
|
gfxScriptItemizer::pop()
|
|
{
|
|
if (STACK_IS_EMPTY()) {
|
|
return;
|
|
}
|
|
|
|
if (fixupCount > 0) {
|
|
fixupCount -= 1;
|
|
}
|
|
|
|
pushCount -= 1;
|
|
parenSP = DEC1(parenSP);
|
|
|
|
/* If the stack is now empty, reset the stack
|
|
pointers to their initial values.
|
|
*/
|
|
if (STACK_IS_EMPTY()) {
|
|
parenSP = -1;
|
|
}
|
|
}
|
|
|
|
void
|
|
gfxScriptItemizer::fixup(PRInt32 scriptCode)
|
|
{
|
|
PRInt32 fixupSP = DEC(parenSP, fixupCount);
|
|
|
|
while (fixupCount-- > 0) {
|
|
fixupSP = INC1(fixupSP);
|
|
parenStack[fixupSP].scriptCode = scriptCode;
|
|
}
|
|
}
|
|
|
|
static PRInt32
|
|
getPairIndex(PRUint32 ch)
|
|
{
|
|
PRInt32 pairedCharCount = ARRAY_SIZE(pairedChars);
|
|
PRInt32 pairedCharPower = mozilla::FindHighestBit(pairedCharCount);
|
|
PRInt32 pairedCharExtra = pairedCharCount - pairedCharPower;
|
|
|
|
PRInt32 probe = pairedCharPower;
|
|
PRInt32 pairIndex = 0;
|
|
|
|
if (ch >= pairedChars[pairedCharExtra]) {
|
|
pairIndex = pairedCharExtra;
|
|
}
|
|
|
|
while (probe > 1) {
|
|
probe >>= 1;
|
|
|
|
if (ch >= pairedChars[pairIndex + probe]) {
|
|
pairIndex += probe;
|
|
}
|
|
}
|
|
|
|
if (pairedChars[pairIndex] != ch) {
|
|
pairIndex = -1;
|
|
}
|
|
|
|
return pairIndex;
|
|
}
|
|
|
|
static bool
|
|
sameScript(PRInt32 scriptOne, PRInt32 scriptTwo)
|
|
{
|
|
return scriptOne <= HB_SCRIPT_INHERITED ||
|
|
scriptTwo <= HB_SCRIPT_INHERITED ||
|
|
scriptOne == scriptTwo;
|
|
}
|
|
|
|
gfxScriptItemizer::gfxScriptItemizer(const PRUnichar *src, PRUint32 length)
|
|
: textPtr(src), textLength(length)
|
|
{
|
|
reset();
|
|
}
|
|
|
|
void
|
|
gfxScriptItemizer::SetText(const PRUnichar *src, PRUint32 length)
|
|
{
|
|
textPtr = src;
|
|
textLength = length;
|
|
|
|
reset();
|
|
}
|
|
|
|
PRBool
|
|
gfxScriptItemizer::Next(PRUint32& aRunStart, PRUint32& aRunLimit,
|
|
PRInt32& aRunScript)
|
|
{
|
|
/* if we've fallen off the end of the text, we're done */
|
|
if (scriptLimit >= textLength) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
SYNC_FIXUP();
|
|
scriptCode = HB_SCRIPT_COMMON;
|
|
|
|
for (scriptStart = scriptLimit; scriptLimit < textLength; scriptLimit += 1) {
|
|
PRUint32 ch;
|
|
PRInt32 sc;
|
|
PRInt32 pairIndex;
|
|
PRUint32 startOfChar = scriptLimit;
|
|
|
|
ch = textPtr[scriptLimit];
|
|
|
|
/*
|
|
* MODIFICATION for Gecko - clear the paired-character stack
|
|
* when we see a space character, because we cannot trust
|
|
* context outside the current "word" when doing textrun
|
|
* construction
|
|
*/
|
|
if (ch == 0x20) {
|
|
while (STACK_IS_NOT_EMPTY()) {
|
|
pop();
|
|
}
|
|
sc = HB_SCRIPT_COMMON;
|
|
pairIndex = -1;
|
|
} else {
|
|
/* decode UTF-16 (may be surrogate pair) */
|
|
if (NS_IS_HIGH_SURROGATE(ch) && scriptLimit < textLength - 1) {
|
|
PRUint32 low = textPtr[scriptLimit + 1];
|
|
if (NS_IS_LOW_SURROGATE(low)) {
|
|
ch = SURROGATE_TO_UCS4(ch, low);
|
|
scriptLimit += 1;
|
|
}
|
|
}
|
|
|
|
sc = gfxUnicodeProperties::GetScriptCode(ch);
|
|
|
|
pairIndex = getPairIndex(ch);
|
|
|
|
/*
|
|
* Paired character handling:
|
|
*
|
|
* if it's an open character, push it onto the stack.
|
|
* if it's a close character, find the matching open on the
|
|
* stack, and use that script code. Any non-matching open
|
|
* characters above it on the stack will be poped.
|
|
*/
|
|
if (pairIndex >= 0) {
|
|
if ((pairIndex & 1) == 0) {
|
|
push(pairIndex, scriptCode);
|
|
} else {
|
|
PRInt32 pi = pairIndex & ~1;
|
|
|
|
while (STACK_IS_NOT_EMPTY() && TOP().pairIndex != pi) {
|
|
pop();
|
|
}
|
|
|
|
if (STACK_IS_NOT_EMPTY()) {
|
|
sc = TOP().scriptCode;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sameScript(scriptCode, sc)) {
|
|
if (scriptCode <= HB_SCRIPT_INHERITED && sc > HB_SCRIPT_INHERITED) {
|
|
scriptCode = sc;
|
|
|
|
fixup(scriptCode);
|
|
}
|
|
|
|
/*
|
|
* if this character is a close paired character,
|
|
* pop the matching open character from the stack
|
|
*/
|
|
if (pairIndex >= 0 && (pairIndex & 1) != 0) {
|
|
pop();
|
|
}
|
|
} else {
|
|
/*
|
|
* reset scriptLimit in case it was advanced during reading a
|
|
* multiple-code-unit character
|
|
*/
|
|
scriptLimit = startOfChar;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
aRunStart = scriptStart;
|
|
aRunLimit = scriptLimit;
|
|
aRunScript = scriptCode;
|
|
|
|
return PR_TRUE;
|
|
}
|