gecko-dev/servo/components/script_traits/lib.rs
Martin Robinson 54e8de2b45 servo: Merge #18933 - Use WebRender to compute text index on click events (from mrobinson:wr-text-index); r=jdm
This is the second half of switching over to WebRender for hit testing.
Now that WebRender gives us the location of the hit tested point in the
display item, we can use that to calculate text index.

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Source-Repo: https://github.com/servo/servo
Source-Revision: 4cf2ce66fc4f970a47ab1fb4b9aa1a55282640f7

--HG--
extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear
extra : subtree_revision : 365f452e9e708080adbbfe4b09ccd2dafeb3eb75
2017-10-19 02:36:32 -05:00

911 lines
37 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! This module contains traits in script used generically in the rest of Servo.
//! The traits are here instead of in script so that these modules won't have
//! to depend on script.
#![deny(missing_docs)]
#![deny(unsafe_code)]
extern crate bluetooth_traits;
extern crate canvas_traits;
extern crate cookie as cookie_rs;
extern crate devtools_traits;
extern crate euclid;
extern crate gfx_traits;
extern crate hyper;
extern crate hyper_serde;
extern crate ipc_channel;
extern crate libc;
#[macro_use]
extern crate malloc_size_of;
#[macro_use]
extern crate malloc_size_of_derive;
extern crate msg;
extern crate net_traits;
extern crate profile_traits;
extern crate rustc_serialize;
#[macro_use] extern crate serde;
extern crate servo_atoms;
extern crate servo_url;
extern crate style_traits;
extern crate time;
extern crate webrender_api;
extern crate webvr_traits;
mod script_msg;
pub mod webdriver_msg;
use bluetooth_traits::BluetoothRequest;
use canvas_traits::webgl::WebGLPipeline;
use devtools_traits::{DevtoolScriptControlMsg, ScriptToDevtoolsControlMsg, WorkerId};
use euclid::{Size2D, Length, Point2D, Vector2D, Rect, ScaleFactor, TypedSize2D};
use gfx_traits::Epoch;
use hyper::header::Headers;
use hyper::method::Method;
use ipc_channel::{Error as IpcError};
use ipc_channel::ipc::{IpcReceiver, IpcSender};
use libc::c_void;
use msg::constellation_msg::{BrowsingContextId, TopLevelBrowsingContextId, FrameType, Key, KeyModifiers, KeyState};
use msg::constellation_msg::{PipelineId, PipelineNamespaceId, TraversalDirection};
use net_traits::{FetchResponseMsg, ReferrerPolicy, ResourceThreads};
use net_traits::image::base::Image;
use net_traits::image::base::PixelFormat;
use net_traits::image_cache::ImageCache;
use net_traits::response::HttpsState;
use net_traits::storage_thread::StorageType;
use profile_traits::mem;
use profile_traits::time as profile_time;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use servo_atoms::Atom;
use servo_url::ImmutableOrigin;
use servo_url::ServoUrl;
use std::collections::HashMap;
use std::fmt;
use std::sync::Arc;
use std::sync::mpsc::{Receiver, Sender, RecvTimeoutError};
use style_traits::CSSPixel;
use style_traits::SpeculativePainter;
use style_traits::cursor::Cursor;
use webdriver_msg::{LoadStatus, WebDriverScriptCommand};
use webrender_api::{ClipId, DevicePixel, DocumentId, ImageKey};
use webvr_traits::{WebVREvent, WebVRMsg};
pub use script_msg::{LayoutMsg, ScriptMsg, EventResult, LogEntry};
pub use script_msg::{ServiceWorkerMsg, ScopeThings, SWManagerMsg, SWManagerSenders, DOMMessage};
/// The address of a node. Layout sends these back. They must be validated via
/// `from_untrusted_node_address` before they can be used, because we do not trust layout.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub struct UntrustedNodeAddress(pub *const c_void);
malloc_size_of_is_0!(UntrustedNodeAddress);
#[allow(unsafe_code)]
unsafe impl Send for UntrustedNodeAddress {}
impl Serialize for UntrustedNodeAddress {
fn serialize<S: Serializer>(&self, s: S) -> Result<S::Ok, S::Error> {
(self.0 as usize).serialize(s)
}
}
impl<'de> Deserialize<'de> for UntrustedNodeAddress {
fn deserialize<D: Deserializer<'de>>(d: D) -> Result<UntrustedNodeAddress, D::Error> {
let value: usize = Deserialize::deserialize(d)?;
Ok(UntrustedNodeAddress::from_id(value))
}
}
impl UntrustedNodeAddress {
/// Creates an `UntrustedNodeAddress` from the given pointer address value.
#[inline]
pub fn from_id(id: usize) -> UntrustedNodeAddress {
UntrustedNodeAddress(id as *const c_void)
}
}
/// Messages sent to the layout thread from the constellation and/or compositor.
#[derive(Deserialize, Serialize)]
pub enum LayoutControlMsg {
/// Requests that this layout thread exit.
ExitNow,
/// Requests the current epoch (layout counter) from this layout.
GetCurrentEpoch(IpcSender<Epoch>),
/// Asks layout to run another step in its animation.
TickAnimations,
/// Tells layout about the new scrolling offsets of each scrollable stacking context.
SetScrollStates(Vec<ScrollState>),
/// Requests the current load state of Web fonts. `true` is returned if fonts are still loading
/// and `false` is returned if all fonts have loaded.
GetWebFontLoadState(IpcSender<bool>),
/// Send the paint time for a specific epoch to the layout thread.
PaintMetric(Epoch, f64),
}
/// can be passed to `LoadUrl` to load a page with GET/POST
/// parameters or headers
#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct LoadData {
/// The URL.
pub url: ServoUrl,
/// The creator pipeline id if this is an about:blank load.
pub creator_pipeline_id: Option<PipelineId>,
/// The method.
#[serde(deserialize_with = "::hyper_serde::deserialize",
serialize_with = "::hyper_serde::serialize")]
pub method: Method,
/// The headers.
#[serde(deserialize_with = "::hyper_serde::deserialize",
serialize_with = "::hyper_serde::serialize")]
pub headers: Headers,
/// The data.
pub data: Option<Vec<u8>>,
/// The result of evaluating a javascript scheme url.
pub js_eval_result: Option<JsEvalResult>,
/// The referrer policy.
pub referrer_policy: Option<ReferrerPolicy>,
/// The referrer URL.
pub referrer_url: Option<ServoUrl>,
}
/// The result of evaluating a javascript scheme url.
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum JsEvalResult {
/// The js evaluation had a non-string result, 204 status code.
/// <https://html.spec.whatwg.org/multipage/#navigate> 12.11
NoContent,
/// The js evaluation had a string result.
Ok(Vec<u8>)
}
impl LoadData {
/// Create a new `LoadData` object.
pub fn new(url: ServoUrl,
creator_pipeline_id: Option<PipelineId>,
referrer_policy: Option<ReferrerPolicy>,
referrer_url: Option<ServoUrl>)
-> LoadData {
LoadData {
url: url,
creator_pipeline_id: creator_pipeline_id,
method: Method::Get,
headers: Headers::new(),
data: None,
js_eval_result: None,
referrer_policy: referrer_policy,
referrer_url: referrer_url,
}
}
}
/// The initial data required to create a new layout attached to an existing script thread.
#[derive(Deserialize, Serialize)]
pub struct NewLayoutInfo {
/// The ID of the parent pipeline and frame type, if any.
/// If `None`, this is a root pipeline.
pub parent_info: Option<(PipelineId, FrameType)>,
/// Id of the newly-created pipeline.
pub new_pipeline_id: PipelineId,
/// Id of the browsing context associated with this pipeline.
pub browsing_context_id: BrowsingContextId,
/// Id of the top-level browsing context associated with this pipeline.
pub top_level_browsing_context_id: TopLevelBrowsingContextId,
/// Network request data which will be initiated by the script thread.
pub load_data: LoadData,
/// Information about the initial window size.
pub window_size: Option<WindowSizeData>,
/// A port on which layout can receive messages from the pipeline.
pub pipeline_port: IpcReceiver<LayoutControlMsg>,
/// A shutdown channel so that layout can tell the content process to shut down when it's done.
pub content_process_shutdown_chan: Option<IpcSender<()>>,
/// Number of threads to use for layout.
pub layout_threads: usize,
}
/// When a pipeline is closed, should its browsing context be discarded too?
#[derive(Clone, Copy, Deserialize, Eq, Hash, PartialEq, Serialize)]
pub enum DiscardBrowsingContext {
/// Discard the browsing context
Yes,
/// Don't discard the browsing context
No,
}
/// Is a document fully active, active or inactive?
/// A document is active if it is the current active document in its session history,
/// it is fuly active if it is active and all of its ancestors are active,
/// and it is inactive otherwise.
///
/// * <https://html.spec.whatwg.org/multipage/#active-document>
/// * <https://html.spec.whatwg.org/multipage/#fully-active>
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize)]
pub enum DocumentActivity {
/// An inactive document
Inactive,
/// An active but not fully active document
Active,
/// A fully active document
FullyActive,
}
/// The type of recorded paint metric.
#[derive(Deserialize, Serialize)]
pub enum PaintMetricType {
/// Time to First Paint type.
FirstPaint,
/// Time to First Contentful Paint type.
FirstContentfulPaint,
}
/// The reason why the pipeline id of an iframe is being updated.
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize)]
pub enum UpdatePipelineIdReason {
/// The pipeline id is being updated due to a navigation.
Navigation,
/// The pipeline id is being updated due to a history traversal.
Traversal,
}
/// Messages sent from the constellation or layout to the script thread.
#[derive(Deserialize, Serialize)]
pub enum ConstellationControlMsg {
/// Sends the final response to script thread for fetching after all redirections
/// have been resolved
NavigationResponse(PipelineId, FetchResponseMsg),
/// Gives a channel and ID to a layout thread, as well as the ID of that layout's parent
AttachLayout(NewLayoutInfo),
/// Window resized. Sends a DOM event eventually, but first we combine events.
Resize(PipelineId, WindowSizeData, WindowSizeType),
/// Notifies script that window has been resized but to not take immediate action.
ResizeInactive(PipelineId, WindowSizeData),
/// Notifies the script that a pipeline should be closed.
ExitPipeline(PipelineId, DiscardBrowsingContext),
/// Notifies the script that the whole thread should be closed.
ExitScriptThread,
/// Sends a DOM event.
SendEvent(PipelineId, CompositorEvent),
/// Notifies script of the viewport.
Viewport(PipelineId, Rect<f32>),
/// Notifies script of a new set of scroll offsets.
SetScrollState(PipelineId, Vec<(UntrustedNodeAddress, Vector2D<f32>)>),
/// Requests that the script thread immediately send the constellation the title of a pipeline.
GetTitle(PipelineId),
/// Notifies script thread of a change to one of its document's activity
SetDocumentActivity(PipelineId, DocumentActivity),
/// Notifies script thread whether frame is visible
ChangeFrameVisibilityStatus(PipelineId, bool),
/// Notifies script thread that frame visibility change is complete
/// PipelineId is for the parent, BrowsingContextId is for the nested browsing context
NotifyVisibilityChange(PipelineId, BrowsingContextId, bool),
/// Notifies script thread that a url should be loaded in this iframe.
/// PipelineId is for the parent, BrowsingContextId is for the nested browsing context
Navigate(PipelineId, BrowsingContextId, LoadData, bool),
/// Post a message to a given window.
PostMessage(PipelineId, Option<ImmutableOrigin>, Vec<u8>),
/// Requests the script thread forward a mozbrowser event to a mozbrowser iframe it owns,
/// or to the window if no browsing context id is provided.
MozBrowserEvent(PipelineId, Option<TopLevelBrowsingContextId>, MozBrowserEvent),
/// Updates the current pipeline ID of a given iframe.
/// First PipelineId is for the parent, second is the new PipelineId for the frame.
UpdatePipelineId(PipelineId, BrowsingContextId, PipelineId, UpdatePipelineIdReason),
/// Set an iframe to be focused. Used when an element in an iframe gains focus.
/// PipelineId is for the parent, BrowsingContextId is for the nested browsing context
FocusIFrame(PipelineId, BrowsingContextId),
/// Passes a webdriver command to the script thread for execution
WebDriverScriptCommand(PipelineId, WebDriverScriptCommand),
/// Notifies script thread that all animations are done
TickAllAnimations(PipelineId),
/// Notifies the script thread of a transition end
TransitionEnd(UntrustedNodeAddress, String, f64),
/// Notifies the script thread that a new Web font has been loaded, and thus the page should be
/// reflowed.
WebFontLoaded(PipelineId),
/// Cause a `load` event to be dispatched at the appropriate iframe element.
DispatchIFrameLoadEvent {
/// The frame that has been marked as loaded.
target: BrowsingContextId,
/// The pipeline that contains a frame loading the target pipeline.
parent: PipelineId,
/// The pipeline that has completed loading.
child: PipelineId,
},
/// Cause a `storage` event to be dispatched at the appropriate window.
/// The strings are key, old value and new value.
DispatchStorageEvent(PipelineId, StorageType, ServoUrl, Option<String>, Option<String>, Option<String>),
/// Report an error from a CSS parser for the given pipeline
ReportCSSError(PipelineId, String, u32, u32, String),
/// Reload the given page.
Reload(PipelineId),
/// Notifies the script thread of WebVR events.
WebVREvents(PipelineId, Vec<WebVREvent>),
/// Notifies the script thread about a new recorded paint metric.
PaintMetric(PipelineId, PaintMetricType, f64),
}
impl fmt::Debug for ConstellationControlMsg {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
use self::ConstellationControlMsg::*;
let variant = match *self {
NavigationResponse(..) => "NavigationResponse",
AttachLayout(..) => "AttachLayout",
Resize(..) => "Resize",
ResizeInactive(..) => "ResizeInactive",
ExitPipeline(..) => "ExitPipeline",
ExitScriptThread => "ExitScriptThread",
SendEvent(..) => "SendEvent",
Viewport(..) => "Viewport",
SetScrollState(..) => "SetScrollState",
GetTitle(..) => "GetTitle",
SetDocumentActivity(..) => "SetDocumentActivity",
ChangeFrameVisibilityStatus(..) => "ChangeFrameVisibilityStatus",
NotifyVisibilityChange(..) => "NotifyVisibilityChange",
Navigate(..) => "Navigate",
PostMessage(..) => "PostMessage",
MozBrowserEvent(..) => "MozBrowserEvent",
UpdatePipelineId(..) => "UpdatePipelineId",
FocusIFrame(..) => "FocusIFrame",
WebDriverScriptCommand(..) => "WebDriverScriptCommand",
TickAllAnimations(..) => "TickAllAnimations",
TransitionEnd(..) => "TransitionEnd",
WebFontLoaded(..) => "WebFontLoaded",
DispatchIFrameLoadEvent { .. } => "DispatchIFrameLoadEvent",
DispatchStorageEvent(..) => "DispatchStorageEvent",
ReportCSSError(..) => "ReportCSSError",
Reload(..) => "Reload",
WebVREvents(..) => "WebVREvents",
PaintMetric(..) => "PaintMetric",
};
write!(formatter, "ConstellationMsg::{}", variant)
}
}
/// Used to determine if a script has any pending asynchronous activity.
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)]
pub enum DocumentState {
/// The document has been loaded and is idle.
Idle,
/// The document is either loading or waiting on an event.
Pending,
}
/// For a given pipeline, whether any animations are currently running
/// and any animation callbacks are queued
#[derive(Clone, Debug, Deserialize, Eq, PartialEq, Serialize)]
pub enum AnimationState {
/// Animations are active but no callbacks are queued
AnimationsPresent,
/// Animations are active and callbacks are queued
AnimationCallbacksPresent,
/// No animations are active and no callbacks are queued
NoAnimationsPresent,
/// No animations are active but callbacks are queued
NoAnimationCallbacksPresent,
}
/// The type of input represented by a multi-touch event.
#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
pub enum TouchEventType {
/// A new touch point came in contact with the screen.
Down,
/// An existing touch point changed location.
Move,
/// A touch point was removed from the screen.
Up,
/// The system stopped tracking a touch point.
Cancel,
}
/// An opaque identifier for a touch point.
///
/// <http://w3c.github.io/touch-events/#widl-Touch-identifier>
#[derive(Clone, Copy, Debug, Deserialize, Eq, PartialEq, Serialize)]
pub struct TouchId(pub i32);
/// The mouse button involved in the event.
#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
pub enum MouseButton {
/// The left mouse button.
Left,
/// The middle mouse button.
Middle,
/// The right mouse button.
Right,
}
/// The types of mouse events
#[derive(Deserialize, MallocSizeOf, Serialize)]
pub enum MouseEventType {
/// Mouse button clicked
Click,
/// Mouse button down
MouseDown,
/// Mouse button up
MouseUp,
}
/// Events from the compositor that the script thread needs to know about
#[derive(Deserialize, Serialize)]
pub enum CompositorEvent {
/// The window was resized.
ResizeEvent(WindowSizeData, WindowSizeType),
/// A mouse button state changed.
MouseButtonEvent(
MouseEventType,
MouseButton,
Point2D<f32>,
Option<UntrustedNodeAddress>,
Option<Point2D<f32>>
),
/// The mouse was moved over a point (or was moved out of the recognizable region).
MouseMoveEvent(Option<Point2D<f32>>, Option<UntrustedNodeAddress>),
/// A touch event was generated with a touch ID and location.
TouchEvent(TouchEventType, TouchId, Point2D<f32>, Option<UntrustedNodeAddress>),
/// Touchpad pressure event
TouchpadPressureEvent(Point2D<f32>, f32, TouchpadPressurePhase, Option<UntrustedNodeAddress>),
/// A key was pressed.
KeyEvent(Option<char>, Key, KeyState, KeyModifiers),
}
/// Touchpad pressure phase for `TouchpadPressureEvent`.
#[derive(Clone, Copy, Deserialize, MallocSizeOf, PartialEq, Serialize)]
pub enum TouchpadPressurePhase {
/// Pressure before a regular click.
BeforeClick,
/// Pressure after a regular click.
AfterFirstClick,
/// Pressure after a "forceTouch" click
AfterSecondClick,
}
/// Requests a TimerEvent-Message be sent after the given duration.
#[derive(Deserialize, Serialize)]
pub struct TimerEventRequest(pub IpcSender<TimerEvent>, pub TimerSource, pub TimerEventId, pub MsDuration);
/// Type of messages that can be sent to the timer scheduler.
#[derive(Deserialize, Serialize)]
pub enum TimerSchedulerMsg {
/// Message to schedule a new timer event.
Request(TimerEventRequest),
/// Message to exit the timer scheduler.
Exit,
}
/// Notifies the script thread to fire due timers.
/// `TimerSource` must be `FromWindow` when dispatched to `ScriptThread` and
/// must be `FromWorker` when dispatched to a `DedicatedGlobalWorkerScope`
#[derive(Debug, Deserialize, Serialize)]
pub struct TimerEvent(pub TimerSource, pub TimerEventId);
/// Describes the thread that requested the TimerEvent.
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, Serialize)]
pub enum TimerSource {
/// The event was requested from a window (ScriptThread).
FromWindow(PipelineId),
/// The event was requested from a worker (DedicatedGlobalWorkerScope).
FromWorker,
}
/// The id to be used for a `TimerEvent` is defined by the corresponding `TimerEventRequest`.
#[derive(Clone, Copy, Debug, Deserialize, Eq, MallocSizeOf, PartialEq, Serialize)]
pub struct TimerEventId(pub u32);
/// Unit of measurement.
#[derive(Clone, Copy, MallocSizeOf)]
pub enum Milliseconds {}
/// Unit of measurement.
#[derive(Clone, Copy, MallocSizeOf)]
pub enum Nanoseconds {}
/// Amount of milliseconds.
pub type MsDuration = Length<u64, Milliseconds>;
/// Amount of nanoseconds.
pub type NsDuration = Length<u64, Nanoseconds>;
/// Returns the duration since an unspecified epoch measured in ms.
pub fn precise_time_ms() -> MsDuration {
Length::new(time::precise_time_ns() / (1000 * 1000))
}
/// Returns the duration since an unspecified epoch measured in ns.
pub fn precise_time_ns() -> NsDuration {
Length::new(time::precise_time_ns())
}
/// Data needed to construct a script thread.
///
/// NB: *DO NOT* add any Senders or Receivers here! pcwalton will have to rewrite your code if you
/// do! Use IPC senders and receivers instead.
pub struct InitialScriptState {
/// The ID of the pipeline with which this script thread is associated.
pub id: PipelineId,
/// The subpage ID of this pipeline to create in its pipeline parent.
/// If `None`, this is the root.
pub parent_info: Option<(PipelineId, FrameType)>,
/// The ID of the browsing context this script is part of.
pub browsing_context_id: BrowsingContextId,
/// The ID of the top-level browsing context this script is part of.
pub top_level_browsing_context_id: TopLevelBrowsingContextId,
/// A channel with which messages can be sent to us (the script thread).
pub control_chan: IpcSender<ConstellationControlMsg>,
/// A port on which messages sent by the constellation to script can be received.
pub control_port: IpcReceiver<ConstellationControlMsg>,
/// A channel on which messages can be sent to the constellation from script.
pub script_to_constellation_chan: ScriptToConstellationChan,
/// A sender for the layout thread to communicate to the constellation.
pub layout_to_constellation_chan: IpcSender<LayoutMsg>,
/// A channel to schedule timer events.
pub scheduler_chan: IpcSender<TimerSchedulerMsg>,
/// A channel to the resource manager thread.
pub resource_threads: ResourceThreads,
/// A channel to the bluetooth thread.
pub bluetooth_thread: IpcSender<BluetoothRequest>,
/// The image cache for this script thread.
pub image_cache: Arc<ImageCache>,
/// A channel to the time profiler thread.
pub time_profiler_chan: profile_traits::time::ProfilerChan,
/// A channel to the memory profiler thread.
pub mem_profiler_chan: mem::ProfilerChan,
/// A channel to the developer tools, if applicable.
pub devtools_chan: Option<IpcSender<ScriptToDevtoolsControlMsg>>,
/// Information about the initial window size.
pub window_size: Option<WindowSizeData>,
/// The ID of the pipeline namespace for this script thread.
pub pipeline_namespace_id: PipelineNamespaceId,
/// A ping will be sent on this channel once the script thread shuts down.
pub content_process_shutdown_chan: IpcSender<()>,
/// A channel to the webgl thread used in this pipeline.
pub webgl_chan: WebGLPipeline,
/// A channel to the webvr thread, if available.
pub webvr_chan: Option<IpcSender<WebVRMsg>>,
/// The Webrender document ID associated with this thread.
pub webrender_document: DocumentId,
}
/// This trait allows creating a `ScriptThread` without depending on the `script`
/// crate.
pub trait ScriptThreadFactory {
/// Type of message sent from script to layout.
type Message;
/// Create a `ScriptThread`.
fn create(state: InitialScriptState, load_data: LoadData)
-> (Sender<Self::Message>, Receiver<Self::Message>);
}
/// Whether the sandbox attribute is present for an iframe element
#[derive(Clone, Copy, Debug, Deserialize, Eq, PartialEq, Serialize)]
pub enum IFrameSandboxState {
/// Sandbox attribute is present
IFrameSandboxed,
/// Sandbox attribute is not present
IFrameUnsandboxed,
}
/// Specifies the information required to load an iframe.
#[derive(Deserialize, Serialize)]
pub struct IFrameLoadInfo {
/// Pipeline ID of the parent of this iframe
pub parent_pipeline_id: PipelineId,
/// The ID for this iframe's nested browsing context.
pub browsing_context_id: BrowsingContextId,
/// The ID for the top-level ancestor browsing context of this iframe's nested browsing context.
/// Note: this is the same as the browsing_context_id for mozbrowser iframes.
pub top_level_browsing_context_id: TopLevelBrowsingContextId,
/// The new pipeline ID that the iframe has generated.
pub new_pipeline_id: PipelineId,
/// Whether this iframe should be considered private
pub is_private: bool,
/// Whether this iframe is a mozbrowser iframe
pub frame_type: FrameType,
/// Wether this load should replace the current entry (reload). If true, the current
/// entry will be replaced instead of a new entry being added.
pub replace: bool,
}
/// Specifies the information required to load a URL in an iframe.
#[derive(Deserialize, Serialize)]
pub struct IFrameLoadInfoWithData {
/// The information required to load an iframe.
pub info: IFrameLoadInfo,
/// Load data containing the url to load
pub load_data: Option<LoadData>,
/// The old pipeline ID for this iframe, if a page was previously loaded.
pub old_pipeline_id: Option<PipelineId>,
/// Sandbox type of this iframe
pub sandbox: IFrameSandboxState,
}
// https://developer.mozilla.org/en-US/docs/Web/API/Using_the_Browser_API#Events
/// The events fired in a Browser API context (`<iframe mozbrowser>`)
#[derive(Deserialize, Serialize)]
pub enum MozBrowserEvent {
/// Sent when the scroll position within a browser `<iframe>` changes.
AsyncScroll,
/// Sent when window.close() is called within a browser `<iframe>`.
Close,
/// Sent when a browser `<iframe>` tries to open a context menu. This allows
/// handling `<menuitem>` element available within the browser `<iframe>`'s content.
ContextMenu,
/// Sent when an error occurred while trying to load content within a browser `<iframe>`.
/// Includes a human-readable description, and a machine-readable report.
Error(MozBrowserErrorType, String, String),
/// Sent when the favicon of a browser `<iframe>` changes.
IconChange(String, String, String),
/// Sent when the browser `<iframe>` has reached the server.
Connected,
/// Sent when the browser `<iframe>` has finished loading all its assets.
LoadEnd,
/// Sent when the browser `<iframe>` starts to load a new page.
LoadStart,
/// Sent when a browser `<iframe>`'s location changes.
LocationChange(String, bool, bool),
/// Sent when a new tab is opened within a browser `<iframe>` as a result of the user
/// issuing a command to open a link target in a new tab (for example ctrl/cmd + click.)
/// Includes the URL.
OpenTab(String),
/// Sent when a new window is opened within a browser `<iframe>`.
/// Includes the URL, target browsing context name, and features.
OpenWindow(String, Option<String>, Option<String>),
/// Sent when the SSL state changes within a browser `<iframe>`.
SecurityChange(HttpsState),
/// Sent when alert(), confirm(), or prompt() is called within a browser `<iframe>`.
ShowModalPrompt(String, String, String, String), // TODO(simartin): Handle unblock()
/// Sent when the document.title changes within a browser `<iframe>`.
TitleChange(String),
/// Sent when an HTTP authentification is requested.
UsernameAndPasswordRequired,
/// Sent when a link to a search engine is found.
OpenSearch,
/// Sent when visibility state changes.
VisibilityChange(bool),
}
impl MozBrowserEvent {
/// Get the name of the event as a `& str`
pub fn name(&self) -> &'static str {
match *self {
MozBrowserEvent::AsyncScroll => "mozbrowserasyncscroll",
MozBrowserEvent::Close => "mozbrowserclose",
MozBrowserEvent::Connected => "mozbrowserconnected",
MozBrowserEvent::ContextMenu => "mozbrowsercontextmenu",
MozBrowserEvent::Error(_, _, _) => "mozbrowsererror",
MozBrowserEvent::IconChange(_, _, _) => "mozbrowsericonchange",
MozBrowserEvent::LoadEnd => "mozbrowserloadend",
MozBrowserEvent::LoadStart => "mozbrowserloadstart",
MozBrowserEvent::LocationChange(_, _, _) => "mozbrowserlocationchange",
MozBrowserEvent::OpenTab(_) => "mozbrowseropentab",
MozBrowserEvent::OpenWindow(_, _, _) => "mozbrowseropenwindow",
MozBrowserEvent::SecurityChange(_) => "mozbrowsersecuritychange",
MozBrowserEvent::ShowModalPrompt(_, _, _, _) => "mozbrowsershowmodalprompt",
MozBrowserEvent::TitleChange(_) => "mozbrowsertitlechange",
MozBrowserEvent::UsernameAndPasswordRequired => "mozbrowserusernameandpasswordrequired",
MozBrowserEvent::OpenSearch => "mozbrowseropensearch",
MozBrowserEvent::VisibilityChange(_) => "mozbrowservisibilitychange",
}
}
}
// https://developer.mozilla.org/en-US/docs/Web/Events/mozbrowsererror
/// The different types of Browser error events
#[derive(Deserialize, Serialize)]
pub enum MozBrowserErrorType {
// For the moment, we are just reporting panics, using the "fatal" type.
/// A fatal error
Fatal,
}
impl MozBrowserErrorType {
/// Get the name of the error type as a `& str`
pub fn name(&self) -> &'static str {
match *self {
MozBrowserErrorType::Fatal => "fatal",
}
}
}
/// Specifies whether the script or layout thread needs to be ticked for animation.
#[derive(Deserialize, Serialize)]
pub enum AnimationTickType {
/// The script thread.
Script,
/// The layout thread.
Layout,
}
/// The scroll state of a stacking context.
#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
pub struct ScrollState {
/// The ID of the scroll root.
pub scroll_root_id: ClipId,
/// The scrolling offset of this stacking context.
pub scroll_offset: Vector2D<f32>,
}
/// Data about the window size.
#[derive(Clone, Copy, Deserialize, MallocSizeOf, Serialize)]
pub struct WindowSizeData {
/// The size of the initial layout viewport, before parsing an
/// <http://www.w3.org/TR/css-device-adapt/#initial-viewport>
pub initial_viewport: TypedSize2D<f32, CSSPixel>,
/// The resolution of the window in dppx, not including any "pinch zoom" factor.
pub device_pixel_ratio: ScaleFactor<f32, CSSPixel, DevicePixel>,
}
/// The type of window size change.
#[derive(Clone, Copy, Deserialize, Eq, MallocSizeOf, PartialEq, Serialize)]
pub enum WindowSizeType {
/// Initial load.
Initial,
/// Window resize.
Resize,
}
/// Messages to the constellation originating from the WebDriver server.
#[derive(Deserialize, Serialize)]
pub enum WebDriverCommandMsg {
/// Get the window size.
GetWindowSize(TopLevelBrowsingContextId, IpcSender<WindowSizeData>),
/// Load a URL in the top-level browsing context with the given ID.
LoadUrl(TopLevelBrowsingContextId, LoadData, IpcSender<LoadStatus>),
/// Refresh the top-level browsing context with the given ID.
Refresh(TopLevelBrowsingContextId, IpcSender<LoadStatus>),
/// Pass a webdriver command to the script thread of the current pipeline
/// of a browsing context.
ScriptCommand(BrowsingContextId, WebDriverScriptCommand),
/// Act as if keys were pressed in the browsing context with the given ID.
SendKeys(BrowsingContextId, Vec<(Key, KeyModifiers, KeyState)>),
/// Set the window size.
SetWindowSize(TopLevelBrowsingContextId, Size2D<u32>, IpcSender<WindowSizeData>),
/// Take a screenshot of the window.
TakeScreenshot(TopLevelBrowsingContextId, IpcSender<Option<Image>>),
}
/// Messages to the constellation.
#[derive(Deserialize, Serialize)]
pub enum ConstellationMsg {
/// Exit the constellation.
Exit,
/// Request that the constellation send the BrowsingContextId corresponding to the document
/// with the provided pipeline id
GetBrowsingContext(PipelineId, IpcSender<Option<BrowsingContextId>>),
/// Request that the constellation send the current pipeline id for the provided
/// browsing context id, over a provided channel.
GetPipeline(BrowsingContextId, IpcSender<Option<PipelineId>>),
/// Request that the constellation send the current focused top-level browsing context id,
/// over a provided channel.
GetFocusTopLevelBrowsingContext(IpcSender<Option<TopLevelBrowsingContextId>>),
/// Query the constellation to see if the current compositor output is stable
IsReadyToSaveImage(HashMap<PipelineId, Epoch>),
/// Inform the constellation of a key event.
KeyEvent(Option<char>, Key, KeyState, KeyModifiers),
/// Request to load a page.
LoadUrl(TopLevelBrowsingContextId, ServoUrl),
/// Request to traverse the joint session history of the provided browsing context.
TraverseHistory(TopLevelBrowsingContextId, TraversalDirection),
/// Inform the constellation of a window being resized.
WindowSize(TopLevelBrowsingContextId, WindowSizeData, WindowSizeType),
/// Requests that the constellation instruct layout to begin a new tick of the animation.
TickAnimation(PipelineId, AnimationTickType),
/// Dispatch a webdriver command
WebDriverCommand(WebDriverCommandMsg),
/// Reload a top-level browsing context.
Reload(TopLevelBrowsingContextId),
/// A log entry, with the top-level browsing context id and thread name
LogEntry(Option<TopLevelBrowsingContextId>, Option<String>, LogEntry),
/// Dispatch WebVR events to the subscribed script threads.
WebVREvents(Vec<PipelineId>, Vec<WebVREvent>),
/// Create a new top level browsing context.
NewBrowser(ServoUrl, IpcSender<TopLevelBrowsingContextId>),
/// Close a top level browsing context.
CloseBrowser(TopLevelBrowsingContextId),
/// Make browser visible.
SelectBrowser(TopLevelBrowsingContextId),
/// Forward an event to the script task of the given pipeline.
ForwardEvent(PipelineId, CompositorEvent),
/// Requesting a change to the onscreen cursor.
SetCursor(Cursor),
}
/// Resources required by workerglobalscopes
#[derive(Clone, Deserialize, Serialize)]
pub struct WorkerGlobalScopeInit {
/// Chan to a resource thread
pub resource_threads: ResourceThreads,
/// Chan to the memory profiler
pub mem_profiler_chan: mem::ProfilerChan,
/// Chan to the time profiler
pub time_profiler_chan: profile_time::ProfilerChan,
/// To devtools sender
pub to_devtools_sender: Option<IpcSender<ScriptToDevtoolsControlMsg>>,
/// From devtools sender
pub from_devtools_sender: Option<IpcSender<DevtoolScriptControlMsg>>,
/// Messages to send to constellation
pub script_to_constellation_chan: ScriptToConstellationChan,
/// Message to send to the scheduler
pub scheduler_chan: IpcSender<TimerSchedulerMsg>,
/// The worker id
pub worker_id: WorkerId,
/// The pipeline id
pub pipeline_id: PipelineId,
/// The origin
pub origin: ImmutableOrigin,
}
/// Common entities representing a network load origin
#[derive(Clone, Deserialize, Serialize)]
pub struct WorkerScriptLoadOrigin {
/// referrer url
pub referrer_url: Option<ServoUrl>,
/// the referrer policy which is used
pub referrer_policy: Option<ReferrerPolicy>,
/// the pipeline id of the entity requesting the load
pub pipeline_id: Option<PipelineId>,
}
/// Errors from executing a paint worklet
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum PaintWorkletError {
/// Execution timed out.
Timeout,
/// No such worklet.
WorkletNotFound,
}
impl From<RecvTimeoutError> for PaintWorkletError {
fn from(_: RecvTimeoutError) -> PaintWorkletError {
PaintWorkletError::Timeout
}
}
/// Execute paint code in the worklet thread pool.
pub trait Painter: SpeculativePainter {
/// <https://drafts.css-houdini.org/css-paint-api/#draw-a-paint-image>
fn draw_a_paint_image(&self,
size: TypedSize2D<f32, CSSPixel>,
zoom: ScaleFactor<f32, CSSPixel, DevicePixel>,
properties: Vec<(Atom, String)>,
arguments: Vec<String>)
-> DrawAPaintImageResult;
}
impl fmt::Debug for Painter {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
fmt.debug_tuple("Painter").field(&format_args!("..")).finish()
}
}
/// The result of executing paint code: the image together with any image URLs that need to be loaded.
///
/// TODO: this should return a WR display list. <https://github.com/servo/servo/issues/17497>
#[derive(Clone, Debug, Deserialize, MallocSizeOf, Serialize)]
pub struct DrawAPaintImageResult {
/// The image height
pub width: u32,
/// The image width
pub height: u32,
/// The image format
pub format: PixelFormat,
/// The image drawn, or None if an invalid paint image was drawn
pub image_key: Option<ImageKey>,
/// Drawing the image might have requested loading some image URLs.
pub missing_image_urls: Vec<ServoUrl>,
}
/// A Script to Constellation channel.
#[derive(Clone, Deserialize, Serialize)]
pub struct ScriptToConstellationChan {
/// Sender for communicating with constellation thread.
pub sender: IpcSender<(PipelineId, ScriptMsg)>,
/// Used to identify the origin of the message.
pub pipeline_id: PipelineId,
}
impl ScriptToConstellationChan {
/// Send ScriptMsg and attach the pipeline_id to the message.
pub fn send(&self, msg: ScriptMsg) -> Result<(), IpcError> {
self.sender.send((self.pipeline_id, msg))
}
}