gecko-dev/dom/html/HTMLAudioElement.h

54 lines
1.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_HTMLAudioElement_h
#define mozilla_dom_HTMLAudioElement_h
#include "mozilla/Attributes.h"
#include "mozilla/dom/HTMLMediaElement.h"
#include "mozilla/dom/TypedArray.h"
typedef uint16_t nsMediaNetworkState;
typedef uint16_t nsMediaReadyState;
namespace mozilla {
namespace dom {
class HTMLAudioElement final : public HTMLMediaElement
{
public:
typedef mozilla::dom::NodeInfo NodeInfo;
NS_IMPL_FROMNODE_HTML_WITH_TAG(HTMLAudioElement, audio)
explicit HTMLAudioElement(already_AddRefed<NodeInfo>& aNodeInfo);
// Element
virtual bool IsInteractiveHTMLContent(bool aIgnoreTabindex) const override;
// nsIDOMHTMLMediaElement
using HTMLMediaElement::GetPaused;
virtual nsresult Clone(NodeInfo *aNodeInfo, nsINode **aResult,
bool aPreallocateChildren) const override;
virtual nsresult SetAcceptHeader(nsIHttpChannel* aChannel) override;
// WebIDL
static already_AddRefed<HTMLAudioElement>
Audio(const GlobalObject& aGlobal,
const Optional<nsAString>& aSrc, ErrorResult& aRv);
protected:
virtual ~HTMLAudioElement();
virtual JSObject* WrapNode(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_HTMLAudioElement_h