gecko-dev/content/canvas/test/test_2d.shadow.alpha.3.html

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HTML

<!DOCTYPE HTML>
<title>Canvas test: 2d.shadow.alpha.3</title>
<script src="/MochiKit/MochiKit.js"></script>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" href="/tests/SimpleTest/test.css">
<body>
<canvas id="c" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<script>
function isPixel(ctx, x,y, r,g,b,a, pos, colour, d) {
var pixel = ctx.getImageData(x, y, 1, 1);
var pr = pixel.data[0],
pg = pixel.data[1],
pb = pixel.data[2],
pa = pixel.data[3];
ok(r-d <= pr && pr <= r+d &&
g-d <= pg && pg <= g+d &&
b-d <= pb && pb <= b+d &&
a-d <= pa && pa <= a+d,
"pixel "+pos+" is "+pr+","+pg+","+pb+","+pa+"; expected "+colour+" +/- "+d);
}
function todo_isPixel(ctx, x,y, r,g,b,a, pos, colour, d) {
var pixel = ctx.getImageData(x, y, 1, 1);
var pr = pixel.data[0],
pg = pixel.data[1],
pb = pixel.data[2],
pa = pixel.data[3];
todo(r-d <= pr && pr <= r+d &&
g-d <= pg && pg <= g+d &&
b-d <= pb && pb <= b+d &&
a-d <= pa && pa <= a+d,
"pixel "+pos+" is "+pr+","+pg+","+pb+","+pa+"; expected "+colour+" +/- "+d);
}
SimpleTest.waitForExplicitFinish();
MochiKit.DOM.addLoadEvent(function () {
var canvas = document.getElementById('c');
var ctx = canvas.getContext('2d');
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
ctx.fillStyle = '#f00'; // (work around broken Firefox globalAlpha caching)
ctx.shadowColor = '#00f';
ctx.shadowOffsetY = 50;
ctx.globalAlpha = 0.5;
ctx.fillRect(0, -50, 100, 50);
isPixel(ctx, 50,25, 127,0,127,255, "50,25", "127,0,127,255", 2);
SimpleTest.finish();
});
</script>