gecko-dev/editor/base/nsEditProperty.h
buster%netscape.com f9ffc2238d changed the way nsEditProperty is used. Right now, it's our placeholder
for HTML and CSS atoms, since we can't get these from layout yet.  The old
use assumed one editor, but as we know many editors can exist simultaneously.
Now, the editors share a singleton which is fetched from a factory method,
saving memory and allocation overhead.
1999-06-12 21:15:14 +00:00

46 lines
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://wwwt.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef __nsEditProperty_h__
#define __nsEditProperty_h__
#include "nsIEditProperty.h"
#include "nsIAtom.h"
#include "nsCOMPtr.h"
#include "nsISupports.h"
/** simple class for describing a single property as it relates to a range of content.
* not ref counted.
*
*/
class nsEditProperty : public nsIEditProperty
{
public:
/*interfaces for addref and release and queryinterface*/
NS_DECL_ISUPPORTS
protected:
nsEditProperty ();
virtual ~nsEditProperty();
friend nsresult NS_NewEditProperty(nsIEditProperty **aResult);
};
#endif