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220 lines
6.1 KiB
C
220 lines
6.1 KiB
C
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998-2000 Netscape Communications Corporation.
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* All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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*/
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#ifndef NSRECT2_H
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#define NSRECT2_H
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#include <stdio.h>
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#include "gfxtypes.h"
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#include "nsPoint2.h"
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#include "nsSize2.h"
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#include "nsUnitConverters.h"
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struct nsMargin2;
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/**
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* nsRect2
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*
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* @version 1.1
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**/
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struct nsRect2 {
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gfx_coord x, y;
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gfx_dimension width, height;
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// Constructors
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nsRect2() : x(0), y(0), width(0), height(0) {}
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nsRect2(const nsRect2& aRect) {
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*this = aRect;
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}
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nsRect2(const nsPoint2& aOrigin, const nsSize2 &aSize) {
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x = aOrigin.x; y = aOrigin.y;
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width = aSize.width; height = aSize.height;
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}
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nsRect2(gfx_coord aX, gfx_coord aY, gfx_dimension aWidth, gfx_dimension aHeight) {
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x = aX; y = aY;
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width = aWidth; height = aHeight;
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}
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// Emptiness. An empty rect is one that has no area, i.e. its width or height
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// is <= 0
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PRBool IsEmpty() const {
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return (PRBool) ((width <= 0) || (height <= 0));
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}
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void Empty() {width = height = 0;}
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/**
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* Contains \a aRect
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* @overload
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*
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* @param aRect
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* @return TRUE if \a aRect is contained inside of 'this'.
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*/
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PRBool Contains(const nsRect2& aRect) const;
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/**
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* Contains the point (\a aX, \a aY)
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* @overload
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*
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* @param aX
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* @param aY
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* @return TRUE if (\a aX, \a aY) is contained inside of 'this'.
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*/
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PRBool Contains(gfx_coord aX, gfx_coord aY) const;
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/**
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* Contains the point \a aPoint
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* @overload
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*
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* @param aPoint
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* @return TRUE if \a aPoint is contained inside of 'this'.
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*/
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PRBool Contains(const nsPoint2& aPoint) const {
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return Contains(aPoint.x, aPoint.y);
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}
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/**
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* Intersect 'this' and \a aRect
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* @param aRect The rectangle to intersect 'this' with.
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* @return TRUE if the receiver overlaps \a aRect and FALSE otherwise.
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*/
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PRBool Intersects(const nsRect2& aRect) const;
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/**
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* Computes the area in which \a aRect1 and \a aRect2 overlap, and fills 'this' with
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* the result.
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*
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* @param aRect1
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* @param aRect2
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*
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* @return FALSE if the rectangles don't intersect, and sets 'this'
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* rect to be an empty rect.
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*
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* @note 'this' can be the same object as either \a aRect1 or \a aRect2
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*/
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PRBool IntersectRect(const nsRect2& aRect1, const nsRect2& aRect2);
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/**
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* Computes the smallest rectangle that contains both \a aRect1 and \a aRect2 and
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* fills 'this' with the result.
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*
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* @param aRect1
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* @param aRect2
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*
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* @return FALSE and sets 'this' rect to be an empty rect if both
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* \a aRect1 and \a aRect2 are empty
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*
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* @note 'this' can be the same object as either aRect1 or aRect2
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*/
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PRBool UnionRect(const nsRect2& aRect1, const nsRect2& aRect2);
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// Accessors
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void SetRect(gfx_coord aX, gfx_coord aY, gfx_dimension aWidth, gfx_dimension aHeight) {
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x = aX; y = aY; width = aWidth; height = aHeight;
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}
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void MoveTo(gfx_coord aX, gfx_coord aY) {
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x = aX; y = aY;
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}
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void MoveTo(const nsPoint2& aPoint) {
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x = aPoint.x; y = aPoint.y;
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}
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void MoveBy(gfx_coord aDx, gfx_coord aDy) {
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x += aDx; y += aDy;
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}
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void SizeTo(gfx_dimension aWidth, gfx_dimension aHeight) {
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width = aWidth; height = aHeight;
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}
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void SizeTo(const nsSize2& aSize) {
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SizeTo(aSize.width, aSize.height);
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}
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void SizeBy(gfx_coord aDeltaWidth, gfx_coord aDeltaHeight) {
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width += aDeltaWidth;
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height += aDeltaHeight;
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}
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// Inflate the rect by the specified width/height or margin
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void Inflate(gfx_coord aDx, gfx_coord aDy);
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void Inflate(const nsSize2& aSize) {
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Inflate(aSize.width, aSize.height);
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}
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void Inflate(const nsMargin2& aMargin);
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// Deflate the rect by the specified width/height or margin
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void Deflate(gfx_coord aDx, gfx_coord aDy);
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void Deflate(const nsSize2& aSize) {
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Deflate(aSize.width, aSize.height);
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}
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void Deflate(const nsMargin2& aMargin);
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// Overloaded operators. Note that '=' isn't defined so we'll get the
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// compiler generated default assignment operator.
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PRBool operator==(const nsRect2& aRect) const {
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return (PRBool) ((IsEmpty() && aRect.IsEmpty()) ||
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((x == aRect.x) && (y == aRect.y) &&
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(width == aRect.width) && (height == aRect.height)));
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}
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PRBool operator!=(const nsRect2& aRect) const {
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return (PRBool) !operator==(aRect);
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}
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nsRect2 operator+(const nsRect2& aRect) const {
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return nsRect2(x + aRect.x, y + aRect.y,
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width + aRect.width, height + aRect.height);
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}
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nsRect2 operator-(const nsRect2& aRect) const {
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return nsRect2(x - aRect.x, y - aRect.y,
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width - aRect.width, height - aRect.height);
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}
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nsRect2& operator+=(const nsPoint2& aPoint) {
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x += aPoint.x; y += aPoint.y; return *this;
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}
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nsRect2& operator-=(const nsPoint2& aPoint) {
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x -= aPoint.x; y -= aPoint.y; return *this;
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}
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nsRect2& operator*=(const float aScale) {
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x = x * aScale;
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y = y * aScale;
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width = width * aScale;
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height = height * aScale;
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return *this;
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}
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nsRect2& ScaleRoundOut(const float aScale);
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nsRect2& ScaleRoundIn(const float aScale);
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// Helper methods for computing the extents
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gfx_coord XMost() const {
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return x + width;
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}
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gfx_coord YMost() const {
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return y + height;
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}
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};
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#ifdef DEBUG_RECT
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// Diagnostics
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extern NS_GFX FILE* operator<<(FILE* out, const nsRect2& rect);
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#endif
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#endif /* NSRECT2_H */
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