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99666eed8c
the printing of headers and footers. Printing of selection is implemented by the frames figuring out if they are in the selection and painting if they or not they they don't paint. This also only allows the printing of the first page of selections, alothough it is well documented where this is implemeted so it can be removed. Bugs 63426, 31218, 61075 r=dcone,kmcclusk,erik,buster sr=waterson
144 lines
4.1 KiB
C++
144 lines
4.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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// YY need to pass isMultiple before create called
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#include "nsLegendFrame.h"
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#include "nsIDOMNode.h"
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#include "nsIDOMHTMLLegendElement.h"
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#include "nsCSSRendering.h"
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#include "nsIContent.h"
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#include "nsIFrame.h"
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#include "nsISupports.h"
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#include "nsIAtom.h"
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#include "nsIHTMLContent.h"
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#include "nsHTMLIIDs.h"
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#include "nsHTMLParts.h"
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#include "nsHTMLAtoms.h"
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#include "nsIStyleContext.h"
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#include "nsStyleConsts.h"
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#include "nsStyleUtil.h"
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#include "nsFont.h"
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#include "nsFormControlFrame.h"
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static NS_DEFINE_IID(kLegendFrameCID, NS_LEGEND_FRAME_CID);
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nsresult
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NS_NewLegendFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame)
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{
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NS_PRECONDITION(aNewFrame, "null OUT ptr");
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if (nsnull == aNewFrame) {
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return NS_ERROR_NULL_POINTER;
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}
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nsLegendFrame* it = new (aPresShell) nsLegendFrame;
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if (!it) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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*aNewFrame = it;
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return NS_OK;
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}
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nsLegendFrame::nsLegendFrame()
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: nsAreaFrame()
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{
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mPresContext = nsnull;
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}
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nsLegendFrame::~nsLegendFrame()
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{
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}
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NS_IMETHODIMP
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nsLegendFrame::Destroy(nsIPresContext *aPresContext)
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{
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nsFormControlFrame::RegUnRegAccessKey(aPresContext, NS_STATIC_CAST(nsIFrame*, this), PR_FALSE);
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return nsAreaFrame::Destroy(aPresContext);
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}
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// Frames are not refcounted, no need to AddRef
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NS_IMETHODIMP
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nsLegendFrame::QueryInterface(REFNSIID aIID, void** aInstancePtrResult)
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{
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NS_PRECONDITION(nsnull != aInstancePtrResult, "null pointer");
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if (nsnull == aInstancePtrResult) {
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return NS_ERROR_NULL_POINTER;
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}
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if (aIID.Equals(kLegendFrameCID)) {
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*aInstancePtrResult = (void*) ((nsLegendFrame*)this);
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return NS_OK;
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}
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return nsHTMLContainerFrame::QueryInterface(aIID, aInstancePtrResult);
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}
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NS_IMETHODIMP
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nsLegendFrame::Reflow(nsIPresContext* aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus)
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{
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DO_GLOBAL_REFLOW_COUNT("nsLegendFrame", aReflowState.reason);
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if (eReflowReason_Initial == aReflowState.reason) {
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mPresContext = aPresContext;
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nsFormControlFrame::RegUnRegAccessKey(aPresContext, NS_STATIC_CAST(nsIFrame*, this), PR_TRUE);
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}
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return nsAreaFrame::Reflow(aPresContext, aDesiredSize, aReflowState, aStatus);
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}
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NS_IMETHODIMP
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nsLegendFrame::Paint(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer)
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{
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PRBool isVisible;
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if (NS_SUCCEEDED(IsVisibleForPainting(aPresContext, aRenderingContext, PR_TRUE, &isVisible)) && !isVisible) {
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return NS_OK;
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}
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return nsAreaFrame::Paint(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);
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}
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PRInt32 nsLegendFrame::GetAlign()
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{
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PRInt32 intValue = NS_STYLE_TEXT_ALIGN_LEFT;
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nsIHTMLContent* content = nsnull;
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mContent->QueryInterface(kIHTMLContentIID, (void**) &content);
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if (nsnull != content) {
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nsHTMLValue value;
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if (NS_CONTENT_ATTR_HAS_VALUE == (content->GetHTMLAttribute(nsHTMLAtoms::align, value))) {
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if (eHTMLUnit_Enumerated == value.GetUnit()) {
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intValue = value.GetIntValue();
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}
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}
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NS_RELEASE(content);
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}
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return intValue;
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}
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#ifdef NS_DEBUG
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NS_IMETHODIMP
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nsLegendFrame::GetFrameName(nsString& aResult) const
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{
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return MakeFrameName("Legend", aResult);
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}
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#endif
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