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BlendingHelpers.hlslh
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Add full mix-blend mode support to the D3D11 compositor. (bug 1238496, r=bas)
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2016-02-02 16:33:13 -08:00 |
BlendShaderConstants.h
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Bug 1340398 - Part 2: Support NV12 texture hosts in CompositorD3D11. r=mattwoodrow
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2017-03-07 20:55:20 +00:00 |
CompositorD3D11.cpp
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Allow TextRenderer to render multiple fonts. (bug 1352151 part 8, r=bas)
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2017-04-10 19:44:47 -07:00 |
CompositorD3D11.h
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Improve pixel fill statistics in the D3D11 compositor overlay. (bug 1352151 part 6, r=bas)
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2017-04-10 19:44:46 -07:00 |
CompositorD3D11.hlsl
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Fix mask layer transforms in the D3D11 compositor. (bug 1349056, r=mstange)
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2017-03-21 20:36:03 -07:00 |
CompositorD3D11Shaders.h
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Fix mask layer transforms in the D3D11 compositor. (bug 1349056, r=mstange)
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2017-03-21 20:36:03 -07:00 |
DiagnosticsD3D11.cpp
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Add GPU draw time to the compositor diagnostic overlay. (bug 1352151 part 7, r=bas)
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2017-04-10 19:44:46 -07:00 |
DiagnosticsD3D11.h
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Add GPU draw time to the compositor diagnostic overlay. (bug 1352151 part 7, r=bas)
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2017-04-10 19:44:46 -07:00 |
genshaders.sh
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Bug 1340398 - Part 2: Support NV12 texture hosts in CompositorD3D11. r=mattwoodrow
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2017-03-07 20:55:20 +00:00 |
HelpersD3D11.h
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Improve pixel fill statistics in the D3D11 compositor overlay. (bug 1352151 part 6, r=bas)
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2017-04-10 19:44:46 -07:00 |
ReadbackManagerD3D11.cpp
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Bug 1322465 part 5 - Use explicit/MOZ_IMPLICIT for the unary constructors in gfx/. r=Ehsan
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2016-12-16 15:54:32 +08:00 |
ReadbackManagerD3D11.h
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TextureD3D11.cpp
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Bug 1350794 - Avoid dereferencing aProvider when null in DataTextureSourceD3D11 constructor
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2017-03-27 21:33:53 -04:00 |
TextureD3D11.h
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Fix DXGITextureHostD3D11 not being able to lock without a compositor. (bug 1350247, r=mattwoodrow)
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2017-03-27 14:02:50 -07:00 |