gecko-dev/hal/HalTypes.h

154 lines
4.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_hal_Types_h
#define mozilla_hal_Types_h
#include "ipc/IPCMessageUtils.h"
#include "mozilla/Observer.h"
namespace mozilla {
namespace hal {
/**
* These constants specify special values for content process IDs. You can get
* a content process ID by calling ContentChild::GetID() or
* ContentParent::GetChildID().
*/
const uint64_t CONTENT_PROCESS_ID_UNKNOWN = uint64_t(-1);
const uint64_t CONTENT_PROCESS_ID_MAIN = 0;
class SwitchEvent;
enum SwitchDevice {
SWITCH_DEVICE_UNKNOWN = -1,
SWITCH_HEADPHONES,
SWITCH_USB,
NUM_SWITCH_DEVICE
};
enum SwitchState {
SWITCH_STATE_UNKNOWN = -1,
SWITCH_STATE_ON,
SWITCH_STATE_OFF,
SWITCH_STATE_HEADSET, // Headphone with microphone
SWITCH_STATE_HEADPHONE, // without microphone
NUM_SWITCH_STATE
};
typedef Observer<SwitchEvent> SwitchObserver;
// Note that we rely on the order of this enum's entries. Higher priorities
// should have larger int values.
enum ProcessPriority {
PROCESS_PRIORITY_UNKNOWN = -1,
PROCESS_PRIORITY_BACKGROUND,
PROCESS_PRIORITY_BACKGROUND_PERCEIVABLE,
PROCESS_PRIORITY_FOREGROUND_KEYBOARD,
// The special class for the preallocated process, high memory priority but
// low CPU priority.
PROCESS_PRIORITY_PREALLOC,
// Any priority greater than or equal to FOREGROUND is considered
// "foreground" for the purposes of priority testing, for example
// CurrentProcessIsForeground().
PROCESS_PRIORITY_FOREGROUND,
PROCESS_PRIORITY_FOREGROUND_HIGH,
PROCESS_PRIORITY_MASTER,
NUM_PROCESS_PRIORITY
};
/**
* Values that can be passed to hal::SetCurrentThreadPriority(). These should be
* functional in nature, such as COMPOSITOR, instead of levels, like LOW/HIGH.
* This allows us to tune our priority scheme for the system in one place such
* that it makes sense holistically for the overall operating system. On gonk
* or android we may want different priority schemes than on windows, etc.
*/
enum ThreadPriority {
THREAD_PRIORITY_COMPOSITOR,
NUM_THREAD_PRIORITY
};
/**
* Convert a ProcessPriority enum value to a string. The strings returned by
* this function are statically allocated; do not attempt to free one!
*
* If you pass an unknown process priority, we fatally assert in debug
* builds and otherwise return "???".
*/
const char*
ProcessPriorityToString(ProcessPriority aPriority);
/**
* Convert a ThreadPriority enum value to a string. The strings returned by
* this function are statically allocated; do not attempt to free one!
*
* If you pass an unknown process priority, we assert in debug builds
* and otherwise return "???".
*/
const char *
ThreadPriorityToString(ThreadPriority aPriority);
/**
* Used by ModifyWakeLock
*/
enum WakeLockControl {
WAKE_LOCK_REMOVE_ONE = -1,
WAKE_LOCK_NO_CHANGE = 0,
WAKE_LOCK_ADD_ONE = 1,
NUM_WAKE_LOCK
};
} // namespace hal
} // namespace mozilla
namespace IPC {
/**
* WakeLockControl serializer.
*/
template <>
struct ParamTraits<mozilla::hal::WakeLockControl>
: public ContiguousEnumSerializer<
mozilla::hal::WakeLockControl,
mozilla::hal::WAKE_LOCK_REMOVE_ONE,
mozilla::hal::NUM_WAKE_LOCK>
{};
/**
* Serializer for SwitchState
*/
template <>
struct ParamTraits<mozilla::hal::SwitchState>:
public ContiguousEnumSerializer<
mozilla::hal::SwitchState,
mozilla::hal::SWITCH_STATE_UNKNOWN,
mozilla::hal::NUM_SWITCH_STATE> {
};
/**
* Serializer for SwitchDevice
*/
template <>
struct ParamTraits<mozilla::hal::SwitchDevice>:
public ContiguousEnumSerializer<
mozilla::hal::SwitchDevice,
mozilla::hal::SWITCH_DEVICE_UNKNOWN,
mozilla::hal::NUM_SWITCH_DEVICE> {
};
template <>
struct ParamTraits<mozilla::hal::ProcessPriority>:
public ContiguousEnumSerializer<
mozilla::hal::ProcessPriority,
mozilla::hal::PROCESS_PRIORITY_UNKNOWN,
mozilla::hal::NUM_PROCESS_PRIORITY> {
};
} // namespace IPC
#endif // mozilla_hal_Types_h