mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-08 04:27:37 +00:00
851 lines
24 KiB
C++
851 lines
24 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is Mozilla Corporation code.
|
|
*
|
|
* The Initial Developer of the Original Code is Mozilla Foundation.
|
|
* Portions created by the Initial Developer are Copyright (C) 2009
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
* Bas Schouten <bschouten@mozilla.org>
|
|
* Vladimir Vukicevic <vladimir@pobox.com>
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
#ifdef MOZ_IPC
|
|
# include "gfxSharedImageSurface.h"
|
|
#endif
|
|
|
|
#include "ImageLayerOGL.h"
|
|
#include "gfxImageSurface.h"
|
|
#include "yuv_convert.h"
|
|
#include "GLContextProvider.h"
|
|
#include "MacIOSurfaceImageOGL.h"
|
|
|
|
using namespace mozilla::gl;
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
using mozilla::MutexAutoLock;
|
|
|
|
/**
|
|
* This is an event used to unref a GLContext on the main thread and
|
|
* optionally delete a texture associated with that context.
|
|
*/
|
|
class TextureDeleter : public nsRunnable {
|
|
public:
|
|
TextureDeleter(already_AddRefed<GLContext> aContext,
|
|
GLuint aTexture)
|
|
: mContext(aContext), mTexture(aTexture)
|
|
{
|
|
NS_ASSERTION(aTexture, "TextureDeleter instantiated with nothing to do");
|
|
}
|
|
|
|
NS_IMETHOD Run() {
|
|
mContext->MakeCurrent();
|
|
mContext->fDeleteTextures(1, &mTexture);
|
|
|
|
// Ensure context is released on the main thread
|
|
mContext = nsnull;
|
|
return NS_OK;
|
|
}
|
|
|
|
nsRefPtr<GLContext> mContext;
|
|
GLuint mTexture;
|
|
};
|
|
|
|
void
|
|
GLTexture::Allocate(GLContext *aContext)
|
|
{
|
|
NS_ASSERTION(aContext->IsGlobalSharedContext() ||
|
|
NS_IsMainThread(), "Can only allocate texture on main thread or with cx sharing");
|
|
|
|
Release();
|
|
|
|
mContext = aContext;
|
|
|
|
mContext->MakeCurrent();
|
|
mContext->fGenTextures(1, &mTexture);
|
|
}
|
|
|
|
void
|
|
GLTexture::TakeFrom(GLTexture *aOther)
|
|
{
|
|
Release();
|
|
|
|
mContext = aOther->mContext.forget();
|
|
mTexture = aOther->mTexture;
|
|
aOther->mTexture = 0;
|
|
}
|
|
|
|
void
|
|
GLTexture::Release()
|
|
{
|
|
if (!mContext) {
|
|
NS_ASSERTION(!mTexture, "Can't delete texture without a context");
|
|
return;
|
|
}
|
|
|
|
if (mTexture) {
|
|
if (NS_IsMainThread() || mContext->IsGlobalSharedContext()) {
|
|
mContext->MakeCurrent();
|
|
mContext->fDeleteTextures(1, &mTexture);
|
|
} else {
|
|
nsCOMPtr<nsIRunnable> runnable =
|
|
new TextureDeleter(mContext.forget(), mTexture);
|
|
NS_DispatchToMainThread(runnable);
|
|
}
|
|
|
|
mTexture = 0;
|
|
}
|
|
|
|
mContext = nsnull;
|
|
}
|
|
|
|
RecycleBin::RecycleBin()
|
|
: mLock("mozilla.layers.RecycleBin.mLock")
|
|
{
|
|
}
|
|
|
|
void
|
|
RecycleBin::RecycleBuffer(PRUint8* aBuffer, PRUint32 aSize)
|
|
{
|
|
MutexAutoLock lock(mLock);
|
|
|
|
if (!mRecycledBuffers.IsEmpty() && aSize != mRecycledBufferSize) {
|
|
mRecycledBuffers.Clear();
|
|
}
|
|
mRecycledBufferSize = aSize;
|
|
mRecycledBuffers.AppendElement(aBuffer);
|
|
}
|
|
|
|
PRUint8*
|
|
RecycleBin::GetBuffer(PRUint32 aSize)
|
|
{
|
|
MutexAutoLock lock(mLock);
|
|
|
|
if (mRecycledBuffers.IsEmpty() || mRecycledBufferSize != aSize)
|
|
return new PRUint8[aSize];
|
|
|
|
PRUint32 last = mRecycledBuffers.Length() - 1;
|
|
PRUint8* result = mRecycledBuffers[last].forget();
|
|
mRecycledBuffers.RemoveElementAt(last);
|
|
return result;
|
|
}
|
|
|
|
void
|
|
RecycleBin::RecycleTexture(GLTexture *aTexture, TextureType aType,
|
|
const gfxIntSize& aSize)
|
|
{
|
|
MutexAutoLock lock(mLock);
|
|
|
|
if (!aTexture->IsAllocated())
|
|
return;
|
|
|
|
if (!mRecycledTextures[aType].IsEmpty() && aSize != mRecycledTextureSizes[aType]) {
|
|
mRecycledTextures[aType].Clear();
|
|
}
|
|
mRecycledTextureSizes[aType] = aSize;
|
|
mRecycledTextures[aType].AppendElement()->TakeFrom(aTexture);
|
|
}
|
|
|
|
void
|
|
RecycleBin::GetTexture(TextureType aType, const gfxIntSize& aSize,
|
|
GLContext *aContext, GLTexture *aOutTexture)
|
|
{
|
|
MutexAutoLock lock(mLock);
|
|
|
|
if (mRecycledTextures[aType].IsEmpty() || mRecycledTextureSizes[aType] != aSize) {
|
|
aOutTexture->Allocate(aContext);
|
|
return;
|
|
}
|
|
PRUint32 last = mRecycledTextures[aType].Length() - 1;
|
|
aOutTexture->TakeFrom(&mRecycledTextures[aType].ElementAt(last));
|
|
mRecycledTextures[aType].RemoveElementAt(last);
|
|
}
|
|
|
|
ImageContainerOGL::ImageContainerOGL(LayerManagerOGL *aManager)
|
|
: ImageContainer(aManager)
|
|
, mRecycleBin(new RecycleBin())
|
|
, mActiveImageLock("mozilla.layers.ImageContainerOGL.mActiveImageLock")
|
|
{
|
|
}
|
|
|
|
ImageContainerOGL::~ImageContainerOGL()
|
|
{
|
|
if (mManager) {
|
|
NS_ASSERTION(mManager->GetBackendType() == LayerManager::LAYERS_OPENGL, "Wrong layer manager got assigned to ImageContainerOGL!");
|
|
|
|
static_cast<LayerManagerOGL*>(mManager)->ForgetImageContainer(this);
|
|
}
|
|
}
|
|
|
|
already_AddRefed<Image>
|
|
ImageContainerOGL::CreateImage(const Image::Format *aFormats,
|
|
PRUint32 aNumFormats)
|
|
{
|
|
if (!aNumFormats) {
|
|
return nsnull;
|
|
}
|
|
nsRefPtr<Image> img;
|
|
if (aFormats[0] == Image::PLANAR_YCBCR) {
|
|
img = new PlanarYCbCrImageOGL(static_cast<LayerManagerOGL*>(mManager),
|
|
mRecycleBin);
|
|
} else if (aFormats[0] == Image::CAIRO_SURFACE) {
|
|
img = new CairoImageOGL(static_cast<LayerManagerOGL*>(mManager));
|
|
}
|
|
#ifdef XP_MACOSX
|
|
else if (aFormats[0] == Image::MAC_IO_SURFACE) {
|
|
img = new MacIOSurfaceImageOGL(static_cast<LayerManagerOGL*>(mManager));
|
|
}
|
|
#endif
|
|
|
|
return img.forget();
|
|
}
|
|
|
|
void
|
|
ImageContainerOGL::SetCurrentImage(Image *aImage)
|
|
{
|
|
nsRefPtr<Image> oldImage;
|
|
|
|
{
|
|
MutexAutoLock lock(mActiveImageLock);
|
|
|
|
oldImage = mActiveImage.forget();
|
|
mActiveImage = aImage;
|
|
}
|
|
|
|
// Make sure oldImage is released outside the lock, so it can take our
|
|
// lock in RecycleBuffer
|
|
}
|
|
|
|
already_AddRefed<Image>
|
|
ImageContainerOGL::GetCurrentImage()
|
|
{
|
|
MutexAutoLock lock(mActiveImageLock);
|
|
|
|
nsRefPtr<Image> retval = mActiveImage;
|
|
return retval.forget();
|
|
}
|
|
|
|
already_AddRefed<gfxASurface>
|
|
ImageContainerOGL::GetCurrentAsSurface(gfxIntSize *aSize)
|
|
{
|
|
MutexAutoLock lock(mActiveImageLock);
|
|
|
|
if (!mActiveImage) {
|
|
*aSize = gfxIntSize(0,0);
|
|
return nsnull;
|
|
}
|
|
|
|
GLContext *gl = nsnull;
|
|
// tex1 will be RGBA or Y, tex2 will Cb, tex3 will be Cr
|
|
GLuint tex1 = 0;
|
|
gfxIntSize size;
|
|
|
|
if (mActiveImage->GetFormat() == Image::PLANAR_YCBCR) {
|
|
PlanarYCbCrImageOGL *yuvImage =
|
|
static_cast<PlanarYCbCrImageOGL*>(mActiveImage.get());
|
|
if (!yuvImage->HasData()) {
|
|
*aSize = gfxIntSize(0, 0);
|
|
return nsnull;
|
|
}
|
|
|
|
size = yuvImage->mSize;
|
|
|
|
nsRefPtr<gfxImageSurface> imageSurface =
|
|
new gfxImageSurface(size, gfxASurface::ImageFormatRGB24);
|
|
|
|
gfx::ConvertYCbCrToRGB32(yuvImage->mData.mYChannel,
|
|
yuvImage->mData.mCbChannel,
|
|
yuvImage->mData.mCrChannel,
|
|
imageSurface->Data(),
|
|
0,
|
|
0,
|
|
size.width,
|
|
size.height,
|
|
yuvImage->mData.mYStride,
|
|
yuvImage->mData.mCbCrStride,
|
|
imageSurface->Stride(),
|
|
yuvImage->mType);
|
|
|
|
*aSize = size;
|
|
return imageSurface.forget().get();
|
|
}
|
|
|
|
if (mActiveImage->GetFormat() == Image::CAIRO_SURFACE) {
|
|
CairoImageOGL *cairoImage =
|
|
static_cast<CairoImageOGL*>(mActiveImage.get());
|
|
size = cairoImage->mSize;
|
|
gl = cairoImage->mTexture.GetGLContext();
|
|
tex1 = cairoImage->mTexture.GetTextureID();
|
|
}
|
|
|
|
nsRefPtr<gfxImageSurface> s = gl->ReadTextureImage(tex1, size, LOCAL_GL_RGBA);
|
|
*aSize = size;
|
|
return s.forget();
|
|
}
|
|
|
|
gfxIntSize
|
|
ImageContainerOGL::GetCurrentSize()
|
|
{
|
|
MutexAutoLock lock(mActiveImageLock);
|
|
if (!mActiveImage) {
|
|
return gfxIntSize(0,0);
|
|
}
|
|
|
|
if (mActiveImage->GetFormat() == Image::PLANAR_YCBCR) {
|
|
PlanarYCbCrImageOGL *yuvImage =
|
|
static_cast<PlanarYCbCrImageOGL*>(mActiveImage.get());
|
|
if (!yuvImage->HasData()) {
|
|
return gfxIntSize(0,0);
|
|
}
|
|
return yuvImage->mSize;
|
|
}
|
|
|
|
if (mActiveImage->GetFormat() == Image::CAIRO_SURFACE) {
|
|
CairoImageOGL *cairoImage =
|
|
static_cast<CairoImageOGL*>(mActiveImage.get());
|
|
return cairoImage->mSize;
|
|
}
|
|
|
|
#ifdef XP_MACOSX
|
|
if (mActiveImage->GetFormat() == Image::MAC_IO_SURFACE) {
|
|
MacIOSurfaceImageOGL *ioImage =
|
|
static_cast<MacIOSurfaceImageOGL*>(mActiveImage.get());
|
|
return ioImage->mSize;
|
|
}
|
|
#endif
|
|
|
|
return gfxIntSize(0,0);
|
|
}
|
|
|
|
PRBool
|
|
ImageContainerOGL::SetLayerManager(LayerManager *aManager)
|
|
{
|
|
if (!aManager) {
|
|
// the layer manager just entirely went away
|
|
|
|
// XXX if we don't have context sharing, we should tell our images
|
|
// that their textures are no longer valid.
|
|
mManager = nsnull;
|
|
return PR_TRUE;
|
|
}
|
|
|
|
if (aManager->GetBackendType() != LayerManager::LAYERS_OPENGL) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
LayerManagerOGL* lmOld = static_cast<LayerManagerOGL*>(mManager);
|
|
LayerManagerOGL* lmNew = static_cast<LayerManagerOGL*>(aManager);
|
|
|
|
if (lmOld) {
|
|
NS_ASSERTION(lmNew->glForResources() == lmOld->glForResources(),
|
|
"We require GL context sharing here!");
|
|
lmOld->ForgetImageContainer(this);
|
|
}
|
|
|
|
mManager = aManager;
|
|
|
|
lmNew->RememberImageContainer(this);
|
|
|
|
return PR_TRUE;
|
|
}
|
|
|
|
Layer*
|
|
ImageLayerOGL::GetLayer()
|
|
{
|
|
return this;
|
|
}
|
|
|
|
void
|
|
ImageLayerOGL::RenderLayer(int,
|
|
const nsIntPoint& aOffset)
|
|
{
|
|
if (!GetContainer())
|
|
return;
|
|
|
|
mOGLManager->MakeCurrent();
|
|
|
|
nsRefPtr<Image> image = GetContainer()->GetCurrentImage();
|
|
if (!image) {
|
|
return;
|
|
}
|
|
|
|
if (image->GetFormat() == Image::PLANAR_YCBCR) {
|
|
PlanarYCbCrImageOGL *yuvImage =
|
|
static_cast<PlanarYCbCrImageOGL*>(image.get());
|
|
|
|
if (!yuvImage->HasData()) {
|
|
return;
|
|
}
|
|
|
|
if (!yuvImage->HasTextures()) {
|
|
yuvImage->AllocateTextures(gl());
|
|
}
|
|
|
|
yuvImage->UpdateTextures(gl());
|
|
|
|
gl()->fActiveTexture(LOCAL_GL_TEXTURE0);
|
|
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, yuvImage->mTextures[0].GetTextureID());
|
|
ApplyFilter(mFilter);
|
|
gl()->fActiveTexture(LOCAL_GL_TEXTURE1);
|
|
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, yuvImage->mTextures[1].GetTextureID());
|
|
ApplyFilter(mFilter);
|
|
gl()->fActiveTexture(LOCAL_GL_TEXTURE2);
|
|
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, yuvImage->mTextures[2].GetTextureID());
|
|
ApplyFilter(mFilter);
|
|
|
|
YCbCrTextureLayerProgram *program = mOGLManager->GetYCbCrLayerProgram();
|
|
|
|
program->Activate();
|
|
program->SetLayerQuadRect(nsIntRect(0, 0,
|
|
yuvImage->mSize.width,
|
|
yuvImage->mSize.height));
|
|
program->SetLayerTransform(GetEffectiveTransform());
|
|
program->SetLayerOpacity(GetEffectiveOpacity());
|
|
program->SetRenderOffset(aOffset);
|
|
program->SetYCbCrTextureUnits(0, 1, 2);
|
|
|
|
DEBUG_GL_ERROR_CHECK(gl());
|
|
|
|
mOGLManager->BindAndDrawQuad(program);
|
|
|
|
// We shouldn't need to do this, but do it anyway just in case
|
|
// someone else forgets.
|
|
gl()->fActiveTexture(LOCAL_GL_TEXTURE0);
|
|
} else if (image->GetFormat() == Image::CAIRO_SURFACE) {
|
|
CairoImageOGL *cairoImage =
|
|
static_cast<CairoImageOGL*>(image.get());
|
|
|
|
gl()->fActiveTexture(LOCAL_GL_TEXTURE0);
|
|
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, cairoImage->mTexture.GetTextureID());
|
|
|
|
ColorTextureLayerProgram *program =
|
|
mOGLManager->GetColorTextureLayerProgram(cairoImage->mLayerProgram);
|
|
|
|
ApplyFilter(mFilter);
|
|
|
|
program->Activate();
|
|
program->SetLayerQuadRect(nsIntRect(0, 0,
|
|
cairoImage->mSize.width,
|
|
cairoImage->mSize.height));
|
|
program->SetLayerTransform(GetEffectiveTransform());
|
|
program->SetLayerOpacity(GetEffectiveOpacity());
|
|
program->SetRenderOffset(aOffset);
|
|
program->SetTextureUnit(0);
|
|
|
|
mOGLManager->BindAndDrawQuad(program);
|
|
#ifdef XP_MACOSX
|
|
} else if (image->GetFormat() == Image::MAC_IO_SURFACE) {
|
|
MacIOSurfaceImageOGL *ioImage =
|
|
static_cast<MacIOSurfaceImageOGL*>(image.get());
|
|
|
|
if (!mOGLManager->GetThebesLayerCallback()) {
|
|
// If its an empty transaction we still need to update
|
|
// the plugin IO Surface and make sure we grab the
|
|
// new image
|
|
ioImage->Update(GetContainer());
|
|
image = GetContainer()->GetCurrentImage();
|
|
gl()->MakeCurrent();
|
|
ioImage = static_cast<MacIOSurfaceImageOGL*>(image.get());
|
|
}
|
|
|
|
gl()->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, ioImage->mTexture.GetTextureID());
|
|
|
|
ColorTextureLayerProgram *program =
|
|
mOGLManager->GetRGBARectLayerProgram();
|
|
|
|
program->Activate();
|
|
if (program->GetTexCoordMultiplierUniformLocation() != -1) {
|
|
// 2DRect case, get the multiplier right for a sampler2DRect
|
|
float f[] = { float(ioImage->mSize.width), float(ioImage->mSize.height) };
|
|
program->SetUniform(program->GetTexCoordMultiplierUniformLocation(),
|
|
2, f);
|
|
} else {
|
|
NS_ASSERTION(0, "no rects?");
|
|
}
|
|
|
|
program->SetLayerQuadRect(nsIntRect(0, 0,
|
|
ioImage->mSize.width,
|
|
ioImage->mSize.height));
|
|
program->SetLayerTransform(GetEffectiveTransform());
|
|
program->SetLayerOpacity(GetEffectiveOpacity());
|
|
program->SetRenderOffset(aOffset);
|
|
program->SetTextureUnit(0);
|
|
|
|
mOGLManager->BindAndDrawQuad(program);
|
|
gl()->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, 0);
|
|
#endif
|
|
}
|
|
|
|
DEBUG_GL_ERROR_CHECK(gl());
|
|
}
|
|
|
|
static void
|
|
InitTexture(GLContext* aGL, GLuint aTexture, GLenum aFormat, const gfxIntSize& aSize)
|
|
{
|
|
aGL->fBindTexture(LOCAL_GL_TEXTURE_2D, aTexture);
|
|
aGL->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MIN_FILTER, LOCAL_GL_LINEAR);
|
|
aGL->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MAG_FILTER, LOCAL_GL_LINEAR);
|
|
aGL->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_S, LOCAL_GL_CLAMP_TO_EDGE);
|
|
aGL->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE);
|
|
|
|
aGL->fTexImage2D(LOCAL_GL_TEXTURE_2D,
|
|
0,
|
|
aFormat,
|
|
aSize.width,
|
|
aSize.height,
|
|
0,
|
|
aFormat,
|
|
LOCAL_GL_UNSIGNED_BYTE,
|
|
NULL);
|
|
}
|
|
|
|
PlanarYCbCrImageOGL::PlanarYCbCrImageOGL(LayerManagerOGL *aManager,
|
|
RecycleBin *aRecycleBin)
|
|
: PlanarYCbCrImage(nsnull), mRecycleBin(aRecycleBin), mHasData(PR_FALSE)
|
|
{
|
|
#if 0
|
|
// We really want to allocate this on the decode thread -- but to do that,
|
|
// we need to create a per-thread shared GL context, and it will only work
|
|
// if we have context sharing. For now, create the textures on the main
|
|
// thread the first time we render.
|
|
if (aManager) {
|
|
AllocateTextures(aManager->glForResources());
|
|
}
|
|
#endif
|
|
}
|
|
|
|
PlanarYCbCrImageOGL::~PlanarYCbCrImageOGL()
|
|
{
|
|
if (mBuffer) {
|
|
mRecycleBin->RecycleBuffer(mBuffer.forget(), mBufferSize);
|
|
}
|
|
|
|
if (HasTextures()) {
|
|
mRecycleBin->RecycleTexture(&mTextures[0], RecycleBin::TEXTURE_Y, mData.mYSize);
|
|
mRecycleBin->RecycleTexture(&mTextures[1], RecycleBin::TEXTURE_C, mData.mCbCrSize);
|
|
mRecycleBin->RecycleTexture(&mTextures[2], RecycleBin::TEXTURE_C, mData.mCbCrSize);
|
|
}
|
|
}
|
|
|
|
void
|
|
PlanarYCbCrImageOGL::SetData(const PlanarYCbCrImage::Data &aData)
|
|
{
|
|
// For now, we copy the data
|
|
int width_shift = 0;
|
|
int height_shift = 0;
|
|
if (aData.mYSize.width == aData.mCbCrSize.width &&
|
|
aData.mYSize.height == aData.mCbCrSize.height) {
|
|
// YV24 format
|
|
width_shift = 0;
|
|
height_shift = 0;
|
|
mType = gfx::YV24;
|
|
} else if (aData.mYSize.width / 2 == aData.mCbCrSize.width &&
|
|
aData.mYSize.height == aData.mCbCrSize.height) {
|
|
// YV16 format
|
|
width_shift = 1;
|
|
height_shift = 0;
|
|
mType = gfx::YV16;
|
|
} else if (aData.mYSize.width / 2 == aData.mCbCrSize.width &&
|
|
aData.mYSize.height / 2 == aData.mCbCrSize.height ) {
|
|
// YV12 format
|
|
width_shift = 1;
|
|
height_shift = 1;
|
|
mType = gfx::YV12;
|
|
} else {
|
|
NS_ERROR("YCbCr format not supported");
|
|
}
|
|
|
|
mData = aData;
|
|
mData.mCbCrStride = mData.mCbCrSize.width = aData.mPicSize.width >> width_shift;
|
|
// Round up the values for width and height to make sure we sample enough data
|
|
// for the last pixel - See bug 590735
|
|
if (width_shift && (aData.mPicSize.width & 1)) {
|
|
mData.mCbCrStride++;
|
|
mData.mCbCrSize.width++;
|
|
}
|
|
mData.mCbCrSize.height = aData.mPicSize.height >> height_shift;
|
|
if (height_shift && (aData.mPicSize.height & 1)) {
|
|
mData.mCbCrSize.height++;
|
|
}
|
|
mData.mYSize = aData.mPicSize;
|
|
mData.mYStride = mData.mYSize.width;
|
|
|
|
// Recycle the previous image main-memory buffer now that we're about to get a new buffer
|
|
if (mBuffer)
|
|
mRecycleBin->RecycleBuffer(mBuffer.forget(), mBufferSize);
|
|
|
|
// update buffer size
|
|
mBufferSize = mData.mCbCrStride * mData.mCbCrSize.height * 2 +
|
|
mData.mYStride * mData.mYSize.height;
|
|
|
|
// get new buffer
|
|
mBuffer = mRecycleBin->GetBuffer(mBufferSize);
|
|
if (!mBuffer)
|
|
return;
|
|
|
|
mData.mYChannel = mBuffer;
|
|
mData.mCbChannel = mData.mYChannel + mData.mYStride * mData.mYSize.height;
|
|
mData.mCrChannel = mData.mCbChannel + mData.mCbCrStride * mData.mCbCrSize.height;
|
|
int cbcr_x = aData.mPicX >> width_shift;
|
|
int cbcr_y = aData.mPicY >> height_shift;
|
|
|
|
for (int i = 0; i < mData.mYSize.height; i++) {
|
|
memcpy(mData.mYChannel + i * mData.mYStride,
|
|
aData.mYChannel + ((aData.mPicY + i) * aData.mYStride) + aData.mPicX,
|
|
mData.mYStride);
|
|
}
|
|
for (int i = 0; i < mData.mCbCrSize.height; i++) {
|
|
memcpy(mData.mCbChannel + i * mData.mCbCrStride,
|
|
aData.mCbChannel + ((cbcr_y + i) * aData.mCbCrStride) + cbcr_x,
|
|
mData.mCbCrStride);
|
|
}
|
|
for (int i = 0; i < mData.mCbCrSize.height; i++) {
|
|
memcpy(mData.mCrChannel + i * mData.mCbCrStride,
|
|
aData.mCrChannel + ((cbcr_y + i) * aData.mCbCrStride) + cbcr_x,
|
|
mData.mCbCrStride);
|
|
}
|
|
|
|
// Fix picture rect to be correct
|
|
mData.mPicX = mData.mPicY = 0;
|
|
mSize = aData.mPicSize;
|
|
|
|
mHasData = PR_TRUE;
|
|
}
|
|
|
|
void
|
|
PlanarYCbCrImageOGL::AllocateTextures(mozilla::gl::GLContext *gl)
|
|
{
|
|
gl->MakeCurrent();
|
|
|
|
mRecycleBin->GetTexture(RecycleBin::TEXTURE_Y, mData.mYSize, gl, &mTextures[0]);
|
|
InitTexture(gl, mTextures[0].GetTextureID(), LOCAL_GL_LUMINANCE, mData.mYSize);
|
|
|
|
mRecycleBin->GetTexture(RecycleBin::TEXTURE_C, mData.mCbCrSize, gl, &mTextures[1]);
|
|
InitTexture(gl, mTextures[1].GetTextureID(), LOCAL_GL_LUMINANCE, mData.mCbCrSize);
|
|
|
|
mRecycleBin->GetTexture(RecycleBin::TEXTURE_C, mData.mCbCrSize, gl, &mTextures[2]);
|
|
InitTexture(gl, mTextures[2].GetTextureID(), LOCAL_GL_LUMINANCE, mData.mCbCrSize);
|
|
}
|
|
|
|
void
|
|
PlanarYCbCrImageOGL::UpdateTextures(GLContext *gl)
|
|
{
|
|
if (!mBuffer || !mHasData)
|
|
return;
|
|
|
|
GLint alignment;
|
|
|
|
if (!((ptrdiff_t)mData.mYStride & 0x7) && !((ptrdiff_t)mData.mYChannel & 0x7)) {
|
|
alignment = 8;
|
|
} else if (!((ptrdiff_t)mData.mYStride & 0x3)) {
|
|
alignment = 4;
|
|
} else if (!((ptrdiff_t)mData.mYStride & 0x1)) {
|
|
alignment = 2;
|
|
} else {
|
|
alignment = 1;
|
|
}
|
|
|
|
// Set texture alignment for Y plane.
|
|
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, alignment);
|
|
|
|
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, mTextures[0].GetTextureID());
|
|
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
|
0, 0, mData.mYSize.width, mData.mYSize.height,
|
|
LOCAL_GL_LUMINANCE,
|
|
LOCAL_GL_UNSIGNED_BYTE,
|
|
mData.mYChannel);
|
|
|
|
if (!((ptrdiff_t)mData.mCbCrStride & 0x7) &&
|
|
!((ptrdiff_t)mData.mCbChannel & 0x7) &&
|
|
!((ptrdiff_t)mData.mCrChannel & 0x7))
|
|
{
|
|
alignment = 8;
|
|
} else if (!((ptrdiff_t)mData.mCbCrStride & 0x3)) {
|
|
alignment = 4;
|
|
} else if (!((ptrdiff_t)mData.mCbCrStride & 0x1)) {
|
|
alignment = 2;
|
|
} else {
|
|
alignment = 1;
|
|
}
|
|
|
|
// Set texture alignment for Cb/Cr plane
|
|
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, alignment);
|
|
|
|
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, mTextures[1].GetTextureID());
|
|
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
|
0, 0, mData.mCbCrSize.width, mData.mCbCrSize.height,
|
|
LOCAL_GL_LUMINANCE,
|
|
LOCAL_GL_UNSIGNED_BYTE,
|
|
mData.mCbChannel);
|
|
|
|
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, mTextures[2].GetTextureID());
|
|
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
|
0, 0, mData.mCbCrSize.width, mData.mCbCrSize.height,
|
|
LOCAL_GL_LUMINANCE,
|
|
LOCAL_GL_UNSIGNED_BYTE,
|
|
mData.mCrChannel);
|
|
|
|
// Reset alignment to default
|
|
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 4);
|
|
}
|
|
|
|
CairoImageOGL::CairoImageOGL(LayerManagerOGL *aManager)
|
|
: CairoImage(nsnull), mSize(0, 0)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Should be on main thread to create a cairo image");
|
|
|
|
if (aManager) {
|
|
// Allocate texture now to grab a reference to the GLContext
|
|
mTexture.Allocate(aManager->glForResources());
|
|
}
|
|
}
|
|
|
|
void
|
|
CairoImageOGL::SetData(const CairoImage::Data &aData)
|
|
{
|
|
if (!mTexture.IsAllocated())
|
|
return;
|
|
|
|
mozilla::gl::GLContext *gl = mTexture.GetGLContext();
|
|
gl->MakeCurrent();
|
|
|
|
GLuint tex = mTexture.GetTextureID();
|
|
|
|
gl->fActiveTexture(LOCAL_GL_TEXTURE0);
|
|
InitTexture(gl, tex, LOCAL_GL_RGBA, aData.mSize);
|
|
mSize = aData.mSize;
|
|
|
|
mLayerProgram =
|
|
gl->UploadSurfaceToTexture(aData.mSurface,
|
|
nsIntRect(0,0, mSize.width, mSize.height),
|
|
tex);
|
|
}
|
|
|
|
#ifdef MOZ_IPC
|
|
|
|
ShadowImageLayerOGL::ShadowImageLayerOGL(LayerManagerOGL* aManager)
|
|
: ShadowImageLayer(aManager, nsnull)
|
|
, LayerOGL(aManager)
|
|
{
|
|
mImplData = static_cast<LayerOGL*>(this);
|
|
}
|
|
|
|
ShadowImageLayerOGL::~ShadowImageLayerOGL()
|
|
{}
|
|
|
|
PRBool
|
|
ShadowImageLayerOGL::Init(gfxSharedImageSurface* aFront,
|
|
const nsIntSize& aSize)
|
|
{
|
|
mDeadweight = aFront;
|
|
gfxSize sz = mDeadweight->GetSize();
|
|
mTexImage = gl()->CreateTextureImage(nsIntSize(sz.width, sz.height),
|
|
mDeadweight->GetContentType(),
|
|
LOCAL_GL_CLAMP_TO_EDGE);
|
|
return PR_TRUE;
|
|
}
|
|
|
|
already_AddRefed<gfxSharedImageSurface>
|
|
ShadowImageLayerOGL::Swap(gfxSharedImageSurface* aNewFront)
|
|
{
|
|
if (!mDestroyed && mTexImage) {
|
|
// XXX this is always just ridiculously slow
|
|
|
|
gfxSize sz = aNewFront->GetSize();
|
|
nsIntRegion updateRegion(nsIntRect(0, 0, sz.width, sz.height));
|
|
mTexImage->DirectUpdate(aNewFront, updateRegion);
|
|
}
|
|
|
|
return aNewFront;
|
|
}
|
|
|
|
void
|
|
ShadowImageLayerOGL::DestroyFrontBuffer()
|
|
{
|
|
mTexImage = nsnull;
|
|
if (mDeadweight) {
|
|
mOGLManager->DestroySharedSurface(mDeadweight, mAllocator);
|
|
mDeadweight = nsnull;
|
|
}
|
|
}
|
|
|
|
void
|
|
ShadowImageLayerOGL::Disconnect()
|
|
{
|
|
Destroy();
|
|
}
|
|
|
|
void
|
|
ShadowImageLayerOGL::Destroy()
|
|
{
|
|
if (!mDestroyed) {
|
|
mDestroyed = PR_TRUE;
|
|
mTexImage = nsnull;
|
|
}
|
|
}
|
|
|
|
Layer*
|
|
ShadowImageLayerOGL::GetLayer()
|
|
{
|
|
return this;
|
|
}
|
|
|
|
void
|
|
ShadowImageLayerOGL::RenderLayer(int aPreviousFrameBuffer,
|
|
const nsIntPoint& aOffset)
|
|
{
|
|
mOGLManager->MakeCurrent();
|
|
|
|
gl()->fActiveTexture(LOCAL_GL_TEXTURE0);
|
|
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexImage->Texture());
|
|
ColorTextureLayerProgram *program =
|
|
mOGLManager->GetColorTextureLayerProgram(mTexImage->GetShaderProgramType());
|
|
|
|
ApplyFilter(mFilter);
|
|
|
|
program->Activate();
|
|
program->SetLayerQuadRect(nsIntRect(nsIntPoint(0, 0), mTexImage->GetSize()));
|
|
program->SetLayerTransform(GetEffectiveTransform());
|
|
program->SetLayerOpacity(GetEffectiveOpacity());
|
|
program->SetRenderOffset(aOffset);
|
|
program->SetTextureUnit(0);
|
|
|
|
mOGLManager->BindAndDrawQuad(program);
|
|
|
|
DEBUG_GL_ERROR_CHECK(gl());
|
|
}
|
|
|
|
#endif // MOZ_IPC
|
|
|
|
|
|
} /* layers */
|
|
} /* mozilla */
|