gecko-dev/image/DecodePool.cpp
Nicholas Nethercote 8a68e6fb83 Bug 1403868 (part 4) - Reduce tools/profiler/public/*.h to almost nothing in non-MOZ_GECKO_PROFILER builds. r=mstange.
Currently the Gecko Profiler defines a moderate amount of stuff when
MOZ_GECKO_PROFILER is undefined. It also #includes various headers, including
JS ones. This is making it difficult to separate Gecko's media stack for
inclusion in Servo.

This patch greatly simplifies how things are exposed. The starting point is:

- GeckoProfiler.h can be #included unconditionally;

- everything else from the profiler must be guarded by MOZ_GECKO_PROFILER.

In practice this introduces way too many #ifdefs, so the patch loosens it by
adding no-op macros for a number of the most common operations.

The net result is that #ifdefs and macros are used a bit more, but almost
nothing is exposed in non-MOZ_GECKO_PROFILER builds (including
ProfilerMarkerPayload.h and GeckoProfiler.h), and understanding what is exposed
is much simpler than before.

Note also that in BHR, ThreadStackHelper is now entirely absent in
non-MOZ_GECKO_PROFILER builds.
2017-10-04 09:11:18 +11:00

356 lines
8.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "DecodePool.h"
#include <algorithm>
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/Monitor.h"
#include "nsCOMPtr.h"
#include "nsIObserverService.h"
#include "nsIThreadPool.h"
#include "nsThreadManager.h"
#include "nsThreadUtils.h"
#include "nsXPCOMCIDInternal.h"
#include "prsystem.h"
#include "nsIXULRuntime.h"
#include "gfxPrefs.h"
#include "Decoder.h"
#include "IDecodingTask.h"
#include "RasterImage.h"
using std::max;
using std::min;
namespace mozilla {
namespace image {
///////////////////////////////////////////////////////////////////////////////
// DecodePool implementation.
///////////////////////////////////////////////////////////////////////////////
/* static */ StaticRefPtr<DecodePool> DecodePool::sSingleton;
/* static */ uint32_t DecodePool::sNumCores = 0;
NS_IMPL_ISUPPORTS(DecodePool, nsIObserver)
struct Work
{
enum class Type {
TASK,
SHUTDOWN
} mType;
RefPtr<IDecodingTask> mTask;
};
class DecodePoolImpl
{
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(DecodePoolImpl)
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DecodePoolImpl)
DecodePoolImpl()
: mMonitor("DecodePoolImpl")
, mShuttingDown(false)
{ }
/// Shut down the provided decode pool thread.
static void ShutdownThread(nsIThread* aThisThread)
{
// Threads have to be shut down from another thread, so we'll ask the
// main thread to do it for us.
NS_DispatchToMainThread(NewRunnableMethod("DecodePoolImpl::ShutdownThread",
aThisThread, &nsIThread::Shutdown));
}
/**
* Requests shutdown. New work items will be dropped on the floor, and all
* decode pool threads will be shut down once existing work items have been
* processed.
*/
void RequestShutdown()
{
MonitorAutoLock lock(mMonitor);
mShuttingDown = true;
mMonitor.NotifyAll();
}
/// Pushes a new decode work item.
void PushWork(IDecodingTask* aTask)
{
MOZ_ASSERT(aTask);
RefPtr<IDecodingTask> task(aTask);
MonitorAutoLock lock(mMonitor);
if (mShuttingDown) {
// Drop any new work on the floor if we're shutting down.
return;
}
if (task->Priority() == TaskPriority::eHigh) {
mHighPriorityQueue.AppendElement(Move(task));
} else {
mLowPriorityQueue.AppendElement(Move(task));
}
mMonitor.Notify();
}
/// Pops a new work item, blocking if necessary.
Work PopWork()
{
MonitorAutoLock lock(mMonitor);
do {
if (!mHighPriorityQueue.IsEmpty()) {
return PopWorkFromQueue(mHighPriorityQueue);
}
if (!mLowPriorityQueue.IsEmpty()) {
return PopWorkFromQueue(mLowPriorityQueue);
}
if (mShuttingDown) {
Work work;
work.mType = Work::Type::SHUTDOWN;
return work;
}
// Nothing to do; block until some work is available.
mMonitor.Wait();
} while (true);
}
nsresult CreateThread(nsIThread** aThread, nsIRunnable* aInitialEvent)
{
return NS_NewNamedThread(mThreadNaming.GetNextThreadName("ImgDecoder"),
aThread, aInitialEvent);
}
private:
~DecodePoolImpl() { }
Work PopWorkFromQueue(nsTArray<RefPtr<IDecodingTask>>& aQueue)
{
Work work;
work.mType = Work::Type::TASK;
work.mTask = aQueue.LastElement().forget();
aQueue.RemoveElementAt(aQueue.Length() - 1);
return work;
}
nsThreadPoolNaming mThreadNaming;
// mMonitor guards the queues and mShuttingDown.
Monitor mMonitor;
nsTArray<RefPtr<IDecodingTask>> mHighPriorityQueue;
nsTArray<RefPtr<IDecodingTask>> mLowPriorityQueue;
bool mShuttingDown;
};
class DecodePoolWorker : public Runnable
{
public:
explicit DecodePoolWorker(DecodePoolImpl* aImpl)
: Runnable("image::DecodePoolWorker")
, mImpl(aImpl)
{ }
NS_IMETHOD Run() override
{
MOZ_ASSERT(!NS_IsMainThread());
nsCOMPtr<nsIThread> thisThread;
nsThreadManager::get().GetCurrentThread(getter_AddRefs(thisThread));
do {
Work work = mImpl->PopWork();
switch (work.mType) {
case Work::Type::TASK:
work.mTask->Run();
break;
case Work::Type::SHUTDOWN:
DecodePoolImpl::ShutdownThread(thisThread);
PROFILER_UNREGISTER_THREAD();
return NS_OK;
default:
MOZ_ASSERT_UNREACHABLE("Unknown work type");
}
} while (true);
MOZ_ASSERT_UNREACHABLE("Exiting thread without Work::Type::SHUTDOWN");
return NS_OK;
}
private:
RefPtr<DecodePoolImpl> mImpl;
};
/* static */ void
DecodePool::Initialize()
{
MOZ_ASSERT(NS_IsMainThread());
sNumCores = max<int32_t>(PR_GetNumberOfProcessors(), 1);
DecodePool::Singleton();
}
/* static */ DecodePool*
DecodePool::Singleton()
{
if (!sSingleton) {
MOZ_ASSERT(NS_IsMainThread());
sSingleton = new DecodePool();
ClearOnShutdown(&sSingleton);
}
return sSingleton;
}
/* static */ uint32_t
DecodePool::NumberOfCores()
{
return sNumCores;
}
DecodePool::DecodePool()
: mImpl(new DecodePoolImpl)
, mMutex("image::DecodePool")
{
// Determine the number of threads we want.
int32_t prefLimit = gfxPrefs::ImageMTDecodingLimit();
uint32_t limit;
if (prefLimit <= 0) {
int32_t numCores = NumberOfCores();
if (numCores <= 1) {
limit = 1;
} else if (numCores == 2) {
// On an otherwise mostly idle system, having two image decoding threads
// doubles decoding performance, so it's worth doing on dual-core devices,
// even if under load we can't actually get that level of parallelism.
limit = 2;
} else {
limit = numCores - 1;
}
} else {
limit = static_cast<uint32_t>(prefLimit);
}
if (limit > 32) {
limit = 32;
}
// The parent process where there are content processes doesn't need as many
// threads for decoding images.
if (limit > 4 && XRE_IsE10sParentProcess()) {
limit = 4;
}
// Initialize the thread pool.
for (uint32_t i = 0 ; i < limit ; ++i) {
nsCOMPtr<nsIRunnable> worker = new DecodePoolWorker(mImpl);
nsCOMPtr<nsIThread> thread;
nsresult rv = mImpl->CreateThread(getter_AddRefs(thread), worker);
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv) && thread,
"Should successfully create image decoding threads");
mThreads.AppendElement(Move(thread));
}
// Initialize the I/O thread.
nsresult rv = NS_NewNamedThread("ImageIO", getter_AddRefs(mIOThread));
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv) && mIOThread,
"Should successfully create image I/O thread");
nsCOMPtr<nsIObserverService> obsSvc = services::GetObserverService();
if (obsSvc) {
obsSvc->AddObserver(this, "xpcom-shutdown-threads", false);
}
}
DecodePool::~DecodePool()
{
MOZ_ASSERT(NS_IsMainThread(), "Must shut down DecodePool on main thread!");
}
NS_IMETHODIMP
DecodePool::Observe(nsISupports*, const char* aTopic, const char16_t*)
{
MOZ_ASSERT(strcmp(aTopic, "xpcom-shutdown-threads") == 0, "Unexpected topic");
nsTArray<nsCOMPtr<nsIThread>> threads;
nsCOMPtr<nsIThread> ioThread;
{
MutexAutoLock lock(mMutex);
threads.SwapElements(mThreads);
ioThread.swap(mIOThread);
}
mImpl->RequestShutdown();
for (uint32_t i = 0 ; i < threads.Length() ; ++i) {
threads[i]->Shutdown();
}
if (ioThread) {
ioThread->Shutdown();
}
return NS_OK;
}
void
DecodePool::AsyncRun(IDecodingTask* aTask)
{
MOZ_ASSERT(aTask);
mImpl->PushWork(aTask);
}
bool
DecodePool::SyncRunIfPreferred(IDecodingTask* aTask, const nsCString& aURI)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aTask);
AUTO_PROFILER_LABEL_DYNAMIC("DecodePool::SyncRunIfPreferred", GRAPHICS,
aURI.get());
if (aTask->ShouldPreferSyncRun()) {
aTask->Run();
return true;
}
AsyncRun(aTask);
return false;
}
void
DecodePool::SyncRunIfPossible(IDecodingTask* aTask, const nsCString& aURI)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aTask);
AUTO_PROFILER_LABEL_DYNAMIC("DecodePool::SyncRunIfPossible", GRAPHICS,
aURI.get());
aTask->Run();
}
already_AddRefed<nsIEventTarget>
DecodePool::GetIOEventTarget()
{
MutexAutoLock threadPoolLock(mMutex);
nsCOMPtr<nsIEventTarget> target = do_QueryInterface(mIOThread);
return target.forget();
}
} // namespace image
} // namespace mozilla