mirror of
https://github.com/mozilla/gecko-dev.git
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622 lines
18 KiB
C++
622 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_LOGGING_H_
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#define MOZILLA_GFX_LOGGING_H_
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#include <string>
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#include <sstream>
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#include <stdio.h>
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#ifdef MOZ_LOGGING
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#include <prlog.h>
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#endif
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#if defined(MOZ_WIDGET_GONK) || defined(MOZ_WIDGET_ANDROID)
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#include "nsDebug.h"
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#endif
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#include "Point.h"
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#include "BaseRect.h"
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#include "Matrix.h"
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#include "mozilla/TypedEnum.h"
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#ifdef WIN32
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// This file gets included from nsGlobalWindow.cpp, which doesn't like
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// having windows.h included in it. Since OutputDebugStringA is the only
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// thing we need from windows.h, we just declare it here directly.
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// Note: the function's documented signature is
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// WINBASEAPI void WINAPI OutputDebugStringA(LPCSTR lpOutputString)
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// but if we don't include windows.h, the macros WINBASEAPI, WINAPI, and
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// LPCSTR are not defined, so we need to replace them with their expansions.
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extern "C" __declspec(dllimport) void __stdcall OutputDebugStringA(const char* lpOutputString);
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#endif
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#if defined(PR_LOGGING)
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extern GFX2D_API PRLogModuleInfo *GetGFX2DLog();
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#endif
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namespace mozilla {
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namespace gfx {
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// Attempting to be consistent with prlog values, but that isn't critical
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// (and note that 5 has a special meaning - see the description
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// with sGfxLogLevel)
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const int LOG_CRITICAL = 1;
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const int LOG_WARNING = 2;
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const int LOG_DEBUG = 3;
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const int LOG_DEBUG_PRLOG = 4;
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const int LOG_EVERYTHING = 5; // This needs to be the highest value
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#if defined(DEBUG)
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const int LOG_DEFAULT = LOG_EVERYTHING;
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#else
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const int LOG_DEFAULT = LOG_CRITICAL;
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#endif
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#if defined(PR_LOGGING)
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inline PRLogModuleLevel PRLogLevelForLevel(int aLevel) {
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switch (aLevel) {
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case LOG_CRITICAL:
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return PR_LOG_ERROR;
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case LOG_WARNING:
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return PR_LOG_WARNING;
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case LOG_DEBUG:
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return PR_LOG_DEBUG;
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case LOG_DEBUG_PRLOG:
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return PR_LOG_DEBUG;
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case LOG_EVERYTHING:
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return PR_LOG_ALWAYS;
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}
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return PR_LOG_DEBUG;
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}
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#endif
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class PreferenceAccess
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{
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public:
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virtual ~PreferenceAccess();
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// This should connect the variable aVar to be updated whenever a preference
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// aName is modified. aDefault would be used if the preference is undefined,
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// so that we always get the valid value for aVar.
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virtual void LivePref(const char* aName, int32_t* aVar, int32_t aDefault);
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public:
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static void SetAccess(PreferenceAccess* aAccess);
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public:
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// For each preference that needs to be accessed in Moz2D, add a variable
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// to hold it, as well as the call to LivePref in the RegisterAll() method
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// below.
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// Used to choose the level of logging we get. The higher the number,
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// the more logging we get. Value of zero will give you no logging,
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// 1 just errors, 2 adds warnings and 3 adds logging/debug. 4 is used to
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// selectively enable logging on the configurations that
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// support prlog (on other systems, 3 and 4 are the same.) For prlog,
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// in addition to setting the value to 4, you will need to set an
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// environment variable NSPR_LOG_MODULES to gfx:4. See prlog.h for details.
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static int32_t sGfxLogLevel;
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private:
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static void RegisterAll() {
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// The default values (last parameter) should match the initialization
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// values in Factory.cpp, otherwise the standalone Moz2D will get different
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// defaults.
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sAccess->LivePref("gfx.logging.level", &sGfxLogLevel, LOG_DEFAULT);
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}
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static PreferenceAccess* sAccess;
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};
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/// Graphics logging is available in both debug and release builds and is
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/// controlled with a gfx.logging.level preference. If not set, the default
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/// for the preference is 5 in the debug builds, 1 in the release builds.
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///
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/// gfxDebug only works in the debug builds, and is used for information
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/// level messages, helping with debugging. In addition to only working
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/// in the debug builds, the value of the above preference of 3 or higher
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/// is required.
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///
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/// gfxWarning messages are available in both debug and release builds,
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/// on by default in the debug builds, and off by default in the release builds.
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/// Setting the preference gfx.logging.level to a value of 2 or higher will
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/// show the warnings.
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///
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/// gfxCriticalError is available in debug and release builds by default.
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/// It is only unavailable if gfx.logging.level is set to 0 (or less.)
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/// It outputs the message to stderr or equivalent, like gfxWarning.
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/// In the event of a crash, the crash report is annotated with first and
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/// the last few of these errors, under the key GraphicsCriticalError.
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/// The total number of errors stored in the crash report is controlled
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/// by preference gfx.logging.crash.length (default is six, so by default,
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/// the first as well as the last five would show up in the crash log.)
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///
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/// On platforms that support PR_LOGGING, the story is slightly more involved.
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/// In that case, unless gfx.logging.level is set to 4 or higher, the output
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/// is further controlled by "gfx2d" PR logging module. However, in the case
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/// where such module would disable the output, in all but gfxDebug cases,
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/// we will still send a printf.
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struct BasicLogger
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{
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// For efficiency, this method exists and copies the logic of the
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// OutputMessage below. If making any changes here, also make it
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// in the appropriate places in that method.
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static bool ShouldOutputMessage(int aLevel) {
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if (PreferenceAccess::sGfxLogLevel >= aLevel) {
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#if defined(WIN32) && !defined(PR_LOGGING)
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return true;
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#elif defined(MOZ_WIDGET_GONK) || defined(MOZ_WIDGET_ANDROID)
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return true;
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#elif defined(PR_LOGGING)
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if (PR_LOG_TEST(GetGFX2DLog(), PRLogLevelForLevel(aLevel))) {
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return true;
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} else if ((PreferenceAccess::sGfxLogLevel >= LOG_DEBUG_PRLOG) ||
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(aLevel < LOG_DEBUG)) {
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return true;
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}
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#else
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return true;
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#endif
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}
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return false;
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}
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static void OutputMessage(const std::string &aString,
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int aLevel,
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bool aNoNewline) {
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// This behavior (the higher the preference, the more we log)
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// is consistent with what prlog does in general. Note that if prlog
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// is in the build, but disabled, we will printf if the preferences
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// requires us to log something (see sGfxLogLevel for the special
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// treatment of LOG_DEBUG and LOG_DEBUG_PRLOG)
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//
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// If making any logic changes to this method, you should probably
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// make the corresponding change in the ShouldOutputMessage method
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// above.
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if (PreferenceAccess::sGfxLogLevel >= aLevel) {
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#if defined(WIN32) && !defined(PR_LOGGING)
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::OutputDebugStringA((aNoNewline ? aString : aString+"\n").c_str());
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#elif defined(MOZ_WIDGET_GONK) || defined(MOZ_WIDGET_ANDROID)
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printf_stderr("%s%s", aString.c_str(), aNoNewline ? "" : "\n");
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#elif defined(PR_LOGGING)
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if (PR_LOG_TEST(GetGFX2DLog(), PRLogLevelForLevel(aLevel))) {
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PR_LogPrint("%s%s", aString.c_str(), aNoNewline ? "" : "\n");
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} else if ((PreferenceAccess::sGfxLogLevel >= LOG_DEBUG_PRLOG) ||
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(aLevel < LOG_DEBUG)) {
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printf("%s%s", aString.c_str(), aNoNewline ? "" : "\n");
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}
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#else
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printf("%s%s", aString.c_str(), aNoNewline ? "" : "\n");
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#endif
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}
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}
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};
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struct CriticalLogger {
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static void OutputMessage(const std::string &aString, int aLevel, bool aNoNewline);
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};
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// Implement this interface and init the Factory with an instance to
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// forward critical logs.
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class LogForwarder {
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public:
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virtual ~LogForwarder() {}
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virtual void Log(const std::string &aString) = 0;
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};
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class NoLog
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{
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public:
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NoLog() {}
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~NoLog() {}
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template<typename T>
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NoLog &operator <<(const T &aLogText) { return *this; }
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};
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MOZ_BEGIN_ENUM_CLASS(LogOptions, int)
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NoNewline = 0x01,
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AutoPrefix = 0x02,
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AssertOnCall = 0x04
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MOZ_END_ENUM_CLASS(LogOptions)
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template<typename T>
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struct Hexa {
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explicit Hexa(T aVal) : mVal(aVal) {}
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T mVal;
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};
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template<typename T>
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Hexa<T> hexa(T val) { return Hexa<T>(val); }
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template<int L, typename Logger = BasicLogger>
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class Log
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{
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public:
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// The default is to have the prefix, have the new line, and for critical
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// logs assert on each call.
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static int DefaultOptions(bool aWithAssert = true) {
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return (int(LogOptions::AutoPrefix) |
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(aWithAssert ? int(LogOptions::AssertOnCall) : 0));
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}
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// Note that we're calling BasicLogger::ShouldOutputMessage, rather than
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// Logger::ShouldOutputMessage. Since we currently don't have a different
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// version of that method for different loggers, this is OK. Once we do,
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// change BasicLogger::ShouldOutputMessage to Logger::ShouldOutputMessage.
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explicit Log(int aOptions = Log::DefaultOptions(L == LOG_CRITICAL))
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: mOptions(aOptions)
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, mLogIt(BasicLogger::ShouldOutputMessage(L))
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{
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if (mLogIt && AutoPrefix()) {
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if (mOptions & int(LogOptions::AssertOnCall)) {
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mMessage << "[GFX" << L << "]: ";
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} else {
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mMessage << "[GFX" << L << "-]: ";
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}
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}
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}
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~Log() {
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Flush();
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}
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void Flush() {
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if (MOZ_LIKELY(!LogIt())) return;
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std::string str = mMessage.str();
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if (!str.empty()) {
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WriteLog(str);
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}
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if (AutoPrefix()) {
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mMessage.str("[GFX");
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mMessage << L << "]: ";
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} else {
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mMessage.str("");
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}
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mMessage.clear();
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}
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Log &operator <<(char aChar) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aChar;
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}
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return *this;
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}
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Log &operator <<(const std::string &aLogText) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aLogText;
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}
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return *this;
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}
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Log &operator <<(const char aStr[]) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << static_cast<const char*>(aStr);
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}
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return *this;
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}
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Log &operator <<(bool aBool) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << (aBool ? "true" : "false");
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}
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return *this;
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}
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Log &operator <<(int aInt) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aInt;
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}
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return *this;
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}
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Log &operator <<(unsigned int aInt) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aInt;
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}
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return *this;
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}
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Log &operator <<(long aLong) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aLong;
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}
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return *this;
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}
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Log &operator <<(unsigned long aLong) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aLong;
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}
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return *this;
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}
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Log &operator <<(long long aLong) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aLong;
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}
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return *this;
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}
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Log &operator <<(unsigned long long aLong) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aLong;
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}
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return *this;
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}
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Log &operator <<(Float aFloat) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aFloat;
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}
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return *this;
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}
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Log &operator <<(double aDouble) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << aDouble;
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}
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return *this;
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}
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template <typename T, typename Sub, typename Coord>
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Log &operator <<(const BasePoint<T, Sub, Coord>& aPoint) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << "Point" << aPoint;
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}
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return *this;
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}
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template <typename T, typename Sub>
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Log &operator <<(const BaseSize<T, Sub>& aSize) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << "Size(" << aSize.width << "," << aSize.height << ")";
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}
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return *this;
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}
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template <typename T, typename Sub, typename Point, typename SizeT, typename Margin>
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Log &operator <<(const BaseRect<T, Sub, Point, SizeT, Margin>& aRect) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << "Rect" << aRect;
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}
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return *this;
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}
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Log &operator<<(const Matrix& aMatrix) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << "Matrix(" << aMatrix._11 << " " << aMatrix._12 << " ; " << aMatrix._21 << " " << aMatrix._22 << " ; " << aMatrix._31 << " " << aMatrix._32 << ")";
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}
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return *this;
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}
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template<typename T>
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Log &operator<<(Hexa<T> aHex) {
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if (MOZ_UNLIKELY(LogIt())) {
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mMessage << "0x" << std::hex << aHex.mVal << std::dec;
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}
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return *this;
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}
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Log& operator<<(SurfaceFormat aFormat) {
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if (MOZ_UNLIKELY(LogIt())) {
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switch(aFormat) {
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case SurfaceFormat::B8G8R8A8:
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mMessage << "SurfaceFormat::B8G8R8A8";
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break;
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case SurfaceFormat::B8G8R8X8:
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mMessage << "SurfaceFormat::B8G8R8X8";
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break;
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case SurfaceFormat::R8G8B8A8:
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mMessage << "SurfaceFormat::R8G8B8A8";
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break;
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case SurfaceFormat::R8G8B8X8:
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mMessage << "SurfaceFormat::R8G8B8X8";
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break;
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case SurfaceFormat::R5G6B5:
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mMessage << "SurfaceFormat::R5G6B5";
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break;
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case SurfaceFormat::A8:
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mMessage << "SurfaceFormat::A8";
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break;
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case SurfaceFormat::YUV:
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mMessage << "SurfaceFormat::YUV";
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break;
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case SurfaceFormat::UNKNOWN:
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mMessage << "SurfaceFormat::UNKNOWN";
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break;
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default:
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mMessage << "Invalid SurfaceFormat (" << (int)aFormat << ")";
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break;
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}
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}
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return *this;
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}
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Log& operator<<(SurfaceType aType) {
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if (MOZ_UNLIKELY(LogIt())) {
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switch(aType) {
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case SurfaceType::DATA:
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mMessage << "SurfaceType::DATA";
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break;
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case SurfaceType::D2D1_BITMAP:
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mMessage << "SurfaceType::D2D1_BITMAP";
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break;
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case SurfaceType::D2D1_DRAWTARGET:
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mMessage << "SurfaceType::D2D1_DRAWTARGET";
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break;
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case SurfaceType::CAIRO:
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mMessage << "SurfaceType::CAIRO";
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break;
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case SurfaceType::CAIRO_IMAGE:
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mMessage << "SurfaceType::CAIRO_IMAGE";
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break;
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case SurfaceType::COREGRAPHICS_IMAGE:
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mMessage << "SurfaceType::COREGRAPHICS_IMAGE";
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break;
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case SurfaceType::COREGRAPHICS_CGCONTEXT:
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mMessage << "SurfaceType::COREGRAPHICS_CGCONTEXT";
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break;
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case SurfaceType::SKIA:
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mMessage << "SurfaceType::SKIA";
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break;
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case SurfaceType::DUAL_DT:
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mMessage << "SurfaceType::DUAL_DT";
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break;
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case SurfaceType::D2D1_1_IMAGE:
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mMessage << "SurfaceType::D2D1_1_IMAGE";
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break;
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case SurfaceType::RECORDING:
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mMessage << "SurfaceType::RECORDING";
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break;
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case SurfaceType::TILED:
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mMessage << "SurfaceType::TILED";
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break;
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default:
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mMessage << "Invalid SurfaceType (" << (int)aType << ")";
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break;
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}
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}
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return *this;
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}
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inline bool LogIt() const { return mLogIt; }
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inline bool NoNewline() const { return mOptions & int(LogOptions::NoNewline); }
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inline bool AutoPrefix() const { return mOptions & int(LogOptions::AutoPrefix); }
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private:
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void WriteLog(const std::string &aString) {
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if (MOZ_UNLIKELY(LogIt())) {
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Logger::OutputMessage(aString, L, NoNewline());
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if (mOptions & int(LogOptions::AssertOnCall)) {
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MOZ_ASSERT(false, "An assert from the graphics logger");
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}
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}
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}
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std::stringstream mMessage;
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int mOptions;
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bool mLogIt;
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};
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typedef Log<LOG_DEBUG> DebugLog;
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typedef Log<LOG_WARNING> WarningLog;
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typedef Log<LOG_CRITICAL, CriticalLogger> CriticalLog;
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#ifdef GFX_LOG_DEBUG
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#define gfxDebug mozilla::gfx::DebugLog
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#else
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#define gfxDebug if (1) ; else mozilla::gfx::NoLog
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#endif
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#ifdef GFX_LOG_WARNING
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#define gfxWarning mozilla::gfx::WarningLog
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#else
|
|
#define gfxWarning if (1) ; else mozilla::gfx::NoLog
|
|
#endif
|
|
|
|
// This log goes into crash reports, use with care.
|
|
#define gfxCriticalError mozilla::gfx::CriticalLog
|
|
|
|
// See nsDebug.h and the NS_WARN_IF macro
|
|
|
|
#ifdef __cplusplus
|
|
// For now, have MOZ2D_ERROR_IF available in debug and non-debug builds
|
|
inline bool MOZ2D_error_if_impl(bool aCondition, const char* aExpr,
|
|
const char* aFile, int32_t aLine)
|
|
{
|
|
if (MOZ_UNLIKELY(aCondition)) {
|
|
gfxCriticalError() << aExpr << " at " << aFile << ":" << aLine;
|
|
}
|
|
return aCondition;
|
|
}
|
|
#define MOZ2D_ERROR_IF(condition) \
|
|
MOZ2D_error_if_impl(condition, #condition, __FILE__, __LINE__)
|
|
|
|
#ifdef DEBUG
|
|
inline bool MOZ2D_warn_if_impl(bool aCondition, const char* aExpr,
|
|
const char* aFile, int32_t aLine)
|
|
{
|
|
if (MOZ_UNLIKELY(aCondition)) {
|
|
gfxWarning() << aExpr << " at " << aFile << ":" << aLine;
|
|
}
|
|
return aCondition;
|
|
}
|
|
#define MOZ2D_WARN_IF(condition) \
|
|
MOZ2D_warn_if_impl(condition, #condition, __FILE__, __LINE__)
|
|
#else
|
|
#define MOZ2D_WARN_IF(condition) (bool)(condition)
|
|
#endif
|
|
#endif
|
|
|
|
const int INDENT_PER_LEVEL = 2;
|
|
|
|
class TreeLog
|
|
{
|
|
public:
|
|
explicit TreeLog(const std::string& aPrefix = "")
|
|
: mLog(int(LogOptions::NoNewline)),
|
|
mPrefix(aPrefix),
|
|
mDepth(0),
|
|
mStartOfLine(true),
|
|
mConditionedOnPref(false),
|
|
mPrefFunction(nullptr) {}
|
|
|
|
template <typename T>
|
|
TreeLog& operator<<(const T& aObject) {
|
|
if (mConditionedOnPref && !mPrefFunction()) {
|
|
return *this;
|
|
}
|
|
if (mStartOfLine) {
|
|
mLog << '[' << mPrefix << "] " << std::string(mDepth * INDENT_PER_LEVEL, ' ');
|
|
mStartOfLine = false;
|
|
}
|
|
mLog << aObject;
|
|
if (EndsInNewline(aObject)) {
|
|
// Don't indent right here as the user may change the indent
|
|
// between now and the first output to the next line.
|
|
mLog.Flush();
|
|
mStartOfLine = true;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
void IncreaseIndent() { ++mDepth; }
|
|
void DecreaseIndent() { --mDepth; }
|
|
|
|
void ConditionOnPrefFunction(bool(*aPrefFunction)()) {
|
|
mConditionedOnPref = true;
|
|
mPrefFunction = aPrefFunction;
|
|
}
|
|
private:
|
|
Log<LOG_DEBUG> mLog;
|
|
std::string mPrefix;
|
|
uint32_t mDepth;
|
|
bool mStartOfLine;
|
|
bool mConditionedOnPref;
|
|
bool (*mPrefFunction)();
|
|
|
|
template <typename T>
|
|
static bool EndsInNewline(const T& aObject) {
|
|
return false;
|
|
}
|
|
|
|
static bool EndsInNewline(const std::string& aString) {
|
|
return !aString.empty() && aString[aString.length() - 1] == '\n';
|
|
}
|
|
|
|
static bool EndsInNewline(char aChar) {
|
|
return aChar == '\n';
|
|
}
|
|
|
|
static bool EndsInNewline(const char* aString) {
|
|
return EndsInNewline(std::string(aString));
|
|
}
|
|
};
|
|
|
|
class TreeAutoIndent
|
|
{
|
|
public:
|
|
explicit TreeAutoIndent(TreeLog& aTreeLog) : mTreeLog(aTreeLog) {
|
|
mTreeLog.IncreaseIndent();
|
|
}
|
|
~TreeAutoIndent() {
|
|
mTreeLog.DecreaseIndent();
|
|
}
|
|
private:
|
|
TreeLog& mTreeLog;
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif /* MOZILLA_GFX_LOGGING_H_ */
|