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194 lines
5.2 KiB
XML
194 lines
5.2 KiB
XML
<?xml version="1.0"?>
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<!--
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla MathML Project.
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*
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* The Initial Developer of the Original Code is The University of
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* Queensland. Portions created by The University of Queensland are
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* Copyright (C) 1999 The University of Queensland. All
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* Rights Reserved.
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*
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* Contributor(s):
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* Roger B. Sidje <rbs@maths.uq.edu.au>
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-->
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<para>
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Testing MathML msub:
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<!-- a_b -->
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<math:msub>
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<math:mi>a</math:mi>
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<math:mi>b</math:mi>
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</math:msub>
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</math>
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<!-- a_i -->
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<math:msub>
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<math:mi>a</math:mi>
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<math:mi>i</math:mi>
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</math:msub>
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</math>
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Testing MathML msup:
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<!-- d^b -->
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<math:msup>
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<math:mi>d</math:mi>
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<math:mi>b</math:mi>
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</math:msup>
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<!-- 2^{a_x} -->
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<math:msup>
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<math:mn>2</math:mn>
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<math:msub>
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<math:mn>a</math:mn>
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<math:mi>x</math:mi>
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</math:msub>
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</math:msup>
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<!-- 2^{2^x} -->
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<math:msup>
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<math:msup>
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<math:mn>2</math:mn>
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<math:mn>2</math:mn>
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</math:msup>
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<math:mi>x</math:mi>
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</math:msup>
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<!-- 2^{y^{a_x}} -->
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<math:msup>
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<math:mn>2</math:mn>
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<math:msup>
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<math:mn>y</math:mn>
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<math:msub>
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<math:mi>a</math:mi>
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<math:mi>x</math:mi>
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</math:msub></math:msup>
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</math:msup>
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</math>
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Testing MathML mrow:
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<!-- d^{a/b} -->
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<math:msup>
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<math:mi>d</math:mi>
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<math:mrow>
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<math:mo>(</math:mo>
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<math:mfrac>
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<math:mi>a</math:mi>
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<math:mi>b</math:mi>
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</math:mfrac>
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<math:mo>)</math:mo>
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</math:mrow>
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</math:msup>
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</math>
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<!-- x^2 + 4*x + 4 / \frac{p}{q} = 0 -->
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<math:mrow>
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<math:mrow>
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<math:msup>
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<math:mi>x</math:mi>
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<math:mn>2</math:mn>
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</math:msup>
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<math:mo> + </math:mo>
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<math:mrow>
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<math:mn>4</math:mn>
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<math:mo>*</math:mo>
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<math:mi>x</math:mi>
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</math:mrow>
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<math:mo> + </math:mo>
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<math:mn>4</math:mn>
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<math:mo>/</math:mo>
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<math:mfrac>
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<math:mi>p</math:mi>
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<math:mi>q</math:mi>
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</math:mfrac>
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</math:mrow>
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<math:mo> = </math:mo>
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<math:mn>0</math:mn>
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</math:mrow>
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</math>
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and then piling fractions with a user-defined line thickness...
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<math:mfrac linethickness="2">
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<math:mfrac>
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<math:mi>alpha</math:mi>
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<math:mi>a</math:mi>
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</math:mfrac>
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<math:mfrac>
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<math:mi>beta</math:mi>
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<math:mi>b</math:mi>
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</math:mfrac>
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</math:mfrac>
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</math>
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<!--
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<math:mfrac>cdefghijkl
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d</math:mfrac>
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</math>
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-->
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<!--
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<math:mfrac><math:mi>Hello</math:mi><math:mi>World!</math:mi></math:mfrac>
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</math>
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<math:mfrac><math:mi>a</math:mi><math:msup><math:mi>b</math:mi><math:mi>x</math:mi></math:msup></math:mfrac>
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<math:mi> + </math:mi>
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<math:mfrac><math:mi>c</math:mi><math:mi>d</math:mi></math:mfrac>
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</math>
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<math:mfrac>c
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d</math:mfrac>
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</math>
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and then piling fractions...
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<math:mfrac linethickness="2"><math:mfrac><math:mi>alpha</math:mi><math:mi>a</math:mi></math:mfrac><math:mfrac><math:mi>beta</math:mi><math:mi>b</math:mi></math:mfrac></math:mfrac>
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</math>
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... getting better, but still a lot to do. The lizard needs to graduate!
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-->
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, with this mfrac hanging here
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<!-- \frac{d*b^{\frac{x+y}{z}} + p_y*q}
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{p^x*b_x + \frac{a+c}{d}} -->
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<math:mfrac><math:mrow><math:mi>d</math:mi><math:mo>*</math:mo><math:msup><math:mi>b</math:mi><math:mrow><math:mo>(</math:mo><math:mfrac><math:mi>x + y</math:mi><math:mi>z</math:mi></math:mfrac><math:mo>)</math:mo></math:mrow></math:msup>
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<math:mo> + </math:mo><math:msub><math:mi>p</math:mi><math:mi>y</math:mi></math:msub><math:mo>*</math:mo><math:mi>q</math:mi></math:mrow><math:mrow><math:msup><math:mi>p</math:mi><math:mi>x</math:mi></math:msup><math:mo>*</math:mo><math:msub><math:mi>b</math:mi><math:mi>x</math:mi></math:msub><math:mo> + </math:mo><math:mfrac><math:mrow><math:mi>a</math:mi><math:mo> + </math:mo><math:mi>c</math:mi></math:mrow><math:mi>d</math:mi></math:mfrac></math:mrow></math:mfrac>
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</math>
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in the middle of a lot of running text to try to explain what this means to those who care
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to read.
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</para>
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<!--
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<para>
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The lizard should do better than only fractions!
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<math xmlns:math="http://www.w3.org/Math/MathML">
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<math:mfrac><math:mi>b*b + /- 4ac</math:mi><math:mi>2a</math:mi></math:mfrac>
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</math>
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</para>
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-->
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