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4354953b4f
Most of this patch (with the exception of dom/bindings/Codegen.py) was generated by the following bash script: #!/bin/bash function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "*/.git*" \ ! -wholename "obj-*" \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert MOZ_DELETE '= delete'
183 lines
5.1 KiB
C++
183 lines
5.1 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_mobileconnection_MobileConnectionChild_h
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#define mozilla_dom_mobileconnection_MobileConnectionChild_h
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#include "mozilla/dom/MobileConnectionInfo.h"
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#include "mozilla/dom/mobileconnection/PMobileConnectionChild.h"
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#include "mozilla/dom/mobileconnection/PMobileConnectionRequestChild.h"
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#include "nsCOMArray.h"
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#include "nsCOMPtr.h"
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#include "nsIMobileConnectionService.h"
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#include "nsIVariant.h"
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class nsIMobileConnectionCallback;
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namespace mozilla {
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namespace dom {
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namespace mobileconnection {
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/**
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* Child actor of PMobileConnection. The object is created by
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* MobileConnectionIPCService and destroyed after MobileConnectionIPCService is
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* shutdown. For multi-sim device, more than one instance will
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* be created and each instance represents a sim slot.
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*/
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class MobileConnectionChild MOZ_FINAL : public PMobileConnectionChild
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, public nsIMobileConnection
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIMOBILECONNECTION
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explicit MobileConnectionChild(uint32_t aServiceId);
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void
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Init();
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void
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Shutdown();
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private:
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MobileConnectionChild() = delete;
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// MOZ_FINAL suppresses -Werror,-Wdelete-non-virtual-dtor
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~MobileConnectionChild()
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{
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MOZ_COUNT_DTOR(MobileConnectionChild);
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}
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protected:
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bool
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SendRequest(const MobileConnectionRequest& aRequest,
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nsIMobileConnectionCallback* aCallback);
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virtual void
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ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE;
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virtual PMobileConnectionRequestChild*
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AllocPMobileConnectionRequestChild(const MobileConnectionRequest& request) MOZ_OVERRIDE;
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virtual bool
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DeallocPMobileConnectionRequestChild(PMobileConnectionRequestChild* aActor) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyVoiceInfoChanged(nsIMobileConnectionInfo* const& aInfo) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyDataInfoChanged(nsIMobileConnectionInfo* const& aInfo) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyDataError(const nsString& aMessage) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyCFStateChanged(const uint16_t& aAction, const uint16_t& aReason,
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const nsString& aNumber, const uint16_t& aTimeSeconds,
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const uint16_t& aServiceClass) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyEmergencyCbModeChanged(const bool& aActive,
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const uint32_t& aTimeoutMs) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyOtaStatusChanged(const nsString& aStatus) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyRadioStateChanged(const int32_t& aRadioState) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyClirModeChanged(const uint32_t& aMode) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyLastNetworkChanged(const nsString& aNetwork) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyLastHomeNetworkChanged(const nsString& aNetwork) MOZ_OVERRIDE;
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virtual bool
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RecvNotifyNetworkSelectionModeChanged(const int32_t& aMode) MOZ_OVERRIDE;
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private:
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uint32_t mServiceId;
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bool mLive;
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nsCOMArray<nsIMobileConnectionListener> mListeners;
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nsRefPtr<MobileConnectionInfo> mVoice;
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nsRefPtr<MobileConnectionInfo> mData;
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int32_t mRadioState;
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nsString mLastNetwork;
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nsString mLastHomeNetwork;
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int32_t mNetworkSelectionMode;
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nsTArray<int32_t> mSupportedNetworkTypes;
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};
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/******************************************************************************
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* PMobileConnectionRequestChild
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******************************************************************************/
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/**
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* Child actor of PMobileConnectionRequest. The object is created when an
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* asynchronous request is made and destroyed after receiving the response sent
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* by parent actor.
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*/
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class MobileConnectionRequestChild : public PMobileConnectionRequestChild
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{
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public:
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explicit MobileConnectionRequestChild(nsIMobileConnectionCallback* aRequestCallback)
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: mRequestCallback(aRequestCallback)
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{
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MOZ_COUNT_CTOR(MobileConnectionRequestChild);
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MOZ_ASSERT(mRequestCallback);
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}
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bool
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DoReply(const MobileConnectionReplySuccess& aReply);
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bool
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DoReply(const MobileConnectionReplySuccessBoolean& aReply);
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bool
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DoReply(const MobileConnectionReplySuccessNetworks& aReply);
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bool
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DoReply(const MobileConnectionReplySuccessCallForwarding& aReply);
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bool
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DoReply(const MobileConnectionReplySuccessCallBarring& aReply);
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bool
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DoReply(const MobileConnectionReplySuccessClirStatus& aReply);
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bool
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DoReply(const MobileConnectionReplySuccessPreferredNetworkType& aReply);
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bool
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DoReply(const MobileConnectionReplySuccessRoamingPreference& aMode);
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bool
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DoReply(const MobileConnectionReplyError& aReply);
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protected:
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virtual
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~MobileConnectionRequestChild()
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{
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MOZ_COUNT_DTOR(MobileConnectionRequestChild);
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}
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virtual void
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ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE;
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virtual bool
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Recv__delete__(const MobileConnectionReply& aReply) MOZ_OVERRIDE;
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private:
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nsCOMPtr<nsIMobileConnectionCallback> mRequestCallback;
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};
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} // namespace mobileconnection
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_mobileconnection_MobileConnectionChild_h
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