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https://github.com/mozilla/gecko-dev.git
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357 lines
12 KiB
C++
357 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(WebMReader_h_)
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#define WebMReader_h_
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#include "mozilla/StandardInteger.h"
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#include "nsDeque.h"
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#include "MediaDecoderReader.h"
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#include "nsAutoRef.h"
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#include "nestegg/nestegg.h"
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#define VPX_DONT_DEFINE_STDINT_TYPES
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#include "vpx/vpx_codec.h"
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#ifdef MOZ_TREMOR
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#include "tremor/ivorbiscodec.h"
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#else
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#include "vorbis/codec.h"
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#endif
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#ifdef MOZ_DASH
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#include "DASHRepReader.h"
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#endif
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namespace mozilla {
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class WebMBufferedState;
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// Holds a nestegg_packet, and its file offset. This is needed so we
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// know the offset in the file we've played up to, in order to calculate
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// whether it's likely we can play through to the end without needing
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// to stop to buffer, given the current download rate.
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class NesteggPacketHolder {
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public:
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NesteggPacketHolder(nestegg_packet* aPacket, int64_t aOffset)
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: mPacket(aPacket), mOffset(aOffset)
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{
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MOZ_COUNT_CTOR(NesteggPacketHolder);
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}
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~NesteggPacketHolder() {
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MOZ_COUNT_DTOR(NesteggPacketHolder);
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nestegg_free_packet(mPacket);
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}
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nestegg_packet* mPacket;
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// Offset in bytes. This is the offset of the end of the Block
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// which contains the packet.
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int64_t mOffset;
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private:
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// Copy constructor and assignment operator not implemented. Don't use them!
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NesteggPacketHolder(const NesteggPacketHolder &aOther);
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NesteggPacketHolder& operator= (NesteggPacketHolder const& aOther);
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};
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// Thread and type safe wrapper around nsDeque.
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class PacketQueueDeallocator : public nsDequeFunctor {
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virtual void* operator() (void* anObject) {
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delete static_cast<NesteggPacketHolder*>(anObject);
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return nullptr;
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}
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};
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// Typesafe queue for holding nestegg packets. It has
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// ownership of the items in the queue and will free them
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// when destroyed.
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class WebMPacketQueue : private nsDeque {
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public:
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WebMPacketQueue()
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: nsDeque(new PacketQueueDeallocator())
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{}
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~WebMPacketQueue() {
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Reset();
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}
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inline int32_t GetSize() {
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return nsDeque::GetSize();
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}
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inline void Push(NesteggPacketHolder* aItem) {
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NS_ASSERTION(aItem, "NULL pushed to WebMPacketQueue");
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nsDeque::Push(aItem);
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}
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inline void PushFront(NesteggPacketHolder* aItem) {
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NS_ASSERTION(aItem, "NULL pushed to WebMPacketQueue");
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nsDeque::PushFront(aItem);
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}
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inline NesteggPacketHolder* PopFront() {
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return static_cast<NesteggPacketHolder*>(nsDeque::PopFront());
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}
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void Reset() {
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while (GetSize() > 0) {
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delete PopFront();
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}
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}
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};
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#ifdef MOZ_DASH
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class WebMReader : public DASHRepReader
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#else
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class WebMReader : public MediaDecoderReader
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#endif
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{
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public:
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WebMReader(AbstractMediaDecoder* aDecoder);
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~WebMReader();
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virtual nsresult Init(MediaDecoderReader* aCloneDonor);
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virtual nsresult ResetDecode();
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virtual bool DecodeAudioData();
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// If the Theora granulepos has not been captured, it may read several packets
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// until one with a granulepos has been captured, to ensure that all packets
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// read have valid time info.
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virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
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int64_t aTimeThreshold);
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virtual bool HasAudio()
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{
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NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
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return mHasAudio;
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}
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virtual bool HasVideo()
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{
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NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
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return mHasVideo;
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}
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virtual nsresult ReadMetadata(VideoInfo* aInfo,
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MetadataTags** aTags);
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virtual nsresult Seek(int64_t aTime, int64_t aStartTime, int64_t aEndTime, int64_t aCurrentTime);
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virtual nsresult GetBuffered(TimeRanges* aBuffered, int64_t aStartTime);
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virtual void NotifyDataArrived(const char* aBuffer, uint32_t aLength, int64_t aOffset);
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#ifdef MOZ_DASH
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virtual void SetMainReader(DASHReader *aMainReader) MOZ_OVERRIDE {
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NS_ASSERTION(aMainReader, "aMainReader is null.");
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mMainReader = aMainReader;
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}
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// Called by |DASHReader| on the decode thread so that this reader will
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// start reading at the appropriate subsegment/cluster. If this is not the
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// current reader and a switch was previously requested, then it will seek to
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// starting offset of the subsegment at which it is supposed to switch.
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// Called on the decode thread, enters the decode monitor.
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void PrepareToDecode() MOZ_OVERRIDE;
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// Returns a reference to the audio/video queue of the main reader.
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// Allows for a single audio/video queue to be shared among multiple
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// |WebMReader|s.
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MediaQueue<AudioData>& AudioQueue() MOZ_OVERRIDE {
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if (mMainReader) {
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return mMainReader->AudioQueue();
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} else {
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return MediaDecoderReader::AudioQueue();
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}
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}
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MediaQueue<VideoData>& VideoQueue() MOZ_OVERRIDE {
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if (mMainReader) {
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return mMainReader->VideoQueue();
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} else {
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return MediaDecoderReader::VideoQueue();
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}
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}
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// Sets byte range for initialization (EBML); used by DASH.
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void SetInitByteRange(MediaByteRange &aByteRange) MOZ_OVERRIDE {
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mInitByteRange = aByteRange;
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}
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// Sets byte range for cue points, i.e. cluster offsets; used by DASH.
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void SetIndexByteRange(MediaByteRange &aByteRange) MOZ_OVERRIDE {
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mCuesByteRange = aByteRange;
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}
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// Returns the index of the subsegment which contains the seek time.
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int64_t GetSubsegmentForSeekTime(int64_t aSeekToTime) MOZ_OVERRIDE;
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// Returns list of ranges for cluster start and end offsets.
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nsresult GetSubsegmentByteRanges(nsTArray<MediaByteRange>& aByteRanges)
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MOZ_OVERRIDE;
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// Called by |DASHReader|::|PossiblySwitchVideoReaders| to check if this
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// reader has reached a switch access point and it's ok to switch readers.
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// Called on the decode thread.
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bool HasReachedSubsegment(uint32_t aSubsegmentIndex) MOZ_OVERRIDE;
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// Requests that this reader seek to the specified subsegment. Seek will
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// happen when |PrepareDecodeVideoFrame| is called on the decode
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// thread.
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// Called on the main thread or decoder thread. Decode monitor must be held.
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void RequestSeekToSubsegment(uint32_t aIdx) MOZ_OVERRIDE;
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// Requests that this reader switch to |aNextReader| at the start of the
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// specified subsegment. This is the reader to switch FROM.
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// Called on the main thread or decoder thread. Decode monitor must be held.
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void RequestSwitchAtSubsegment(int32_t aSubsegmentIdx,
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MediaDecoderReader* aNextReader) MOZ_OVERRIDE;
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// Seeks to the beginning of the specified cluster. Called on the decode
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// thread.
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void SeekToCluster(uint32_t aIdx);
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// Returns true if data at the end of the final subsegment has been cached.
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bool IsDataCachedAtEndOfSubsegments() MOZ_OVERRIDE;
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#endif
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protected:
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// Value passed to NextPacket to determine if we are reading a video or an
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// audio packet.
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enum TrackType {
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VIDEO = 0,
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AUDIO = 1
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};
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// Read a packet from the nestegg file. Returns NULL if all packets for
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// the particular track have been read. Pass VIDEO or AUDIO to indicate the
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// type of the packet we want to read.
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#ifdef MOZ_DASH
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nsReturnRef<NesteggPacketHolder> NextPacketInternal(TrackType aTrackType);
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// Read a packet from the nestegg file. Returns NULL if all packets for
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// the particular track have been read. Pass VIDEO or AUDIO to indicate the
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// type of the packet we want to read. If the reader reaches a switch access
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// point, this function will get a packet from |mNextReader|.
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#endif
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nsReturnRef<NesteggPacketHolder> NextPacket(TrackType aTrackType);
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// Pushes a packet to the front of the video packet queue.
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virtual void PushVideoPacket(NesteggPacketHolder* aItem);
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// Returns an initialized ogg packet with data obtained from the WebM container.
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ogg_packet InitOggPacket(unsigned char* aData,
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size_t aLength,
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bool aBOS,
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bool aEOS,
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int64_t aGranulepos);
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// Decode a nestegg packet of audio data. Push the audio data on the
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// audio queue. Returns true when there's more audio to decode,
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// false if the audio is finished, end of file has been reached,
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// or an un-recoverable read error has occured. The reader's monitor
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// must be held during this call. This function will free the packet
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// so the caller must not use the packet after calling.
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bool DecodeAudioPacket(nestegg_packet* aPacket, int64_t aOffset);
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// Release context and set to null. Called when an error occurs during
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// reading metadata or destruction of the reader itself.
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void Cleanup();
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private:
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// libnestegg context for webm container. Access on state machine thread
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// or decoder thread only.
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nestegg* mContext;
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// VP8 decoder state
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vpx_codec_ctx_t mVP8;
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// Vorbis decoder state
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vorbis_info mVorbisInfo;
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vorbis_comment mVorbisComment;
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vorbis_dsp_state mVorbisDsp;
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vorbis_block mVorbisBlock;
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uint32_t mPacketCount;
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uint32_t mChannels;
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// Queue of video and audio packets that have been read but not decoded. These
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// must only be accessed from the state machine thread.
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WebMPacketQueue mVideoPackets;
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WebMPacketQueue mAudioPackets;
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// Index of video and audio track to play
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uint32_t mVideoTrack;
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uint32_t mAudioTrack;
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// Time in microseconds of the start of the first audio frame we've decoded.
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int64_t mAudioStartUsec;
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// Number of audio frames we've decoded since decoding began at mAudioStartMs.
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uint64_t mAudioFrames;
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// Parser state and computed offset-time mappings. Shared by multiple
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// readers when decoder has been cloned. Main thread only.
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nsRefPtr<WebMBufferedState> mBufferedState;
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// Size of the frame initially present in the stream. The picture region
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// is defined as a ratio relative to this.
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nsIntSize mInitialFrame;
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// Picture region, as relative to the initial frame size.
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nsIntRect mPicture;
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// Booleans to indicate if we have audio and/or video data
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bool mHasVideo;
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bool mHasAudio;
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#ifdef MOZ_DASH
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// Byte range for initialisation data; e.g. specified in DASH manifest.
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MediaByteRange mInitByteRange;
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// Byte range for cues; e.g. specified in DASH manifest.
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MediaByteRange mCuesByteRange;
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// Byte ranges for clusters; set internally, derived from cues.
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nsTArray<TimestampedMediaByteRange> mClusterByteRanges;
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// Pointer to the main |DASHReader|. Set in the constructor.
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DASHReader* mMainReader;
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// Index of the cluster to switch to. Monitor must be entered for write
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// access on all threads, read access off the decode thread.
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int32_t mSwitchingCluster;
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// Pointer to the next reader. Used in |NextPacket| and |PushVideoPacket| at
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// switch access points. Monitor must be entered for write access on all
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// threads, read access off the decode thread.
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nsRefPtr<WebMReader> mNextReader;
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// Index of the cluster to seek to for a DASH stream request. Monitor must be
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// entered for write access on all threads, read access off the decode
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// thread.
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int32_t mSeekToCluster;
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// Current end offset of the last packet read in |NextPacket|. Used to check
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// if the reader reached the switch access point. Accessed on the decode
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// thread only.
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int64_t mCurrentOffset;
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// Index of next cluster to be read. Used to determine the starting offset of
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// the next cluster. Accessed on the decode thread only.
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uint32_t mNextCluster;
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// Set in |NextPacket| if we read a packet from the next reader. If true in
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// |PushVideoPacket|, we will push the packet onto the next reader's
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// video packet queue (not video data queue!). Accessed on decode thread
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// only.
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bool mPushVideoPacketToNextReader;
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// Indicates if the reader has reached a switch access point. Set in
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// |NextPacket| and read in |HasReachedSubsegment|. Accessed on
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// decode thread only.
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bool mReachedSwitchAccessPoint;
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#endif
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};
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} // namespace mozilla
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#endif
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