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When an animation is reset, we can actually avoid the reallocations by keeping the frames in the mRecycle and mDiscard queues. There is no real need to do this. We just need to make sure the recycle rect calculation is done appropriately, particularly when we haven't reached the end yet and thus don't know the first frame refresh area yet. Differential Revision: https://phabricator.services.mozilla.com/D13465 |
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browser | ||
crashtests | ||
fuzzing | ||
gtest | ||
mochitest | ||
reftest | ||
unit |