mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-25 13:51:41 +00:00
220 lines
5.5 KiB
C++
220 lines
5.5 KiB
C++
// Copyright (c) 2006-2011 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifdef ANDROID
|
|
#include <android/log.h>
|
|
#else
|
|
#define __android_log_print(a, ...)
|
|
#endif
|
|
|
|
#include "mozilla/StdInt.h"
|
|
#include "mozilla/Util.h"
|
|
#include "mozilla/unused.h"
|
|
#include "mozilla/TimeStamp.h"
|
|
#include "v8-support.h"
|
|
#include <vector>
|
|
#define ASSERT(a) MOZ_ASSERT(a)
|
|
#ifdef ANDROID
|
|
#define ENABLE_SPS_LEAF_DATA
|
|
#define LOG(text) __android_log_print(ANDROID_LOG_ERROR, "profiler", "%s", text);
|
|
#else
|
|
#define LOG(text) printf("Profiler: %s\n", text)
|
|
#endif
|
|
|
|
typedef uint8_t* Address;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Mutex
|
|
//
|
|
// Mutexes are used for serializing access to non-reentrant sections of code.
|
|
// The implementations of mutex should allow for nested/recursive locking.
|
|
|
|
class Mutex {
|
|
public:
|
|
virtual ~Mutex() {}
|
|
|
|
// Locks the given mutex. If the mutex is currently unlocked, it becomes
|
|
// locked and owned by the calling thread, and immediately. If the mutex
|
|
// is already locked by another thread, suspends the calling thread until
|
|
// the mutex is unlocked.
|
|
virtual int Lock() = 0;
|
|
|
|
// Unlocks the given mutex. The mutex is assumed to be locked and owned by
|
|
// the calling thread on entrance.
|
|
virtual int Unlock() = 0;
|
|
|
|
// Tries to lock the given mutex. Returns whether the mutex was
|
|
// successfully locked.
|
|
virtual bool TryLock() = 0;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// ScopedLock
|
|
//
|
|
// Stack-allocated ScopedLocks provide block-scoped locking and
|
|
// unlocking of a mutex.
|
|
class ScopedLock {
|
|
public:
|
|
explicit ScopedLock(Mutex* mutex): mutex_(mutex) {
|
|
ASSERT(mutex_ != NULL);
|
|
mutex_->Lock();
|
|
}
|
|
~ScopedLock() {
|
|
mutex_->Unlock();
|
|
}
|
|
|
|
private:
|
|
Mutex* mutex_;
|
|
DISALLOW_COPY_AND_ASSIGN(ScopedLock);
|
|
};
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// OS
|
|
//
|
|
// This class has static methods for the different platform specific
|
|
// functions. Add methods here to cope with differences between the
|
|
// supported platforms.
|
|
|
|
class OS {
|
|
public:
|
|
|
|
// Sleep for a number of milliseconds.
|
|
static void Sleep(const int milliseconds);
|
|
|
|
// Factory method for creating platform dependent Mutex.
|
|
// Please use delete to reclaim the storage for the returned Mutex.
|
|
static Mutex* CreateMutex();
|
|
|
|
private:
|
|
static const int msPerSecond = 1000;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Thread
|
|
//
|
|
// Thread objects are used for creating and running threads. When the start()
|
|
// method is called the new thread starts running the run() method in the new
|
|
// thread. The Thread object should not be deallocated before the thread has
|
|
// terminated.
|
|
|
|
class Thread {
|
|
public:
|
|
// Create new thread.
|
|
explicit Thread(const char* name);
|
|
virtual ~Thread();
|
|
|
|
// Start new thread by calling the Run() method in the new thread.
|
|
void Start();
|
|
|
|
void Join();
|
|
|
|
inline const char* name() const {
|
|
return name_;
|
|
}
|
|
|
|
// Abstract method for run handler.
|
|
virtual void Run() = 0;
|
|
|
|
// The thread name length is limited to 16 based on Linux's implementation of
|
|
// prctl().
|
|
static const int kMaxThreadNameLength = 16;
|
|
|
|
class PlatformData;
|
|
PlatformData* data() { return data_; }
|
|
|
|
private:
|
|
void set_name(const char *name);
|
|
|
|
PlatformData* data_;
|
|
|
|
char name_[kMaxThreadNameLength];
|
|
int stack_size_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(Thread);
|
|
};
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Sampler
|
|
//
|
|
// A sampler periodically samples the state of the VM and optionally
|
|
// (if used for profiling) the program counter and stack pointer for
|
|
// the thread that created it.
|
|
|
|
// TickSample captures the information collected for each sample.
|
|
class TickSample {
|
|
public:
|
|
TickSample()
|
|
:
|
|
pc(NULL),
|
|
sp(NULL),
|
|
fp(NULL),
|
|
function(NULL),
|
|
frames_count(0) {}
|
|
Address pc; // Instruction pointer.
|
|
Address sp; // Stack pointer.
|
|
Address fp; // Frame pointer.
|
|
Address function; // The last called JS function.
|
|
static const int kMaxFramesCount = 64;
|
|
Address stack[kMaxFramesCount]; // Call stack.
|
|
int frames_count; // Number of captured frames.
|
|
mozilla::TimeStamp timestamp;
|
|
};
|
|
|
|
class Sampler {
|
|
public:
|
|
// Initialize sampler.
|
|
explicit Sampler(int interval, bool profiling);
|
|
virtual ~Sampler();
|
|
|
|
int interval() const { return interval_; }
|
|
|
|
// Performs stack sampling.
|
|
virtual void SampleStack(TickSample* sample) = 0;
|
|
|
|
// This method is called for each sampling period with the current
|
|
// program counter.
|
|
virtual void Tick(TickSample* sample) = 0;
|
|
|
|
// Request a save from a signal handler
|
|
virtual void RequestSave() = 0;
|
|
// Process any outstanding request outside a signal handler.
|
|
virtual void HandleSaveRequest() = 0;
|
|
|
|
// Start and stop sampler.
|
|
void Start();
|
|
void Stop();
|
|
|
|
// Is the sampler used for profiling?
|
|
bool IsProfiling() const { return profiling_; }
|
|
|
|
// Whether the sampler is running (that is, consumes resources).
|
|
bool IsActive() const { return active_; }
|
|
|
|
class PlatformData;
|
|
|
|
PlatformData* platform_data() { return data_; }
|
|
|
|
#ifdef XP_WIN
|
|
// xxxehsan sucky hack :(
|
|
static uintptr_t GetThreadHandle(PlatformData*);
|
|
#endif
|
|
|
|
private:
|
|
void SetActive(bool value) { NoBarrier_Store(&active_, value); }
|
|
|
|
const int interval_;
|
|
const bool profiling_;
|
|
Atomic32 active_;
|
|
PlatformData* data_; // Platform specific data.
|
|
};
|
|
|