.. |
CanvasUtils.cpp
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Bug 513156 VC7.1 bustage fix r=vlad
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2009-09-04 22:57:33 +01:00 |
CanvasUtils.h
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b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad
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2009-09-02 17:47:49 -07:00 |
glwrap.cpp
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b=516213; followup fix for older linux systems; r=vlad
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2009-09-18 16:53:27 -07:00 |
glwrap.h
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b=516213; Freshen WebGL implementation and enable on trunk (part 2); r=mwsteele,roc
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2009-09-17 23:01:12 -07:00 |
localgl.h
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[webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele
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2009-11-01 16:33:39 -08:00 |
Makefile.in
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[webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele
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2009-11-01 16:33:39 -08:00 |
NativeJSContext.cpp
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b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad
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2009-09-02 17:47:49 -07:00 |
NativeJSContext.h
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b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad
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2009-09-02 17:47:49 -07:00 |
nsCanvasRenderingContext2D.cpp
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Bug 526304 - White spaces at EOL in nsCanvasRenderingContext2D.cpp. r=vlad
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2009-11-05 14:54:35 +01:00 |
nsGLPbuffer.cpp
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Bug 513156 VC7.1 bustage fix r=vlad
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2009-09-04 22:57:33 +01:00 |
nsGLPbuffer.h
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b=516213; followup fix for older linux systems; r=vlad
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2009-09-18 16:53:27 -07:00 |
nsGLPbufferCGL.cpp
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b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad
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2009-09-02 17:47:49 -07:00 |
nsGLPbufferEGL.cpp
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b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad
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2009-09-02 17:47:49 -07:00 |
nsGLPbufferGLX.cpp
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b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad
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2009-09-02 17:47:49 -07:00 |
nsGLPbufferOSMesa.cpp
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b=517729; rename more canvas3d prefs to webgl; r=mwsteele
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2009-09-20 12:05:23 -07:00 |
nsGLPbufferWGL.cpp
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Bug 525106 - Make WebGL compile with UNCODE defined or not-defined by using explicit W annotations on the relevant functions/structs, r=vlad
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2009-11-11 14:25:42 -05:00 |
SimpleBuffer.cpp
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b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad
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2009-09-02 17:47:49 -07:00 |
SimpleBuffer.h
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[webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele
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2009-11-01 16:33:39 -08:00 |
WebGLArrays.cpp
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[webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele
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2009-11-01 16:33:39 -08:00 |
WebGLArrays.h
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[webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele
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2009-11-01 16:33:39 -08:00 |
WebGLContext.cpp
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[webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele
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2009-11-01 16:33:39 -08:00 |
WebGLContext.h
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b=524042, [webgl] texImage & texSubImage need to support flipY, r=vlad
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2009-11-01 16:33:47 -08:00 |
WebGLContextGL.cpp
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b=524042, [webgl] texImage & texSubImage need to support flipY, r=vlad
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2009-11-01 16:33:47 -08:00 |
WebGLContextNotSupported.cpp
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[webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele
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2009-11-01 16:33:39 -08:00 |
WebGLContextUtils.cpp
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b=516213; Freshen WebGL implementation and enable on trunk (part 2); r=mwsteele,roc
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2009-09-17 23:01:12 -07:00 |
WebGLContextValidate.cpp
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b=516213; Freshen WebGL implementation and enable on trunk (part 2); r=mwsteele,roc
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2009-09-17 23:01:12 -07:00 |