gecko-dev/image/Downscaler.h
Daniel Holbert c1e322c6c5 Bug 1282670, part 1: Add missing #include & "using" declarations in imagelib. r=seth
I found these issues locally by moving all of imagelib's .cpp files to SOURCES instead of UNIFIED_SOURCES.  (That change isn't part of this patch, though.)

MozReview-Commit-ID: 97Xpfu8eFE6
2016-06-30 10:24:27 -07:00

190 lines
5.8 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* Downscaler is a high-quality, streaming image downscaler based upon Skia's
* scaling implementation.
*/
#ifndef mozilla_image_Downscaler_h
#define mozilla_image_Downscaler_h
#include "mozilla/Maybe.h"
#include "mozilla/UniquePtr.h"
#include "gfxPoint.h"
#include "nsRect.h"
namespace skia {
class ConvolutionFilter1D;
} // namespace skia
namespace mozilla {
namespace image {
/**
* DownscalerInvalidRect wraps two invalidation rects: one in terms of the
* original image size, and one in terms of the target size.
*/
struct DownscalerInvalidRect
{
nsIntRect mOriginalSizeRect;
nsIntRect mTargetSizeRect;
};
#ifdef MOZ_ENABLE_SKIA
/**
* Downscaler is a high-quality, streaming image downscaler based upon Skia's
* scaling implementation.
*
* Decoders can construct a Downscaler once they know their target size, then
* call BeginFrame() for each frame they decode. They should write a decoded row
* into the buffer returned by RowBuffer(), and then call CommitRow() to signal
* that they have finished.
*
* Because invalidations need to be computed in terms of the scaled version of
* the image, Downscaler also tracks them. Decoders can call HasInvalidation()
* and TakeInvalidRect() instead of tracking invalidations themselves.
*/
class Downscaler
{
public:
/// Constructs a new Downscaler which to scale to size @aTargetSize.
explicit Downscaler(const nsIntSize& aTargetSize);
~Downscaler();
const nsIntSize& OriginalSize() const { return mOriginalSize; }
const nsIntSize& TargetSize() const { return mTargetSize; }
const nsIntSize FrameSize() const { return nsIntSize(mFrameRect.width, mFrameRect.height); }
const gfxSize& Scale() const { return mScale; }
/**
* Begins a new frame and reinitializes the Downscaler.
*
* @param aOriginalSize The original size of this frame, before scaling.
* @param aFrameRect The region of the original image which has data.
* Every pixel outside @aFrameRect is considered blank and
* has zero alpha.
* @param aOutputBuffer The buffer to which the Downscaler should write its
* output; this is the same buffer where the Decoder
* would write its output when not downscaling during
* decode.
* @param aHasAlpha Whether or not this frame has an alpha channel.
* Performance is a little better if it doesn't have one.
* @param aFlipVertically If true, output rows will be written to the output
* buffer in reverse order vertically, which matches
* the way they are stored in some image formats.
*/
nsresult BeginFrame(const nsIntSize& aOriginalSize,
const Maybe<nsIntRect>& aFrameRect,
uint8_t* aOutputBuffer,
bool aHasAlpha,
bool aFlipVertically = false);
bool IsFrameComplete() const { return mCurrentInLine >= mOriginalSize.height; }
/// Retrieves the buffer into which the Decoder should write each row.
uint8_t* RowBuffer()
{
return mRowBuffer.get() + mFrameRect.x * sizeof(uint32_t);
}
/// Clears the current row buffer.
void ClearRow() { ClearRestOfRow(0); }
/// Clears the current row buffer starting at @aStartingAtCol.
void ClearRestOfRow(uint32_t aStartingAtCol);
/// Signals that the decoder has finished writing a row into the row buffer.
void CommitRow();
/// Returns true if there is a non-empty invalid rect available.
bool HasInvalidation() const;
/// Takes the Downscaler's current invalid rect and resets it.
DownscalerInvalidRect TakeInvalidRect();
/**
* Resets the Downscaler's position in the image, for a new progressive pass
* over the same frame. Because the same data structures can be reused, this
* is more efficient than calling BeginFrame.
*/
void ResetForNextProgressivePass();
private:
void DownscaleInputLine();
void ReleaseWindow();
void SkipToRow(int32_t aRow);
nsIntSize mOriginalSize;
nsIntSize mTargetSize;
nsIntRect mFrameRect;
gfxSize mScale;
uint8_t* mOutputBuffer;
UniquePtr<uint8_t[]> mRowBuffer;
UniquePtr<uint8_t*[]> mWindow;
UniquePtr<skia::ConvolutionFilter1D> mXFilter;
UniquePtr<skia::ConvolutionFilter1D> mYFilter;
int32_t mWindowCapacity;
int32_t mLinesInBuffer;
int32_t mPrevInvalidatedLine;
int32_t mCurrentOutLine;
int32_t mCurrentInLine;
bool mHasAlpha : 1;
bool mFlipVertically : 1;
};
#else
/**
* Downscaler requires Skia to work, so we provide a dummy implementation if
* Skia is disabled that asserts if constructed.
*/
class Downscaler
{
public:
explicit Downscaler(const nsIntSize&)
{
MOZ_RELEASE_ASSERT(false, "Skia is not enabled");
}
const nsIntSize& OriginalSize() const { return nsIntSize(); }
const nsIntSize& TargetSize() const { return nsIntSize(); }
const gfxSize& Scale() const { return gfxSize(1.0, 1.0); }
nsresult BeginFrame(const nsIntSize&, const Maybe<nsIntRect>&, uint8_t*, bool, bool = false)
{
return NS_ERROR_FAILURE;
}
bool IsFrameComplete() const { return false; }
uint8_t* RowBuffer() { return nullptr; }
void ClearRow() { }
void ClearRestOfRow(uint32_t) { }
void CommitRow() { }
bool HasInvalidation() const { return false; }
DownscalerInvalidRect TakeInvalidRect() { return DownscalerInvalidRect(); }
void ResetForNextProgressivePass() { }
const nsIntSize FrameSize() const { return nsIntSize(0, 0); }
};
#endif // MOZ_ENABLE_SKIA
} // namespace image
} // namespace mozilla
#endif // mozilla_image_Downscaler_h