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e368dc9c85
This patch was generated by a script. Here's the source of the script for future reference: function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name nsXPCOMCID.h \ ! -name prtypes.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRInt8 int8_t convert PRUint8 uint8_t convert PRInt16 int16_t convert PRUint16 uint16_t convert PRInt32 int32_t convert PRUint32 uint32_t convert PRInt64 int64_t convert PRUint64 uint64_t convert PRIntn int convert PRUintn unsigned convert PRSize size_t convert PROffset32 int32_t convert PROffset64 int64_t convert PRPtrdiff ptrdiff_t convert PRFloat64 double
960 lines
27 KiB
C
960 lines
27 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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** spacecategory.c
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**
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** Cagtegorizes each allocation using a predefined set of rules
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** and presents a tree of categories for browsing.
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*/
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/*
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** Required include files.
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*/
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#include "spacetrace.h"
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#include <ctype.h>
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#include <string.h>
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#include "nsQuickSort.h"
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#if defined(HAVE_BOUTELL_GD)
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/*
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** See http://www.boutell.com/gd for the GD graphics library.
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** Ports for many platorms exist.
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** Your box may already have the lib (mine did, redhat 7.1 workstation).
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*/
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#include <gd.h>
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#include <gdfontt.h>
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#include <gdfonts.h>
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#include <gdfontmb.h>
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#endif /* HAVE_BOUTELL_GD */
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/*
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** AddRule
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**
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** Add a rule into the list of rules maintainted in global
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*/
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int
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AddRule(STGlobals * g, STCategoryRule * rule)
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{
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if (g->mNRules % ST_ALLOC_STEP == 0) {
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/* Need more space */
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STCategoryRule **newrules;
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newrules = (STCategoryRule **) realloc(g->mCategoryRules,
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(g->mNRules +
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ST_ALLOC_STEP) *
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sizeof(STCategoryRule *));
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if (!newrules) {
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REPORT_ERROR(__LINE__, AddRule_No_Memory);
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return -1;
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}
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g->mCategoryRules = newrules;
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}
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g->mCategoryRules[g->mNRules++] = rule;
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return 0;
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}
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/*
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** AddChild
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**
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** Add the node as a child of the parent node
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*/
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int
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AddChild(STCategoryNode * parent, STCategoryNode * child)
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{
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if (parent->nchildren % ST_ALLOC_STEP == 0) {
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/* need more space */
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STCategoryNode **newnodes;
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newnodes = (STCategoryNode **) realloc(parent->children,
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(parent->nchildren +
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ST_ALLOC_STEP) *
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sizeof(STCategoryNode *));
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if (!newnodes) {
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REPORT_ERROR(__LINE__, AddChild_No_Memory);
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return -1;
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}
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parent->children = newnodes;
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}
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parent->children[parent->nchildren++] = child;
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return 0;
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}
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int
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Reparent(STCategoryNode * parent, STCategoryNode * child)
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{
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uint32_t i;
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if (child->parent == parent)
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return 0;
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/* Remove child from old parent */
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if (child->parent) {
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for (i = 0; i < child->parent->nchildren; i++) {
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if (child->parent->children[i] == child) {
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/* Remove child from list */
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if (i + 1 < child->parent->nchildren)
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memmove(&child->parent->children[i],
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&child->parent->children[i + 1],
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(child->parent->nchildren - i -
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1) * sizeof(STCategoryNode *));
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child->parent->nchildren--;
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break;
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}
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}
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}
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/* Add child into new parent */
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AddChild(parent, child);
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return 0;
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}
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/*
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** findCategoryNode
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**
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** Given a category name, finds the Node corresponding to the category
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*/
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STCategoryNode *
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findCategoryNode(const char *catName, STGlobals * g)
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{
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uint32_t i;
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for (i = 0; i < g->mNCategoryMap; i++) {
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if (!strcmp(g->mCategoryMap[i]->categoryName, catName))
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return g->mCategoryMap[i]->node;
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}
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/* Check if we are looking for the root node */
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if (!strcmp(catName, ST_ROOT_CATEGORY_NAME))
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return &g->mCategoryRoot;
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return NULL;
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}
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/*
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** AddCategoryNode
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**
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** Adds a mapping between a category and its Node into the categoryMap
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*/
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int
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AddCategoryNode(STCategoryNode * node, STGlobals * g)
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{
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if (g->mNCategoryMap % ST_ALLOC_STEP == 0) {
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/* Need more space */
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STCategoryMapEntry **newmap =
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(STCategoryMapEntry **) realloc(g->mCategoryMap,
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(g->mNCategoryMap +
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ST_ALLOC_STEP) *
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sizeof(STCategoryMapEntry *));
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if (!newmap) {
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REPORT_ERROR(__LINE__, AddCategoryNode_No_Memory);
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return -1;
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}
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g->mCategoryMap = newmap;
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}
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g->mCategoryMap[g->mNCategoryMap] =
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(STCategoryMapEntry *) calloc(1, sizeof(STCategoryMapEntry));
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if (!g->mCategoryMap[g->mNCategoryMap]) {
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REPORT_ERROR(__LINE__, AddCategoryNode_No_Memory);
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return -1;
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}
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g->mCategoryMap[g->mNCategoryMap]->categoryName = node->categoryName;
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g->mCategoryMap[g->mNCategoryMap]->node = node;
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g->mNCategoryMap++;
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return 0;
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}
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/*
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** NewCategoryNode
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**
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** Creates a new category node for category name 'catname' and makes
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** 'parent' its parent.
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*/
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STCategoryNode *
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NewCategoryNode(const char *catName, STCategoryNode * parent, STGlobals * g)
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{
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STCategoryNode *node;
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node = (STCategoryNode *) calloc(1, sizeof(STCategoryNode));
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if (!node)
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return NULL;
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node->runs =
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(STRun **) calloc(g->mCommandLineOptions.mContexts, sizeof(STRun *));
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if (NULL == node->runs) {
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free(node);
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return NULL;
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}
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node->categoryName = catName;
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/* Set parent of child */
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node->parent = parent;
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/* Set child in parent */
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AddChild(parent, node);
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/* Add node into mapping table */
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AddCategoryNode(node, g);
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return node;
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}
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/*
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** ProcessCategoryLeafRule
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**
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** Add this into the tree as a leaf node. It doesn't know who its parent is. For now we make
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** root as its parent
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*/
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int
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ProcessCategoryLeafRule(STCategoryRule * leafRule, STCategoryNode * root,
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STGlobals * g)
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{
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STCategoryRule *rule;
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STCategoryNode *node;
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rule = (STCategoryRule *) calloc(1, sizeof(STCategoryRule));
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if (!rule)
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return -1;
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/* Take ownership of all elements of rule */
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*rule = *leafRule;
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/* Find/Make a STCategoryNode and add it into the tree */
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node = findCategoryNode(rule->categoryName, g);
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if (!node)
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node = NewCategoryNode(rule->categoryName, root, g);
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/* Make sure rule knows which node to access */
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rule->node = node;
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/* Add rule into rulelist */
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AddRule(g, rule);
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return 0;
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}
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/*
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** ProcessCategoryParentRule
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**
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** Rule has all the children of category as patterns. Sets up the tree so that
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** the parent child relationship is honored.
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*/
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int
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ProcessCategoryParentRule(STCategoryRule * parentRule, STCategoryNode * root,
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STGlobals * g)
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{
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STCategoryNode *node;
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STCategoryNode *child;
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uint32_t i;
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/* Find the parent node in the tree. If not make one and add it into the tree */
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node = findCategoryNode(parentRule->categoryName, g);
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if (!node) {
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node = NewCategoryNode(parentRule->categoryName, root, g);
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if (!node)
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return -1;
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}
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/* For every child node, Find/Create it and make it the child of this node */
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for (i = 0; i < parentRule->npats; i++) {
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child = findCategoryNode(parentRule->pats[i], g);
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if (!child) {
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child = NewCategoryNode(parentRule->pats[i], node, g);
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if (!child)
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return -1;
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}
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else {
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/* Reparent child to node. This is because when we created the node
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** we would have created it as the child of root. Now we need to
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** remove it from root's child list and add it into this node
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*/
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Reparent(node, child);
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}
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}
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return 0;
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}
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/*
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** initCategories
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**
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** Initialize all categories. This reads in a file that says how to categorize
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** each callsite, creates a tree of these categories and makes a list of these
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** patterns in order for matching
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*/
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int
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initCategories(STGlobals * g)
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{
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FILE *fp;
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char buf[1024], *in;
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int n;
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PRBool inrule, leaf;
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STCategoryRule rule;
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fp = fopen(g->mCommandLineOptions.mCategoryFile, "r");
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if (!fp) {
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/* It isn't an error to not have a categories file */
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REPORT_INFO("No categories file.");
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return -1;
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}
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inrule = PR_FALSE;
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leaf = PR_FALSE;
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memset(&rule, 0, sizeof(rule));
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while (fgets(buf, sizeof(buf), fp) != NULL) {
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/* Lose the \n */
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n = strlen(buf);
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if (buf[n - 1] == '\n')
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buf[--n] = '\0';
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in = buf;
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/* skip comments */
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if (*in == '#')
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continue;
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/* skip empty lines. If we are in a rule, end the rule. */
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while (*in && isspace(*in))
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in++;
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if (*in == '\0') {
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if (inrule) {
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/* End the rule : leaf or non-leaf */
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if (leaf)
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ProcessCategoryLeafRule(&rule, &g->mCategoryRoot, g);
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else
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/* non-leaf */
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ProcessCategoryParentRule(&rule, &g->mCategoryRoot, g);
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inrule = PR_FALSE;
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memset(&rule, 0, sizeof(rule));
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}
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continue;
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}
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/* if we are in a rule acculumate */
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if (inrule) {
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rule.pats[rule.npats] = strdup(in);
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rule.patlen[rule.npats++] = strlen(in);
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}
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else if (*in == '<') {
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/* Start a category */
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inrule = PR_TRUE;
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leaf = PR_TRUE;
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/* Get the category name */
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in++;
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n = strlen(in);
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if (in[n - 1] == '>')
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in[n - 1] = '\0';
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rule.categoryName = strdup(in);
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}
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else {
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/* this is a non-leaf category. Should be of the form CategoryName
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** followed by list of child category names one per line
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*/
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inrule = PR_TRUE;
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leaf = PR_FALSE;
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rule.categoryName = strdup(in);
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}
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}
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/* If we were in a rule when processing the last line, end the rule */
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if (inrule) {
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/* End the rule : leaf or non-leaf */
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if (leaf)
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ProcessCategoryLeafRule(&rule, &g->mCategoryRoot, g);
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else
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/* non-leaf */
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ProcessCategoryParentRule(&rule, &g->mCategoryRoot, g);
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}
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/* Add the final "uncategorized" category. We make new memory locations
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** for all these to conform to the general principle of all strings are allocated
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** so it makes release logic very simple.
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*/
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memset(&rule, 0, sizeof(rule));
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rule.categoryName = strdup("uncategorized");
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rule.pats[0] = strdup("");
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rule.patlen[0] = 0;
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rule.npats = 1;
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ProcessCategoryLeafRule(&rule, &g->mCategoryRoot, g);
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return 0;
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}
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/*
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** callsiteMatchesRule
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**
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** Returns the corresponding node if callsite matches the rule. Rule is a sequence
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** of patterns that must match contiguously the callsite.
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*/
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int
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callsiteMatchesRule(tmcallsite * aCallsite, STCategoryRule * aRule)
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{
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uint32_t patnum = 0;
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const char *methodName = NULL;
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while (patnum < aRule->npats && aCallsite && aCallsite->method) {
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methodName = tmmethodnode_name(aCallsite->method);
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if (!methodName)
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return 0;
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if (!*aRule->pats[patnum]
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|| !strncmp(methodName, aRule->pats[patnum],
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aRule->patlen[patnum])) {
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/* We have matched so far. Proceed up the stack and to the next pattern */
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patnum++;
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aCallsite = aCallsite->parent;
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}
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else {
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/* Deal with mismatch */
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if (patnum > 0) {
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/* contiguous mismatch. Stop */
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return 0;
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}
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/* We still haven't matched the first pattern. Proceed up the stack without
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** moving to the next pattern.
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*/
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aCallsite = aCallsite->parent;
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}
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}
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if (patnum == aRule->npats) {
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/* all patterns matched. We have a winner. */
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#if defined(DEBUG_dp) && 0
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fprintf(stderr, "[%s] match\n", aRule->categoryName);
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#endif
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return 1;
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}
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return 0;
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}
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#ifdef DEBUG_dp
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PRIntervalTime _gMatchTime = 0;
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uint32_t _gMatchCount = 0;
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uint32_t _gMatchRules = 0;
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#endif
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/*
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** matchAllocation
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**
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** Runs through all rules and returns the node corresponding to
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** a match of the allocation.
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*/
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STCategoryNode *
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matchAllocation(STGlobals * g, STAllocation * aAllocation)
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{
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#ifdef DEBUG_dp
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PRIntervalTime start = PR_IntervalNow();
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#endif
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uint32_t rulenum;
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STCategoryNode *node = NULL;
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STCategoryRule *rule;
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for (rulenum = 0; rulenum < g->mNRules; rulenum++) {
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#ifdef DEBUG_dp
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_gMatchRules++;
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#endif
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rule = g->mCategoryRules[rulenum];
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if (callsiteMatchesRule(aAllocation->mEvents[0].mCallsite, rule)) {
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node = rule->node;
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break;
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}
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}
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#ifdef DEBUG_dp
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_gMatchCount++;
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_gMatchTime += PR_IntervalNow() - start;
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#endif
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return node;
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}
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/*
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** categorizeAllocation
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**
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** Given an allocation, it adds it into the category tree at the right spot
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** by comparing the allocation to the rules and adding into the right node.
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** Also, does propogation of cost upwards in the tree.
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** The root of the tree is in the globls as the tree is dependent on the
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** category file (options) rather than the run.
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*/
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int
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categorizeAllocation(STOptions * inOptions, STContext * inContext,
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STAllocation * aAllocation, STGlobals * g)
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{
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/* Run through the rules in order to see if this allcation matches
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** any of them.
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*/
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STCategoryNode *node;
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node = matchAllocation(g, aAllocation);
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if (!node) {
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/* ugh! it should atleast go into the "uncategorized" node. wierd!
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*/
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REPORT_ERROR(__LINE__, categorizeAllocation);
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return -1;
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}
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/* Create run for node if not already */
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if (!node->runs[inContext->mIndex]) {
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/*
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** Create run with positive timestamp as we can harvest it later
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** for callsite details summarization
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*/
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node->runs[inContext->mIndex] =
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createRun(inContext, PR_IntervalNow());
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if (!node->runs[inContext->mIndex]) {
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REPORT_ERROR(__LINE__, categorizeAllocation_No_Memory);
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return -1;
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}
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}
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/* Add allocation into node. We expand the table of allocations in steps */
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if (node->runs[inContext->mIndex]->mAllocationCount % ST_ALLOC_STEP == 0) {
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/* Need more space */
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STAllocation **allocs;
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allocs =
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(STAllocation **) realloc(node->runs[inContext->mIndex]->
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mAllocations,
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(node->runs[inContext->mIndex]->
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mAllocationCount +
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ST_ALLOC_STEP) *
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sizeof(STAllocation *));
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if (!allocs) {
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REPORT_ERROR(__LINE__, categorizeAllocation_No_Memory);
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return -1;
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}
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node->runs[inContext->mIndex]->mAllocations = allocs;
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}
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node->runs[inContext->mIndex]->mAllocations[node->
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runs[inContext->mIndex]->
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mAllocationCount++] =
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aAllocation;
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|
|
|
/*
|
|
** Make sure run's stats are calculated. We don't go update the parents of allocation
|
|
** at this time. That will happen when we focus on this category. This updating of
|
|
** stats will provide us fast categoryreports.
|
|
*/
|
|
recalculateAllocationCost(inOptions, inContext,
|
|
node->runs[inContext->mIndex], aAllocation,
|
|
PR_FALSE);
|
|
|
|
/* Propagate upwards the statistics */
|
|
/* XXX */
|
|
#if defined(DEBUG_dp) && 0
|
|
fprintf(stderr, "DEBUG: [%s] match\n", node->categoryName);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
typedef PRBool STCategoryNodeProcessor(STRequest * inRequest,
|
|
STOptions * inOptions,
|
|
STContext * inContext,
|
|
void *clientData,
|
|
STCategoryNode * node);
|
|
|
|
PRBool
|
|
freeNodeRunProcessor(STRequest * inRequest, STOptions * inOptions,
|
|
STContext * inContext, void *clientData,
|
|
STCategoryNode * node)
|
|
{
|
|
if (node->runs && node->runs[inContext->mIndex]) {
|
|
freeRun(node->runs[inContext->mIndex]);
|
|
node->runs[inContext->mIndex] = NULL;
|
|
}
|
|
return PR_TRUE;
|
|
}
|
|
|
|
PRBool
|
|
freeNodeRunsProcessor(STRequest * inRequest, STOptions * inOptions,
|
|
STContext * inContext, void *clientData,
|
|
STCategoryNode * node)
|
|
{
|
|
if (node->runs) {
|
|
uint32_t loop = 0;
|
|
|
|
for (loop = 0; loop < globals.mCommandLineOptions.mContexts; loop++) {
|
|
if (node->runs[loop]) {
|
|
freeRun(node->runs[loop]);
|
|
node->runs[loop] = NULL;
|
|
}
|
|
}
|
|
|
|
free(node->runs);
|
|
node->runs = NULL;
|
|
}
|
|
|
|
return PR_TRUE;
|
|
}
|
|
|
|
#if defined(DEBUG_dp)
|
|
PRBool
|
|
printNodeProcessor(STRequest * inRequest, STOptions * inOptions,
|
|
STContext * inContext, void *clientData,
|
|
STCategoryNode * node)
|
|
{
|
|
STCategoryNode *root = (STCategoryNode *) clientData;
|
|
|
|
fprintf(stderr, "%-25s [ %9s size", node->categoryName,
|
|
FormatNumber(node->run ? node->run->mStats[inContext->mIndex].
|
|
mSize : 0));
|
|
fprintf(stderr, ", %5.1f%%",
|
|
node->run ? ((double) node->run->mStats[inContext->mIndex].mSize /
|
|
root->run->mStats[inContext->mIndex].mSize *
|
|
100) : 0);
|
|
fprintf(stderr, ", %7s allocations ]\n",
|
|
FormatNumber(node->run ? node->run->mStats[inContext->mIndex].
|
|
mCompositeCount : 0));
|
|
return PR_TRUE;
|
|
}
|
|
|
|
#endif
|
|
|
|
typedef struct __struct_optcon
|
|
{
|
|
STOptions *mOptions;
|
|
STContext *mContext;
|
|
}
|
|
optcon;
|
|
|
|
/*
|
|
** compareNode
|
|
**
|
|
** qsort callback.
|
|
** Compare the nodes as specified by the options.
|
|
*/
|
|
int
|
|
compareNode(const void *aNode1, const void *aNode2, void *aContext)
|
|
{
|
|
int retval = 0;
|
|
STCategoryNode *node1, *node2;
|
|
uint32_t a, b;
|
|
optcon *oc = (optcon *) aContext;
|
|
|
|
if (!aNode1 || !aNode2 || !oc->mOptions || !oc->mContext)
|
|
return 0;
|
|
|
|
node1 = *((STCategoryNode **) aNode1);
|
|
node2 = *((STCategoryNode **) aNode2);
|
|
|
|
if (node1 && node2) {
|
|
if (oc->mOptions->mOrderBy == ST_COUNT) {
|
|
a = (node1->runs[oc->mContext->mIndex]) ? node1->runs[oc->
|
|
mContext->
|
|
mIndex]->
|
|
mStats[oc->mContext->mIndex].mCompositeCount : 0;
|
|
b = (node2->runs[oc->mContext->mIndex]) ? node2->runs[oc->
|
|
mContext->
|
|
mIndex]->
|
|
mStats[oc->mContext->mIndex].mCompositeCount : 0;
|
|
}
|
|
else {
|
|
/* Default is by size */
|
|
a = (node1->runs[oc->mContext->mIndex]) ? node1->runs[oc->
|
|
mContext->
|
|
mIndex]->
|
|
mStats[oc->mContext->mIndex].mSize : 0;
|
|
b = (node2->runs[oc->mContext->mIndex]) ? node2->runs[oc->
|
|
mContext->
|
|
mIndex]->
|
|
mStats[oc->mContext->mIndex].mSize : 0;
|
|
}
|
|
if (a < b)
|
|
retval = __LINE__;
|
|
else
|
|
retval = -__LINE__;
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
PRBool
|
|
sortNodeProcessor(STRequest * inRequest, STOptions * inOptions,
|
|
STContext * inContext, void *clientData,
|
|
STCategoryNode * node)
|
|
{
|
|
if (node->nchildren) {
|
|
optcon context;
|
|
|
|
context.mOptions = inOptions;
|
|
context.mContext = inContext;
|
|
|
|
NS_QuickSort(node->children, node->nchildren,
|
|
sizeof(STCategoryNode *), compareNode, &context);
|
|
}
|
|
|
|
return PR_TRUE;
|
|
}
|
|
|
|
|
|
/*
|
|
** walkTree
|
|
**
|
|
** General purpose tree walker. Issues callback for each node.
|
|
** If 'maxdepth' > 0, then stops after processing that depth. Root is
|
|
** depth 0, the nodes below it are depth 1 etc...
|
|
*/
|
|
#define MODINC(n, mod) ((n+1) % mod)
|
|
|
|
void
|
|
walkTree(STCategoryNode * root, STCategoryNodeProcessor func,
|
|
STRequest * inRequest, STOptions * inOptions, STContext * inContext,
|
|
void *clientData, int maxdepth)
|
|
{
|
|
STCategoryNode *nodes[1024], *node;
|
|
uint32_t begin, end, i;
|
|
int ret = 0;
|
|
int curdepth = 0, ncurdepth = 0;
|
|
|
|
nodes[0] = root;
|
|
begin = 0;
|
|
end = 1;
|
|
ncurdepth = 1;
|
|
while (begin != end) {
|
|
node = nodes[begin];
|
|
ret = (*func) (inRequest, inOptions, inContext, clientData, node);
|
|
if (!ret) {
|
|
/* Abort */
|
|
break;
|
|
}
|
|
begin = MODINC(begin, 1024);
|
|
for (i = 0; i < node->nchildren; i++) {
|
|
nodes[end] = node->children[i];
|
|
end = MODINC(end, 1024);
|
|
}
|
|
/* Depth tracking. Do it only if walkTree is contrained by a maxdepth */
|
|
if (maxdepth > 0 && --ncurdepth == 0) {
|
|
/*
|
|
** No more children in current depth. The rest of the nodes
|
|
** we have in our list should be nodes in the depth below us.
|
|
*/
|
|
ncurdepth = (begin < end) ? (end - begin) : (1024 - begin + end);
|
|
if (++curdepth > maxdepth) {
|
|
/*
|
|
** Gone too deep. Stop.
|
|
*/
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
int
|
|
freeRule(STCategoryRule * rule)
|
|
{
|
|
uint32_t i;
|
|
char *p = (char *) rule->categoryName;
|
|
|
|
PR_FREEIF(p);
|
|
|
|
for (i = 0; i < rule->npats; i++)
|
|
free(rule->pats[i]);
|
|
|
|
free(rule);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
freeNodeRuns(STCategoryNode * root)
|
|
{
|
|
walkTree(root, freeNodeRunsProcessor, NULL, NULL, NULL, NULL, 0);
|
|
}
|
|
|
|
void
|
|
freeNodeMap(STGlobals * g)
|
|
{
|
|
uint32_t i;
|
|
|
|
/* all nodes are in the map table. Just delete all of those. */
|
|
for (i = 0; i < g->mNCategoryMap; i++) {
|
|
free(g->mCategoryMap[i]->node);
|
|
free(g->mCategoryMap[i]);
|
|
}
|
|
free(g->mCategoryMap);
|
|
}
|
|
|
|
int
|
|
freeCategories(STGlobals * g)
|
|
{
|
|
uint32_t i;
|
|
|
|
/*
|
|
** walk the tree and free runs held in nodes
|
|
*/
|
|
freeNodeRuns(&g->mCategoryRoot);
|
|
|
|
/*
|
|
** delete nodemap. This is the where nodes get deleted.
|
|
*/
|
|
freeNodeMap(g);
|
|
|
|
/*
|
|
** delete rule stuff
|
|
*/
|
|
for (i = 0; i < g->mNRules; i++) {
|
|
freeRule(g->mCategoryRules[i]);
|
|
}
|
|
free(g->mCategoryRules);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
** categorizeRun
|
|
**
|
|
** categorize all the allocations of the run using the rules into
|
|
** a tree rooted at globls.mCategoryRoot
|
|
*/
|
|
int
|
|
categorizeRun(STOptions * inOptions, STContext * inContext,
|
|
const STRun * aRun, STGlobals * g)
|
|
{
|
|
uint32_t i;
|
|
|
|
#if defined(DEBUG_dp)
|
|
PRIntervalTime start = PR_IntervalNow();
|
|
|
|
fprintf(stderr, "DEBUG: categorizing run...\n");
|
|
#endif
|
|
|
|
/*
|
|
** First, cleanup our tree
|
|
*/
|
|
walkTree(&g->mCategoryRoot, freeNodeRunProcessor, NULL, inOptions,
|
|
inContext, NULL, 0);
|
|
|
|
if (g->mNCategoryMap > 0) {
|
|
for (i = 0; i < aRun->mAllocationCount; i++) {
|
|
categorizeAllocation(inOptions, inContext, aRun->mAllocations[i],
|
|
g);
|
|
}
|
|
}
|
|
|
|
/*
|
|
** the run is always going to be the one corresponding to the root node
|
|
*/
|
|
g->mCategoryRoot.runs[inContext->mIndex] = (STRun *) aRun;
|
|
g->mCategoryRoot.categoryName = ST_ROOT_CATEGORY_NAME;
|
|
|
|
#if defined(DEBUG_dp)
|
|
fprintf(stderr,
|
|
"DEBUG: categorizing ends: %dms [%d rules, %d allocations]\n",
|
|
PR_IntervalToMilliseconds(PR_IntervalNow() - start), g->mNRules,
|
|
aRun->mAllocationCount);
|
|
fprintf(stderr, "DEBUG: match : %dms [%d calls, %d rule-compares]\n",
|
|
PR_IntervalToMilliseconds(_gMatchTime), _gMatchCount,
|
|
_gMatchRules);
|
|
#endif
|
|
|
|
/*
|
|
** sort the tree based on our sort criterion
|
|
*/
|
|
walkTree(&g->mCategoryRoot, sortNodeProcessor, NULL, inOptions, inContext,
|
|
NULL, 0);
|
|
|
|
#if defined(DEBUG_dp)
|
|
walkTree(&g->mCategoryRoot, printNodeProcessor, NULL, inOptions,
|
|
inContext, &g->mCategoryRoot, 0);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
** displayCategoryReport
|
|
**
|
|
** Generate the category report - a list of all categories and details about each
|
|
** depth parameter controls how deep we traverse the category tree.
|
|
*/
|
|
PRBool
|
|
displayCategoryNodeProcessor(STRequest * inRequest, STOptions * inOptions,
|
|
STContext * inContext, void *clientData,
|
|
STCategoryNode * node)
|
|
{
|
|
STCategoryNode *root = (STCategoryNode *) clientData;
|
|
uint32_t byteSize = 0, heapCost = 0, count = 0;
|
|
double percent = 0;
|
|
STOptions customOps;
|
|
|
|
if (node->runs[inContext->mIndex]) {
|
|
/*
|
|
** Byte size
|
|
*/
|
|
byteSize =
|
|
node->runs[inContext->mIndex]->mStats[inContext->mIndex].mSize;
|
|
|
|
/*
|
|
** Composite count
|
|
*/
|
|
count =
|
|
node->runs[inContext->mIndex]->mStats[inContext->mIndex].
|
|
mCompositeCount;
|
|
|
|
/*
|
|
** Heap operation cost
|
|
**/
|
|
heapCost =
|
|
node->runs[inContext->mIndex]->mStats[inContext->mIndex].
|
|
mHeapRuntimeCost;
|
|
|
|
/*
|
|
** % of total size
|
|
*/
|
|
if (root->runs[inContext->mIndex]) {
|
|
percent =
|
|
((double) byteSize) /
|
|
root->runs[inContext->mIndex]->mStats[inContext->mIndex].
|
|
mSize * 100;
|
|
}
|
|
}
|
|
|
|
PR_fprintf(inRequest->mFD, " <tr>\n" " <td>");
|
|
|
|
/* a link to topcallsites report with focus on category */
|
|
memcpy(&customOps, inOptions, sizeof(customOps));
|
|
PR_snprintf(customOps.mCategoryName, sizeof(customOps.mCategoryName),
|
|
"%s", node->categoryName);
|
|
|
|
htmlAnchor(inRequest, "top_callsites.html", node->categoryName, NULL,
|
|
"category-callsites", &customOps);
|
|
PR_fprintf(inRequest->mFD,
|
|
"</td>\n" " <td align=right>%u</td>\n"
|
|
" <td align=right>%4.1f%%</td>\n"
|
|
" <td align=right>%u</td>\n" " <td align=right>"
|
|
ST_MICROVAL_FORMAT "</td>\n" " </tr>\n", byteSize, percent,
|
|
count, ST_MICROVAL_PRINTABLE(heapCost));
|
|
|
|
return PR_TRUE;
|
|
}
|
|
|
|
|
|
int
|
|
displayCategoryReport(STRequest * inRequest, STCategoryNode * root, int depth)
|
|
{
|
|
PR_fprintf(inRequest->mFD,
|
|
"<table class=\"category-list data\">\n"
|
|
" <tr class=\"row-header\">\n"
|
|
" <th>Category</th>\n"
|
|
" <th>Composite Byte Size</th>\n"
|
|
" <th>%% of Total Size</th>\n"
|
|
" <th>Heap Object Count</th>\n"
|
|
" <th>Composite Heap Operations Seconds</th>\n" " </tr>\n");
|
|
|
|
walkTree(root, displayCategoryNodeProcessor, inRequest,
|
|
&inRequest->mOptions, inRequest->mContext, root, depth);
|
|
|
|
PR_fprintf(inRequest->mFD, "</table>\n");
|
|
|
|
return 0;
|
|
}
|