gecko-dev/content/smil/nsSMILTimeValue.cpp
Ehsan Akhgari e368dc9c85 Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script.  Here's the source of the script for
future reference:

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t

convert PRIntn int
convert PRUintn unsigned

convert PRSize size_t

convert PROffset32 int32_t
convert PROffset64 int64_t

convert PRPtrdiff ptrdiff_t

convert PRFloat64 double
2012-08-22 11:56:38 -04:00

41 lines
1.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsSMILTimeValue.h"
nsSMILTime nsSMILTimeValue::kUnresolvedMillis = LL_MAXINT;
//----------------------------------------------------------------------
// nsSMILTimeValue methods:
static inline int8_t
Cmp(int64_t aA, int64_t aB)
{
return aA == aB ? 0 : (aA > aB ? 1 : -1);
}
int8_t
nsSMILTimeValue::CompareTo(const nsSMILTimeValue& aOther) const
{
int8_t result;
if (mState == STATE_DEFINITE) {
result = (aOther.mState == STATE_DEFINITE)
? Cmp(mMilliseconds, aOther.mMilliseconds)
: -1;
} else if (mState == STATE_INDEFINITE) {
if (aOther.mState == STATE_DEFINITE)
result = 1;
else if (aOther.mState == STATE_INDEFINITE)
result = 0;
else
result = -1;
} else {
result = (aOther.mState != STATE_UNRESOLVED) ? 1 : 0;
}
return result;
}