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113 lines
4.0 KiB
C++
113 lines
4.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsIScriptGlobalObject_h__
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#define nsIScriptGlobalObject_h__
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#include "nsISupports.h"
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#include "nsEvent.h"
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class nsIScriptContext;
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class nsIDOMDocument;
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class nsIDOMEvent;
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class nsPresContext;
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class nsIDocShell;
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class nsIDOMWindowInternal;
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class nsIScriptGlobalObjectOwner;
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struct JSObject;
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#define NS_ISCRIPTGLOBALOBJECT_IID \
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{ 0x2b16fc80, 0xfa41, 0x11d1, \
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{ 0x9b, 0xc3, 0x00, 0x60, 0x08, 0x8c, 0xa6, 0xb3} }
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/**
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* The JavaScript specific global object. This often used to store
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* per-window global state.
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*/
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class nsIScriptGlobalObject : public nsISupports
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{
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public:
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NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISCRIPTGLOBALOBJECT_IID)
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virtual void SetContext(nsIScriptContext *aContext) = 0;
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virtual nsIScriptContext *GetContext() = 0;
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virtual nsresult SetNewDocument(nsIDOMDocument *aDocument,
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PRBool aRemoveEventListeners,
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PRBool aClearScope) = 0;
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virtual void SetDocShell(nsIDocShell *aDocShell) = 0;
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virtual nsIDocShell *GetDocShell() = 0;
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virtual void SetOpenerWindow(nsIDOMWindowInternal *aOpener)=0;
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/**
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* Let the script global object know who its owner is.
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* The script global object should not addref the owner. It
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* will be told when the owner goes away.
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* @return NS_OK if the method is successful
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*/
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virtual void SetGlobalObjectOwner(nsIScriptGlobalObjectOwner* aOwner) = 0;
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/**
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* Get the owner of the script global object. The method
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* addrefs the returned reference according to regular
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* XPCOM rules, even though the internal reference itself
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* is a "weak" reference.
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*/
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virtual nsIScriptGlobalObjectOwner *GetGlobalObjectOwner() = 0;
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virtual nsresult HandleDOMEvent(nsPresContext* aPresContext,
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nsEvent* aEvent,
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nsIDOMEvent** aDOMEvent,
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PRUint32 aFlags,
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nsEventStatus* aEventStatus)=0;
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virtual JSObject *GetGlobalJSObject() = 0;
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/**
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* Called when the global JSObject is finalized
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*/
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virtual void OnFinalize(JSObject *aJSObject) = 0;
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/**
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* Called to enable/disable scripts.
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*/
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virtual void SetScriptsEnabled(PRBool aEnabled, PRBool aFireTimeouts) = 0;
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};
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#endif
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