mirror of
https://github.com/mozilla/gecko-dev.git
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140 lines
6.5 KiB
XML
140 lines
6.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<ExecutablePath>$(DXSDK_DIR)\Utilities\bin\x86;$(ExecutablePath)</ExecutablePath>
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<IncludePath>$(ProjectDir);$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>USE_SSE2;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);GFX_LOG_DEBUG;GFX_LOG_WARNING;MFBT_STAND_ALONE;XP_WIN</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EntryPointSymbol>
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</EntryPointSymbol>
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</Link>
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<PreBuildEvent>
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<Command>xcopy $(ProjectDir)..\..\mfbt\*.h mozilla\ /Y</Command>
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<Message>Copying MFBT files</Message>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>USE_SSE2;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="2D.h" />
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<ClInclude Include="BaseMargin.h" />
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<ClInclude Include="BasePoint.h" />
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<ClInclude Include="BaseRect.h" />
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<ClInclude Include="BaseSize.h" />
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<ClInclude Include="DrawEventRecorder.h" />
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<ClInclude Include="DrawTargetD2D.h" />
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<ClInclude Include="DrawTargetDual.h" />
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<ClInclude Include="DrawTargetRecording.h" />
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<ClInclude Include="GradientStopsD2D.h" />
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<ClInclude Include="HelpersD2D.h" />
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<ClInclude Include="ImageScaling.h" />
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<ClInclude Include="Logging.h" />
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<ClInclude Include="Matrix.h" />
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<ClInclude Include="PathD2D.h" />
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<ClInclude Include="PathHelpers.h" />
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<ClInclude Include="PathRecording.h" />
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<ClInclude Include="Point.h" />
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<ClInclude Include="RecordedEvent.h" />
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<ClInclude Include="RecordingTypes.h" />
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<ClInclude Include="Rect.h" />
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<ClInclude Include="ScaledFontBase.h" />
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<ClInclude Include="ScaledFontDWrite.h" />
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<ClInclude Include="SourceSurfaceD2D.h" />
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<ClInclude Include="SourceSurfaceD2DTarget.h" />
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<ClInclude Include="SourceSurfaceRawData.h" />
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<ClInclude Include="Tools.h" />
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<ClInclude Include="Types.h" />
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<ClInclude Include="UserData.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="DrawEventRecorder.cpp" />
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<ClCompile Include="DrawTargetD2D.cpp" />
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<ClCompile Include="DrawTargetDual.cpp" />
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<ClCompile Include="DrawTargetRecording.cpp" />
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<ClCompile Include="Factory.cpp" />
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<ClCompile Include="ImageScaling.cpp" />
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<ClCompile Include="ImageScalingSSE2.cpp" />
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<ClCompile Include="Matrix.cpp" />
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<ClCompile Include="PathD2D.cpp" />
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<ClCompile Include="PathRecording.cpp" />
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<ClCompile Include="RecordedEvent.cpp" />
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<ClCompile Include="ScaledFontBase.cpp" />
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<ClCompile Include="ScaledFontDWrite.cpp" />
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<ClCompile Include="SourceSurfaceD2D.cpp" />
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<ClCompile Include="SourceSurfaceD2DTarget.cpp" />
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<ClCompile Include="SourceSurfaceRawData.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Makefile.in" />
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<CustomBuild Include="ShadersD2D.fx">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fxc /Tfx_4_0 /FhShadersD2D.h ShadersD2D.fx /Vn d2deffect</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">ShadersD2D.h</Outputs>
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</CustomBuild>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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