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95de3783f6
--HG-- rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
372 lines
12 KiB
C++
372 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <stuart@mozilla.com>
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* Masayuki Nakano <masayuki@d-toybox.com>
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* John Daggett <jdaggett@mozilla.com>
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* Jonathan Kew <jfkthame@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef GFX_GDIFONTLIST_H
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#define GFX_GDIFONTLIST_H
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#include "gfxWindowsPlatform.h"
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#include "gfxPlatformFontList.h"
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#include "gfxAtoms.h"
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#include <windows.h>
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class AutoDC // get the global device context, and auto-release it on destruction
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{
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public:
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AutoDC() {
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mDC = ::GetDC(NULL);
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}
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~AutoDC() {
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::ReleaseDC(NULL, mDC);
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}
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HDC GetDC() {
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return mDC;
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}
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private:
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HDC mDC;
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};
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class AutoSelectFont // select a font into the given DC, and auto-restore
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{
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public:
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AutoSelectFont(HDC aDC, LOGFONTW *aLogFont)
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: mOwnsFont(PR_FALSE)
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{
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mFont = ::CreateFontIndirectW(aLogFont);
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if (mFont) {
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mOwnsFont = PR_TRUE;
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mDC = aDC;
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mOldFont = (HFONT)::SelectObject(aDC, mFont);
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} else {
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mOldFont = NULL;
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}
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}
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AutoSelectFont(HDC aDC, HFONT aFont)
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: mOwnsFont(PR_FALSE)
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{
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mDC = aDC;
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mFont = aFont;
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mOldFont = (HFONT)::SelectObject(aDC, aFont);
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}
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~AutoSelectFont() {
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if (mOldFont) {
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::SelectObject(mDC, mOldFont);
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if (mOwnsFont) {
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::DeleteObject(mFont);
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}
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}
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}
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PRBool IsValid() const {
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return mFont != NULL;
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}
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HFONT GetFont() const {
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return mFont;
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}
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private:
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HDC mDC;
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HFONT mFont;
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HFONT mOldFont;
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PRBool mOwnsFont;
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};
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/**
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* List of different types of fonts we support on Windows.
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* These can generally be lumped in to 3 categories where we have to
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* do special things: Really old fonts bitmap and vector fonts (device
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* and raster), Type 1 fonts, and TrueType/OpenType fonts.
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*
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* This list is sorted in order from least prefered to most prefered.
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* We prefer Type1 fonts over OpenType fonts to avoid falling back to
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* things like Arial (opentype) when you ask for Helvetica (type1)
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**/
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enum gfxWindowsFontType {
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GFX_FONT_TYPE_UNKNOWN = 0,
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GFX_FONT_TYPE_DEVICE,
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GFX_FONT_TYPE_RASTER,
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GFX_FONT_TYPE_TRUETYPE,
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GFX_FONT_TYPE_PS_OPENTYPE,
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GFX_FONT_TYPE_TT_OPENTYPE,
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GFX_FONT_TYPE_TYPE1
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};
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// A single member of a font family (i.e. a single face, such as Times Italic)
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// represented as a LOGFONT that will resolve to the correct face.
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// This replaces FontEntry from gfxWindowsFonts.h/cpp.
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class GDIFontEntry : public gfxFontEntry
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{
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public:
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LPLOGFONTW GetLogFont() { return &mLogFont; }
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nsresult ReadCMAP();
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void FillLogFont(LOGFONTW *aLogFont, PRBool aItalic,
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PRUint16 aWeight, gfxFloat aSize, PRBool aUseCleartype);
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static gfxWindowsFontType DetermineFontType(const NEWTEXTMETRICW& metrics,
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DWORD fontType)
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{
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gfxWindowsFontType feType;
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if (metrics.ntmFlags & NTM_TYPE1)
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feType = GFX_FONT_TYPE_TYPE1;
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else if (metrics.ntmFlags & NTM_PS_OPENTYPE)
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feType = GFX_FONT_TYPE_PS_OPENTYPE;
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else if (metrics.ntmFlags & NTM_TT_OPENTYPE)
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feType = GFX_FONT_TYPE_TT_OPENTYPE;
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else if (fontType == TRUETYPE_FONTTYPE)
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feType = GFX_FONT_TYPE_TRUETYPE;
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else if (fontType == RASTER_FONTTYPE)
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feType = GFX_FONT_TYPE_RASTER;
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else if (fontType == DEVICE_FONTTYPE)
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feType = GFX_FONT_TYPE_DEVICE;
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else
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feType = GFX_FONT_TYPE_UNKNOWN;
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return feType;
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}
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PRBool IsType1() const {
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return (mFontType == GFX_FONT_TYPE_TYPE1);
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}
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PRBool IsTrueType() const {
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return (mFontType == GFX_FONT_TYPE_TRUETYPE ||
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mFontType == GFX_FONT_TYPE_PS_OPENTYPE ||
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mFontType == GFX_FONT_TYPE_TT_OPENTYPE);
|
|
}
|
|
|
|
PRBool IsCrappyFont() const {
|
|
/* return if it is a bitmap not a unicode font */
|
|
return (!mUnicodeFont || IsSymbolFont() || IsType1());
|
|
}
|
|
|
|
virtual PRBool MatchesGenericFamily(const nsACString& aGeneric) const {
|
|
if (aGeneric.IsEmpty()) {
|
|
return PR_TRUE;
|
|
}
|
|
|
|
// Japanese 'Mincho' fonts do not belong to FF_MODERN even if
|
|
// they are fixed pitch because they have variable stroke width.
|
|
if (mWindowsFamily == FF_ROMAN && mWindowsPitch & FIXED_PITCH) {
|
|
return aGeneric.EqualsLiteral("monospace");
|
|
}
|
|
|
|
// Japanese 'Gothic' fonts do not belong to FF_SWISS even if
|
|
// they are variable pitch because they have constant stroke width.
|
|
if (mWindowsFamily == FF_MODERN && mWindowsPitch & VARIABLE_PITCH) {
|
|
return aGeneric.EqualsLiteral("sans-serif");
|
|
}
|
|
|
|
// All other fonts will be grouped correctly using family...
|
|
switch (mWindowsFamily) {
|
|
case FF_DONTCARE:
|
|
return PR_TRUE;
|
|
case FF_ROMAN:
|
|
return aGeneric.EqualsLiteral("serif");
|
|
case FF_SWISS:
|
|
return aGeneric.EqualsLiteral("sans-serif");
|
|
case FF_MODERN:
|
|
return aGeneric.EqualsLiteral("monospace");
|
|
case FF_SCRIPT:
|
|
return aGeneric.EqualsLiteral("cursive");
|
|
case FF_DECORATIVE:
|
|
return aGeneric.EqualsLiteral("fantasy");
|
|
}
|
|
|
|
return PR_FALSE;
|
|
}
|
|
|
|
virtual PRBool SupportsLangGroup(nsIAtom* aLangGroup) const {
|
|
if (!aLangGroup) {
|
|
return PR_TRUE;
|
|
}
|
|
|
|
PRInt16 bit = -1;
|
|
|
|
/* map our langgroup names in to Windows charset bits */
|
|
if (aLangGroup == gfxAtoms::x_western) {
|
|
bit = ANSI_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::ja) {
|
|
bit = SHIFTJIS_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::ko) {
|
|
bit = HANGEUL_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::ko_xxx) {
|
|
bit = JOHAB_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::zh_cn) {
|
|
bit = GB2312_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::zh_tw) {
|
|
bit = CHINESEBIG5_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::el) {
|
|
bit = GREEK_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::tr) {
|
|
bit = TURKISH_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::he) {
|
|
bit = HEBREW_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::ar) {
|
|
bit = ARABIC_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::x_baltic) {
|
|
bit = BALTIC_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::x_cyrillic) {
|
|
bit = RUSSIAN_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::th) {
|
|
bit = THAI_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::x_central_euro) {
|
|
bit = EASTEUROPE_CHARSET;
|
|
} else if (aLangGroup == gfxAtoms::x_symbol) {
|
|
bit = SYMBOL_CHARSET;
|
|
}
|
|
|
|
if (bit != -1) {
|
|
return mCharset.test(bit);
|
|
}
|
|
|
|
return PR_FALSE;
|
|
}
|
|
|
|
virtual PRBool SupportsRange(PRUint8 range) {
|
|
return mUnicodeRanges.test(range);
|
|
}
|
|
|
|
virtual PRBool SkipDuringSystemFallback() {
|
|
return !HasCmapTable(); // explicitly skip non-SFNT fonts
|
|
}
|
|
|
|
virtual PRBool TestCharacterMap(PRUint32 aCh);
|
|
|
|
// create a font entry for a font with a given name
|
|
static GDIFontEntry* CreateFontEntry(const nsAString& aName,
|
|
gfxWindowsFontType aFontType,
|
|
PRBool aItalic, PRUint16 aWeight,
|
|
gfxUserFontData* aUserFontData);
|
|
|
|
// create a font entry for a font referenced by its fullname
|
|
static GDIFontEntry* LoadLocalFont(const gfxProxyFontEntry &aProxyEntry,
|
|
const nsAString& aFullname);
|
|
|
|
PRUint8 mWindowsFamily;
|
|
PRUint8 mWindowsPitch;
|
|
|
|
gfxWindowsFontType mFontType;
|
|
PRPackedBool mForceGDI : 1;
|
|
PRPackedBool mUnknownCMAP : 1;
|
|
PRPackedBool mUnicodeFont : 1;
|
|
|
|
gfxSparseBitSet mCharset;
|
|
gfxSparseBitSet mUnicodeRanges;
|
|
|
|
protected:
|
|
friend class gfxWindowsFont;
|
|
|
|
GDIFontEntry(const nsAString& aFaceName, gfxWindowsFontType aFontType,
|
|
PRBool aItalic, PRUint16 aWeight, gfxUserFontData *aUserFontData);
|
|
|
|
void InitLogFont(const nsAString& aName, gfxWindowsFontType aFontType);
|
|
|
|
virtual gfxFont *CreateFontInstance(const gfxFontStyle *aFontStyle, PRBool aNeedsBold);
|
|
|
|
virtual nsresult GetFontTable(PRUint32 aTableTag, nsTArray<PRUint8>& aBuffer);
|
|
|
|
LOGFONTW mLogFont;
|
|
};
|
|
|
|
// a single font family, referencing one or more faces
|
|
class GDIFontFamily : public gfxFontFamily
|
|
{
|
|
public:
|
|
GDIFontFamily(nsAString &aName) :
|
|
gfxFontFamily(aName) {}
|
|
|
|
virtual void FindStyleVariations();
|
|
|
|
private:
|
|
static int CALLBACK FamilyAddStylesProc(const ENUMLOGFONTEXW *lpelfe,
|
|
const NEWTEXTMETRICEXW *nmetrics,
|
|
DWORD fontType, LPARAM data);
|
|
};
|
|
|
|
class gfxGDIFontList : public gfxPlatformFontList {
|
|
public:
|
|
static gfxGDIFontList* PlatformFontList() {
|
|
return static_cast<gfxGDIFontList*>(sPlatformFontList);
|
|
}
|
|
|
|
virtual gfxFontEntry* GetDefaultFont(const gfxFontStyle* aStyle, PRBool& aNeedsBold);
|
|
|
|
virtual gfxFontEntry* LookupLocalFont(const gfxProxyFontEntry *aProxyEntry,
|
|
const nsAString& aFontName);
|
|
|
|
virtual gfxFontEntry* MakePlatformFont(const gfxProxyFontEntry *aProxyEntry,
|
|
const PRUint8 *aFontData, PRUint32 aLength);
|
|
|
|
virtual PRBool ResolveFontName(const nsAString& aFontName,
|
|
nsAString& aResolvedFontName);
|
|
|
|
private:
|
|
friend class gfxWindowsPlatform;
|
|
|
|
gfxGDIFontList();
|
|
|
|
void InitializeFontEmbeddingProcs();
|
|
|
|
// initialize font lists
|
|
virtual void InitFontList();
|
|
|
|
nsresult GetFontSubstitutes();
|
|
|
|
static int CALLBACK EnumFontFamExProc(ENUMLOGFONTEXW *lpelfe,
|
|
NEWTEXTMETRICEXW *lpntme,
|
|
DWORD fontType,
|
|
LPARAM lParam);
|
|
|
|
typedef nsDataHashtable<nsStringHashKey, nsRefPtr<gfxFontFamily> > FontTable;
|
|
|
|
FontTable mFontSubstitutes;
|
|
nsTArray<nsString> mNonExistingFonts;
|
|
};
|
|
|
|
#endif /* GFX_GDIFONTLIST_H */
|