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11ac9e9cf8
* Remove redundant virtual keywords * Mark all destructors of inheriting classes as virtual for clarity * Mark all classes without virtual destructor as final (exposed errors) * Make destructor virtual where it needed to be (some were missing) * Replace empty ({}) code declaration in header with = default * Remove virtual unused methods I probably missed some, it quickly became a rabbit hole. Differential Revision: https://phabricator.services.mozilla.com/D26060 --HG-- extra : moz-landing-system : lando
94 lines
3.2 KiB
C++
94 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_TRANSACTION_ID_ALLOCATOR_H
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#define GFX_TRANSACTION_ID_ALLOCATOR_H
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#include "nsISupportsImpl.h"
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#include "mozilla/layers/LayersTypes.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/VsyncDispatcher.h"
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namespace mozilla {
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namespace layers {
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class TransactionIdAllocator {
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protected:
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virtual ~TransactionIdAllocator() = default;
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public:
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NS_INLINE_DECL_REFCOUNTING(TransactionIdAllocator)
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/**
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* Allocate a unique id number for the current refresh tick, can
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* only be called while IsInRefresh().
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*
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* If too many id's are allocated without being returned then
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* the refresh driver will suspend until they catch up. This
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* "throttling" behaviour can be skipped by passing aThrottle=false.
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* Otherwise call sites should generally be passing aThrottle=true.
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*/
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virtual TransactionId GetTransactionId(bool aThrottle) = 0;
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/**
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* Return the transaction id that for the last non-revoked transaction.
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* This allows the caller to tell whether a composite was triggered by
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* a paint that occurred after a call to TransactionId().
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*/
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virtual TransactionId LastTransactionId() const = 0;
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/**
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* Notify that all work (including asynchronous composites)
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* for a given transaction id has been completed.
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*
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* If the refresh driver has been suspended because
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* of having too many outstanding id's, then this may
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* resume it.
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*/
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virtual void NotifyTransactionCompleted(TransactionId aTransactionId) = 0;
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/**
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* Revoke a transaction id that isn't needed to track
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* completion of asynchronous work. This is similar
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* to NotifyTransactionCompleted except avoids
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* return ordering issues.
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*/
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virtual void RevokeTransactionId(TransactionId aTransactionId) = 0;
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/**
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* Stop waiting for pending transactions, if any.
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*
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* This is used when ClientLayerManager is assigning to another refresh
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* driver, and the current refresh driver may never receive transaction
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* completed notifications.
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*/
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virtual void ClearPendingTransactions() = 0;
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/**
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* Transaction id is usually initialized as 0, however when ClientLayerManager
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* switches to another refresh driver, completed transactions of the previous
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* refresh driver could be delivered and confuse the newly adopted refresh
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* driver. To prevent this situation, use this function to reset transaction
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* id to the last transaction id from previous refresh driver, so that all
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* completed transactions of previous refresh driver will be ignored.
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*/
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virtual void ResetInitialTransactionId(TransactionId aTransactionId) = 0;
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/**
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* Get the start time of the current refresh tick.
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*/
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virtual mozilla::TimeStamp GetTransactionStart() = 0;
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virtual VsyncId GetVsyncId() = 0;
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virtual mozilla::TimeStamp GetVsyncStart() = 0;
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};
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} // namespace layers
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} // namespace mozilla
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#endif /* GFX_TRANSACTION_ID_ALLOCATOR_H */
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