gecko-dev/gfx/layers/d3d11
2021-03-22 16:29:52 +00:00
..
mlgshaders Bug 1659015 - P2. Add YUV identity support (rgb) to Advanced Layers. r=bas 2020-08-17 16:04:50 +00:00
BlendingHelpers.hlslh
BlendShaderConstants.h
CompositorD3D11.cpp Bug 1699742 - Remove MOZ_GECKO_PROFILER ifdefs that are no longer needed, r=gerald. 2021-03-22 16:29:52 +00:00
CompositorD3D11.h Bug 1684003 - Recycle ID3D11Query in CompositorD3D11 r=nical 2021-01-06 04:54:27 +00:00
CompositorD3D11.hlsl Bug 1676064 - silence warnings in CompositorD3D11.hlsl. r=jrmuizel 2020-11-12 01:21:28 +00:00
DeviceAttachmentsD3D11.cpp
DeviceAttachmentsD3D11.h
DiagnosticsD3D11.cpp
DiagnosticsD3D11.h
genshaders.py Bug 1654103: Standardize on Black for Python code in mozilla-central. 2020-10-26 18:34:53 +00:00
HelpersD3D11.h
ReadbackManagerD3D11.cpp
ReadbackManagerD3D11.h
ShaderDefinitionsD3D11.h
shaders.manifest
TextureD3D11.cpp Bug 1697670 - Remove gfx::YUVColorSpace::UNKNOWN. r=mstange 2021-03-19 00:58:23 +00:00
TextureD3D11.h Bug 1697670 - Remove gfx::YUVColorSpace::UNKNOWN. r=mstange 2021-03-19 00:58:23 +00:00