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54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef nsHTMLEntites_h___
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#define nsHTMLEntities_h___
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#include "nshtmlpars.h"
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#include "nsString.h"
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class NS_HTMLPARS nsHTMLEntities {
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public:
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static void AddRefTable(void);
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static void ReleaseTable(void);
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/**
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* Translate an entity string into it's unicode value. This call
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* returns -1 if the entity cannot be mapped. Note that the string
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* passed in must NOT have the leading "&" nor the trailing ";"
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* in it.
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*/
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static PRInt32 EntityToUnicode(const nsString& aEntity);
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static PRInt32 EntityToUnicode(const nsCString& aEntity);
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/**
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* Translate an entity string into it's unicode value. This call
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* returns an empty string if the entity cannot be mapped.
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* Note that the string returned DOES NOT have the leading "&" nor
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* the trailing ";" in it.
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*/
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static const nsCString& UnicodeToEntity(PRInt32 aUnicode);
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};
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#endif /* nsHTMLEntities_h___ */
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