mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-10-31 22:25:30 +00:00
991 lines
18 KiB
C++
991 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
*
|
|
* The contents of this file are subject to the Netscape Public License
|
|
* Version 1.0 (the "NPL"); you may not use this file except in
|
|
* compliance with the NPL. You may obtain a copy of the NPL at
|
|
* http://www.mozilla.org/NPL/
|
|
*
|
|
* Software distributed under the NPL is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
|
|
* for the specific language governing rights and limitations under the
|
|
* NPL.
|
|
*
|
|
* The Initial Developer of this code under the NPL is Netscape
|
|
* Communications Corporation. Portions created by Netscape are
|
|
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
|
|
* Reserved.
|
|
*/
|
|
/* msgundmg.cpp --- Undo Manager implementation
|
|
*/
|
|
|
|
#include "msg.h"
|
|
#include "msgundmg.h"
|
|
#include "maildb.h"
|
|
#include "msgdbvw.h"
|
|
#include "msgpane.h"
|
|
#include "msgmpane.h"
|
|
#include "msgtpane.h"
|
|
#include "mailhdr.h"
|
|
#include "msgfinfo.h"
|
|
|
|
extern "C"
|
|
{
|
|
extern int MK_OUT_OF_MEMORY;
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// Implementation of UndoObject
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
UndoObject::UndoObject()
|
|
{
|
|
m_owner = NULL;
|
|
m_preExitFunc_hook = NULL;
|
|
m_refCount = 1;
|
|
}
|
|
|
|
UndoObject::~UndoObject()
|
|
{
|
|
}
|
|
|
|
int
|
|
UndoObject::Release()
|
|
{
|
|
--m_refCount;
|
|
if (!m_refCount)
|
|
{
|
|
delete this;
|
|
return 0;
|
|
}
|
|
return m_refCount;
|
|
}
|
|
|
|
UndoStatus
|
|
UndoObject::DoUndo()
|
|
{
|
|
return UndoComplete;
|
|
}
|
|
|
|
UndoStatus
|
|
UndoObject::StopUndo( int /*status*/ )
|
|
{
|
|
return UndoFailed;
|
|
}
|
|
|
|
// This is a default implementation. You should overwrite this
|
|
// method.
|
|
void
|
|
UndoObject::FinalizeUndo()
|
|
{
|
|
// This is a default implementation. Client should
|
|
// overwrite.
|
|
XP_ASSERT(m_owner);
|
|
|
|
AddRefCount();
|
|
|
|
m_owner->AddUndoAction (this);
|
|
|
|
// Inform UndoManager that we have done with
|
|
// current undo object.
|
|
m_owner->DoUndoComplete(this);
|
|
|
|
}
|
|
|
|
void
|
|
UndoObject::UndoURLHook(URL_Struct *url)
|
|
{
|
|
XP_ASSERT (url);
|
|
if ( !url ) return;
|
|
MSG_Pane *pane = url->msg_pane;
|
|
|
|
XP_ASSERT (pane);
|
|
if (!pane) return;
|
|
|
|
pane->GetUndoManager()->AddInProgress(this);
|
|
|
|
if (url->pre_exit_fn)
|
|
m_preExitFunc_hook = url->pre_exit_fn;
|
|
|
|
url->pre_exit_fn = UndoObject::UndoURLPreExitFunc;
|
|
}
|
|
|
|
void
|
|
UndoObject::UndoURLPreExitFunc (URL_Struct *url,
|
|
int status,
|
|
MWContext *context)
|
|
{
|
|
XP_ASSERT (url);
|
|
if ( !url ) return;
|
|
|
|
if (url->msg_pane)
|
|
{
|
|
UndoManager *undoManager = url->msg_pane->GetUndoManager();
|
|
|
|
XP_ASSERT (undoManager);
|
|
if (!undoManager) return;
|
|
|
|
UndoObject *undoObject = undoManager->RemoveInProgress();
|
|
|
|
XP_ASSERT (undoObject);
|
|
if (!undoObject) return;
|
|
|
|
if (undoObject->m_preExitFunc_hook)
|
|
undoObject->m_preExitFunc_hook (url, status, context);
|
|
|
|
if (status < 0)
|
|
{
|
|
undoObject->StopUndo (status);
|
|
undoManager->Reset();
|
|
return;
|
|
}
|
|
|
|
UndoStatus undoStatus;
|
|
|
|
undoStatus = undoObject->UndoPreExit();
|
|
|
|
if (undoStatus == UndoComplete)
|
|
undoObject->FinalizeUndo();
|
|
else
|
|
{
|
|
undoObject->StopUndo (status);
|
|
undoManager->Reset();
|
|
}
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
// Implementation of UndoMarker
|
|
/////////////////////////////////////////////////////////////////////
|
|
void
|
|
UndoMarker::FinalizeUndo()
|
|
{
|
|
XP_ASSERT (IsMarker());
|
|
|
|
if (IsStart())
|
|
m_owner->StartBatch();
|
|
else
|
|
m_owner->EndBatch();
|
|
|
|
m_owner->DoUndoComplete(this);
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////
|
|
// Implementation of UndoManager
|
|
/////////////////////////////////////////////////////////////////
|
|
|
|
UndoManager::UndoManager (MSG_Pane *pane, int maxActions)
|
|
{
|
|
m_maxUndoActions = maxActions;
|
|
m_depth = 0;
|
|
m_state = UndoIdle;
|
|
m_count = 0;
|
|
m_status = UndoComplete;
|
|
m_pane = pane;
|
|
m_refCount = 1;
|
|
}
|
|
|
|
UndoManager::~UndoManager ()
|
|
{
|
|
FlushActions();
|
|
}
|
|
|
|
int
|
|
UndoManager::Init()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
UndoManager::Release()
|
|
{
|
|
--m_refCount;
|
|
if (!m_refCount)
|
|
{
|
|
delete this;
|
|
return 0;
|
|
}
|
|
return m_refCount;
|
|
}
|
|
|
|
|
|
int
|
|
UndoManager::StartBatch()
|
|
{
|
|
int status = 0;
|
|
UndoMarker *marker = new UndoMarker (FALSE);
|
|
|
|
if ( !marker ) return MK_OUT_OF_MEMORY;
|
|
|
|
++m_depth;
|
|
|
|
if (m_state == UndoIdle || m_state == UndoRedoing)
|
|
AddAtomicUndo(marker);
|
|
else
|
|
AddAtomicRedo(marker);
|
|
|
|
return status;
|
|
}
|
|
|
|
int
|
|
UndoManager::EndBatch()
|
|
{
|
|
int status = 0;
|
|
UndoMarker *marker = new UndoMarker (TRUE);
|
|
|
|
if (!marker)
|
|
{
|
|
Reset();
|
|
return MK_OUT_OF_MEMORY;
|
|
}
|
|
|
|
--m_depth;
|
|
|
|
if (m_state == UndoIdle || m_state == UndoRedoing)
|
|
AddAtomicUndo(marker);
|
|
else
|
|
AddAtomicRedo(marker);
|
|
|
|
if (m_state == UndoIdle)
|
|
FinalizeAtomicActions();
|
|
|
|
return status;
|
|
}
|
|
|
|
int
|
|
UndoManager::AbortBatch()
|
|
{
|
|
XP_ASSERT (m_state == UndoIdle);
|
|
|
|
int size;
|
|
int status = 0;
|
|
|
|
// **** There definitely much more we can do. For now
|
|
// let's just free some memory resource. Revisit later!!!!!!
|
|
while (1)
|
|
{
|
|
size = m_atomicUndoList.GetSize();
|
|
if (size == 0)
|
|
break;
|
|
((UndoObject *) m_atomicUndoList.GetAt(--size))->Release();
|
|
m_atomicUndoList.RemoveAt(size);
|
|
}
|
|
return status;
|
|
}
|
|
|
|
int
|
|
UndoManager::AddUndoAction( UndoObject *undoObject )
|
|
{
|
|
int status = 0;
|
|
|
|
XP_ASSERT (undoObject);
|
|
if (!undoObject) return -1;
|
|
|
|
undoObject->SetOwner(this);
|
|
|
|
if (m_state == UndoIdle || m_state == UndoRedoing)
|
|
{
|
|
if (m_depth)
|
|
{
|
|
AddAtomicUndo(undoObject);
|
|
}
|
|
else
|
|
{
|
|
if (m_undoList.GetSize() >= m_maxUndoActions)
|
|
FlushAtomic (&m_undoList);
|
|
m_undoList.Add(undoObject);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (m_depth)
|
|
{
|
|
AddAtomicRedo (undoObject);
|
|
}
|
|
else
|
|
{
|
|
if (m_redoList.GetSize() >= m_maxUndoActions)
|
|
FlushAtomic (&m_redoList);
|
|
m_redoList.Add(undoObject);
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
XP_Bool
|
|
UndoManager::CanUndo()
|
|
{
|
|
return (m_undoList.GetSize() > 0);
|
|
}
|
|
|
|
XP_Bool
|
|
UndoManager::CanRedo()
|
|
{
|
|
return (m_redoList.GetSize() > 0);
|
|
}
|
|
|
|
UndoStatus
|
|
UndoManager::Undo()
|
|
{
|
|
UndoStatus status = UndoError;
|
|
if (CanUndo())
|
|
{
|
|
m_status = UndoComplete;
|
|
m_state = UndoUndoing;
|
|
status = FireAtomic( &m_undoList );
|
|
}
|
|
if (status != UndoInProgress)
|
|
m_state = UndoIdle;
|
|
return status;
|
|
}
|
|
|
|
UndoStatus
|
|
UndoManager::Redo()
|
|
{
|
|
UndoStatus status = UndoError;
|
|
if (CanRedo())
|
|
{
|
|
m_status = UndoComplete;
|
|
m_state = UndoRedoing;
|
|
status = FireAtomic( &m_redoList );
|
|
}
|
|
if (status != UndoInProgress)
|
|
m_state = UndoIdle;
|
|
return status;
|
|
}
|
|
|
|
void
|
|
UndoManager::FlushActions()
|
|
{
|
|
int size = 0;
|
|
while (1)
|
|
{
|
|
size = m_undoList.GetSize();
|
|
if (size == 0)
|
|
break;
|
|
((UndoObject*)m_undoList.GetAt(--size))->Release();
|
|
m_undoList.RemoveAt(size);
|
|
}
|
|
while (1)
|
|
{
|
|
size = m_redoList.GetSize();
|
|
if (size == 0)
|
|
break;
|
|
((UndoObject*)m_redoList.GetAt(--size))->Release();
|
|
m_redoList.RemoveAt(size);
|
|
}
|
|
|
|
m_inProgressList.RemoveAll();
|
|
m_atomicUndoList.RemoveAll();
|
|
m_atomicRedoList.RemoveAll();
|
|
|
|
m_depth = 0;
|
|
m_count = 0;
|
|
m_state = UndoIdle;
|
|
m_status = UndoComplete;
|
|
}
|
|
|
|
void
|
|
UndoManager::RemoveActions(MSG_FolderInfo *folder)
|
|
{
|
|
if (!folder) return;
|
|
|
|
int size;
|
|
|
|
size = m_undoList.GetSize();
|
|
while (size)
|
|
{
|
|
if (((UndoObject*)m_undoList.GetAt(--size))->HasFolder(folder))
|
|
m_undoList.RemoveAt(size);
|
|
}
|
|
|
|
size = m_redoList.GetSize();
|
|
while(size)
|
|
{
|
|
if (((UndoObject*)m_undoList.GetAt(--size))->HasFolder(folder))
|
|
m_redoList.RemoveAt(size);
|
|
}
|
|
}
|
|
|
|
void
|
|
UndoManager::Reset()
|
|
{
|
|
int size = 0;
|
|
|
|
if (m_state == UndoUndoing)
|
|
{
|
|
while (1)
|
|
{
|
|
size = m_atomicRedoList.GetSize();
|
|
if (size == 0)
|
|
break;
|
|
((UndoObject*)m_atomicRedoList.GetAt(--size))->Release();
|
|
m_atomicRedoList.RemoveAt(size);
|
|
}
|
|
}
|
|
else if (m_state == UndoRedoing)
|
|
{
|
|
while (1)
|
|
{
|
|
size = m_atomicUndoList.GetSize();
|
|
if (size == 0)
|
|
break;
|
|
((UndoObject*)m_atomicUndoList.GetAt(--size))->Release();
|
|
m_atomicUndoList.RemoveAt(size);
|
|
}
|
|
}
|
|
m_state = UndoIdle;
|
|
m_depth = 0;
|
|
m_count = 0;
|
|
m_status = UndoComplete;
|
|
}
|
|
|
|
int
|
|
UndoManager::AddInProgress (UndoObject *undoObject)
|
|
{
|
|
XP_ASSERT (undoObject);
|
|
if (!undoObject) return -1;
|
|
|
|
m_inProgressList.Add((void *)undoObject);
|
|
return 0;
|
|
}
|
|
|
|
UndoObject*
|
|
UndoManager::GetInProgress()
|
|
{
|
|
int size = m_inProgressList.GetSize();
|
|
XP_ASSERT(size > 0);
|
|
if (size <= 0) return NULL;
|
|
|
|
UndoObject *undoObject = (UndoObject *) m_inProgressList.GetAt(size-1);
|
|
return undoObject;
|
|
}
|
|
|
|
UndoObject*
|
|
UndoManager::RemoveInProgress()
|
|
{
|
|
UndoObject *undoObject = GetInProgress();
|
|
m_inProgressList.RemoveAt(m_inProgressList.GetSize()-1);
|
|
|
|
return (undoObject);
|
|
}
|
|
|
|
void
|
|
UndoManager::FlushAtomic (XPPtrArray *list)
|
|
{
|
|
int size = list->GetSize();
|
|
int count = 0;
|
|
|
|
--size; // real index;
|
|
|
|
UndoObject *undoObject = (UndoObject*) list->GetAt(size);
|
|
XP_ASSERT (undoObject);
|
|
|
|
if (!undoObject) return;
|
|
|
|
if (m_depth)
|
|
{
|
|
// we are flush while we are adding a batch operation
|
|
int depth = m_depth;
|
|
while (depth && size >= 0)
|
|
{
|
|
if (undoObject->IsMarker() && undoObject->IsEnd())
|
|
depth--;
|
|
undoObject = (UndoObject*) list->GetAt(--size);
|
|
}
|
|
}
|
|
|
|
if (undoObject->IsMarker())
|
|
{
|
|
int depth = 0;
|
|
|
|
XP_ASSERT(undoObject->IsStart());
|
|
while (undoObject && size >= 0)
|
|
{
|
|
if (undoObject->IsStart())
|
|
depth++;
|
|
else if (undoObject->IsEnd())
|
|
depth--;
|
|
undoObject->Release();
|
|
++count;
|
|
list->RemoveAt(size--);
|
|
if (!depth) return;
|
|
undoObject = (UndoObject*) list->GetAt(size);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
++count;
|
|
undoObject->Release();
|
|
list->RemoveAt(size);
|
|
}
|
|
}
|
|
|
|
|
|
// This is an extremely overloaded routine. I am not sure what else
|
|
// I can do. Sigh.....
|
|
UndoStatus
|
|
UndoManager::FireAtomic (XPPtrArray *list)
|
|
{
|
|
if (m_status!= UndoComplete) return m_status;
|
|
|
|
int size = list->GetSize();
|
|
|
|
if (!size) return UndoComplete;
|
|
|
|
UndoObject *undoObject;
|
|
|
|
if (!m_depth)
|
|
m_count = 0;
|
|
|
|
undoObject = (UndoObject*) list->GetAt(size-m_count-1);
|
|
|
|
XP_ASSERT(undoObject);
|
|
if (!undoObject) return UndoError;
|
|
|
|
if (undoObject->IsMarker() || m_depth)
|
|
{
|
|
while (undoObject)
|
|
{
|
|
m_status = undoObject->DoUndo();
|
|
if (m_status == UndoInProgress)
|
|
{
|
|
return m_status;
|
|
}
|
|
else if (m_status == UndoComplete)
|
|
{
|
|
// What happen if something went wrong in the middle of an
|
|
// atomic operation
|
|
undoObject->FinalizeUndo();
|
|
}
|
|
else
|
|
{
|
|
// Don't know what to do yet
|
|
XP_ASSERT(0);
|
|
}
|
|
if (!m_depth)
|
|
{
|
|
// We are done with this batch. Reset undo state
|
|
// to undo idle.
|
|
m_state = UndoIdle;
|
|
return m_status;
|
|
}
|
|
else if (m_status != UndoComplete)
|
|
{
|
|
return m_status;
|
|
}
|
|
undoObject = (UndoObject*)list->GetAt(size-m_count-1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_status = undoObject->DoUndo();
|
|
if ( m_status == UndoComplete )
|
|
{
|
|
undoObject->FinalizeUndo();
|
|
// FinalizeUndo() calls DoUndoComplete() if this is a single
|
|
// atomic undo operation m_state is reset to UndoIdle in
|
|
// DoUndoComplete().
|
|
return UndoComplete;
|
|
}
|
|
else if (m_status == UndoInProgress)
|
|
{
|
|
return UndoInProgress;
|
|
}
|
|
else
|
|
{
|
|
// don't know what to do yet
|
|
return m_status;
|
|
}
|
|
}
|
|
return m_status;
|
|
}
|
|
|
|
void
|
|
UndoManager::DoUndoComplete(UndoObject* undoObject)
|
|
{
|
|
m_status = UndoComplete;
|
|
|
|
++m_count;
|
|
if (m_depth) {
|
|
if (m_state == UndoUndoing)
|
|
FireAtomic(&m_undoList);
|
|
else if (m_state == UndoRedoing)
|
|
FireAtomic(&m_redoList);
|
|
else
|
|
XP_ASSERT(0);
|
|
// **** Post Error message if error occured
|
|
}
|
|
else
|
|
{
|
|
if (undoObject->IsMarker() &&
|
|
undoObject->IsEnd())
|
|
{
|
|
FinalizeAtomicActions();
|
|
}
|
|
else
|
|
{
|
|
if (m_state == UndoUndoing)
|
|
m_undoList.Remove((void *) undoObject);
|
|
else if (m_state == UndoRedoing)
|
|
m_redoList.Remove((void *) undoObject);
|
|
undoObject->Release();
|
|
}
|
|
m_state = UndoIdle;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
UndoManager::AddAtomicUndo(UndoObject *undoObject)
|
|
{
|
|
m_atomicUndoList.Add(undoObject);
|
|
}
|
|
|
|
void
|
|
UndoManager::AddAtomicRedo(UndoObject *undoObject)
|
|
{
|
|
m_atomicRedoList.Add(undoObject);
|
|
}
|
|
|
|
void
|
|
UndoManager::FinalizeAtomicActions()
|
|
{
|
|
XPPtrArray *list = (m_state == UndoUndoing ?
|
|
&m_atomicRedoList :
|
|
&m_atomicUndoList );
|
|
|
|
if (!m_depth)
|
|
{
|
|
UndoObject *undoObject;
|
|
int size = list->GetSize();
|
|
int count = m_count;
|
|
|
|
for (int i=0; i<size; i++)
|
|
{
|
|
undoObject = (UndoObject*) list->GetAt(i);
|
|
AddUndoAction(undoObject);
|
|
}
|
|
list->RemoveAll();
|
|
|
|
if (m_state == UndoIdle)
|
|
return;
|
|
|
|
list = (m_state == UndoUndoing ?
|
|
&m_undoList : &m_redoList );
|
|
|
|
while (count)
|
|
{
|
|
undoObject = (UndoObject *) list->GetAt(list->GetSize()-1);
|
|
undoObject->Release();
|
|
list->RemoveAt(list->GetSize()-1);
|
|
count--;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
int
|
|
UndoManager::AddMsgKey(MessageKey key)
|
|
{
|
|
int status = 0;
|
|
|
|
m_msgKeyArray.Add(key);
|
|
return status;
|
|
}
|
|
|
|
MessageKey
|
|
UndoManager::GetAndRemoveMsgKey()
|
|
{
|
|
if (!m_msgKeyArray.GetSize())
|
|
return MSG_MESSAGEKEYNONE;
|
|
|
|
MessageKey key = m_msgKeyArray.GetAt(0);
|
|
m_msgKeyArray.RemoveAt(0);
|
|
|
|
return key;
|
|
}
|
|
|
|
|
|
void UndoManager::SetUndoMsgFolder( MSG_FolderInfo *folder )
|
|
{
|
|
m_undoMsgFolder = folder;
|
|
}
|
|
|
|
MSG_FolderInfo * UndoManager::GetUndoMsgFolder()
|
|
{
|
|
return m_undoMsgFolder;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// BacktrackManager
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
BacktrackManager::BacktrackManager(MSG_Pane *pane)
|
|
{
|
|
m_pane = pane;
|
|
m_cursor = -1;
|
|
m_state = MSG_BacktrackIdle;
|
|
m_curKey = MSG_MESSAGEKEYNONE;
|
|
m_curFolder = NULL;
|
|
}
|
|
|
|
BacktrackManager::~BacktrackManager()
|
|
{
|
|
Reset();
|
|
}
|
|
|
|
int
|
|
BacktrackManager::AddEntry(MSG_FolderInfo *folder, MessageKey key)
|
|
{
|
|
int status = 0;
|
|
BacktrackEntry *entry = NULL;
|
|
|
|
if (m_state != MSG_BacktrackIdle)
|
|
{
|
|
return status;
|
|
}
|
|
|
|
if (m_cursor >= 0)
|
|
{
|
|
entry = (BacktrackEntry *) m_backtrackArray.GetAt(m_cursor);
|
|
if (entry->folder == folder && entry->key == key)
|
|
goto done;
|
|
}
|
|
if (m_cursor-1 >= 0)
|
|
{
|
|
entry = (BacktrackEntry *) m_backtrackArray.GetAt(m_cursor-1);
|
|
if (entry->folder == folder && entry->key == key)
|
|
goto done;
|
|
}
|
|
if ((m_cursor+1) < m_backtrackArray.GetSize())
|
|
{
|
|
entry = (BacktrackEntry *) m_backtrackArray.GetAt(m_cursor+1);
|
|
if (entry->folder == folder && entry->key == key)
|
|
goto done;
|
|
}
|
|
|
|
entry = new BacktrackEntry;
|
|
if (entry)
|
|
{
|
|
m_cursor++;
|
|
entry->folder = folder;
|
|
entry->key = key;
|
|
m_backtrackArray.InsertAt(m_cursor, (void*)entry, 1);
|
|
goto done;
|
|
}
|
|
else
|
|
return MK_OUT_OF_MEMORY;
|
|
done:
|
|
if (entry)
|
|
SetCurMessageKey (entry->folder, entry->key);
|
|
return status;
|
|
}
|
|
|
|
XP_Bool
|
|
BacktrackManager::CanGoBack()
|
|
{
|
|
if (m_cursor <=0) return FALSE;
|
|
BacktrackEntry *entry = NULL;
|
|
|
|
for (int i=m_cursor-1; i >= 0; i--)
|
|
{
|
|
entry = (BacktrackEntry *) m_backtrackArray.GetAt(i);
|
|
XP_ASSERT (entry->key != MSG_MESSAGEKEYNONE);
|
|
if (entry->key != MSG_MESSAGEKEYNONE)
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
XP_Bool
|
|
BacktrackManager::CanGoForward()
|
|
{
|
|
int size = m_backtrackArray.GetSize();
|
|
BacktrackEntry *entry = NULL;
|
|
|
|
if (m_cursor >= size-1)
|
|
return FALSE;
|
|
|
|
for (int i=m_cursor+1; i < size; i++)
|
|
{
|
|
entry = (BacktrackEntry*) m_backtrackArray.GetAt(i);
|
|
XP_ASSERT (entry->key != MSG_MESSAGEKEYNONE);
|
|
if (entry->key != MSG_MESSAGEKEYNONE)
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
MessageKey
|
|
BacktrackManager::GoBack(MSG_FolderInfo **pFolderInfo)
|
|
{
|
|
XP_ASSERT (m_cursor > 0);
|
|
int i;
|
|
DBMessageHdr *msgHdr = NULL;
|
|
BacktrackEntry *entry = NULL;
|
|
MailDB *mailDb;
|
|
|
|
m_state = MSG_BacktrackBackward;
|
|
|
|
for (i=m_cursor-1; i >= 0; i--)
|
|
{
|
|
entry = (BacktrackEntry*) m_backtrackArray.GetAt(i);
|
|
if (entry->folder != m_curFolder)
|
|
{
|
|
// *** if the folder is a newsgroup folder we done.
|
|
if (entry->folder->IsNews()) break;
|
|
|
|
// if this is a mail folder does this message get deleted?
|
|
MsgERR err = eUNKNOWN;
|
|
mailDb= NULL;
|
|
err = MailDB::Open(entry->folder->GetMailFolderInfo()->GetPathname(),
|
|
FALSE, &mailDb);
|
|
if (err == eSUCCESS)
|
|
{
|
|
msgHdr = mailDb->GetDBHdrForKey(entry->key);
|
|
if (msgHdr)
|
|
{
|
|
mailDb->Close();
|
|
break;
|
|
}
|
|
}
|
|
if (mailDb) mailDb->Close();
|
|
}
|
|
else if (entry->key != m_curKey)
|
|
{
|
|
msgHdr = m_pane->GetMsgView()->GetDB()->GetDBHdrForKey(entry->key);
|
|
if (msgHdr) break;
|
|
}
|
|
}
|
|
|
|
delete msgHdr;
|
|
|
|
if (entry)
|
|
{
|
|
if (pFolderInfo && m_curFolder != entry->folder)
|
|
*pFolderInfo = entry->folder;
|
|
m_cursor = i;
|
|
SetCurMessageKey(entry->folder, entry->key);
|
|
return entry->key;
|
|
}
|
|
return MSG_MESSAGEKEYNONE;
|
|
}
|
|
|
|
|
|
MessageKey
|
|
BacktrackManager::GoForward(MSG_FolderInfo **pFolderInfo)
|
|
{
|
|
int size = m_backtrackArray.GetSize();
|
|
|
|
XP_ASSERT (m_cursor < size -1);
|
|
int i;
|
|
DBMessageHdr *msgHdr = NULL;
|
|
BacktrackEntry *entry = NULL;
|
|
MailDB *mailDb;
|
|
|
|
m_state = MSG_BacktrackForward;
|
|
|
|
for (i=m_cursor+1; i < size; i++)
|
|
{
|
|
entry = (BacktrackEntry*) m_backtrackArray.GetAt(i);
|
|
if (entry->folder != m_curFolder)
|
|
{
|
|
// *** if the folder is a newsgroup folder we done.
|
|
if (entry->folder->IsNews()) break;
|
|
|
|
// if this is a mail folder does this message get deleted?
|
|
MsgERR err = eUNKNOWN;
|
|
mailDb= NULL;
|
|
err = MailDB::Open(entry->folder->GetMailFolderInfo()->GetPathname(),
|
|
FALSE, &mailDb);
|
|
if (err == eSUCCESS)
|
|
{
|
|
msgHdr = mailDb->GetDBHdrForKey(entry->key);
|
|
if (msgHdr)
|
|
{
|
|
mailDb->Close();
|
|
break;
|
|
}
|
|
}
|
|
if (mailDb) mailDb->Close();
|
|
}
|
|
else if (entry->key != m_curKey)
|
|
{
|
|
msgHdr = m_pane->GetMsgView()->GetDB()->GetDBHdrForKey(entry->key);
|
|
if (msgHdr) break;
|
|
}
|
|
}
|
|
|
|
delete msgHdr;
|
|
|
|
if (entry)
|
|
{
|
|
if (pFolderInfo && m_curFolder != entry->folder)
|
|
*pFolderInfo = entry->folder;
|
|
m_cursor = i;
|
|
SetCurMessageKey(entry->folder, entry->key);
|
|
return entry->key;
|
|
}
|
|
return MSG_MESSAGEKEYNONE;
|
|
}
|
|
|
|
void
|
|
BacktrackManager::Reset()
|
|
{
|
|
BacktrackEntry *entry = NULL;
|
|
int size = m_backtrackArray.GetSize();
|
|
|
|
for (int i=0; i < size; i++)
|
|
{
|
|
entry = (BacktrackEntry *) m_backtrackArray.GetAt(0);
|
|
m_backtrackArray.RemoveAt(0);
|
|
delete entry;
|
|
}
|
|
|
|
m_cursor = -1;
|
|
m_curKey = MSG_MESSAGEKEYNONE;
|
|
m_curFolder = NULL;
|
|
|
|
}
|
|
|
|
|
|
void
|
|
BacktrackManager::SetCurMessageKey(MSG_FolderInfo *folder,
|
|
MessageKey key)
|
|
{
|
|
m_curFolder = folder;
|
|
m_curKey = key;
|
|
}
|
|
|
|
void
|
|
BacktrackManager::RemoveEntries(MSG_FolderInfo *folder)
|
|
{
|
|
int size = m_backtrackArray.GetSize();
|
|
BacktrackEntry *entry = NULL;
|
|
|
|
if (!folder || size <= 0)
|
|
return;
|
|
|
|
while (size)
|
|
{
|
|
entry = (BacktrackEntry *) m_backtrackArray.GetAt(--size);
|
|
if (entry->folder == folder)
|
|
{
|
|
m_backtrackArray.RemoveAt(size);
|
|
delete entry;
|
|
if (m_cursor == size)
|
|
{
|
|
m_cursor = -1;
|
|
m_curKey = MSG_MESSAGEKEYNONE;
|
|
m_curFolder = NULL;
|
|
}
|
|
else if (m_cursor > size)
|
|
{
|
|
m_cursor--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|