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226 lines
6.4 KiB
HTML
226 lines
6.4 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test played member for media elements</title>
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<script type="text/javascript" src="/MochiKit/MochiKit.js"></script>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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<script type="text/javascript" src="manifest.js"></script>
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</head>
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<body>
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<pre id='test'>
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<script class="testbody" type='application/javascript;version=1.8'>
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let manager = new MediaTestManager;
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function finish_test(element) {
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if (element.parentNode)
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element.parentNode.removeChild(element);
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element.src="";
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manager.finished(element.token);
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}
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// Check that a file has been played in its entirety.
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function check_full_file_played(element) {
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element.addEventListener('ended', (function(e) {
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let interval_count = e.target.played.length;
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is(interval_count, 1, "normal play : a.played.length must be 1");
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is(element.played.start(0), 0, "start time shall be 0");
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is(element.played.end(0), e.target.duration, "end time shall be duration");
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finish_test(e.target);
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}), false);
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}
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var tests = [
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// Without playing, check that player.played.length == 0.
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{
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setup : function(element) {
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element.addEventListener("loadedmetadata", function() {
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is(element.played.length, 0, "audio : initial played.length equals zero");
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finish_test(element);
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});
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}
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},
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// Play the file, test the range we have.
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{
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setup : function(element) {
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check_full_file_played(element);
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element.play();
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}
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},
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// Play the second half of the file, pause, play
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// an check we have only one range.
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{
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setup : function (element) {
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element.addEventListener("ended", function (e) {
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var t = e.target;
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check_full_file_played(t);
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t.pause();
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t.currentTime = 0;
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t.play();
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}, false);
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element.addEventListener("loadedmetadata", function() {
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element.currentTime = element.duration / 2;
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element.play();
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}, false);
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}
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},
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// Play the first half of the file, seek back, while
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// continuing to play. We shall have only one range.
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{
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setup : function (element) {
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let onTimeUpdate = function() {
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if (element.currentTime > element.duration/2) {
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element.removeEventListener("timeupdate", onTimeUpdate, false);
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element.pause();
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var oldEndRange = element.played.end(0);
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element.currentTime = element.duration / 4;
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is(element.played.end(0), oldEndRange,
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"When seeking back, |played| should not be changed");
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element.play();
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}
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}
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element.addEventListener("timeupdate", onTimeUpdate, false);
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check_full_file_played(element);
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element.play();
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}
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},
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// Play and seek to have two ranges, and check that, as well a
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// boundaries.
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{
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setup : function (element) {
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let onTimeUpdate = function() {
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if (element.currentTime > element.duration / 2) {
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element.removeEventListener("timeupdate", onTimeUpdate, false);
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element.pause();
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element.currentTime += element.duration/10;
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element.play();
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}
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}
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element.addEventListener("loadedmetadata", function() {
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element.addEventListener("timeupdate", onTimeUpdate, false);
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}, false);
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element.addEventListener("ended", (function() {
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if(element.played.length > 1) {
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is(element.played.length, 2, "element.played.length == 2");
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var guess = element.played.end(0) + element.duration/10.0;
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ok(rangeCheck(element.played.start(1), guess), "we should have seeked forward by one tenth of the duration");
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is(element.played.end(1), element.duration, "end of second range shall be the total duration");
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}
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is(element.played.start(0), 0, "start of first range shall be 0");
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finish_test(element);
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}), false);
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element.play();
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}
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},
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// Play to create two ranges, in the reverse order. check that they are sorted.
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{
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setup : function (element) {
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function end() {
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element.pause();
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let p = element.played;
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ok(p.length >= 1, "There should be at least one range");
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is(p.start(0), element.duration/6, "Start of first range should be the sixth of the duration");
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ok(p.end(p.length - 1) > 5*element.duration/6, "End of last range should be greater that five times the sixth of the duration");
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finish_test(element);
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}
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function pauseseekrestart() {
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element.pause();
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element.currentTime = element.duration/6;
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element.play();
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}
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function onTimeUpdate_pauseseekrestart() {
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if (element.currentTime > 5*element.duration/6) {
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element.removeEventListener("timeupdate", onTimeUpdate_pauseseekrestart, false);
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pauseseekrestart();
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element.addEventListener("timeupdate", onTimeUpdate_end, false);
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}
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}
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function onTimeUpdate_end() {
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if (element.currentTime > 3 * element.duration/6) {
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element.removeEventListener("timeupdate", onTimeUpdate_end, false);
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end();
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}
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}
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element.addEventListener("timeupdate", onTimeUpdate_pauseseekrestart, false);
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element.addEventListener('loadedmetadata', function() {
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element.currentTime = 4 * element.duration/6;
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element.play();
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}, false);
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}
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},
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// Seek repeatedly without playing. No range should appear.
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{
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setup : function(element) {
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let index = 1;
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element.addEventListener('seeked', function() {
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index++;
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element.currentTime = index * element.duration / 5;
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is(element.played.length, 0, "element.played.length should be 0");
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if (index == 5) {
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finish_test(element);
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}
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}, false);
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element.addEventListener('loadedmetadata', function() {
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element.currentTime = element.duration / 5;
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}, false);
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}
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}
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];
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function rangeCheck(n1, n2) {
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var THRESHOLD = 0.35;
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var diff = Math.abs(n1 - n2);
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if (diff < THRESHOLD) {
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return true;
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}
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return false;
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}
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function createTestArray() {
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var A = [];
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for (var i=0; i<tests.length; i++) {
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for (var k=0; k<gPlayedTests.length; k++) {
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var t = new Object();
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t.setup = tests[i].setup;
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t.name = gPlayedTests[k].name;
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t.type = gPlayedTests[k].type;
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A.push(t);
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}
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}
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return A;
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}
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function startTest(test, token) {
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var elemType = /^audio/.test(test.type) ? "audio" : "video";
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var element = document.createElement(elemType);
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element.src = test.name;
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element.token = token;
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element.volume = 0;
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test.setup(element);
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manager.started(token);
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}
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manager.runTests(createTestArray(), startTest);
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</script>
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</pre>
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</body>
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</html>
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