gecko-dev/widget/windows/nsScreenWin.cpp
Ehsan Akhgari e368dc9c85 Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script.  Here's the source of the script for
future reference:

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t

convert PRIntn int
convert PRUintn unsigned

convert PRSize size_t

convert PROffset32 int32_t
convert PROffset64 int64_t

convert PRPtrdiff ptrdiff_t

convert PRFloat64 double
2012-08-22 11:56:38 -04:00

122 lines
3.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsScreenWin.h"
nsScreenWin :: nsScreenWin ( HMONITOR inScreen )
: mScreen(inScreen)
{
#ifdef DEBUG
HDC hDCScreen = ::GetDC(nullptr);
NS_ASSERTION(hDCScreen,"GetDC Failure");
NS_ASSERTION ( ::GetDeviceCaps(hDCScreen, TECHNOLOGY) == DT_RASDISPLAY, "Not a display screen");
::ReleaseDC(nullptr,hDCScreen);
#endif
// nothing else to do. I guess we could cache a bunch of information
// here, but we want to ask the device at runtime in case anything
// has changed.
}
nsScreenWin :: ~nsScreenWin()
{
// nothing to see here.
}
NS_IMETHODIMP
nsScreenWin :: GetRect(int32_t *outLeft, int32_t *outTop, int32_t *outWidth, int32_t *outHeight)
{
BOOL success = FALSE;
if ( mScreen ) {
MONITORINFO info;
info.cbSize = sizeof(MONITORINFO);
success = ::GetMonitorInfoW( mScreen, &info );
if ( success ) {
*outLeft = info.rcMonitor.left;
*outTop = info.rcMonitor.top;
*outWidth = info.rcMonitor.right - info.rcMonitor.left;
*outHeight = info.rcMonitor.bottom - info.rcMonitor.top;
}
}
if (!success) {
HDC hDCScreen = ::GetDC(nullptr);
NS_ASSERTION(hDCScreen,"GetDC Failure");
*outTop = *outLeft = 0;
*outWidth = ::GetDeviceCaps(hDCScreen, HORZRES);
*outHeight = ::GetDeviceCaps(hDCScreen, VERTRES);
::ReleaseDC(nullptr, hDCScreen);
}
return NS_OK;
} // GetRect
NS_IMETHODIMP
nsScreenWin :: GetAvailRect(int32_t *outLeft, int32_t *outTop, int32_t *outWidth, int32_t *outHeight)
{
BOOL success = FALSE;
if ( mScreen ) {
MONITORINFO info;
info.cbSize = sizeof(MONITORINFO);
success = ::GetMonitorInfoW( mScreen, &info );
if ( success ) {
*outLeft = info.rcWork.left;
*outTop = info.rcWork.top;
*outWidth = info.rcWork.right - info.rcWork.left;
*outHeight = info.rcWork.bottom - info.rcWork.top;
}
}
if (!success) {
RECT workArea;
::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
*outLeft = workArea.left;
*outTop = workArea.top;
*outWidth = workArea.right - workArea.left;
*outHeight = workArea.bottom - workArea.top;
}
return NS_OK;
} // GetAvailRect
NS_IMETHODIMP
nsScreenWin :: GetPixelDepth(int32_t *aPixelDepth)
{
//XXX not sure how to get this info for multiple monitors, this might be ok...
HDC hDCScreen = ::GetDC(nullptr);
NS_ASSERTION(hDCScreen,"GetDC Failure");
int32_t depth = ::GetDeviceCaps(hDCScreen, BITSPIXEL);
if (depth == 32) {
// If a device uses 32 bits per pixel, it's still only using 8 bits
// per color component, which is what our callers want to know.
// (Some devices report 32 and some devices report 24.)
depth = 24;
}
*aPixelDepth = depth;
::ReleaseDC(nullptr, hDCScreen);
return NS_OK;
} // GetPixelDepth
NS_IMETHODIMP
nsScreenWin :: GetColorDepth(int32_t *aColorDepth)
{
return GetPixelDepth(aColorDepth);
} // GetColorDepth