gecko-dev/dom/media/webrtc/MediaEngineWebRTCAudio.cpp
Paul Adenot 49c116de8b Bug 1487057 - Part 11 - Work around the fact that EndTrack uses mCommands. r=pehrsons
This is temporaray until Andreas fixes all this.

--HG--
extra : rebase_source : b149b4b2bfa70355ce5e624f0c55368885b2f885
2018-10-12 15:57:49 +02:00

1502 lines
48 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaEngineWebRTCAudio.h"
#include <stdio.h>
#include <algorithm>
#include "AllocationHandle.h"
#include "AudioConverter.h"
#include "MediaManager.h"
#include "MediaStreamGraphImpl.h"
#include "MediaTrackConstraints.h"
#include "mozilla/Assertions.h"
#include "mozilla/ErrorNames.h"
#include "mtransport/runnable_utils.h"
#include "nsAutoPtr.h"
#include "Tracing.h"
// scoped_ptr.h uses FF
#ifdef FF
#undef FF
#endif
#include "webrtc/voice_engine/voice_engine_defines.h"
#include "webrtc/modules/audio_processing/include/audio_processing.h"
#include "webrtc/common_audio/include/audio_util.h"
using namespace webrtc;
// These are restrictions from the webrtc.org code
#define MAX_CHANNELS 2
#define MAX_SAMPLING_FREQ 48000 // Hz - multiple of 100
#define MAX_AEC_FIFO_DEPTH 200 // ms - multiple of 10
static_assert(!(MAX_AEC_FIFO_DEPTH % 10), "Invalid MAX_AEC_FIFO_DEPTH");
#ifdef MOZ_PULSEAUDIO
static uint32_t sInputStreamsOpen = 0;
#endif
namespace mozilla {
#ifdef LOG
#undef LOG
#endif
LogModule* GetMediaManagerLog();
#define LOG(msg) MOZ_LOG(GetMediaManagerLog(), mozilla::LogLevel::Debug, msg)
#define LOG_FRAMES(msg) MOZ_LOG(GetMediaManagerLog(), mozilla::LogLevel::Verbose, msg)
/**
* WebRTC Microphone MediaEngineSource.
*/
MediaEngineWebRTCMicrophoneSource::MediaEngineWebRTCMicrophoneSource(
RefPtr<AudioDeviceInfo> aInfo,
const nsString& aDeviceName,
const nsCString& aDeviceUUID,
uint32_t aMaxChannelCount,
bool aDelayAgnostic,
bool aExtendedFilter)
: mTrackID(TRACK_NONE)
, mPrincipal(PRINCIPAL_HANDLE_NONE)
, mDeviceInfo(std::move(aInfo))
, mDelayAgnostic(aDelayAgnostic)
, mExtendedFilter(aExtendedFilter)
, mDeviceName(aDeviceName)
, mDeviceUUID(aDeviceUUID)
, mDeviceMaxChannelCount(aMaxChannelCount)
, mSettings(
new nsMainThreadPtrHolder<media::Refcountable<dom::MediaTrackSettings>>(
"MediaEngineWebRTCMicrophoneSource::mSettings",
new media::Refcountable<dom::MediaTrackSettings>(),
// Non-strict means it won't assert main thread for us.
// It would be great if it did but we're already on the media thread.
/* aStrict = */ false))
{
#ifndef ANDROID
MOZ_ASSERT(mDeviceInfo->DeviceID());
#endif
// We'll init lazily as needed
mSettings->mEchoCancellation.Construct(0);
mSettings->mAutoGainControl.Construct(0);
mSettings->mNoiseSuppression.Construct(0);
mSettings->mChannelCount.Construct(0);
mState = kReleased;
}
nsString
MediaEngineWebRTCMicrophoneSource::GetName() const
{
return mDeviceName;
}
nsCString
MediaEngineWebRTCMicrophoneSource::GetUUID() const
{
return mDeviceUUID;
}
// GetBestFitnessDistance returns the best distance the capture device can offer
// as a whole, given an accumulated number of ConstraintSets.
// Ideal values are considered in the first ConstraintSet only.
// Plain values are treated as Ideal in the first ConstraintSet.
// Plain values are treated as Exact in subsequent ConstraintSets.
// Infinity = UINT32_MAX e.g. device cannot satisfy accumulated ConstraintSets.
// A finite result may be used to calculate this device's ranking as a choice.
uint32_t MediaEngineWebRTCMicrophoneSource::GetBestFitnessDistance(
const nsTArray<const NormalizedConstraintSet*>& aConstraintSets,
const nsString& aDeviceId) const
{
uint32_t distance = 0;
for (const auto* cs : aConstraintSets) {
distance = MediaConstraintsHelper::GetMinimumFitnessDistance(*cs, aDeviceId);
break; // distance is read from first entry only
}
return distance;
}
nsresult
MediaEngineWebRTCMicrophoneSource::ReevaluateAllocation(
const RefPtr<AllocationHandle>& aHandle,
const NormalizedConstraints* aConstraintsUpdate,
const MediaEnginePrefs& aPrefs,
const nsString& aDeviceId,
const char** aOutBadConstraint)
{
AssertIsOnOwningThread();
// aHandle and/or aConstraintsUpdate may be nullptr (see below)
AutoTArray<const NormalizedConstraints*, 10> allConstraints;
if (mHandle && !(aConstraintsUpdate && mHandle == aHandle)) {
allConstraints.AppendElement(&mHandle->mConstraints);
}
if (aConstraintsUpdate) {
allConstraints.AppendElement(aConstraintsUpdate);
} else if (aHandle) {
// In the case of AddShareOfSingleSource, the handle isn't registered yet.
allConstraints.AppendElement(&aHandle->mConstraints);
}
NormalizedConstraints netConstraints(allConstraints);
if (netConstraints.mBadConstraint) {
*aOutBadConstraint = netConstraints.mBadConstraint;
return NS_ERROR_FAILURE;
}
nsresult rv = UpdateSingleSource(aHandle,
netConstraints,
aPrefs,
aDeviceId,
aOutBadConstraint);
if (NS_FAILED(rv)) {
return rv;
}
if (aHandle && aConstraintsUpdate) {
aHandle->mConstraints = *aConstraintsUpdate;
}
return NS_OK;
}
nsresult
MediaEngineWebRTCMicrophoneSource::Reconfigure(const RefPtr<AllocationHandle>& aHandle,
const dom::MediaTrackConstraints& aConstraints,
const MediaEnginePrefs& aPrefs,
const nsString& aDeviceId,
const char** aOutBadConstraint)
{
AssertIsOnOwningThread();
MOZ_ASSERT(aHandle);
MOZ_ASSERT(mStream);
LOG(("Mic source %p allocation %p Reconfigure()", this, aHandle.get()));
NormalizedConstraints constraints(aConstraints);
nsresult rv = ReevaluateAllocation(aHandle, &constraints, aPrefs, aDeviceId,
aOutBadConstraint);
if (NS_FAILED(rv)) {
if (aOutBadConstraint) {
return NS_ERROR_INVALID_ARG;
}
nsAutoCString name;
GetErrorName(rv, name);
LOG(("Mic source %p Reconfigure() failed unexpectedly. rv=%s",
this, name.Data()));
Stop(aHandle);
return NS_ERROR_UNEXPECTED;
}
ApplySettings(mNetPrefs, mStream->GraphImpl());
return NS_OK;
}
void MediaEngineWebRTCMicrophoneSource::Pull(const RefPtr<const AllocationHandle>& aHandle,
const RefPtr<SourceMediaStream>& aStream,
TrackID aTrackID,
StreamTime aDesiredTime,
const PrincipalHandle& aPrincipalHandle)
{
// If pull is enabled, it means that the audio input is not open, and we
// should fill it out with silence. This is the only method called on the
// MSG thread.
mInputProcessing->Pull(aHandle, aStream, aTrackID, aDesiredTime, aPrincipalHandle);
}
bool operator == (const MediaEnginePrefs& a, const MediaEnginePrefs& b)
{
return !memcmp(&a, &b, sizeof(MediaEnginePrefs));
};
nsresult
MediaEngineWebRTCMicrophoneSource::UpdateSingleSource(
const RefPtr<const AllocationHandle>& aHandle,
const NormalizedConstraints& aNetConstraints,
const MediaEnginePrefs& aPrefs,
const nsString& aDeviceId,
const char** aOutBadConstraint)
{
AssertIsOnOwningThread();
FlattenedConstraints c(aNetConstraints);
MediaEnginePrefs prefs = aPrefs;
prefs.mAecOn = c.mEchoCancellation.Get(prefs.mAecOn);
prefs.mAgcOn = c.mAutoGainControl.Get(prefs.mAgcOn);
prefs.mNoiseOn = c.mNoiseSuppression.Get(prefs.mNoiseOn);
// Determine an actual channel count to use for this source. Three factors at
// play here: the device capabilities, the constraints passed in by content,
// and a pref that can force things (for testing)
int32_t maxChannels = mDeviceInfo->MaxChannels();
// First, check channelCount violation wrt constraints. This fails in case of
// error.
if (c.mChannelCount.mMin > maxChannels) {
*aOutBadConstraint = "channelCount";
return NS_ERROR_FAILURE;
}
// A pref can force the channel count to use. If the pref has a value of zero
// or lower, it has no effect.
if (prefs.mChannels <= 0) {
prefs.mChannels = maxChannels;
}
// Get the number of channels asked for by content, and clamp it between the
// pref and the maximum number of channels that the device supports.
prefs.mChannels = c.mChannelCount.Get(std::min(prefs.mChannels,
maxChannels));
prefs.mChannels = std::max(1, std::min(prefs.mChannels, maxChannels));
LOG(("Audio config: aec: %d, agc: %d, noise: %d, channels: %d",
prefs.mAecOn ? prefs.mAec : -1,
prefs.mAgcOn ? prefs.mAgc : -1,
prefs.mNoiseOn ? prefs.mNoise : -1,
prefs.mChannels));
switch (mState) {
case kReleased:
MOZ_ASSERT(aHandle);
mState = kAllocated;
LOG(("Audio device %s allocated", NS_ConvertUTF16toUTF8(mDeviceInfo->Name()).get()));
break;
case kStarted:
case kStopped:
if (prefs == mNetPrefs) {
LOG(("UpdateSingleSource: new prefs for %s are the same as the current prefs, returning.",
NS_ConvertUTF16toUTF8(mDeviceName).get()));
return NS_OK;
}
break;
default:
LOG(("Audio device %s in ignored state %d", NS_ConvertUTF16toUTF8(mDeviceInfo->Name()).get(), MediaEngineSourceState(mState)));
break;
}
if (mStream) {
UpdateAGCSettingsIfNeeded(prefs.mAgcOn, static_cast<AgcModes>(prefs.mAgc));
UpdateNSSettingsIfNeeded(prefs.mNoiseOn, static_cast<NsModes>(prefs.mNoise));
UpdateAECSettingsIfNeeded(prefs.mAecOn, static_cast<EcModes>(prefs.mAec));
UpdateAPMExtraOptions(mExtendedFilter, mDelayAgnostic);
}
mNetPrefs = prefs;
return NS_OK;
}
void
MediaEngineWebRTCMicrophoneSource::UpdateAECSettingsIfNeeded(
bool aEnable,
webrtc::EcModes aMode)
{
AssertIsOnOwningThread();
RefPtr<MediaEngineWebRTCMicrophoneSource> that = this;
RefPtr<MediaStreamGraphImpl> gripGraph = mStream->GraphImpl();
NS_DispatchToMainThread(media::NewRunnableFrom(
[ that, graph = std::move(gripGraph), aEnable, aMode ]() mutable {
class Message : public ControlMessage
{
public:
Message(AudioInputProcessing* aInputProcessing,
bool aEnable,
webrtc::EcModes aMode)
: ControlMessage(nullptr)
, mInputProcessing(aInputProcessing)
, mEnable(aEnable)
, mMode(aMode)
{
}
void Run() override
{
mInputProcessing->UpdateAECSettingsIfNeeded(mEnable, mMode);
}
protected:
RefPtr<AudioInputProcessing> mInputProcessing;
bool mEnable;
webrtc::EcModes mMode;
};
if (graph) {
graph->AppendMessage(
MakeUnique<Message>(that->mInputProcessing, aEnable, aMode));
}
return NS_OK;
}));
}
void
MediaEngineWebRTCMicrophoneSource::UpdateAGCSettingsIfNeeded(
bool aEnable,
webrtc::AgcModes aMode)
{
AssertIsOnOwningThread();
RefPtr<MediaEngineWebRTCMicrophoneSource> that = this;
RefPtr<MediaStreamGraphImpl> gripGraph = mStream->GraphImpl();
NS_DispatchToMainThread(media::NewRunnableFrom(
[ that, graph = std::move(gripGraph), aEnable, aMode ]() mutable {
class Message : public ControlMessage
{
public:
Message(AudioInputProcessing* aInputProcessing,
bool aEnable,
webrtc::AgcModes aMode)
: ControlMessage(nullptr)
, mInputProcessing(aInputProcessing)
, mEnable(aEnable)
, mMode(aMode)
{
}
void Run() override
{
mInputProcessing->UpdateAGCSettingsIfNeeded(mEnable, mMode);
}
protected:
RefPtr<AudioInputProcessing> mInputProcessing;
bool mEnable;
webrtc::AgcModes mMode;
};
if (graph) {
graph->AppendMessage(
MakeUnique<Message>(that->mInputProcessing, aEnable, aMode));
}
return NS_OK;
}));
}
void
MediaEngineWebRTCMicrophoneSource::UpdateNSSettingsIfNeeded(
bool aEnable,
webrtc::NsModes aMode)
{
AssertIsOnOwningThread();
RefPtr<MediaEngineWebRTCMicrophoneSource> that = this;
RefPtr<MediaStreamGraphImpl> gripGraph = mStream->GraphImpl();
NS_DispatchToMainThread(media::NewRunnableFrom(
[ that, graph = std::move(gripGraph), aEnable, aMode ]() mutable {
class Message : public ControlMessage
{
public:
Message(AudioInputProcessing* aInputProcessing,
bool aEnable,
webrtc::NsModes aMode)
: ControlMessage(nullptr)
, mInputProcessing(aInputProcessing)
, mEnable(aEnable)
, mMode(aMode)
{
}
void Run() override
{
mInputProcessing->UpdateNSSettingsIfNeeded(mEnable, mMode);
}
protected:
RefPtr<AudioInputProcessing> mInputProcessing;
bool mEnable;
webrtc::NsModes mMode;
};
if (graph) {
graph->AppendMessage(
MakeUnique<Message>(that->mInputProcessing, aEnable, aMode));
}
return NS_OK;
}));
}
void
MediaEngineWebRTCMicrophoneSource::UpdateAPMExtraOptions(bool aExtendedFilter,
bool aDelayAgnostic)
{
AssertIsOnOwningThread();
RefPtr<MediaEngineWebRTCMicrophoneSource> that = this;
RefPtr<MediaStreamGraphImpl> gripGraph = mStream->GraphImpl();
NS_DispatchToMainThread(media::NewRunnableFrom([
that,
graph = std::move(gripGraph),
aExtendedFilter,
aDelayAgnostic
]() mutable {
class Message : public ControlMessage
{
public:
Message(AudioInputProcessing* aInputProcessing,
bool aExtendedFilter,
bool aDelayAgnostic)
: ControlMessage(nullptr)
, mInputProcessing(aInputProcessing)
, mExtendedFilter(aExtendedFilter)
, mDelayAgnostic(aDelayAgnostic)
{
}
void Run() override
{
mInputProcessing->UpdateAPMExtraOptions(mExtendedFilter,
mDelayAgnostic);
}
protected:
RefPtr<AudioInputProcessing> mInputProcessing;
bool mExtendedFilter;
bool mDelayAgnostic;
};
if (graph) {
graph->AppendMessage(MakeUnique<Message>(
that->mInputProcessing, aExtendedFilter, aDelayAgnostic));
}
return NS_OK;
}));
}
void
MediaEngineWebRTCMicrophoneSource::ApplySettings(const MediaEnginePrefs& aPrefs,
RefPtr<MediaStreamGraphImpl> aGraph)
{
AssertIsOnOwningThread();
MOZ_DIAGNOSTIC_ASSERT(aGraph);
RefPtr<MediaEngineWebRTCMicrophoneSource> that = this;
NS_DispatchToMainThread(media::NewRunnableFrom([that, graph = std::move(aGraph), aPrefs]() mutable {
that->mSettings->mEchoCancellation.Value() = aPrefs.mAecOn;
that->mSettings->mAutoGainControl.Value() = aPrefs.mAgcOn;
that->mSettings->mNoiseSuppression.Value() = aPrefs.mNoiseOn;
that->mSettings->mChannelCount.Value() = aPrefs.mChannels;
class Message : public ControlMessage {
public:
Message(AudioInputProcessing* aInputProcessing,
bool aPassThrough,
uint32_t aRequestedInputChannelCount)
: ControlMessage(nullptr)
, mInputProcessing(aInputProcessing)
, mPassThrough(aPassThrough)
, mRequestedInputChannelCount(aRequestedInputChannelCount)
{}
void Run() override
{
mInputProcessing->SetPassThrough(mPassThrough);
mInputProcessing->SetRequestedInputChannelCount(
mRequestedInputChannelCount);
}
protected:
RefPtr<AudioInputProcessing> mInputProcessing;
bool mPassThrough;
uint32_t mRequestedInputChannelCount;
};
bool passThrough = !(aPrefs.mAecOn || aPrefs.mAgcOn || aPrefs.mNoiseOn);
if (graph) {
graph->AppendMessage(MakeUnique<Message>(
that->mInputProcessing, passThrough, aPrefs.mChannels));
}
return NS_OK;
}));
}
nsresult
MediaEngineWebRTCMicrophoneSource::Allocate(const dom::MediaTrackConstraints &aConstraints,
const MediaEnginePrefs& aPrefs,
const nsString& aDeviceId,
const ipc::PrincipalInfo& aPrincipalInfo,
AllocationHandle** aOutHandle,
const char** aOutBadConstraint)
{
AssertIsOnOwningThread();
MOZ_ASSERT(aOutHandle);
// This is going away in bug 1497254
auto handle = MakeRefPtr<AllocationHandle>(aConstraints, aPrincipalInfo,
aDeviceId);
nsresult rv = ReevaluateAllocation(handle, nullptr, aPrefs, aDeviceId,
aOutBadConstraint);
if (NS_FAILED(rv)) {
return rv;
}
MOZ_ASSERT(!mHandle, "Only allocate once.");
mHandle = handle;
handle.forget(aOutHandle);
return NS_OK;
}
nsresult
MediaEngineWebRTCMicrophoneSource::Deallocate(const RefPtr<const AllocationHandle>& aHandle)
{
AssertIsOnOwningThread();
MOZ_ASSERT(mState == kStopped);
class EndTrackMessage : public ControlMessage
{
public:
EndTrackMessage(MediaStream* aStream,
AudioInputProcessing* aAudioInputProcessing,
TrackID aTrackID)
: ControlMessage(aStream)
, mInputProcessing(aAudioInputProcessing)
, mTrackID(aTrackID)
{
}
void Run() override
{
mInputProcessing->End();
mStream->AsSourceStream()->EndTrack(mTrackID);
}
protected:
RefPtr<AudioInputProcessing> mInputProcessing;
TrackID mTrackID;
};
if (mStream && IsTrackIDExplicit(mTrackID)) {
RefPtr<MediaStream> sourceStream = mStream;
RefPtr<MediaStreamGraphImpl> graphImpl = mStream->GraphImpl();
RefPtr<AudioInputProcessing> inputProcessing = mInputProcessing;
NS_DispatchToMainThread(media::NewRunnableFrom(
[ graph = std::move(graphImpl),
stream = std::move(sourceStream),
audioInputProcessing = std::move(inputProcessing),
trackID = mTrackID]() mutable {
if (graph) {
graph->AppendMessage(
MakeUnique<EndTrackMessage>(stream, audioInputProcessing, trackID));
}
return NS_OK;
}
));
}
MOZ_ASSERT(mHandle, "Only deallocate once");
// Reset all state. This is not strictly necessary, this instance will get
// destroyed soon.
mHandle = nullptr;
mStream = nullptr;
mTrackID = TRACK_NONE;
mPrincipal = PRINCIPAL_HANDLE_NONE;
// If empty, no callbacks to deliver data should be occuring
MOZ_ASSERT(mState != kReleased, "Source not allocated");
MOZ_ASSERT(mState != kStarted, "Source not stopped");
mState = kReleased;
LOG(("Audio device %s deallocated", NS_ConvertUTF16toUTF8(mDeviceName).get()));
return NS_OK;
}
nsresult
MediaEngineWebRTCMicrophoneSource::SetTrack(const RefPtr<const AllocationHandle>& aHandle,
const RefPtr<SourceMediaStream>& aStream,
TrackID aTrackID,
const PrincipalHandle& aPrincipal)
{
AssertIsOnOwningThread();
MOZ_ASSERT(aStream);
MOZ_ASSERT(IsTrackIDExplicit(aTrackID));
if (mStream &&
mStream->Graph() != aStream->Graph()) {
return NS_ERROR_NOT_AVAILABLE;
}
MOZ_ASSERT(!mStream);
MOZ_ASSERT(mTrackID == TRACK_NONE);
MOZ_ASSERT(mPrincipal == PRINCIPAL_HANDLE_NONE);
mStream = aStream;
mTrackID = aTrackID;
mPrincipal = aPrincipal;
AudioSegment* segment = new AudioSegment();
aStream->AddAudioTrack(aTrackID,
aStream->GraphRate(),
0,
segment,
SourceMediaStream::ADDTRACK_QUEUED);
LOG(("Stream %p registered for microphone capture", aStream.get()));
return NS_OK;
}
class StartStopMessage : public ControlMessage
{
public:
enum StartStop
{
Start,
Stop
};
StartStopMessage(AudioInputProcessing* aInputProcessing, StartStop aAction)
: ControlMessage(nullptr)
, mInputProcessing(aInputProcessing)
, mAction(aAction)
{
}
void Run() override
{
if (mAction == StartStopMessage::Start) {
mInputProcessing->Start();
} else if (mAction == StartStopMessage::Stop){
mInputProcessing->Stop();
} else {
MOZ_CRASH("Invalid enum value");
}
}
protected:
RefPtr<AudioInputProcessing> mInputProcessing;
StartStop mAction;
};
nsresult
MediaEngineWebRTCMicrophoneSource::Start(const RefPtr<const AllocationHandle>& aHandle)
{
AssertIsOnOwningThread();
// This spans setting both the enabled state and mState.
if (mState == kStarted) {
return NS_OK;
}
MOZ_ASSERT(mState == kAllocated || mState == kStopped);
CubebUtils::AudioDeviceID deviceID = mDeviceInfo->DeviceID();
if (mStream->GraphImpl()->InputDeviceID() &&
mStream->GraphImpl()->InputDeviceID() != deviceID) {
// For now, we only allow opening a single audio input device per document,
// because we can only have one MSG per document.
return NS_ERROR_FAILURE;
}
// On Linux with PulseAudio, we still only allow a certain number of audio
// input stream in each content process, because of issues related to audio
// remoting and PulseAudio.
#ifdef MOZ_PULSEAUDIO
// When remoting, cubeb reports it's using the "remote" backend instead of the
// backend on the other side of the IPC.
const char* backend = cubeb_get_backend_id(CubebUtils::GetCubebContext());
if (strstr(backend, "remote") &&
sInputStreamsOpen == CubebUtils::GetMaxInputStreams()) {
LOG(("%p Already capturing audio in this process, aborting", this));
return NS_ERROR_FAILURE;
}
sInputStreamsOpen++;
#endif
AssertIsOnOwningThread();
mInputProcessing = new AudioInputProcessing(
mDeviceMaxChannelCount, mStream, mTrackID, mPrincipal);
RefPtr<MediaEngineWebRTCMicrophoneSource> that = this;
RefPtr<MediaStreamGraphImpl> gripGraph = mStream->GraphImpl();
NS_DispatchToMainThread(media::NewRunnableFrom(
[ that, graph = std::move(gripGraph), deviceID ]() mutable {
if (graph) {
graph->AppendMessage(MakeUnique<StartStopMessage>(
that->mInputProcessing, StartStopMessage::Start));
}
that->mStream->OpenAudioInput(deviceID, that->mInputProcessing);
return NS_OK;
}));
MOZ_ASSERT(mState != kReleased);
mState = kStarted;
ApplySettings(mNetPrefs, mStream->GraphImpl());
return NS_OK;
}
nsresult
MediaEngineWebRTCMicrophoneSource::Stop(const RefPtr<const AllocationHandle>& aHandle)
{
AssertIsOnOwningThread();
LOG(("Mic source %p allocation %p Stop()", this, aHandle.get()));
MOZ_ASSERT(mStream, "SetTrack must have been called before ::Stop");
if (mState == kStopped) {
// Already stopped - this is allowed
return NS_OK;
}
#ifdef MOZ_PULSEAUDIO
MOZ_ASSERT(sInputStreamsOpen > 0);
sInputStreamsOpen--;
#endif
RefPtr<MediaEngineWebRTCMicrophoneSource> that = this;
RefPtr<MediaStreamGraphImpl> gripGraph = mStream->GraphImpl();
NS_DispatchToMainThread(media::NewRunnableFrom(
[ that, graph = std::move(gripGraph), stream = mStream ]() mutable {
if (graph) {
graph->AppendMessage(MakeUnique<StartStopMessage>(
that->mInputProcessing, StartStopMessage::Stop));
}
CubebUtils::AudioDeviceID deviceID = that->mDeviceInfo->DeviceID();
Maybe<CubebUtils::AudioDeviceID> id = Some(deviceID);
stream->CloseAudioInput(id, that->mInputProcessing);
return NS_OK;
}));
MOZ_ASSERT(mState == kStarted, "Should be started when stopping");
mState = kStopped;
return NS_OK;
}
void
MediaEngineWebRTCMicrophoneSource::GetSettings(dom::MediaTrackSettings& aOutSettings) const
{
MOZ_ASSERT(NS_IsMainThread());
aOutSettings = *mSettings;
}
AudioInputProcessing::AudioInputProcessing(uint32_t aMaxChannelCount,
RefPtr<SourceMediaStream> aStream,
TrackID aTrackID,
const PrincipalHandle& aPrincipalHandle)
: mStream(std::move(aStream))
, mAudioProcessing(AudioProcessing::Create())
, mRequestedInputChannelCount(aMaxChannelCount)
, mSkipProcessing(false)
, mInputDownmixBuffer(MAX_SAMPLING_FREQ * MAX_CHANNELS / 100)
#ifdef DEBUG
, mLastCallbackAppendTime(0)
#endif
, mLiveFramesAppended(false)
, mLiveSilenceAppended(false)
, mTrackID(aTrackID)
, mPrincipal(aPrincipalHandle)
, mEnabled(false)
, mEnded(false)
{
}
void
AudioInputProcessing::Disconnect(MediaStreamGraphImpl* aGraph)
{
// This method is just for asserts.
MOZ_ASSERT(aGraph->CurrentDriver()->OnThread());
}
void
MediaEngineWebRTCMicrophoneSource::Shutdown()
{
AssertIsOnOwningThread();
if (mState == kStarted) {
Stop(mHandle);
MOZ_ASSERT(mState == kStopped);
}
MOZ_ASSERT(mState == kAllocated || mState == kStopped);
Deallocate(mHandle);
MOZ_ASSERT(mState == kReleased);
}
bool
AudioInputProcessing::PassThrough(MediaStreamGraphImpl* aGraph) const
{
MOZ_ASSERT(aGraph->CurrentDriver()->OnThread());
return mSkipProcessing;
}
void
AudioInputProcessing::SetPassThrough(bool aPassThrough)
{
mSkipProcessing = aPassThrough;
}
uint32_t
AudioInputProcessing::GetRequestedInputChannelCount(
MediaStreamGraphImpl* aGraphImpl)
{
return mRequestedInputChannelCount;
}
void
AudioInputProcessing::SetRequestedInputChannelCount(
uint32_t aRequestedInputChannelCount)
{
mRequestedInputChannelCount = aRequestedInputChannelCount;
mStream->GraphImpl()->ReevaluateInputDevice();
}
// This does an early return in case of error.
#define HANDLE_APM_ERROR(fn) \
do { \
int rv = fn; \
if (rv != AudioProcessing::kNoError) { \
MOZ_ASSERT_UNREACHABLE("APM error in " #fn); \
return; \
} \
} while (0);
void
AudioInputProcessing::UpdateAECSettingsIfNeeded(bool aEnable, EcModes aMode)
{
using webrtc::EcModes;
EchoCancellation::SuppressionLevel level;
switch (aMode) {
case EcModes::kEcUnchanged:
level = mAudioProcessing->echo_cancellation()->suppression_level();
break;
case EcModes::kEcConference:
level = EchoCancellation::kHighSuppression;
break;
case EcModes::kEcDefault:
level = EchoCancellation::kModerateSuppression;
break;
case EcModes::kEcAec:
level = EchoCancellation::kModerateSuppression;
break;
case EcModes::kEcAecm:
// No suppression level to set for the mobile echo canceller
break;
default:
MOZ_LOG(GetMediaManagerLog(), LogLevel::Error, ("Bad EcMode value"));
MOZ_ASSERT_UNREACHABLE("Bad pref set in all.js or in about:config"
" for the echo cancelation mode.");
// fall back to something sensible in release
level = EchoCancellation::kModerateSuppression;
break;
}
// AECm and AEC are mutually exclusive.
if (aMode == EcModes::kEcAecm) {
HANDLE_APM_ERROR(mAudioProcessing->echo_cancellation()->Enable(false));
HANDLE_APM_ERROR(mAudioProcessing->echo_control_mobile()->Enable(aEnable));
} else {
HANDLE_APM_ERROR(mAudioProcessing->echo_control_mobile()->Enable(false));
HANDLE_APM_ERROR(mAudioProcessing->echo_cancellation()->Enable(aEnable));
HANDLE_APM_ERROR(
mAudioProcessing->echo_cancellation()->set_suppression_level(level));
}
}
void
AudioInputProcessing::UpdateAGCSettingsIfNeeded(bool aEnable, AgcModes aMode)
{
#if defined(WEBRTC_IOS) || defined(ATA) || defined(WEBRTC_ANDROID)
if (aMode == kAgcAdaptiveAnalog) {
MOZ_LOG(GetMediaManagerLog(),
LogLevel::Error,
("Invalid AGC mode kAgcAdaptiveAnalog on mobile"));
MOZ_ASSERT_UNREACHABLE("Bad pref set in all.js or in about:config"
" for the auto gain, on mobile.");
aMode = kAgcDefault;
}
#endif
GainControl::Mode mode = kDefaultAgcMode;
switch (aMode) {
case AgcModes::kAgcDefault:
mode = kDefaultAgcMode;
break;
case AgcModes::kAgcUnchanged:
mode = mAudioProcessing->gain_control()->mode();
break;
case AgcModes::kAgcFixedDigital:
mode = GainControl::Mode::kFixedDigital;
break;
case AgcModes::kAgcAdaptiveAnalog:
mode = GainControl::Mode::kAdaptiveAnalog;
break;
case AgcModes::kAgcAdaptiveDigital:
mode = GainControl::Mode::kAdaptiveDigital;
break;
default:
MOZ_ASSERT_UNREACHABLE("Bad pref set in all.js or in about:config"
" for the auto gain.");
// This is a good fallback, it works regardless of the platform.
mode = GainControl::Mode::kAdaptiveDigital;
break;
}
HANDLE_APM_ERROR(mAudioProcessing->gain_control()->set_mode(mode));
HANDLE_APM_ERROR(mAudioProcessing->gain_control()->Enable(aEnable));
}
void
AudioInputProcessing::UpdateNSSettingsIfNeeded(bool aEnable, NsModes aMode)
{
NoiseSuppression::Level nsLevel;
switch (aMode) {
case NsModes::kNsDefault:
nsLevel = kDefaultNsMode;
break;
case NsModes::kNsUnchanged:
nsLevel = mAudioProcessing->noise_suppression()->level();
break;
case NsModes::kNsConference:
nsLevel = NoiseSuppression::kHigh;
break;
case NsModes::kNsLowSuppression:
nsLevel = NoiseSuppression::kLow;
break;
case NsModes::kNsModerateSuppression:
nsLevel = NoiseSuppression::kModerate;
break;
case NsModes::kNsHighSuppression:
nsLevel = NoiseSuppression::kHigh;
break;
case NsModes::kNsVeryHighSuppression:
nsLevel = NoiseSuppression::kVeryHigh;
break;
default:
MOZ_ASSERT_UNREACHABLE("Bad pref set in all.js or in about:config"
" for the noise suppression.");
// Pick something sensible as a faillback in release.
nsLevel = NoiseSuppression::kModerate;
}
HANDLE_APM_ERROR(mAudioProcessing->noise_suppression()->set_level(nsLevel));
HANDLE_APM_ERROR(mAudioProcessing->noise_suppression()->Enable(aEnable));
}
#undef HANDLE_APM_ERROR
void
AudioInputProcessing::UpdateAPMExtraOptions(bool aExtendedFilter,
bool aDelayAgnostic)
{
webrtc::Config config;
config.Set<webrtc::ExtendedFilter>(
new webrtc::ExtendedFilter(aExtendedFilter));
config.Set<webrtc::DelayAgnostic>(new webrtc::DelayAgnostic(aDelayAgnostic));
mAudioProcessing->SetExtraOptions(config);
}
void
AudioInputProcessing::Start()
{
mEnabled = true;
}
void
AudioInputProcessing::Stop()
{
mEnabled = false;
}
void
AudioInputProcessing::Pull(const RefPtr<const AllocationHandle>& aHandle,
const RefPtr<SourceMediaStream>& aStream,
TrackID aTrackID,
StreamTime aDesiredTime,
const PrincipalHandle& aPrincipalHandle)
{
TRACE_AUDIO_CALLBACK_COMMENT("SourceMediaStream %p track %i",
aStream.get(), aTrackID);
StreamTime delta;
if (mEnded) {
return;
}
delta = aDesiredTime - aStream->GetEndOfAppendedData(aTrackID);
if (delta < 0) {
LOG_FRAMES(
("Not appending silence; %" PRId64 " frames already buffered", -delta));
return;
}
if (!mLiveFramesAppended ||
!mLiveSilenceAppended) {
// These are the iterations after starting or resuming audio capture.
// Make sure there's at least one extra block buffered until audio
// callbacks come in. We also allow appending silence one time after
// audio callbacks have started, to cover the case where audio callbacks
// start appending data immediately and there is no extra data buffered.
delta += WEBAUDIO_BLOCK_SIZE;
// If we're supposed to be packetizing but there's no packetizer yet,
// there must not have been any live frames appended yet.
// If there were live frames appended and we haven't appended the
// right amount of silence, we'll have to append silence once more,
// failing the other assert below.
MOZ_ASSERT_IF(!PassThrough(aStream->GraphImpl()) && !mPacketizerInput,
!mLiveFramesAppended);
if (!PassThrough(aStream->GraphImpl()) && mPacketizerInput) {
// Processing is active and is processed in chunks of 10ms through the
// input packetizer. We allow for 10ms of silence on the track to
// accomodate the buffering worst-case.
delta += mPacketizerInput->PacketSize();
}
}
LOG_FRAMES(("Pulling %" PRId64 " frames of silence for allocation %p",
delta,
aHandle.get()));
// This assertion fails when we append silence here in the same iteration
// as there were real audio samples already appended by the audio callback.
// Note that this is exempted until live samples and a subsequent chunk of
// silence have been appended to the track. This will cover cases like:
// - After Start(), there is silence (maybe multiple times) appended before
// the first audio callback.
// - After Start(), there is real data (maybe multiple times) appended
// before the first graph iteration.
// And other combinations of order of audio sample sources.
MOZ_ASSERT_IF(
mEnabled &&
mLiveFramesAppended &&
mLiveSilenceAppended,
aStream->GraphImpl()->IterationEnd() >
mLastCallbackAppendTime);
if (mLiveFramesAppended) {
mLiveSilenceAppended = true;
}
AudioSegment audio;
audio.AppendNullData(delta);
aStream->AppendToTrack(aTrackID, &audio);
}
void
AudioInputProcessing::NotifyOutputData(MediaStreamGraphImpl* aGraph,
AudioDataValue* aBuffer,
size_t aFrames,
TrackRate aRate,
uint32_t aChannels)
{
MOZ_ASSERT(aGraph->CurrentDriver()->OnThread());
MOZ_ASSERT(mEnabled);
if (!mPacketizerOutput ||
mPacketizerOutput->PacketSize() != aRate/100u ||
mPacketizerOutput->Channels() != aChannels) {
// It's ok to drop the audio still in the packetizer here: if this changes,
// we changed devices or something.
mPacketizerOutput =
new AudioPacketizer<AudioDataValue, float>(aRate/100, aChannels);
}
mPacketizerOutput->Input(aBuffer, aFrames);
while (mPacketizerOutput->PacketsAvailable()) {
uint32_t samplesPerPacket = mPacketizerOutput->PacketSize() *
mPacketizerOutput->Channels();
if (mOutputBuffer.Length() < samplesPerPacket) {
mOutputBuffer.SetLength(samplesPerPacket);
}
if (mDeinterleavedBuffer.Length() < samplesPerPacket) {
mDeinterleavedBuffer.SetLength(samplesPerPacket);
}
float* packet = mOutputBuffer.Data();
mPacketizerOutput->Output(packet);
AutoTArray<float*, MAX_CHANNELS> deinterleavedPacketDataChannelPointers;
float* interleavedFarend = nullptr;
uint32_t channelCountFarend = 0;
uint32_t framesPerPacketFarend = 0;
// Downmix from aChannels to MAX_CHANNELS if needed. We always have floats
// here, the packetized performed the conversion.
if (aChannels > MAX_CHANNELS) {
AudioConverter converter(AudioConfig(aChannels, 0, AudioConfig::FORMAT_FLT),
AudioConfig(MAX_CHANNELS, 0, AudioConfig::FORMAT_FLT));
framesPerPacketFarend = mPacketizerOutput->PacketSize();
framesPerPacketFarend =
converter.Process(mInputDownmixBuffer,
packet,
framesPerPacketFarend);
interleavedFarend = mInputDownmixBuffer.Data();
channelCountFarend = MAX_CHANNELS;
deinterleavedPacketDataChannelPointers.SetLength(MAX_CHANNELS);
} else {
interleavedFarend = packet;
channelCountFarend = aChannels;
framesPerPacketFarend = mPacketizerOutput->PacketSize();
deinterleavedPacketDataChannelPointers.SetLength(aChannels);
}
MOZ_ASSERT(interleavedFarend &&
(channelCountFarend == 1 || channelCountFarend == 2) &&
framesPerPacketFarend);
if (mInputBuffer.Length() < framesPerPacketFarend * channelCountFarend) {
mInputBuffer.SetLength(framesPerPacketFarend * channelCountFarend);
}
size_t offset = 0;
for (size_t i = 0; i < deinterleavedPacketDataChannelPointers.Length(); ++i) {
deinterleavedPacketDataChannelPointers[i] = mInputBuffer.Data() + offset;
offset += framesPerPacketFarend;
}
// Deinterleave, prepare a channel pointers array, with enough storage for
// the frames.
DeinterleaveAndConvertBuffer(interleavedFarend,
framesPerPacketFarend,
channelCountFarend,
deinterleavedPacketDataChannelPointers.Elements());
// Having the same config for input and output means we potentially save
// some CPU.
StreamConfig inputConfig(aRate, channelCountFarend, false);
StreamConfig outputConfig = inputConfig;
// Passing the same pointers here saves a copy inside this function.
DebugOnly<int> err =
mAudioProcessing->ProcessReverseStream(deinterleavedPacketDataChannelPointers.Elements(),
inputConfig,
outputConfig,
deinterleavedPacketDataChannelPointers.Elements());
MOZ_ASSERT(!err, "Could not process the reverse stream.");
}
}
// Only called if we're not in passthrough mode
void
AudioInputProcessing::PacketizeAndProcess(MediaStreamGraphImpl* aGraph,
const AudioDataValue* aBuffer,
size_t aFrames,
TrackRate aRate,
uint32_t aChannels)
{
MOZ_ASSERT(!PassThrough(aGraph), "This should be bypassed when in PassThrough mode.");
MOZ_ASSERT(mEnabled);
size_t offset = 0;
if (!mPacketizerInput ||
mPacketizerInput->PacketSize() != aRate/100u ||
mPacketizerInput->Channels() != aChannels) {
// It's ok to drop the audio still in the packetizer here.
mPacketizerInput =
new AudioPacketizer<AudioDataValue, float>(aRate/100, aChannels);
}
// Packetize our input data into 10ms chunks, deinterleave into planar channel
// buffers, process, and append to the right MediaStreamTrack.
mPacketizerInput->Input(aBuffer, static_cast<uint32_t>(aFrames));
while (mPacketizerInput->PacketsAvailable()) {
uint32_t samplesPerPacket = mPacketizerInput->PacketSize() *
mPacketizerInput->Channels();
if (mInputBuffer.Length() < samplesPerPacket) {
mInputBuffer.SetLength(samplesPerPacket);
}
if (mDeinterleavedBuffer.Length() < samplesPerPacket) {
mDeinterleavedBuffer.SetLength(samplesPerPacket);
}
float* packet = mInputBuffer.Data();
mPacketizerInput->Output(packet);
// Deinterleave the input data
// Prepare an array pointing to deinterleaved channels.
AutoTArray<float*, 8> deinterleavedPacketizedInputDataChannelPointers;
deinterleavedPacketizedInputDataChannelPointers.SetLength(aChannels);
offset = 0;
for (size_t i = 0; i < deinterleavedPacketizedInputDataChannelPointers.Length(); ++i) {
deinterleavedPacketizedInputDataChannelPointers[i] = mDeinterleavedBuffer.Data() + offset;
offset += mPacketizerInput->PacketSize();
}
// Deinterleave to mInputBuffer, pointed to by inputBufferChannelPointers.
Deinterleave(packet, mPacketizerInput->PacketSize(), aChannels,
deinterleavedPacketizedInputDataChannelPointers.Elements());
StreamConfig inputConfig(aRate,
aChannels,
false /* we don't use typing detection*/);
StreamConfig outputConfig = inputConfig;
// Bug 1404965: Get the right delay here, it saves some work down the line.
mAudioProcessing->set_stream_delay_ms(0);
// Bug 1414837: find a way to not allocate here.
RefPtr<SharedBuffer> buffer =
SharedBuffer::Create(mPacketizerInput->PacketSize() * aChannels * sizeof(float));
// Prepare channel pointers to the SharedBuffer created above.
AutoTArray<float*, 8> processedOutputChannelPointers;
AutoTArray<const float*, 8> processedOutputChannelPointersConst;
processedOutputChannelPointers.SetLength(aChannels);
processedOutputChannelPointersConst.SetLength(aChannels);
offset = 0;
for (size_t i = 0; i < processedOutputChannelPointers.Length(); ++i) {
processedOutputChannelPointers[i] = static_cast<float*>(buffer->Data()) + offset;
processedOutputChannelPointersConst[i] = static_cast<float*>(buffer->Data()) + offset;
offset += mPacketizerInput->PacketSize();
}
mAudioProcessing->ProcessStream(deinterleavedPacketizedInputDataChannelPointers.Elements(),
inputConfig,
outputConfig,
processedOutputChannelPointers.Elements());
AudioSegment segment;
if (!mStream->GraphImpl()) {
// The DOMMediaStream that owns mStream has been cleaned up
// and MediaStream::DestroyImpl() has run in the MSG. This is fine and
// can happen before the MediaManager thread gets to stop capture for
// this MediaStream.
continue;
}
LOG_FRAMES(("Appending %" PRIu32 " frames of packetized audio",
mPacketizerInput->PacketSize()));
#ifdef DEBUG
mLastCallbackAppendTime = mStream->GraphImpl()->IterationEnd();
#endif
mLiveFramesAppended = true;
// We already have planar audio data of the right format. Insert into the
// MSG.
MOZ_ASSERT(processedOutputChannelPointers.Length() == aChannels);
RefPtr<SharedBuffer> other = buffer;
segment.AppendFrames(other.forget(),
processedOutputChannelPointersConst,
mPacketizerInput->PacketSize(),
mPrincipal);
mStream->AppendToTrack(mTrackID, &segment);
}
}
template<typename T>
void
AudioInputProcessing::InsertInGraph(const T* aBuffer,
size_t aFrames,
uint32_t aChannels)
{
if (!mStream->GraphImpl()) {
// The DOMMediaStream that owns mStream has been cleaned up
// and MediaStream::DestroyImpl() has run in the MSG. This is fine and
// can happen before the MediaManager thread gets to stop capture for
// this MediaStream.
return;
}
#ifdef DEBUG
mLastCallbackAppendTime = mStream->GraphImpl()->IterationEnd();
#endif
mLiveFramesAppended = true;
MOZ_ASSERT(aChannels >= 1 && aChannels <= 8, "Support up to 8 channels");
AudioSegment segment;
RefPtr<SharedBuffer> buffer =
SharedBuffer::Create(aFrames * aChannels * sizeof(T));
AutoTArray<const T*, 8> channels;
if (aChannels == 1) {
PodCopy(static_cast<T*>(buffer->Data()), aBuffer, aFrames);
channels.AppendElement(static_cast<T*>(buffer->Data()));
} else {
channels.SetLength(aChannels);
AutoTArray<T*, 8> write_channels;
write_channels.SetLength(aChannels);
T * samples = static_cast<T*>(buffer->Data());
size_t offset = 0;
for(uint32_t i = 0; i < aChannels; ++i) {
channels[i] = write_channels[i] = samples + offset;
offset += aFrames;
}
DeinterleaveAndConvertBuffer(aBuffer,
aFrames,
aChannels,
write_channels.Elements());
}
LOG_FRAMES(("Appending %zu frames of raw audio", aFrames));
MOZ_ASSERT(aChannels == channels.Length());
segment.AppendFrames(buffer.forget(), channels, aFrames,
mPrincipal);
mStream->AppendToTrack(mTrackID, &segment);
}
// Called back on GraphDriver thread!
// Note this can be called back after ::Shutdown()
void
AudioInputProcessing::NotifyInputData(MediaStreamGraphImpl* aGraph,
const AudioDataValue* aBuffer,
size_t aFrames,
TrackRate aRate,
uint32_t aChannels)
{
MOZ_ASSERT(aGraph->CurrentDriver()->OnThread());
TRACE_AUDIO_CALLBACK();
MOZ_ASSERT(mEnabled);
// If some processing is necessary, packetize and insert in the WebRTC.org
// code. Otherwise, directly insert the mic data in the MSG, bypassing all
// processing.
if (PassThrough(aGraph)) {
InsertInGraph<AudioDataValue>(aBuffer, aFrames, aChannels);
} else {
PacketizeAndProcess(aGraph, aBuffer, aFrames, aRate, aChannels);
}
}
#define ResetProcessingIfNeeded(_processing) \
do { \
bool enabled = mAudioProcessing->_processing()->is_enabled(); \
\
if (enabled) { \
int rv = mAudioProcessing->_processing()->Enable(!enabled); \
if (rv) { \
NS_WARNING("Could not reset the status of the " \
#_processing " on device change."); \
return; \
} \
rv = mAudioProcessing->_processing()->Enable(enabled); \
if (rv) { \
NS_WARNING("Could not reset the status of the " \
#_processing " on device change."); \
return; \
} \
\
} \
} while(0)
void
AudioInputProcessing::DeviceChanged(MediaStreamGraphImpl* aGraph)
{
MOZ_ASSERT(aGraph->CurrentDriver()->OnThread());
// Reset some processing
ResetProcessingIfNeeded(gain_control);
ResetProcessingIfNeeded(echo_cancellation);
ResetProcessingIfNeeded(noise_suppression);
}
void
AudioInputProcessing::End()
{
mEnded = true;
}
nsString
MediaEngineWebRTCAudioCaptureSource::GetName() const
{
return NS_LITERAL_STRING(u"AudioCapture");
}
nsCString
MediaEngineWebRTCAudioCaptureSource::GetUUID() const
{
nsID uuid;
char uuidBuffer[NSID_LENGTH];
nsCString asciiString;
ErrorResult rv;
rv = nsContentUtils::GenerateUUIDInPlace(uuid);
if (rv.Failed()) {
return NS_LITERAL_CSTRING("");
}
uuid.ToProvidedString(uuidBuffer);
asciiString.AssignASCII(uuidBuffer);
// Remove {} and the null terminator
return nsCString(Substring(asciiString, 1, NSID_LENGTH - 3));
}
nsresult
MediaEngineWebRTCAudioCaptureSource::SetTrack(const RefPtr<const AllocationHandle>& aHandle,
const RefPtr<SourceMediaStream>& aStream,
TrackID aTrackID,
const PrincipalHandle& aPrincipalHandle)
{
AssertIsOnOwningThread();
// Nothing to do here. aStream is a placeholder dummy and not exposed.
return NS_OK;
}
nsresult
MediaEngineWebRTCAudioCaptureSource::Start(const RefPtr<const AllocationHandle>& aHandle)
{
AssertIsOnOwningThread();
return NS_OK;
}
nsresult
MediaEngineWebRTCAudioCaptureSource::Stop(const RefPtr<const AllocationHandle>& aHandle)
{
AssertIsOnOwningThread();
return NS_OK;
}
nsresult
MediaEngineWebRTCAudioCaptureSource::Reconfigure(
const RefPtr<AllocationHandle>& aHandle,
const dom::MediaTrackConstraints& aConstraints,
const MediaEnginePrefs &aPrefs,
const nsString& aDeviceId,
const char** aOutBadConstraint)
{
MOZ_ASSERT(!aHandle);
return NS_OK;
}
uint32_t
MediaEngineWebRTCAudioCaptureSource::GetBestFitnessDistance(
const nsTArray<const NormalizedConstraintSet*>& aConstraintSets,
const nsString& aDeviceId) const
{
// There is only one way of capturing audio for now, and it's always adequate.
return 0;
}
}