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47c6beb1ee
Every `VsyncSource` currently only has a single `Display` associated with it. This means that we're not making use of the `Display` abstraction at all. This patch gets rid of `Display` by merging it into `VsyncSource`. Originally, the intention of the `Display` abstraction was to use it for per-monitor vsync. There would be one software `VsyncSource` and one hardware `VsyncSource`, and the hardware `VsyncSource` would have one `Display` per screen. But in reality, things have played out differently: The only platform with per-monitor vsync is currently Linux Wayland, which has per-**widget** vsync. And it has chosen to have one `VsyncSource` per widget, with a single `Display` each. For the macOS implementation of per-monitor vsync, I think it also makes sense to have one `VsyncSource` per screen. We already need to handle switching between VsyncSources, for switching between software and hardware vsync, if the pref `layout.frame_rate` is changed. So we might as well reuse that same switching capability for switching between screens, when a window moves between screens or when a tab moves between windows on different screens. Differential Revision: https://phabricator.services.mozilla.com/D140891
181 lines
5.5 KiB
C++
181 lines
5.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MainThreadUtils.h"
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#include "VsyncDispatcher.h"
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#include "VsyncSource.h"
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#include "gfxPlatform.h"
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#include "mozilla/layers/Compositor.h"
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#include "mozilla/layers/CompositorBridgeParent.h"
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#include "mozilla/layers/CompositorThread.h"
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using namespace mozilla::layers;
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namespace mozilla {
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CompositorVsyncDispatcher::CompositorVsyncDispatcher()
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: mVsyncSource(gfxPlatform::GetPlatform()->GetHardwareVsync()),
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mCompositorObserverLock("CompositorObserverLock"),
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mDidShutdown(false) {
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MOZ_ASSERT(XRE_IsParentProcess());
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MOZ_ASSERT(NS_IsMainThread());
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mVsyncSource->RegisterCompositorVsyncDispatcher(this);
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}
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CompositorVsyncDispatcher::CompositorVsyncDispatcher(
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RefPtr<gfx::VsyncSource> aVsyncSource)
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: mVsyncSource(std::move(aVsyncSource)),
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mCompositorObserverLock("CompositorObserverLock"),
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mDidShutdown(false) {
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MOZ_ASSERT(XRE_IsParentProcess());
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MOZ_ASSERT(NS_IsMainThread());
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mVsyncSource->RegisterCompositorVsyncDispatcher(this);
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}
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CompositorVsyncDispatcher::~CompositorVsyncDispatcher() {
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MOZ_ASSERT(XRE_IsParentProcess());
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// We auto remove this vsync dispatcher from the vsync source in the
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// nsBaseWidget
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}
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void CompositorVsyncDispatcher::NotifyVsync(const VsyncEvent& aVsync) {
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// In vsync thread
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layers::CompositorBridgeParent::PostInsertVsyncProfilerMarker(aVsync.mTime);
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MutexAutoLock lock(mCompositorObserverLock);
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if (mCompositorVsyncObserver) {
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mCompositorVsyncObserver->NotifyVsync(aVsync);
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}
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}
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void CompositorVsyncDispatcher::MoveToSource(
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const RefPtr<gfx::VsyncSource>& aVsyncSource) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(XRE_IsParentProcess());
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mVsyncSource = aVsyncSource;
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}
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void CompositorVsyncDispatcher::ObserveVsync(bool aEnable) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(XRE_IsParentProcess());
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if (mDidShutdown) {
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return;
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}
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if (aEnable) {
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mVsyncSource->EnableCompositorVsyncDispatcher(this);
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} else {
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mVsyncSource->DisableCompositorVsyncDispatcher(this);
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}
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}
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void CompositorVsyncDispatcher::SetCompositorVsyncObserver(
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VsyncObserver* aVsyncObserver) {
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// When remote compositing or running gtests, vsync observation is
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// initiated on the main thread. Otherwise, it is initiated from the
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// compositor thread.
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MOZ_ASSERT(NS_IsMainThread() ||
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CompositorThreadHolder::IsInCompositorThread());
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{ // scope lock
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MutexAutoLock lock(mCompositorObserverLock);
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mCompositorVsyncObserver = aVsyncObserver;
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}
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bool observeVsync = aVsyncObserver != nullptr;
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nsCOMPtr<nsIRunnable> vsyncControl = NewRunnableMethod<bool>(
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"CompositorVsyncDispatcher::ObserveVsync", this,
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&CompositorVsyncDispatcher::ObserveVsync, observeVsync);
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NS_DispatchToMainThread(vsyncControl);
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}
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void CompositorVsyncDispatcher::Shutdown() {
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// Need to explicitly remove CompositorVsyncDispatcher when the nsBaseWidget
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// shuts down. Otherwise, we would get dead vsync notifications between when
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// the nsBaseWidget shuts down and the CompositorBridgeParent shuts down.
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MOZ_ASSERT(XRE_IsParentProcess());
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(!mDidShutdown);
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ObserveVsync(false);
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mDidShutdown = true;
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{ // scope lock
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MutexAutoLock lock(mCompositorObserverLock);
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mCompositorVsyncObserver = nullptr;
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}
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mVsyncSource->DeregisterCompositorVsyncDispatcher(this);
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mVsyncSource = nullptr;
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}
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RefreshTimerVsyncDispatcher::RefreshTimerVsyncDispatcher(
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gfx::VsyncSource* aVsyncSource)
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: mVsyncSource(aVsyncSource),
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mVsyncObservers("RefreshTimerVsyncDispatcher::mVsyncObservers") {
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MOZ_ASSERT(XRE_IsParentProcess());
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MOZ_ASSERT(NS_IsMainThread());
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}
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RefreshTimerVsyncDispatcher::~RefreshTimerVsyncDispatcher() {
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MOZ_ASSERT(XRE_IsParentProcess());
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MOZ_ASSERT(NS_IsMainThread());
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}
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void RefreshTimerVsyncDispatcher::MoveToSource(gfx::VsyncSource* aVsyncSource) {
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MOZ_ASSERT(NS_IsMainThread());
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mVsyncSource = aVsyncSource;
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}
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void RefreshTimerVsyncDispatcher::NotifyVsync(const VsyncEvent& aVsync) {
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auto observers = mVsyncObservers.Lock();
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for (const auto& observer : *observers) {
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observer->NotifyVsync(aVsync);
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}
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}
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void RefreshTimerVsyncDispatcher::AddVsyncObserver(
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VsyncObserver* aVsyncObserver) {
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MOZ_ASSERT(aVsyncObserver);
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{ // scope lock - called on PBackground thread or main thread
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auto observers = mVsyncObservers.Lock();
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if (!observers->Contains(aVsyncObserver)) {
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observers->AppendElement(aVsyncObserver);
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}
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}
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UpdateVsyncStatus();
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}
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void RefreshTimerVsyncDispatcher::RemoveVsyncObserver(
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VsyncObserver* aVsyncObserver) {
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MOZ_ASSERT(aVsyncObserver);
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{ // scope lock - called on PBackground thread or main thread
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auto observers = mVsyncObservers.Lock();
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observers->RemoveElement(aVsyncObserver);
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}
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UpdateVsyncStatus();
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}
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void RefreshTimerVsyncDispatcher::UpdateVsyncStatus() {
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if (!NS_IsMainThread()) {
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NS_DispatchToMainThread(NewRunnableMethod(
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"RefreshTimerVsyncDispatcher::UpdateVsyncStatus", this,
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&RefreshTimerVsyncDispatcher::UpdateVsyncStatus));
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return;
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}
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mVsyncSource->NotifyRefreshTimerVsyncStatus(NeedsVsync());
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}
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bool RefreshTimerVsyncDispatcher::NeedsVsync() {
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MOZ_ASSERT(NS_IsMainThread());
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auto observers = mVsyncObservers.Lock();
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return !observers->IsEmpty();
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}
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} // namespace mozilla
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