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444 lines
15 KiB
C
444 lines
15 KiB
C
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/*
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** File: jslong.h
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** Description: Portable access to 64 bit numerics
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**
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** Long-long (64-bit signed integer type) support. Some C compilers
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** don't support 64 bit integers yet, so we use these macros to
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** support both machines that do and don't.
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**/
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#ifndef jslong_h___
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#define jslong_h___
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#include "systemtypes.h"
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/***********************************************************************
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** DEFINES: JSLL_MaxInt
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** JSLL_MinInt
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** JSLL_Zero
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** DESCRIPTION:
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** Various interesting constants and static variable
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** initializer
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***********************************************************************/
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extern int64 JSLL_MaxInt();
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extern int64 JSLL_MinInt();
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extern int64 JSLL_Zero();
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#define JSLL_MAXINT JSLL_MaxInt()
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#define JSLL_MININT JSLL_MinInt()
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#define JSLL_ZERO JSLL_Zero()
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#ifdef JS_HAVE_LONG_LONG
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#if JS_BYTES_PER_LONG == 8
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#define JSLL_INIT(hi, lo) ((hi ## L << 32) + lo ## L)
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#elif defined(WIN32) || defined(WIN16)
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#define JSLL_INIT(hi, lo) ((hi ## i64 << 32) + lo ## i64)
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#else
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#define JSLL_INIT(hi, lo) ((hi ## LL << 32) + lo ## LL)
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#endif
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/***********************************************************************
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** MACROS: JSLL_*
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** DESCRIPTION:
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** The following macros define portable access to the 64 bit
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** math facilities.
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**
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***********************************************************************/
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/***********************************************************************
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** MACROS: JSLL_<relational operators>
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**
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** JSLL_IS_ZERO Test for zero
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** JSLL_EQ Test for equality
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** JSLL_NE Test for inequality
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** JSLL_GE_ZERO Test for zero or positive
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** JSLL_CMP Compare two values
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***********************************************************************/
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#define JSLL_IS_ZERO(a) ((a) == 0)
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#define JSLL_EQ(a, b) ((a) == (b))
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#define JSLL_NE(a, b) ((a) != (b))
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#define JSLL_GE_ZERO(a) ((a) >= 0)
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#define JSLL_CMP(a, op, b) ((int64)(a) op (int64)(b))
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#define JSLL_UCMP(a, op, b) ((uint64)(a) op (uint64)(b))
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#define JSLL_IS_INT32(x) (JSLL_CMP((x), >=, -((int64)2147483648L)) && JSLL_CMP((x), <, 2147483648L))
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/***********************************************************************
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** MACROS: JSLL_<logical operators>
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**
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** JSLL_AND Logical and
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** JSLL_OR Logical or
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** JSLL_XOR Logical exclusion
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** JSLL_OR2 A disgusting deviation
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** JSLL_NOT Negation (one's compliment)
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***********************************************************************/
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#define JSLL_AND(r, a, b) ((r) = (a) & (b))
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#define JSLL_OR(r, a, b) ((r) = (a) | (b))
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#define JSLL_XOR(r, a, b) ((r) = (a) ^ (b))
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#define JSLL_OR2(r, a) ((r) = (r) | (a))
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#define JSLL_NOT(r, a) ((r) = ~(a))
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/***********************************************************************
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** MACROS: JSLL_<mathematical operators>
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**
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** JSLL_NEG Negation (two's compliment)
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** JSLL_ADD Summation (two's compliment)
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** JSLL_SUB Difference (two's compliment)
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***********************************************************************/
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#define JSLL_NEG(r, a) ((r) = -(a))
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#define JSLL_ADD(r, a, b) ((r) = (a) + (b))
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#define JSLL_SUB(r, a, b) ((r) = (a) - (b))
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/***********************************************************************
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** MACROS: JSLL_<mathematical operators>
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**
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** JSLL_MUL Product (two's compliment)
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** JSLL_DIV Quotient (two's compliment)
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** JSLL_MOD Modulus (two's compliment)
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***********************************************************************/
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#define JSLL_MUL(r, a, b) ((r) = (a) * (b))
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#define JSLL_DIV(r, a, b) ((r) = (a) / (b))
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#define JSLL_MOD(r, a, b) ((r) = (a) % (b))
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/***********************************************************************
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** MACROS: JSLL_<shifting operators>
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**
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** JSLL_SHL Shift left [0..64] bits
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** JSLL_SHR Shift right [0..64] bits with sign extension
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** JSLL_USHR Unsigned shift right [0..64] bits
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** JSLL_ISHL Signed shift left [0..64] bits
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***********************************************************************/
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#define JSLL_SHL(r, a, b) ((r) = (int64)(a) << (b))
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#define JSLL_SHR(r, a, b) ((r) = (int64)(a) >> (b))
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#define JSLL_USHR(r, a, b) ((r) = (uint64)(a) >> (b))
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#define JSLL_ISHL(r, a, b) ((r) = (int64)(a) << (b))
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/***********************************************************************
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** MACROS: JSLL_<conversion operators>
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**
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** JSLL_L2I Convert to signed 32 bit
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** JSLL_L2UI Convert to unsigned 32 bit
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** JSLL_L2F Convert to floating point
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** JSLL_L2D Convert to floating point
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** JSLL_I2L Convert signed to 64 bit
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** JSLL_UI2L Convert unsigned to 64 bit
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** JSLL_F2L Convert float to 64 bit
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** JSLL_D2L Convert float to 64 bit
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***********************************************************************/
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#define JSLL_L2I(i, l) ((i) = (int32)(l))
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#define JSLL_UL2I(i, ul) ((i) = (int32)(ul))
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#define JSLL_UL2UI(ui, ul) ((i) = (uint32)(ul))
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#define JSLL_L2UI(ui, l) ((ui) = (uint32)(l))
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#define JSLL_L2F(f, l) ((f) = (float64)(l))
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#define JSLL_L2D(d, l) ((d) = (float64)(l))
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#ifdef _WIN32
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#define JSLL_UL2D(d, ul) { \
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if (ul > (uint64)JSLL_MAXINT) { \
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int64 _l2 = ul - JSLL_MAXINT; \
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JSLL_L2D(d, _l2); \
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(d) += JSLL_MININT; \
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} \
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else \
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(d) = (float64)(int64)ul; \
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}
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#else
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#define JSLL_UL2D(d, ul) ((d) = (float64)(ul))
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#endif
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#define JSLL_I2L(l, i) ((l) = (int64)(i))
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#define JSLL_UI2L(l, ui) ((l) = (int64)(ui))
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#define JSLL_F2L(l, f) ((l) = (int64)(f))
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#define JSLL_D2L(l, d) ((l) = (int64)(d))
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/***********************************************************************
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** MACROS: JSLL_UDIVMOD
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** DESCRIPTION:
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** Produce both a quotient and a remainder given an unsigned
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** INPUTS: uint64 a: The dividend of the operation
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** uint64 b: The quotient of the operation
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** OUTPUTS: uint64 *qp: pointer to quotient
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** uint64 *rp: pointer to remainder
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***********************************************************************/
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#define JSLL_UDIVMOD(qp, rp, a, b) \
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(*(qp) = ((uint64)(a) / (b)), \
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*(rp) = ((uint64)(a) % (b)))
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#else /* !JS_HAVE_LONG_LONG */
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#ifdef IS_LITTLE_ENDIAN
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#define JSLL_INIT(hi, lo) {int32(lo), int32(hi)}
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#else
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#define JSLL_INIT(hi, lo) {int32(hi), int32(lo)}
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#endif
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#define JSLL_IS_ZERO(a) (((a).hi == 0) && ((a).lo == 0))
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#define JSLL_EQ(a, b) (((a).hi == (b).hi) && ((a).lo == (b).lo))
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#define JSLL_NE(a, b) (((a).hi != (b).hi) || ((a).lo != (b).lo))
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#define JSLL_GE_ZERO(a) (((a).hi >> 31) == 0)
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#ifdef DEBUG
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#define JSLL_CMP(a, op, b) (JS_ASSERT((#op)[1] != '='), JSLL_REAL_CMP(a, op, b))
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#define JSLL_CMP(a, op, b) (JS_ASSERT((#op)[1] != '='), JSLL_REAL_CMP(a, op, b))
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#else
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#define JSLL_CMP(a, op, b) JSLL_REAL_CMP(a, op, b)
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#define JSLL_CMP(a, op, b) JSLL_REAL_CMP(a, op, b)
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#endif
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#define JSLL_REAL_CMP(a,op,b) (((int32)(a).hi op (int32)(b).hi) || \
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(((a).hi == (b).hi) && ((a).lo op (b).lo)))
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#define JSLL_REAL_UCMP(a,op,b) (((a).hi op (b).hi) || \
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(((a).hi == (b).hi) && ((a).lo op (b).lo)))
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#define JSLL_AND(r, a, b) ((r).lo = (a).lo & (b).lo, \
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(r).hi = (a).hi & (b).hi)
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#define JSLL_OR(r, a, b) ((r).lo = (a).lo | (b).lo, \
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(r).hi = (a).hi | (b).hi)
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#define JSLL_XOR(r, a, b) ((r).lo = (a).lo ^ (b).lo, \
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(r).hi = (a).hi ^ (b).hi)
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#define JSLL_OR2(r, a) ((r).lo = (r).lo | (a).lo, \
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(r).hi = (r).hi | (a).hi)
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#define JSLL_NOT(r, a) ((r).lo = ~(a).lo, \
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(r).hi = ~(a).hi)
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#define JSLL_NEG(r, a) ((r).lo = -(int32)(a).lo, \
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(r).hi = -(int32)(a).hi - ((r).lo != 0))
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#define JSLL_ADD(r, a, b) { \
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int64 _a, _b; \
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_a = a; _b = b; \
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(r).lo = _a.lo + _b.lo; \
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(r).hi = _a.hi + _b.hi + ((r).lo < _b.lo); \
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}
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#define JSLL_SUB(r, a, b) { \
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int64 _a, _b; \
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_a = a; _b = b; \
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(r).lo = _a.lo - _b.lo; \
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(r).hi = _a.hi - _b.hi - (_a.lo < _b.lo); \
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}
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#define JSLL_MUL(r, a, b) { \
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int64 _a, _b; \
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_a = a; _b = b; \
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JSLL_MUL32(r, _a.lo, _b.lo); \
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(r).hi += _a.hi * _b.lo + _a.lo * _b.hi; \
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}
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#define jslo16(a) ((a) & JS_BITMASK(16))
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#define jshi16(a) ((a) >> 16)
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#define JSLL_MUL32(r, a, b) { \
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uint32 _a1, _a0, _b1, _b0, _y0, _y1, _y2, _y3; \
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_a1 = jshi16(a), _a0 = jslo16(a); \
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_b1 = jshi16(b), _b0 = jslo16(b); \
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_y0 = _a0 * _b0; \
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_y1 = _a0 * _b1; \
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_y2 = _a1 * _b0; \
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_y3 = _a1 * _b1; \
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_y1 += jshi16(_y0); /* can't carry */ \
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_y1 += _y2; /* might carry */ \
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if (_y1 < _y2) \
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_y3 += (uint32)(JS_BIT(16)); /* propagate */ \
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(r).lo = (jslo16(_y1) << 16) + jslo16(_y0); \
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(r).hi = _y3 + jshi16(_y1); \
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}
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#define JSLL_UDIVMOD(qp, rp, a, b) jsll_udivmod(qp, rp, a, b)
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extern void jsll_udivmod(uint64 *qp, uint64 *rp, uint64 a, uint64 b);
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#define JSLL_DIV(r, a, b) { \
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int64 _a, _b; \
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uint32 _negative = (int32)(a).hi < 0; \
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if (_negative) { \
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JSLL_NEG(_a, a); \
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} else { \
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_a = a; \
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} \
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if ((int32)(b).hi < 0) { \
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_negative ^= 1; \
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JSLL_NEG(_b, b); \
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} else { \
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_b = b; \
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} \
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JSLL_UDIVMOD(&(r), 0, _a, _b); \
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if (_negative) \
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JSLL_NEG(r, r); \
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}
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#define JSLL_MOD(r, a, b) { \
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int64 _a, _b; \
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uint32 _negative = (int32)(a).hi < 0; \
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if (_negative) { \
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JSLL_NEG(_a, a); \
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} else { \
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_a = a; \
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} \
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if ((int32)(b).hi < 0) { \
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JSLL_NEG(_b, b); \
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} else { \
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_b = b; \
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} \
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JSLL_UDIVMOD(0, &(r), _a, _b); \
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if (_negative) \
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JSLL_NEG(r, r); \
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}
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#define JSLL_SHL(r, a, b) { \
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if (b) { \
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int64 _a; \
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_a = a; \
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if ((b) < 32) { \
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(r).lo = _a.lo << ((b) & 31); \
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(r).hi = (_a.hi << ((b) & 31)) | (_a.lo >> (32 - (b))); \
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} else { \
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(r).lo = 0; \
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(r).hi = _a.lo << ((b) & 31); \
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} \
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} else { \
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(r) = (a); \
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} \
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}
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/* a is an int32, b is int32, r is int64 */
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#define JSLL_ISHL(r, a, b) { \
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if (b) { \
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int64 _a; \
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_a.lo = (a); \
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_a.hi = 0; \
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if ((b) < 32) { \
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(r).lo = (a) << ((b) & 31); \
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(r).hi = ((a) >> (32 - (b))); \
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} else { \
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(r).lo = 0; \
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(r).hi = (a) << ((b) & 31); \
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} \
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} else { \
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(r).lo = (a); \
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(r).hi = 0; \
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} \
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}
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#define JSLL_SHR(r, a, b) { \
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if (b) { \
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int64 _a; \
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_a = a; \
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if ((b) < 32) { \
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(r).lo = (_a.hi << (32 - (b))) | (_a.lo >> ((b) & 31)); \
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(r).hi = (int32)_a.hi >> ((b) & 31); \
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} else { \
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(r).lo = (int32)_a.hi >> ((b) & 31); \
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(r).hi = (int32)_a.hi >> 31; \
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} \
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} else { \
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(r) = (a); \
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} \
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}
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#define JSLL_USHR(r, a, b) { \
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if (b) { \
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int64 _a; \
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_a = a; \
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if ((b) < 32) { \
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(r).lo = (_a.hi << (32 - (b))) | (_a.lo >> ((b) & 31)); \
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(r).hi = _a.hi >> ((b) & 31); \
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} else { \
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(r).lo = _a.hi >> ((b) & 31); \
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(r).hi = 0; \
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} \
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} else { \
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(r) = (a); \
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} \
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}
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#define JSLL_L2I(i, l) ((i) = (l).lo)
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#define JSLL_L2UI(ui, l) ((ui) = (l).lo)
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#define JSLL_L2F(f, l) { double _d; JSLL_L2D(_d, l); (f) = (JSFloat64)_d; }
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#define JSLL_L2D(d, l) { \
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int _negative; \
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int64 _absval; \
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\
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_negative = (l).hi >> 31; \
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if (_negative) { \
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JSLL_NEG(_absval, l); \
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} else { \
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_absval = l; \
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} \
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(d) = (double)_absval.hi * 4.294967296e9 + _absval.lo; \
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if (_negative) \
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(d) = -(d); \
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}
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#define JSLL_UL2D(d, ul) ((d) = (double)ul.hi * 4.294967296e9 + ul.lo)
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#define JSLL_I2L(l, i) { int32 _i = (i) >> 31; (l).lo = (i); (l).hi = _i; }
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#define JSLL_UI2L(l, ui) ((l).lo = (ui), (l).hi = 0)
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#define JSLL_F2L(l, f) { double _d = (double)f; JSLL_D2L(l, _d); }
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#define JSLL_D2L(l, d) { \
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int _negative; \
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double _absval, _d_hi; \
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int64 _lo_d; \
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\
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_negative = ((d) < 0); \
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_absval = _negative ? -(d) : (d); \
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\
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(l).hi = _absval / 4.294967296e9; \
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(l).lo = 0; \
|
|
JSLL_L2D(_d_hi, l); \
|
|
_absval -= _d_hi; \
|
|
_lo_d.hi = 0; \
|
|
if (_absval < 0) { \
|
|
_lo_d.lo = -_absval; \
|
|
JSLL_SUB(l, l, _lo_d); \
|
|
} else { \
|
|
_lo_d.lo = _absval; \
|
|
JSLL_ADD(l, l, _lo_d); \
|
|
} \
|
|
\
|
|
if (_negative) \
|
|
JSLL_NEG(l, l); \
|
|
}
|
|
|
|
#endif /* !JS_HAVE_LONG_LONG */
|
|
|
|
#endif /* jslong_h___ */
|