mirror of
https://github.com/mozilla/gecko-dev.git
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410 lines
13 KiB
C++
410 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* Various predicates and operations on IEEE-754 floating point types. */
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#ifndef mozilla_FloatingPoint_h
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#define mozilla_FloatingPoint_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Casting.h"
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#include "mozilla/MathAlgorithms.h"
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#include "mozilla/Types.h"
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#include <stdint.h>
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namespace mozilla {
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/*
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* It's reasonable to ask why we have this header at all. Don't isnan,
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* copysign, the built-in comparison operators, and the like solve these
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* problems? Unfortunately, they don't. We've found that various compilers
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* (MSVC, MSVC when compiling with PGO, and GCC on OS X, at least) miscompile
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* the standard methods in various situations, so we can't use them. Some of
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* these compilers even have problems compiling seemingly reasonable bitwise
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* algorithms! But with some care we've found algorithms that seem to not
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* trigger those compiler bugs.
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*
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* For the aforementioned reasons, be very wary of making changes to any of
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* these algorithms. If you must make changes, keep a careful eye out for
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* compiler bustage, particularly PGO-specific bustage.
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*/
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struct FloatTypeTraits
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{
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typedef uint32_t Bits;
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static const unsigned ExponentBias = 127;
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static const unsigned ExponentShift = 23;
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static const Bits SignBit = 0x80000000UL;
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static const Bits ExponentBits = 0x7F800000UL;
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static const Bits SignificandBits = 0x007FFFFFUL;
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};
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struct DoubleTypeTraits
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{
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typedef uint64_t Bits;
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static const unsigned ExponentBias = 1023;
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static const unsigned ExponentShift = 52;
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static const Bits SignBit = 0x8000000000000000ULL;
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static const Bits ExponentBits = 0x7ff0000000000000ULL;
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static const Bits SignificandBits = 0x000fffffffffffffULL;
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};
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template<typename T> struct SelectTrait;
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template<> struct SelectTrait<float> : public FloatTypeTraits {};
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template<> struct SelectTrait<double> : public DoubleTypeTraits {};
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/*
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* This struct contains details regarding the encoding of floating-point
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* numbers that can be useful for direct bit manipulation. As of now, the
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* template parameter has to be float or double.
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*
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* The nested typedef |Bits| is the unsigned integral type with the same size
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* as T: uint32_t for float and uint64_t for double (static assertions
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* double-check these assumptions).
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*
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* ExponentBias is the offset that is subtracted from the exponent when
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* computing the value, i.e. one plus the opposite of the mininum possible
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* exponent.
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* ExponentShift is the shift that one needs to apply to retrieve the exponent
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* component of the value.
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*
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* SignBit contains a bits mask. Bit-and-ing with this mask will result in
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* obtaining the sign bit.
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* ExponentBits contains the mask needed for obtaining the exponent bits and
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* SignificandBits contains the mask needed for obtaining the significand bits.
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*
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* Full details of how floating point number formats are encoded are beyond the
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* scope of this comment. For more information, see
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* http://en.wikipedia.org/wiki/IEEE_floating_point
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* http://en.wikipedia.org/wiki/Floating_point#IEEE_754:_floating_point_in_modern_computers
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*/
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template<typename T>
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struct FloatingPoint : public SelectTrait<T>
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{
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typedef SelectTrait<T> Base;
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typedef typename Base::Bits Bits;
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static_assert((Base::SignBit & Base::ExponentBits) == 0,
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"sign bit shouldn't overlap exponent bits");
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static_assert((Base::SignBit & Base::SignificandBits) == 0,
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"sign bit shouldn't overlap significand bits");
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static_assert((Base::ExponentBits & Base::SignificandBits) == 0,
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"exponent bits shouldn't overlap significand bits");
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static_assert((Base::SignBit | Base::ExponentBits | Base::SignificandBits) ==
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~Bits(0),
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"all bits accounted for");
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/*
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* These implementations assume float/double are 32/64-bit single/double format
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* number types compatible with the IEEE-754 standard. C++ don't require this
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* to be the case. But we required this in implementations of these algorithms
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* that preceded this header, so we shouldn't break anything if we keep doing so.
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*/
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static_assert(sizeof(T) == sizeof(Bits), "Bits must be same size as T");
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};
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/** Determines whether a double is NaN. */
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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IsNaN(T t)
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{
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/*
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* A float/double is NaN if all exponent bits are 1 and the significand contains at
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* least one non-zero bit.
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*/
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(t);
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return (bits & Traits::ExponentBits) == Traits::ExponentBits &&
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(bits & Traits::SignificandBits) != 0;
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}
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/** Determines whether a float/double is +Infinity or -Infinity. */
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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IsInfinite(T t)
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{
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/* Infinities have all exponent bits set to 1 and an all-0 significand. */
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(t);
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return (bits & ~Traits::SignBit) == Traits::ExponentBits;
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}
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/** Determines whether a float/double is not NaN or infinite. */
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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IsFinite(T t)
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{
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/*
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* NaN and Infinities are the only non-finite floats/doubles, and both have all
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* exponent bits set to 1.
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*/
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(t);
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return (bits & Traits::ExponentBits) != Traits::ExponentBits;
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}
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/**
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* Determines whether a float/double is negative. It is an error to call this method
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* on a float/double which is NaN.
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*/
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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IsNegative(T t)
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{
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MOZ_ASSERT(!IsNaN(t), "NaN does not have a sign");
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/* The sign bit is set if the double is negative. */
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(t);
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return (bits & Traits::SignBit) != 0;
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}
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/** Determines whether a float/double represents -0. */
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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IsNegativeZero(T t)
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{
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/* Only the sign bit is set if the value is -0. */
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(t);
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return bits == Traits::SignBit;
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}
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/**
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* Returns the exponent portion of the float/double.
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*
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* Zero is not special-cased, so ExponentComponent(0.0) is
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* -int_fast16_t(Traits::ExponentBias).
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*/
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template<typename T>
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static MOZ_ALWAYS_INLINE int_fast16_t
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ExponentComponent(T t)
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{
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/*
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* The exponent component of a float/double is an unsigned number, biased from its
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* actual value. Subtract the bias to retrieve the actual exponent.
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*/
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(t);
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return int_fast16_t((bits & Traits::ExponentBits) >> Traits::ExponentShift) -
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int_fast16_t(Traits::ExponentBias);
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}
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/** Returns +Infinity. */
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template<typename T>
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static MOZ_ALWAYS_INLINE T
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PositiveInfinity()
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{
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/*
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* Positive infinity has all exponent bits set, sign bit set to 0, and no
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* significand.
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*/
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typedef FloatingPoint<T> Traits;
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return BitwiseCast<T>(Traits::ExponentBits);
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}
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/** Returns -Infinity. */
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template<typename T>
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static MOZ_ALWAYS_INLINE T
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NegativeInfinity()
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{
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/*
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* Negative infinity has all exponent bits set, sign bit set to 1, and no
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* significand.
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*/
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typedef FloatingPoint<T> Traits;
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return BitwiseCast<T>(Traits::SignBit | Traits::ExponentBits);
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}
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/** Constructs a NaN value with the specified sign bit and significand bits. */
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template<typename T>
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static MOZ_ALWAYS_INLINE T
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SpecificNaN(int signbit, typename FloatingPoint<T>::Bits significand)
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{
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typedef FloatingPoint<T> Traits;
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MOZ_ASSERT(signbit == 0 || signbit == 1);
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MOZ_ASSERT((significand & ~Traits::SignificandBits) == 0);
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MOZ_ASSERT(significand & Traits::SignificandBits);
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T t = BitwiseCast<T>((signbit ? Traits::SignBit : 0) |
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Traits::ExponentBits |
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significand);
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MOZ_ASSERT(IsNaN(t));
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return t;
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}
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/** Computes the smallest non-zero positive float/double value. */
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template<typename T>
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static MOZ_ALWAYS_INLINE T
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MinNumberValue()
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{
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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return BitwiseCast<T>(Bits(1));
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}
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/**
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* If t is equal to some int32_t value, set *i to that value and return true;
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* otherwise return false.
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*
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* Note that negative zero is "equal" to zero here. To test whether a value can
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* be losslessly converted to int32_t and back, use NumberIsInt32 instead.
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*/
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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NumberEqualsInt32(T t, int32_t* i)
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{
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/*
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* XXX Casting a floating-point value that doesn't truncate to int32_t, to
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* int32_t, induces undefined behavior. We should definitely fix this
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* (bug 744965), but as apparently it "works" in practice, it's not a
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* pressing concern now.
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*/
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return t == (*i = int32_t(t));
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}
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/**
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* If d can be converted to int32_t and back to an identical double value,
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* set *i to that value and return true; otherwise return false.
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*
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* The difference between this and NumberEqualsInt32 is that this method returns
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* false for negative zero.
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*/
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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NumberIsInt32(T t, int32_t* i)
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{
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return !IsNegativeZero(t) && NumberEqualsInt32(t, i);
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}
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/**
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* Computes a NaN value. Do not use this method if you depend upon a particular
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* NaN value being returned.
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*/
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template<typename T>
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static MOZ_ALWAYS_INLINE T
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UnspecifiedNaN()
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{
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/*
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* If we can use any quiet NaN, we might as well use the all-ones NaN,
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* since it's cheap to materialize on common platforms (such as x64, where
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* this value can be represented in a 32-bit signed immediate field, allowing
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* it to be stored to memory in a single instruction).
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*/
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typedef FloatingPoint<T> Traits;
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return SpecificNaN<T>(1, Traits::SignificandBits);
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}
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/**
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* Compare two doubles for equality, *without* equating -0 to +0, and equating
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* any NaN value to any other NaN value. (The normal equality operators equate
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* -0 with +0, and they equate NaN to no other value.)
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*/
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template<typename T>
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static inline bool
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NumbersAreIdentical(T t1, T t2)
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{
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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if (IsNaN(t1))
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return IsNaN(t2);
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return BitwiseCast<Bits>(t1) == BitwiseCast<Bits>(t2);
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}
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namespace detail {
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template<typename T>
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struct FuzzyEqualsEpsilon;
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template<>
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struct FuzzyEqualsEpsilon<float>
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{
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// A number near 1e-5 that is exactly representable in
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// floating point
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static float value() { return 1.0f / (1 << 17); }
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};
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template<>
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struct FuzzyEqualsEpsilon<double>
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{
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// A number near 1e-12 that is exactly representable in
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// a double
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static double value() { return 1.0 / (1LL << 40); }
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};
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} // namespace detail
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/**
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* Compare two floating point values for equality, modulo rounding error. That
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* is, the two values are considered equal if they are both not NaN and if they
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* are less than or equal to epsilon apart. The default value of epsilon is near
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* 1e-5.
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*
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* For most scenarios you will want to use FuzzyEqualsMultiplicative instead,
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* as it is more reasonable over the entire range of floating point numbers.
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* This additive version should only be used if you know the range of the numbers
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* you are dealing with is bounded and stays around the same order of magnitude.
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*/
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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FuzzyEqualsAdditive(T val1, T val2, T epsilon = detail::FuzzyEqualsEpsilon<T>::value())
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{
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static_assert(IsFloatingPoint<T>::value, "floating point type required");
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return Abs(val1 - val2) <= epsilon;
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}
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/**
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* Compare two floating point values for equality, allowing for rounding error
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* relative to the magnitude of the values. That is, the two values are
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* considered equal if they are both not NaN and they are less than or equal to
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* some epsilon apart, where the epsilon is scaled by the smaller of the two
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* argument values.
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*
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* In most cases you will want to use this rather than FuzzyEqualsAdditive, as
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* this function effectively masks out differences in the bottom few bits of
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* the floating point numbers being compared, regardless of what order of magnitude
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* those numbers are at.
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*/
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template<typename T>
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static MOZ_ALWAYS_INLINE bool
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FuzzyEqualsMultiplicative(T val1, T val2, T epsilon = detail::FuzzyEqualsEpsilon<T>::value())
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{
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static_assert(IsFloatingPoint<T>::value, "floating point type required");
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// can't use std::min because of bug 965340
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T smaller = Abs(val1) < Abs(val2) ? Abs(val1) : Abs(val2);
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return Abs(val1 - val2) <= epsilon * smaller;
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}
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/**
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* Returns true if the given value can be losslessly represented as an IEEE-754
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* single format number, false otherwise. All NaN values are considered
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* representable (notwithstanding that the exact bit pattern of a double format
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* NaN value can't be exactly represented in single format).
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*
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* This function isn't inlined to avoid buggy optimizations by MSVC.
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*/
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MOZ_WARN_UNUSED_RESULT
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extern MFBT_API bool
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IsFloat32Representable(double x);
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} /* namespace mozilla */
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#endif /* mozilla_FloatingPoint_h */
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